diff options
Diffstat (limited to 'dm/DMImageTask.cpp')
-rw-r--r-- | dm/DMImageTask.cpp | 78 |
1 files changed, 0 insertions, 78 deletions
diff --git a/dm/DMImageTask.cpp b/dm/DMImageTask.cpp deleted file mode 100644 index 1657984f1e..0000000000 --- a/dm/DMImageTask.cpp +++ /dev/null @@ -1,78 +0,0 @@ -#include "DMImageTask.h" -#include "DMUtil.h" -#include "DMWriteTask.h" -#include "SkImageDecoder.h" -#include "SkRandom.h" - -#include <string.h> - -namespace DM { - -// This converts file names like "mandrill_128.r11.ktx" into -// "mandrill-128-r11_ktx" or "mandrill-128-r11-5-subsets_ktx". -static SkString task_name(SkString filename, int subsets) { - const char* ext = strrchr(filename.c_str(), '.'); - SkString name(filename.c_str(), ext - filename.c_str()); - if (subsets > 0) { - name.appendf("_%d_subsets", subsets); - } - name = FileToTaskName(name); // Promote any stray '.' in the filename to '_'. - name.append(ext); // Tack on the extension, including the '.'. - return FileToTaskName(name); // Promote that last '.' to '_', other '_' to '-'. -} - -ImageTask::ImageTask(Reporter* r, TaskRunner* t, const SkData* encoded, SkString name, int subsets) - : CpuTask(r, t) - , fEncoded(SkRef(encoded)) - , fName(task_name(name, subsets)) - , fSubsets(subsets) {} - -void ImageTask::draw() { - if (fSubsets == 0) { - // Decoding the whole image is considerably simpler than decoding subsets! - SkBitmap bitmap; - if (!SkImageDecoder::DecodeMemory(fEncoded->data(), fEncoded->size(), &bitmap)) { - return this->fail("Can't DecodeMemory"); - } - this->spawnChild(SkNEW_ARGS(WriteTask, (*this, "image", bitmap))); - return; - } - - SkMemoryStream stream(fEncoded->data(), fEncoded->size()); - SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(&stream)); - if (!decoder) { - return this->fail("Can't find good decoder."); - } - - int w,h; - if (!decoder->buildTileIndex(&stream, &w, &h) || w*h == 1) { - return; // Subset decoding is not always supported. - } - - SkBitmap composite; - composite.allocN32Pixels(w,h); // We're lazy here and just always use native 8888. - composite.eraseColor(SK_ColorTRANSPARENT); - SkCanvas canvas(composite); - - SkRandom rand; - for (int i = 0; i < fSubsets; i++) { - SkIRect rect; - do { - rect.fLeft = rand.nextULessThan(w); - rect.fTop = rand.nextULessThan(h); - rect.fRight = rand.nextULessThan(w); - rect.fBottom = rand.nextULessThan(h); - rect.sort(); - } while (rect.isEmpty()); - - SkBitmap subset; - if (!decoder->decodeSubset(&subset, rect, kN32_SkColorType)) { - return this->fail("Could not decode subset."); - } - canvas.drawBitmap(subset, SkIntToScalar(rect.fLeft), SkIntToScalar(rect.fTop)); - } - canvas.flush(); - this->spawnChild(SkNEW_ARGS(WriteTask, (*this, "image", composite))); -} - -} // namespace DM |