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-rw-r--r--docs/SkMatrix_Reference.bmh35
1 files changed, 34 insertions, 1 deletions
diff --git a/docs/SkMatrix_Reference.bmh b/docs/SkMatrix_Reference.bmh
index 1211588195..4ab498a2c8 100644
--- a/docs/SkMatrix_Reference.bmh
+++ b/docs/SkMatrix_Reference.bmh
@@ -4103,7 +4103,40 @@ matrix != nearlyEqual
##
##
-#SeeAlso SkPath::dump
+#SeeAlso toString
+
+##
+
+# ------------------------------------------------------------------------------
+
+#Method void toString(SkString* str) const
+#In Utility
+#Line # converts Matrix to machine readable form ##
+Creates string representation of Matrix. Floating point values
+are written with limited precision; it may not be possible to reconstruct
+original Matrix from output.
+
+#Param str storage for string representation of Matrix ##
+
+#Example
+ SkMatrix matrix;
+ matrix.setRotate(45);
+ SkString mStr, neStr;
+ matrix.toString(&mStr);
+ SkMatrix nearlyEqual;
+ nearlyEqual.setAll(0.7071f, -0.7071f, 0, 0.7071f, 0.7071f, 0, 0, 0, 1);
+ nearlyEqual.toString(&neStr);
+ SkDebugf("mStr %s\n", mStr.c_str());
+ SkDebugf("neStr %s\n", neStr.c_str());
+ SkDebugf("matrix %c= nearlyEqual\n", matrix == nearlyEqual ? '=' : '!');
+#StdOut
+mStr [ 0.7071 -0.7071 0.0000][ 0.7071 0.7071 0.0000][ 0.0000 0.0000 1.0000]
+neStr [ 0.7071 -0.7071 0.0000][ 0.7071 0.7071 0.0000][ 0.0000 0.0000 1.0000]
+matrix != nearlyEqual
+##
+##
+
+#SeeAlso dump
##