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-rw-r--r--docs/SkSurface_Reference.bmh10
1 files changed, 5 insertions, 5 deletions
diff --git a/docs/SkSurface_Reference.bmh b/docs/SkSurface_Reference.bmh
index e37ac57250..b65d7387e7 100644
--- a/docs/SkSurface_Reference.bmh
+++ b/docs/SkSurface_Reference.bmh
@@ -412,6 +412,8 @@ If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
SkColorType colorType,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps)
+#In Constructor
+#Line # creates Surface from GPU render target ##
Wraps a GPU-backed buffer into Surface. Caller must ensure backendRenderTarget
is valid for the lifetime of returned Surface.
@@ -718,11 +720,6 @@ Surface bottom-left corner is pinned to the origin.
Returns SkSurface on GPU indicated by context that is compatible with the provided
characterization. budgeted selects whether allocation for pixels is tracked by context.
- @param context GPU context
- @param characterization description of the desired SkSurface
- @param budgeted one of: SkBudgeted::kNo, SkBudgeted::kYes
- @return SkSurface if all parameters are valid; otherwise, nullptr
-
#Param context GPU_Context ##
#Param characterization description of the desired SkSurface ##
#Param budgeted one of: SkBudgeted::kNo, SkBudgeted::kYes
@@ -730,6 +727,9 @@ characterization. budgeted selects whether allocation for pixels is tracked by c
#Return Surface if all parameters are valid; otherwise, nullptr ##
+#NoExample
+##
+
#SeeAlso MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget
#Method ##