diff options
Diffstat (limited to 'bench/GLInstancedArraysBench.cpp')
-rw-r--r-- | bench/GLInstancedArraysBench.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/bench/GLInstancedArraysBench.cpp b/bench/GLInstancedArraysBench.cpp index e98ab72587..a97e6c8a17 100644 --- a/bench/GLInstancedArraysBench.cpp +++ b/bench/GLInstancedArraysBench.cpp @@ -111,9 +111,9 @@ GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) { const char* version = glslCaps->versionDeclString(); // setup vertex shader - GrGLSLShaderVar aPosition("a_position", kVec2f_GrSLType, GrShaderVar::kAttribute_TypeModifier); - GrGLSLShaderVar aColor("a_color", kVec3f_GrSLType, GrShaderVar::kAttribute_TypeModifier); - GrGLSLShaderVar oColor("o_color", kVec3f_GrSLType, GrShaderVar::kVaryingOut_TypeModifier); + GrGLSLShaderVar aPosition("a_position", kVec2f_GrSLType, GrShaderVar::kIn_TypeModifier); + GrGLSLShaderVar aColor("a_color", kVec3f_GrSLType, GrShaderVar::kIn_TypeModifier); + GrGLSLShaderVar oColor("o_color", kVec3f_GrSLType, GrShaderVar::kOut_TypeModifier); SkString vshaderTxt(version); aPosition.appendDecl(glslCaps, &vshaderTxt); @@ -134,7 +134,7 @@ GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) { GrGLSLShaderVar oFragColor("o_FragColor", kVec4f_GrSLType, GrShaderVar::kOut_TypeModifier); SkString fshaderTxt(version); GrGLSLAppendDefaultFloatPrecisionDeclaration(kDefault_GrSLPrecision, *glslCaps, &fshaderTxt); - oColor.setTypeModifier(GrShaderVar::kVaryingIn_TypeModifier); + oColor.setTypeModifier(GrShaderVar::kIn_TypeModifier); oColor.appendDecl(glslCaps, &fshaderTxt); fshaderTxt.append(";\n"); |