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-rw-r--r--docs/SkCanvas_Reference.bmh24
1 files changed, 12 insertions, 12 deletions
diff --git a/docs/SkCanvas_Reference.bmh b/docs/SkCanvas_Reference.bmh
index 0168afae77..8a4fe87fd0 100644
--- a/docs/SkCanvas_Reference.bmh
+++ b/docs/SkCanvas_Reference.bmh
@@ -818,7 +818,7 @@ If pixels are inaccessible, info, rowBytes, and origin are unchanged.
may be nullptr
##
-#Return Address of pixels, or nullptr if inaccessible ##
+#Return address of pixels, or nullptr if inaccessible ##
#Example
void draw(SkCanvas* canvas) {
@@ -2366,7 +2366,7 @@ Replace Clip with the intersection or difference of Clip and rect,
with an aliased or anti-aliased clip edge. rect is transformed by Matrix
before it is combined with Clip.
-#Param rect Rectangle to combine with Clip ##
+#Param rect Rect to combine with Clip ##
#Param op Clip_Op to apply to Clip ##
#Param doAntiAlias true if Clip is to be anti-aliased ##
@@ -2396,7 +2396,7 @@ Replace Clip with the intersection or difference of Clip and rect.
Resulting Clip is aliased; pixels are fully contained by the clip.
rect is transformed by Matrix before it is combined with Clip.
-#Param rect Rectangle to combine with Clip ##
+#Param rect Rect to combine with Clip ##
#Param op Clip_Op to apply to Clip ##
#Example
@@ -2425,7 +2425,7 @@ Resulting Clip is aliased; pixels are fully contained by the clip.
rect is transformed by Matrix
before it is combined with Clip.
-#Param rect Rectangle to combine with Clip ##
+#Param rect Rect to combine with Clip ##
#Param doAntiAlias true if Clip is to be anti-aliased ##
#Example
@@ -3140,10 +3140,10 @@ Always draws each element one at a time; is not affected by
Paint_Stroke_Join, and unlike drawPath, does not create a mask from all points
and lines before drawing.
-#Param mode Whether pts draws points or lines ##
-#Param count The number of points in the array ##
-#Param pts Array of points to draw ##
-#Param paint Stroke, blend, color, and so on, used to draw ##
+#Param mode whether pts draws points or lines ##
+#Param count number of points in the array ##
+#Param pts array of points to draw ##
+#Param paint stroke, blend, color, and so on, used to draw ##
#Example
#Height 200
@@ -4496,7 +4496,7 @@ improve performance.
#Param paint Paint containing Blend_Mode, Color_Filter, Image_Filter,
and so on; or nullptr
##
-#Param constraint Filter strictly within src or draw faster ##
+#Param constraint sample strictly within src, or draw faster ##
#Example
#Height 64
@@ -5164,7 +5164,7 @@ filled 12 point black glyphs.
#Param byteLength byte length of text array ##
#Param path Path providing text baseline ##
#Param matrix transform of glyphs before mapping to path; may be nullptr
- to use identity Matrix.
+ to use identity Matrix
##
#Param paint text size, blend, color, and so on, used to draw ##
@@ -5571,7 +5571,7 @@ bottom right, bottom left order.
If paint contains Shader, Point array texCoords maps Shader as texture to
corners in top left, top right, bottom right, bottom left order.
-#Param cubics Cubic array, sharing common points ##
+#Param cubics Path_Cubic array, sharing common points ##
#Param colors Color array, one for each corner ##
#Param texCoords Point array of texure coordinates, mapping Shader to corners;
may be nullptr
@@ -5629,7 +5629,7 @@ bottom right, bottom left order.
If paint contains Shader, Point array texCoords maps Shader as texture to
corners in top left, top right, bottom right, bottom left order.
-#Param cubics Cubic array, sharing common points ##
+#Param cubics Path_Cubic array, sharing common points ##
#Param colors Color array, one for each corner ##
#Param texCoords Point array of texure coordinates, mapping Shader to corners;
may be nullptr