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-rw-r--r--experimental/skottie/SkottieAnimator.h29
1 files changed, 0 insertions, 29 deletions
diff --git a/experimental/skottie/SkottieAnimator.h b/experimental/skottie/SkottieAnimator.h
deleted file mode 100644
index 6dc8f6c759..0000000000
--- a/experimental/skottie/SkottieAnimator.h
+++ /dev/null
@@ -1,29 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkottieAnimator_DEFINED
-#define SkottieAnimator_DEFINED
-
-#include "SkSGScene.h"
-
-#include <functional>
-
-namespace skottie {
-
-namespace json { class ValueRef; }
-
-// This is the workhorse for property binding: depending on whether the property is animated,
-// it will either apply immediately or instantiate and attach a keyframe animator.
-template <typename T>
-bool BindProperty(const json::ValueRef&,
- sksg::AnimatorList*,
- std::function<void(const T&)>&&,
- const T* noop = nullptr);
-
-} // namespace skottie
-
-#endif // SkottieAnimator_DEFINED