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-rw-r--r--dm/DMTask.h74
1 files changed, 0 insertions, 74 deletions
diff --git a/dm/DMTask.h b/dm/DMTask.h
deleted file mode 100644
index 3f41b497ba..0000000000
--- a/dm/DMTask.h
+++ /dev/null
@@ -1,74 +0,0 @@
-#ifndef DMTask_DEFINED
-#define DMTask_DEFINED
-
-#include "DMGpuSupport.h"
-#include "DMReporter.h"
-#include "SkRunnable.h"
-#include "SkTaskGroup.h"
-#include "SkTime.h"
-
-// DM will run() these tasks on one of two threadpools.
-// Subclasses can call fail() to mark this task as failed, or make any number of spawnChild() calls
-// to kick off dependent tasks.
-//
-// Tasks delete themselves when run.
-
-namespace DM {
-
-class TaskRunner;
-
-class CpuTask;
-
-class Task {
-public:
- virtual bool shouldSkip() const = 0;
- virtual SkString name() const = 0;
-
- // Returns the number of parents above this task.
- // Top-level tasks return 0, their children 1, and so on.
- int depth() const { return fDepth; }
-
-protected:
- Task(Reporter* reporter, TaskRunner* taskRunner);
- Task(const Task& parent);
- virtual ~Task();
-
- void start();
- void fail(const char* msg = NULL);
- void finish();
-
- void reallySpawnChild(CpuTask* task); // For now we don't allow GPU child tasks.
-
-private:
- Reporter* fReporter; // Unowned.
- TaskRunner* fTaskRunner; // Unowned.
- int fDepth;
- SkMSec fStart;
-};
-
-class CpuTask : public Task, public SkRunnable {
-public:
- CpuTask(Reporter* reporter, TaskRunner* taskRunner);
- CpuTask(const Task& parent);
- virtual ~CpuTask() {}
-
- void run() SK_OVERRIDE;
- virtual void draw() = 0;
-
- void spawnChild(CpuTask* task);
-};
-
-class GpuTask : public Task {
- public:
- GpuTask(Reporter* reporter, TaskRunner* taskRunner);
- virtual ~GpuTask() {}
-
- void run(GrContextFactory*);
- virtual void draw(GrContextFactory*) = 0;
-
- void spawnChild(CpuTask* task);
-};
-
-} // namespace DM
-
-#endif // DMTask_DEFINED