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-rw-r--r--bench/BlurBench.cpp25
1 files changed, 5 insertions, 20 deletions
diff --git a/bench/BlurBench.cpp b/bench/BlurBench.cpp
index 5b94d66ff6..ce801a0ddc 100644
--- a/bench/BlurBench.cpp
+++ b/bench/BlurBench.cpp
@@ -6,8 +6,8 @@
*/
#include "Benchmark.h"
#include "SkBlurMask.h"
-#include "SkBlurMaskFilter.h"
#include "SkCanvas.h"
+#include "SkMaskFilter.h"
#include "SkPaint.h"
#include "SkRandom.h"
#include "SkShader.h"
@@ -31,17 +31,14 @@ static const char* gStyleName[] = {
class BlurBench : public Benchmark {
SkScalar fRadius;
SkBlurStyle fStyle;
- uint32_t fFlags;
SkString fName;
public:
- BlurBench(SkScalar rad, SkBlurStyle bs, uint32_t flags = 0) {
+ BlurBench(SkScalar rad, SkBlurStyle bs) {
fRadius = rad;
fStyle = bs;
- fFlags = flags;
const char* name = rad > 0 ? gStyleName[bs] : "none";
- const char* quality = flags & SkBlurMaskFilter::kHighQuality_BlurFlag ? "high_quality"
- : "low_quality";
+ const char* quality = "high_quality";
if (SkScalarFraction(rad) != 0) {
fName.printf("blur_%.2f_%s_%s", SkScalarToFloat(rad), name, quality);
} else {
@@ -67,9 +64,8 @@ protected:
r.offset(fRadius, fRadius);
if (fRadius > 0) {
- paint.setMaskFilter(SkBlurMaskFilter::Make(fStyle,
- SkBlurMask::ConvertRadiusToSigma(fRadius),
- fFlags));
+ paint.setMaskFilter(SkMaskFilter::MakeBlur(fStyle,
+ SkBlurMask::ConvertRadiusToSigma(fRadius)));
}
canvas->drawOval(r, paint);
}
@@ -104,15 +100,4 @@ DEF_BENCH(return new BlurBench(REAL, kSolid_SkBlurStyle);)
DEF_BENCH(return new BlurBench(REAL, kOuter_SkBlurStyle);)
DEF_BENCH(return new BlurBench(REAL, kInner_SkBlurStyle);)
-DEF_BENCH(return new BlurBench(MINI, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
-
-DEF_BENCH(return new BlurBench(SMALL, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
-
-DEF_BENCH(return new BlurBench(BIG, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
-
-DEF_BENCH(return new BlurBench(REALBIG, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
-
-DEF_BENCH(return new BlurBench(REAL, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
-DEF_BENCH(return new BlurBench(CUTOVER, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
-
DEF_BENCH(return new BlurBench(0, kNormal_SkBlurStyle);)