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-rw-r--r--bench/GLVertexAttributesBench.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/bench/GLVertexAttributesBench.cpp b/bench/GLVertexAttributesBench.cpp
index f579a3ea39..040ca18300 100644
--- a/bench/GLVertexAttributesBench.cpp
+++ b/bench/GLVertexAttributesBench.cpp
@@ -114,6 +114,8 @@ GrGLuint GLVertexAttributesBench::setupShader(const GrGLContext* ctx, uint32_t a
vshaderTxt.append("}\n");
+ const GrGLInterface* gl = ctx->interface();
+
// setup fragment shader
GrGLSLShaderVar oFragColor("o_FragColor", kVec4f_GrSLType, GrShaderVar::kOut_TypeModifier);
SkString fshaderTxt(version);
@@ -125,7 +127,7 @@ GrGLuint GLVertexAttributesBench::setupShader(const GrGLContext* ctx, uint32_t a
fshaderTxt.append(";\n");
fsOutName = oFragColor.c_str();
} else {
- fsOutName = "sk_FragColor";
+ fsOutName = "gl_FragColor";
}
for (uint32_t i = 0; i < maxAttribs; i++) {
@@ -147,7 +149,7 @@ GrGLuint GLVertexAttributesBench::setupShader(const GrGLContext* ctx, uint32_t a
fshaderTxt.append(";\n"
"}\n");
- return CreateProgram(ctx, vshaderTxt.c_str(), fshaderTxt.c_str());
+ return CreateProgram(gl, vshaderTxt.c_str(), fshaderTxt.c_str());
}
///////////////////////////////////////////////////////////////////////////////////////////////////