diff options
Diffstat (limited to 'bench/GameBench.cpp')
-rw-r--r-- | bench/GameBench.cpp | 31 |
1 files changed, 11 insertions, 20 deletions
diff --git a/bench/GameBench.cpp b/bench/GameBench.cpp index 3d9885f692..631a8f25f0 100644 --- a/bench/GameBench.cpp +++ b/bench/GameBench.cpp @@ -308,27 +308,18 @@ private: }; // Partial clear -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kScale_Type, - GameBench::kPartial_Clear)); ) -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, - GameBench::kPartial_Clear)); ) -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, - GameBench::kPartial_Clear, true)); ) -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kRotate_Type, - GameBench::kPartial_Clear)); ) +DEF_BENCH(return new GameBench(GameBench::kScale_Type, GameBench::kPartial_Clear);) +DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kPartial_Clear);) +DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kPartial_Clear, true);) +DEF_BENCH(return new GameBench(GameBench::kRotate_Type, GameBench::kPartial_Clear);) // Full clear -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kScale_Type, - GameBench::kFull_Clear)); ) -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, - GameBench::kFull_Clear)); ) -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, - GameBench::kFull_Clear, true)); ) -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kRotate_Type, - GameBench::kFull_Clear)); ) +DEF_BENCH(return new GameBench(GameBench::kScale_Type, GameBench::kFull_Clear);) +DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kFull_Clear);) +DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kFull_Clear, true);) +DEF_BENCH(return new GameBench(GameBench::kRotate_Type, GameBench::kFull_Clear);) // Atlased -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, - GameBench::kFull_Clear, false, true)); ) -DEF_BENCH( return SkNEW_ARGS(GameBench, (GameBench::kTranslate_Type, - GameBench::kFull_Clear, false, true, true)); ) +DEF_BENCH(return new GameBench(GameBench::kTranslate_Type, GameBench::kFull_Clear, false, true);) +DEF_BENCH(return new GameBench( + GameBench::kTranslate_Type, GameBench::kFull_Clear, false, true, true);) |