diff options
Diffstat (limited to 'experimental/iOSSampleApp/SkSampleUIView.mm')
-rw-r--r-- | experimental/iOSSampleApp/SkSampleUIView.mm | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/experimental/iOSSampleApp/SkSampleUIView.mm b/experimental/iOSSampleApp/SkSampleUIView.mm index 1d27e11469..0d7a4db2bd 100644 --- a/experimental/iOSSampleApp/SkSampleUIView.mm +++ b/experimental/iOSSampleApp/SkSampleUIView.mm @@ -40,7 +40,7 @@ public: #endif } - void setUpBackend(SampleWindow* win, int msaaSampleCount) SK_OVERRIDE { + void setUpBackend(SampleWindow* win, int msaaSampleCount) override { SkASSERT(SkOSWindow::kNone_BackEndType == fBackend); fBackend = SkOSWindow::kNone_BackEndType; @@ -101,7 +101,7 @@ public: this->windowSizeChanged(win); } - void tearDownBackend(SampleWindow *win) SK_OVERRIDE { + void tearDownBackend(SampleWindow *win) override { #if SK_SUPPORT_GPU SkSafeUnref(fCurContext); fCurContext = NULL; @@ -116,7 +116,7 @@ public: fBackend = SampleWindow::kNone_BackEndType; } - SkSurface* createSurface(SampleWindow::DeviceType dType, SampleWindow* win) SK_OVERRIDE{ + SkSurface* createSurface(SampleWindow::DeviceType dType, SampleWindow* win) override{ #if SK_SUPPORT_GPU if (SampleWindow::IsGpuDeviceType(dType) && fCurContext) { SkSurfaceProps props(win->getSurfaceProps()); @@ -128,7 +128,7 @@ public: virtual void publishCanvas(SampleWindow::DeviceType dType, SkCanvas* canvas, - SampleWindow* win) SK_OVERRIDE { + SampleWindow* win) override { #if SK_SUPPORT_GPU if (NULL != fCurContext) { fCurContext->flush(); @@ -137,7 +137,7 @@ public: win->present(); } - void windowSizeChanged(SampleWindow* win) SK_OVERRIDE { + void windowSizeChanged(SampleWindow* win) override { #if SK_SUPPORT_GPU if (NULL != fCurContext) { SkOSWindow::AttachmentInfo info; @@ -159,7 +159,7 @@ public: #endif } - GrContext* getGrContext() SK_OVERRIDE { + GrContext* getGrContext() override { #if SK_SUPPORT_GPU return fCurContext; #else @@ -167,7 +167,7 @@ public: #endif } - GrRenderTarget* getGrRenderTarget() SK_OVERRIDE { + GrRenderTarget* getGrRenderTarget() override { #if SK_SUPPORT_GPU return fCurRenderTarget; #else |