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-rw-r--r--docs/SkColor_Reference.bmh5
-rw-r--r--docs/SkImageInfo_Reference.bmh2
-rw-r--r--docs/SkPixmap_Reference.bmh3
3 files changed, 4 insertions, 6 deletions
diff --git a/docs/SkColor_Reference.bmh b/docs/SkColor_Reference.bmh
index 27b76a58dc..37fdbe1dda 100644
--- a/docs/SkColor_Reference.bmh
+++ b/docs/SkColor_Reference.bmh
@@ -676,9 +676,8 @@ hsv[2] contains HSV_Value, a value from zero to one.
for (int y = 0; y < 256; ++y) {
for (int x = 0; x < 256; ++x) {
SkScalar hsv[3];
- SkColorToHSV(source.getColor(x, y), hsv)
- using std::swap;
- swap(hsv[1], hsv[2]);
+ SkColorToHSV(source.getColor(x, y), hsv);
+ std::swap(hsv[1], hsv[2]);
SkPaint paint;
paint.setColor(SkHSVToColor(hsv));
canvas->drawRect(SkRect::MakeXYWH(x, y, 1, 1), paint);
diff --git a/docs/SkImageInfo_Reference.bmh b/docs/SkImageInfo_Reference.bmh
index 6fa615e4fb..096695cecf 100644
--- a/docs/SkImageInfo_Reference.bmh
+++ b/docs/SkImageInfo_Reference.bmh
@@ -762,7 +762,7 @@ kRGBA_8888_SkColorType.
#Line # encodes ARGB as half floats ##
kRGBA_F16_SkColorType encodes ARGB into a 64-bit word. Each component:
blue, green, red, and alpha; use 16 bits, describing a floating point value.
- from -65500 to 65000 with 3.31 decimal digits of precision.
+ from -65500 to 65000 with 3.31 decimal digits of precision.
At present, Color in Paint does not provide enough precision or range to
draw all colors possible to a kRGBA_F16_SkColorType Surface.
diff --git a/docs/SkPixmap_Reference.bmh b/docs/SkPixmap_Reference.bmh
index 019c13a8ac..de3415fef7 100644
--- a/docs/SkPixmap_Reference.bmh
+++ b/docs/SkPixmap_Reference.bmh
@@ -1387,8 +1387,7 @@ One word corresponds to one pixel.
for (int y = 0; y < pixmap.height() / 2; ++y) {
for (int x = 0; x < pixmap.width(); ++x) {
if ((x & 4) == (y & 4)) {
- using std::swap;
- swap(*pixmap.writable_addr32(x, y),
+ std::swap(*pixmap.writable_addr32(x, y),
*pixmap.writable_addr32(pixmap.width() - x, pixmap.height() - y));
}
}