diff options
Diffstat (limited to 'bench/GameBench.cpp')
-rw-r--r-- | bench/GameBench.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/bench/GameBench.cpp b/bench/GameBench.cpp index ba7f76550e..2e1113659c 100644 --- a/bench/GameBench.cpp +++ b/bench/GameBench.cpp @@ -26,7 +26,7 @@ public: kPartial_Clear }; - GameBench(void* param, Type type, Clear clear, + GameBench(void* param, Type type, Clear clear, bool aligned = false, bool useAtlas = false) : INHERITED(param) , fType(type) @@ -171,7 +171,7 @@ protected: } canvas->concat(mat); - if (fUseAtlas) { + if (fUseAtlas) { static int curCell = 0; src = fAtlasRects[curCell % (kNumAtlasedX)][curCell / (kNumAtlasedX)]; curCell = (curCell + 1) % (kNumAtlasedX*kNumAtlasedY); @@ -288,25 +288,25 @@ private: }; // Partial clear -DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kScale_Type, +DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kScale_Type, GameBench::kPartial_Clear)); ) -DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kTranslate_Type, +DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kTranslate_Type, GameBench::kPartial_Clear)); ) -DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kTranslate_Type, +DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kTranslate_Type, GameBench::kPartial_Clear, true)); ) -DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kRotate_Type, +DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kRotate_Type, GameBench::kPartial_Clear)); ) // Full clear -DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kScale_Type, +DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kScale_Type, GameBench::kFull_Clear)); ) -DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kTranslate_Type, +DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kTranslate_Type, GameBench::kFull_Clear)); ) -DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kTranslate_Type, +DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kTranslate_Type, GameBench::kFull_Clear, true)); ) -DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kRotate_Type, +DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kRotate_Type, GameBench::kFull_Clear)); ) // Atlased -DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kTranslate_Type, +DEF_BENCH( return SkNEW_ARGS(GameBench, (p, GameBench::kTranslate_Type, GameBench::kFull_Clear, false, true)); ) |