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-rw-r--r--include/private/SkFixed.h5
-rw-r--r--src/core/SkICC.cpp32
2 files changed, 27 insertions, 10 deletions
diff --git a/include/private/SkFixed.h b/include/private/SkFixed.h
index adb0343bc7..05e1de49c9 100644
--- a/include/private/SkFixed.h
+++ b/include/private/SkFixed.h
@@ -30,6 +30,11 @@ typedef int32_t SkFixed;
#define SK_FixedTanPIOver8 (0x6A0A)
#define SK_FixedRoot2Over2 (0xB505)
+// NOTE: SkFixedToFloat is exact. SkFloatToFixed seems to lack a rounding step. For all fixed-point
+// values, this version is as accurate as possible for (fixed -> float -> fixed). Rounding reduces
+// accuracy if the intermediate floats are in the range that only holds integers (adding 0.5f to an
+// odd integer then snaps to nearest even). Using double for the rounding math gives maximum
+// accuracy for (float -> fixed -> float), but that's usually overkill.
#define SkFixedToFloat(x) ((x) * 1.52587890625e-5f)
#define SkFloatToFixed(x) sk_float_saturate2int((x) * SK_Fixed1)
diff --git a/src/core/SkICC.cpp b/src/core/SkICC.cpp
index 128bce368d..5ed4e70560 100644
--- a/src/core/SkICC.cpp
+++ b/src/core/SkICC.cpp
@@ -281,25 +281,37 @@ static constexpr uint32_t kICCTagTable[3 * kICCNumEntries] {
SkEndian_SwapBE32(kTAG_cprt_Bytes),
};
+// This is like SkFloatToFixed, but rounds to nearest, preserving as much accuracy as possible
+// when going float -> fixed -> float (it has the same accuracy when going fixed -> float -> fixed).
+// The use of double is necessary to accomodate the full potential 32-bit mantissa of the 16.16
+// SkFixed value, and so avoiding rounding problems with float. Also, see the comment in SkFixed.h.
+static SkFixed float_round_to_fixed(float x) {
+#if defined(SK_SUPPORT_LEGACY_ICC_PRECISON)
+ return SkFloatToFixed(x);
+#else
+ return sk_float_saturate2int((float)floor((double)x * SK_Fixed1 + 0.5));
+#endif
+}
+
static void write_xyz_tag(uint32_t* ptr, const SkMatrix44& toXYZ, int col) {
ptr[0] = SkEndian_SwapBE32(kXYZ_PCSSpace);
ptr[1] = 0;
- ptr[2] = SkEndian_SwapBE32(SkFloatToFixed(toXYZ.getFloat(0, col)));
- ptr[3] = SkEndian_SwapBE32(SkFloatToFixed(toXYZ.getFloat(1, col)));
- ptr[4] = SkEndian_SwapBE32(SkFloatToFixed(toXYZ.getFloat(2, col)));
+ ptr[2] = SkEndian_SwapBE32(float_round_to_fixed(toXYZ.getFloat(0, col)));
+ ptr[3] = SkEndian_SwapBE32(float_round_to_fixed(toXYZ.getFloat(1, col)));
+ ptr[4] = SkEndian_SwapBE32(float_round_to_fixed(toXYZ.getFloat(2, col)));
}
static void write_trc_tag(uint32_t* ptr, const SkColorSpaceTransferFn& fn) {
ptr[0] = SkEndian_SwapBE32(kTAG_ParaCurveType);
ptr[1] = 0;
ptr[2] = (uint32_t) (SkEndian_SwapBE16(kGABCDEF_ParaCurveType));
- ptr[3] = SkEndian_SwapBE32(SkFloatToFixed(fn.fG));
- ptr[4] = SkEndian_SwapBE32(SkFloatToFixed(fn.fA));
- ptr[5] = SkEndian_SwapBE32(SkFloatToFixed(fn.fB));
- ptr[6] = SkEndian_SwapBE32(SkFloatToFixed(fn.fC));
- ptr[7] = SkEndian_SwapBE32(SkFloatToFixed(fn.fD));
- ptr[8] = SkEndian_SwapBE32(SkFloatToFixed(fn.fE));
- ptr[9] = SkEndian_SwapBE32(SkFloatToFixed(fn.fF));
+ ptr[3] = SkEndian_SwapBE32(float_round_to_fixed(fn.fG));
+ ptr[4] = SkEndian_SwapBE32(float_round_to_fixed(fn.fA));
+ ptr[5] = SkEndian_SwapBE32(float_round_to_fixed(fn.fB));
+ ptr[6] = SkEndian_SwapBE32(float_round_to_fixed(fn.fC));
+ ptr[7] = SkEndian_SwapBE32(float_round_to_fixed(fn.fD));
+ ptr[8] = SkEndian_SwapBE32(float_round_to_fixed(fn.fE));
+ ptr[9] = SkEndian_SwapBE32(float_round_to_fixed(fn.fF));
}
static bool is_3x3(const SkMatrix44& toXYZD50) {