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-rw-r--r--include/gpu/GrContext.h3
-rw-r--r--include/gpu/GrPathRendererChain.h2
-rw-r--r--src/gpu/GrAAConvexPathRenderer.cpp12
-rw-r--r--src/gpu/GrAAConvexPathRenderer.h9
-rw-r--r--src/gpu/GrAAHairLinePathRenderer.cpp14
-rw-r--r--src/gpu/GrAAHairLinePathRenderer.h6
-rw-r--r--src/gpu/GrClipMaskManager.cpp123
-rw-r--r--src/gpu/GrClipMaskManager.h12
-rw-r--r--src/gpu/GrContext.cpp18
-rw-r--r--src/gpu/GrDefaultPathRenderer.cpp38
-rw-r--r--src/gpu/GrDefaultPathRenderer.h15
-rw-r--r--src/gpu/GrPathRenderer.h111
-rw-r--r--src/gpu/GrPathRendererChain.cpp9
-rw-r--r--src/gpu/GrSoftwarePathRenderer.cpp15
-rw-r--r--src/gpu/GrSoftwarePathRenderer.h9
-rw-r--r--src/gpu/GrStencilAndCoverPathRenderer.cpp22
-rw-r--r--src/gpu/GrStencilAndCoverPathRenderer.h12
17 files changed, 201 insertions, 229 deletions
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 8feea812dc..ad3789b1a8 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -854,8 +854,7 @@ public:
const SkStrokeRec& stroke,
const GrDrawTarget* target,
bool allowSW,
- GrPathRendererChain::DrawType drawType,
- SkPath::FillType fillType,
+ GrPathRendererChain::DrawType drawType = GrPathRendererChain::kColor_DrawType,
GrPathRendererChain::StencilSupport* stencilSupport = NULL);
diff --git a/include/gpu/GrPathRendererChain.h b/include/gpu/GrPathRendererChain.h
index 76fd1da70a..ca8c35bdeb 100644
--- a/include/gpu/GrPathRendererChain.h
+++ b/include/gpu/GrPathRendererChain.h
@@ -8,7 +8,6 @@
#ifndef GrPathRendererChain_DEFINED
#define GrPathRendererChain_DEFINED
-#include "SkPath.h"
#include "SkRefCnt.h"
#include "SkTArray.h"
@@ -60,7 +59,6 @@ public:
const SkStrokeRec& rec,
const GrDrawTarget* target,
DrawType drawType,
- SkPath::FillType fillType,
StencilSupport* stencilSupport);
private:
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
index 0a11661eba..a8af559991 100644
--- a/src/gpu/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/GrAAConvexPathRenderer.cpp
@@ -605,11 +605,12 @@ GrEffectRef* QuadEdgeEffect::TestCreate(SkRandom* random,
///////////////////////////////////////////////////////////////////////////////
-bool GrAAConvexPathRenderer::canDrawPath(const SkStrokeRec& stroke,
+bool GrAAConvexPathRenderer::canDrawPath(const SkPath& path,
+ const SkStrokeRec& stroke,
const GrDrawTarget* target,
bool antiAlias) const {
return (target->caps()->shaderDerivativeSupport() && antiAlias &&
- stroke.isFillStyle() && !this->path().isInverseFillType() && this->path().isConvex());
+ stroke.isFillStyle() && !path.isInverseFillType() && path.isConvex());
}
namespace {
@@ -622,11 +623,12 @@ extern const GrVertexAttrib gPathAttribs[] = {
};
-bool GrAAConvexPathRenderer::onDrawPath(const SkStrokeRec&,
+bool GrAAConvexPathRenderer::onDrawPath(const SkPath& origPath,
+ const SkStrokeRec&,
GrDrawTarget* target,
bool antiAlias) {
- const SkPath* path = &this->path();
+ const SkPath* path = &origPath;
if (path->isEmpty()) {
return true;
}
@@ -643,7 +645,7 @@ bool GrAAConvexPathRenderer::onDrawPath(const SkStrokeRec&,
// segment representation.
SkPath tmpPath;
if (viewMatrix.hasPerspective()) {
- this->path().transform(viewMatrix, &tmpPath);
+ origPath.transform(viewMatrix, &tmpPath);
path = &tmpPath;
viewMatrix = SkMatrix::I();
}
diff --git a/src/gpu/GrAAConvexPathRenderer.h b/src/gpu/GrAAConvexPathRenderer.h
index 61e5472ca7..62394a3a74 100644
--- a/src/gpu/GrAAConvexPathRenderer.h
+++ b/src/gpu/GrAAConvexPathRenderer.h
@@ -13,15 +13,14 @@ class GrAAConvexPathRenderer : public GrPathRenderer {
public:
GrAAConvexPathRenderer();
- virtual bool canDrawPath(const SkStrokeRec& stroke,
+ virtual bool canDrawPath(const SkPath& path,
+ const SkStrokeRec& stroke,
const GrDrawTarget* target,
bool antiAlias) const SK_OVERRIDE;
protected:
- virtual bool onDrawPath(const SkStrokeRec& stroke,
+ virtual bool onDrawPath(const SkPath& path,
+ const SkStrokeRec& stroke,
GrDrawTarget* target,
bool antiAlias) SK_OVERRIDE;
-
-private:
- typedef GrPathRenderer INHERITED;
};
diff --git a/src/gpu/GrAAHairLinePathRenderer.cpp b/src/gpu/GrAAHairLinePathRenderer.cpp
index 7f152661f1..830f513e6c 100644
--- a/src/gpu/GrAAHairLinePathRenderer.cpp
+++ b/src/gpu/GrAAHairLinePathRenderer.cpp
@@ -826,7 +826,8 @@ bool GrAAHairLinePathRenderer::createBezierGeom(
return true;
}
-bool GrAAHairLinePathRenderer::canDrawPath(const SkStrokeRec& stroke,
+bool GrAAHairLinePathRenderer::canDrawPath(const SkPath& path,
+ const SkStrokeRec& stroke,
const GrDrawTarget* target,
bool antiAlias) const {
if (!antiAlias) {
@@ -839,7 +840,7 @@ bool GrAAHairLinePathRenderer::canDrawPath(const SkStrokeRec& stroke,
return false;
}
- if (SkPath::kLine_SegmentMask == this->path().getSegmentMasks() ||
+ if (SkPath::kLine_SegmentMask == path.getSegmentMasks() ||
target->caps()->shaderDerivativeSupport()) {
return true;
}
@@ -883,7 +884,8 @@ bool check_bounds(GrDrawState* drawState, const SkRect& devBounds, void* vertice
return true;
}
-bool GrAAHairLinePathRenderer::onDrawPath(const SkStrokeRec& stroke,
+bool GrAAHairLinePathRenderer::onDrawPath(const SkPath& path,
+ const SkStrokeRec& stroke,
GrDrawTarget* target,
bool antiAlias) {
GrDrawState* drawState = target->drawState();
@@ -908,7 +910,7 @@ bool GrAAHairLinePathRenderer::onDrawPath(const SkStrokeRec& stroke,
PREALLOC_PTARRAY(128) conics;
IntArray qSubdivs;
FloatArray cWeights;
- quadCnt = generate_lines_and_quads(this->path(), drawState->getViewMatrix(), devClipBounds,
+ quadCnt = generate_lines_and_quads(path, drawState->getViewMatrix(), devClipBounds,
&lines, &quads, &conics, &qSubdivs, &cWeights);
lineCnt = lines.count() / 2;
conicCnt = conics.count() / 3;
@@ -918,7 +920,7 @@ bool GrAAHairLinePathRenderer::onDrawPath(const SkStrokeRec& stroke,
GrDrawTarget::AutoReleaseGeometry arg;
SkRect devBounds;
- if (!this->createLineGeom(this->path(),
+ if (!this->createLineGeom(path,
target,
lines,
lineCnt,
@@ -964,7 +966,7 @@ bool GrAAHairLinePathRenderer::onDrawPath(const SkStrokeRec& stroke,
GrDrawTarget::AutoReleaseGeometry arg;
SkRect devBounds;
- if (!this->createBezierGeom(this->path(),
+ if (!this->createBezierGeom(path,
target,
quads,
quadCnt,
diff --git a/src/gpu/GrAAHairLinePathRenderer.h b/src/gpu/GrAAHairLinePathRenderer.h
index 627474abdb..22cc876eab 100644
--- a/src/gpu/GrAAHairLinePathRenderer.h
+++ b/src/gpu/GrAAHairLinePathRenderer.h
@@ -17,7 +17,8 @@ public:
static GrPathRenderer* Create(GrContext* context);
- virtual bool canDrawPath(const SkStrokeRec& stroke,
+ virtual bool canDrawPath(const SkPath& path,
+ const SkStrokeRec& stroke,
const GrDrawTarget* target,
bool antiAlias) const SK_OVERRIDE;
@@ -26,7 +27,8 @@ public:
typedef SkTArray<float, true> FloatArray;
protected:
- virtual bool onDrawPath(const SkStrokeRec& stroke,
+ virtual bool onDrawPath(const SkPath& path,
+ const SkStrokeRec& stroke,
GrDrawTarget* target,
bool antiAlias) SK_OVERRIDE;
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index 35e0818dd0..caee6eb033 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -30,11 +30,12 @@ typedef SkClipStack::Element Element;
using namespace GrReducedClip;
////////////////////////////////////////////////////////////////////////////////
+namespace {
// set up the draw state to enable the aa clipping mask. Besides setting up the
// stage matrix this also alters the vertex layout
-static void setup_drawstate_aaclip(GrGpu* gpu,
- GrTexture* result,
- const SkIRect &devBound) {
+void setup_drawstate_aaclip(GrGpu* gpu,
+ GrTexture* result,
+ const SkIRect &devBound) {
GrDrawState* drawState = gpu->drawState();
SkASSERT(drawState);
@@ -58,21 +59,24 @@ static void setup_drawstate_aaclip(GrGpu* gpu,
kPosition_GrCoordSet))->unref();
}
-static bool path_needs_SW_renderer(GrContext* context,
- GrGpu* gpu,
- const SkPath& origPath,
- const SkStrokeRec& stroke,
- bool doAA) {
+bool path_needs_SW_renderer(GrContext* context,
+ GrGpu* gpu,
+ const SkPath& origPath,
+ const SkStrokeRec& stroke,
+ bool doAA) {
+ // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer
+ SkTCopyOnFirstWrite<SkPath> path(origPath);
+ if (path->isInverseFillType()) {
+ path.writable()->toggleInverseFillType();
+ }
+ // last (false) parameter disallows use of the SW path renderer
GrPathRendererChain::DrawType type = doAA ?
GrPathRendererChain::kColorAntiAlias_DrawType :
GrPathRendererChain::kColor_DrawType;
- // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer
- SkPath::FillType fillType = SkPath::ConvertToNonInverseFillType(origPath.getFillType());
- // the 'false' parameter disallows use of the SW path renderer
- GrPathRenderer::AutoClearPath acp(context->getPathRenderer(origPath, stroke, gpu,
- false, type, fillType));
- return NULL == acp.renderer();
+ return NULL == context->getPathRenderer(*path, stroke, gpu, false, type);
+}
+
}
/*
@@ -309,20 +313,9 @@ void setup_boolean_blendcoeffs(GrDrawState* drawState, SkRegion::Op op) {
}
////////////////////////////////////////////////////////////////////////////////
-bool GrClipMaskManager::drawFilledPath(GrTexture* target,
- GrPathRenderer* pathRenderer,
- bool isAA) {
- GrDrawState* drawState = fGpu->drawState();
-
- drawState->setRenderTarget(target->asRenderTarget());
-
- SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
- pathRenderer->drawPath(stroke, fGpu, isAA);
- return true;
-}
-
bool GrClipMaskManager::drawElement(GrTexture* target,
- const SkClipStack::Element* element) {
+ const SkClipStack::Element* element,
+ GrPathRenderer* pr) {
GrDrawState* drawState = fGpu->drawState();
drawState->setRenderTarget(target->asRenderTarget());
@@ -343,19 +336,21 @@ bool GrClipMaskManager::drawElement(GrTexture* target,
}
return true;
case Element::kPath_Type: {
+ SkTCopyOnFirstWrite<SkPath> path(element->getPath());
+ if (path->isInverseFillType()) {
+ path.writable()->toggleInverseFillType();
+ }
SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
- GrPathRendererChain::DrawType type;
- type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_DrawType :
- GrPathRendererChain::kColor_DrawType;
- SkPath::FillType fillType = element->getPath().getFillType();
- GrPathRenderer::AutoClearPath acp(this->getContext()->getPathRenderer(
- element->getPath(),
- stroke, fGpu, false, type,
- SkPath::ConvertToNonInverseFillType(fillType)));
- if (NULL == acp.renderer()) {
+ if (NULL == pr) {
+ GrPathRendererChain::DrawType type;
+ type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_DrawType :
+ GrPathRendererChain::kColor_DrawType;
+ pr = this->getContext()->getPathRenderer(*path, stroke, fGpu, false, type);
+ }
+ if (NULL == pr) {
return false;
}
- acp->drawPath(stroke, fGpu, element->isAA());
+ pr->drawPath(element->getPath(), stroke, fGpu, element->isAA());
break;
}
default:
@@ -368,7 +363,7 @@ bool GrClipMaskManager::drawElement(GrTexture* target,
bool GrClipMaskManager::canStencilAndDrawElement(GrTexture* target,
const SkClipStack::Element* element,
- GrPathRenderer::AutoClearPath* acp) {
+ GrPathRenderer** pr) {
GrDrawState* drawState = fGpu->drawState();
drawState->setRenderTarget(target->asRenderTarget());
@@ -376,15 +371,16 @@ bool GrClipMaskManager::canStencilAndDrawElement(GrTexture* target,
case Element::kRect_Type:
return true;
case Element::kPath_Type: {
+ SkTCopyOnFirstWrite<SkPath> path(element->getPath());
+ if (path->isInverseFillType()) {
+ path.writable()->toggleInverseFillType();
+ }
SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
GrPathRendererChain::DrawType type = element->isAA() ?
GrPathRendererChain::kStencilAndColorAntiAlias_DrawType :
GrPathRendererChain::kStencilAndColor_DrawType;
- SkPath::FillType fillType = element->getPath().getFillType();
- acp->set(this->getContext()->getPathRenderer(element->getPath(),
- stroke, fGpu, false, type,
- SkPath::ConvertToNonInverseFillType(fillType)));
- return NULL != acp->renderer();
+ *pr = this->getContext()->getPathRenderer(*path, stroke, fGpu, false, type);
+ return NULL != *pr;
}
default:
// something is wrong if we're trying to draw an empty element.
@@ -529,8 +525,8 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID,
bool invert = element->isInverseFilled();
if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
- GrPathRenderer::AutoClearPath acp;
- bool useTemp = !this->canStencilAndDrawElement(result, element, &acp);
+ GrPathRenderer* pr = NULL;
+ bool useTemp = !this->canStencilAndDrawElement(result, element, &pr);
GrTexture* dst;
// This is the bounds of the clip element in the space of the alpha-mask. The temporary
// mask buffer can be substantially larger than the actually clip stack element. We
@@ -577,13 +573,9 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID,
drawState->setAlpha(invert ? 0x00 : 0xff);
- if (NULL != acp.renderer()) {
- this->drawFilledPath(dst, acp.renderer(), element->isAA());
- } else {
- if (!this->drawElement(dst, element)) {
- fAACache.reset();
- return NULL;
- }
+ if (!this->drawElement(dst, element, pr)) {
+ fAACache.reset();
+ return NULL;
}
if (useTemp) {
@@ -609,7 +601,7 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID,
drawState->disableStencil();
}
} else {
- // all the remaining ops can just be directly drawn into the accumulation buffer
+ // all the remaining ops can just be directly draw into the accumulation buffer
drawState->setAlpha(0xff);
setup_boolean_blendcoeffs(drawState, op);
this->drawElement(result, element);
@@ -695,22 +687,25 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID,
SkRegion::Op op = element->getOp();
- GrPathRenderer::AutoClearPath acp;
+ GrPathRenderer* pr = NULL;
+ SkTCopyOnFirstWrite<SkPath> clipPath;
if (Element::kRect_Type == element->getType()) {
stencilSupport = GrPathRenderer::kNoRestriction_StencilSupport;
fillInverted = false;
} else {
SkASSERT(Element::kPath_Type == element->getType());
- fillInverted = element->getPath().isInverseFillType();
- SkPath::FillType fill = element->getPath().getFillType();
- acp.set(this->getContext()->getPathRenderer(element->getPath(),
+ clipPath.init(element->getPath());
+ fillInverted = clipPath->isInverseFillType();
+ if (fillInverted) {
+ clipPath.writable()->toggleInverseFillType();
+ }
+ pr = this->getContext()->getPathRenderer(*clipPath,
stroke,
fGpu,
false,
GrPathRendererChain::kStencilOnly_DrawType,
- SkPath::ConvertToNonInverseFillType(fill),
- &stencilSupport));
- if (NULL == acp.renderer()) {
+ &stencilSupport);
+ if (NULL == pr) {
return false;
}
}
@@ -746,12 +741,12 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID,
fGpu->drawSimpleRect(element->getRect(), NULL);
} else {
SkASSERT(Element::kPath_Type == element->getType());
- if (NULL != acp.renderer()) {
+ if (!clipPath->isEmpty()) {
if (canRenderDirectToStencil) {
*drawState->stencil() = gDrawToStencil;
- acp->drawPath(stroke, fGpu, false);
+ pr->drawPath(*clipPath, stroke, fGpu, false);
} else {
- acp->stencilPath(stroke, fGpu);
+ pr->stencilPath(*clipPath, stroke, fGpu);
}
}
}
@@ -769,7 +764,7 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID,
} else {
SkASSERT(Element::kPath_Type == element->getType());
SET_RANDOM_COLOR
- acp->drawPath(stroke, fGpu, false);
+ pr->drawPath(*clipPath, stroke, fGpu, false);
}
} else {
SET_RANDOM_COLOR
diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h
index fa54f3ce0e..f44a8e7b22 100644
--- a/src/gpu/GrClipMaskManager.h
+++ b/src/gpu/GrClipMaskManager.h
@@ -11,7 +11,6 @@
#include "GrClipMaskCache.h"
#include "GrContext.h"
#include "GrDrawState.h"
-#include "GrPathRenderer.h"
#include "GrReducedClip.h"
#include "GrStencil.h"
#include "GrTexture.h"
@@ -131,18 +130,15 @@ private:
bool useSWOnlyPath(const GrReducedClip::ElementList& elements);
- // Draws a filled clip path into the target alpha mask
- bool drawFilledPath(GrTexture* target, GrPathRenderer* pathRenderer, bool isAA);
-
// Draws a clip element into the target alpha mask. The caller should have already setup the
- // desired blend operation.
- bool drawElement(GrTexture* target, const SkClipStack::Element* element);
+ // desired blend operation. Optionally if the caller already selected a path renderer it can
+ // be passed. Otherwise the function will select one if the element is a path.
+ bool drawElement(GrTexture* target, const SkClipStack::Element*, GrPathRenderer* = NULL);
// Determines whether it is possible to draw the element to both the stencil buffer and the
// alpha mask simultaneously. If so and the element is a path a compatible path renderer is
// also returned.
- bool canStencilAndDrawElement(GrTexture* target, const SkClipStack::Element*,
- GrPathRenderer::AutoClearPath* pr);
+ bool canStencilAndDrawElement(GrTexture* target, const SkClipStack::Element*, GrPathRenderer**);
void mergeMask(GrTexture* dstMask,
GrTexture* srcMask,
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index ab20dc3902..bb0f4fa9fa 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -1148,18 +1148,16 @@ void GrContext::internalDrawPath(GrDrawTarget* target, bool useAA, const SkPath&
GrPathRendererChain::DrawType type =
useCoverageAA ? GrPathRendererChain::kColorAntiAlias_DrawType :
- GrPathRendererChain::kColor_DrawType;
+ GrPathRendererChain::kColor_DrawType;
const SkPath* pathPtr = &path;
SkTLazy<SkPath> tmpPath;
SkTCopyOnFirstWrite<SkStrokeRec> stroke(origStroke);
// Try a 1st time without stroking the path and without allowing the SW renderer
- GrPathRenderer::AutoClearPath acp(this->getPathRenderer(*pathPtr, *stroke,
- target, false, type,
- pathPtr->getFillType()));
+ GrPathRenderer* pr = this->getPathRenderer(*pathPtr, *stroke, target, false, type);
- if (NULL == acp.renderer()) {
+ if (NULL == pr) {
if (!GrPathRenderer::IsStrokeHairlineOrEquivalent(*stroke, this->getMatrix(), NULL)) {
// It didn't work the 1st time, so try again with the stroked path
if (stroke->applyToPath(tmpPath.init(), *pathPtr)) {
@@ -1172,18 +1170,17 @@ void GrContext::internalDrawPath(GrDrawTarget* target, bool useAA, const SkPath&
}
// This time, allow SW renderer
- acp.set(this->getPathRenderer(*pathPtr, *stroke, target, true, type,
- pathPtr->getFillType()));
+ pr = this->getPathRenderer(*pathPtr, *stroke, target, true, type);
}
- if (NULL == acp.renderer()) {
+ if (NULL == pr) {
#ifdef SK_DEBUG
GrPrintf("Unable to find path renderer compatible with path.\n");
#endif
return;
}
- acp->drawPath(*stroke, target, useCoverageAA);
+ pr->drawPath(*pathPtr, *stroke, target, useCoverageAA);
}
////////////////////////////////////////////////////////////////////////////////
@@ -1679,7 +1676,6 @@ GrPathRenderer* GrContext::getPathRenderer(const SkPath& path,
const GrDrawTarget* target,
bool allowSW,
GrPathRendererChain::DrawType drawType,
- SkPath::FillType fillType,
GrPathRendererChain::StencilSupport* stencilSupport) {
if (NULL == fPathRendererChain) {
@@ -1690,7 +1686,6 @@ GrPathRenderer* GrContext::getPathRenderer(const SkPath& path,
stroke,
target,
drawType,
- fillType,
stencilSupport);
if (NULL == pr && allowSW) {
@@ -1698,7 +1693,6 @@ GrPathRenderer* GrContext::getPathRenderer(const SkPath& path,
fSoftwarePathRenderer = SkNEW_ARGS(GrSoftwarePathRenderer, (this));
}
pr = fSoftwarePathRenderer;
- pr->setPath(path, fillType);
}
return pr;
diff --git a/src/gpu/GrDefaultPathRenderer.cpp b/src/gpu/GrDefaultPathRenderer.cpp
index 69da9d9bf2..1f20ac2724 100644
--- a/src/gpu/GrDefaultPathRenderer.cpp
+++ b/src/gpu/GrDefaultPathRenderer.cpp
@@ -163,9 +163,10 @@ static inline bool single_pass_path(const SkPath& path, const SkStrokeRec& strok
}
GrPathRenderer::StencilSupport GrDefaultPathRenderer::onGetStencilSupport(
+ const SkPath& path,
const SkStrokeRec& stroke,
const GrDrawTarget*) const {
- if (single_pass_path(this->path(), stroke)) {
+ if (single_pass_path(path, stroke)) {
return GrPathRenderer::kNoRestriction_StencilSupport;
} else {
return GrPathRenderer::kStencilOnly_StencilSupport;
@@ -324,7 +325,8 @@ FINISHED:
return true;
}
-bool GrDefaultPathRenderer::internalDrawPath(const SkStrokeRec& origStroke,
+bool GrDefaultPathRenderer::internalDrawPath(const SkPath& path,
+ const SkStrokeRec& origStroke,
GrDrawTarget* target,
bool stencilOnly) {
@@ -344,13 +346,13 @@ bool GrDefaultPathRenderer::internalDrawPath(const SkStrokeRec& origStroke,
}
SkScalar tol = SK_Scalar1;
- tol = GrPathUtils::scaleToleranceToSrc(tol, viewM, this->path().getBounds());
+ tol = GrPathUtils::scaleToleranceToSrc(tol, viewM, path.getBounds());
int vertexCnt;
int indexCnt;
GrPrimitiveType primType;
GrDrawTarget::AutoReleaseGeometry arg;
- if (!this->createGeom(this->path(),
+ if (!this->createGeom(path,
*stroke,
tol,
target,
@@ -384,7 +386,7 @@ bool GrDefaultPathRenderer::internalDrawPath(const SkStrokeRec& origStroke,
lastPassIsBounds = false;
drawFace[0] = GrDrawState::kBoth_DrawFace;
} else {
- if (single_pass_path(this->path(), *stroke)) {
+ if (single_pass_path(path, *stroke)) {
passCount = 1;
if (stencilOnly) {
passes[0] = &gDirectToStencil;
@@ -394,7 +396,7 @@ bool GrDefaultPathRenderer::internalDrawPath(const SkStrokeRec& origStroke,
drawFace[0] = GrDrawState::kBoth_DrawFace;
lastPassIsBounds = false;
} else {
- switch (this->path().getFillType()) {
+ switch (path.getFillType()) {
case SkPath::kInverseEvenOdd_FillType:
reverse = true;
// fallthrough
@@ -461,7 +463,7 @@ bool GrDefaultPathRenderer::internalDrawPath(const SkStrokeRec& origStroke,
}
SkRect devBounds;
- GetPathDevBounds(this->path(), drawState->getRenderTarget(), viewM, &devBounds);
+ GetPathDevBounds(path, drawState->getRenderTarget(), viewM, &devBounds);
for (int p = 0; p < passCount; ++p) {
drawState->setDrawFace(drawFace[p]);
@@ -488,7 +490,7 @@ bool GrDefaultPathRenderer::internalDrawPath(const SkStrokeRec& origStroke,
avmr.setIdentity(drawState);
}
} else {
- bounds = this->path().getBounds();
+ bounds = path.getBounds();
}
GrDrawTarget::AutoGeometryAndStatePush agasp(target, GrDrawTarget::kPreserve_ASRInit);
target->drawSimpleRect(bounds, NULL);
@@ -507,7 +509,8 @@ bool GrDefaultPathRenderer::internalDrawPath(const SkStrokeRec& origStroke,
return true;
}
-bool GrDefaultPathRenderer::canDrawPath(const SkStrokeRec& stroke,
+bool GrDefaultPathRenderer::canDrawPath(const SkPath& path,
+ const SkStrokeRec& stroke,
const GrDrawTarget* target,
bool antiAlias) const {
// this class can draw any path with any fill but doesn't do any anti-aliasing.
@@ -517,15 +520,20 @@ bool GrDefaultPathRenderer::canDrawPath(const SkStrokeRec& stroke,
IsStrokeHairlineOrEquivalent(stroke, target->getDrawState().getViewMatrix(), NULL));
}
-bool GrDefaultPathRenderer::onDrawPath(const SkStrokeRec& stroke,
+bool GrDefaultPathRenderer::onDrawPath(const SkPath& path,
+ const SkStrokeRec& stroke,
GrDrawTarget* target,
bool antiAlias) {
- return this->internalDrawPath(stroke, target, false);
+ return this->internalDrawPath(path,
+ stroke,
+ target,
+ false);
}
-void GrDefaultPathRenderer::onStencilPath(const SkStrokeRec& stroke,
+void GrDefaultPathRenderer::onStencilPath(const SkPath& path,
+ const SkStrokeRec& stroke,
GrDrawTarget* target) {
- SkASSERT(SkPath::kInverseEvenOdd_FillType != this->path().getFillType());
- SkASSERT(SkPath::kInverseWinding_FillType != this->path().getFillType());
- this->internalDrawPath(stroke, target, true);
+ SkASSERT(SkPath::kInverseEvenOdd_FillType != path.getFillType());
+ SkASSERT(SkPath::kInverseWinding_FillType != path.getFillType());
+ this->internalDrawPath(path, stroke, target, true);
}
diff --git a/src/gpu/GrDefaultPathRenderer.h b/src/gpu/GrDefaultPathRenderer.h
index 56d4370718..c60afccbfb 100644
--- a/src/gpu/GrDefaultPathRenderer.h
+++ b/src/gpu/GrDefaultPathRenderer.h
@@ -19,23 +19,28 @@ class SK_API GrDefaultPathRenderer : public GrPathRenderer {
public:
GrDefaultPathRenderer(bool separateStencilSupport, bool stencilWrapOpsSupport);
- virtual bool canDrawPath(const SkStrokeRec&,
+ virtual bool canDrawPath(const SkPath&,
+ const SkStrokeRec&,
const GrDrawTarget*,
bool antiAlias) const SK_OVERRIDE;
private:
- virtual StencilSupport onGetStencilSupport(const SkStrokeRec&,
+ virtual StencilSupport onGetStencilSupport(const SkPath&,
+ const SkStrokeRec&,
const GrDrawTarget*) const SK_OVERRIDE;
- virtual bool onDrawPath(const SkStrokeRec&,
+ virtual bool onDrawPath(const SkPath&,
+ const SkStrokeRec&,
GrDrawTarget*,
bool antiAlias) SK_OVERRIDE;
- virtual void onStencilPath(const SkStrokeRec&,
+ virtual void onStencilPath(const SkPath&,
+ const SkStrokeRec&,
GrDrawTarget*) SK_OVERRIDE;
- bool internalDrawPath(const SkStrokeRec&,
+ bool internalDrawPath(const SkPath&,
+ const SkStrokeRec&,
GrDrawTarget*,
bool stencilOnly);
diff --git a/src/gpu/GrPathRenderer.h b/src/gpu/GrPathRenderer.h
index 692cefc7f1..88665c1d42 100644
--- a/src/gpu/GrPathRenderer.h
+++ b/src/gpu/GrPathRenderer.h
@@ -74,108 +74,70 @@ public:
GrPathRendererChain::kNoRestriction_StencilSupport;
/**
- * This function is to get the stencil support for the current path. The path's fill must
+ * This function is to get the stencil support for a particular path. The path's fill must
* not be an inverse type.
*
- * @param stroke the stroke information (width, join, cap).
* @param target target that the path will be rendered to
+ * @param path the path that will be drawn
+ * @param stroke the stroke information (width, join, cap).
*/
- StencilSupport getStencilSupport(const SkStrokeRec& stroke,
+ StencilSupport getStencilSupport(const SkPath& path,
+ const SkStrokeRec& stroke,
const GrDrawTarget* target) const {
- SkASSERT(!fPath.isInverseFillType());
- return this->onGetStencilSupport(stroke, target);
- }
-
- // Set the path and fill type the path renderer is to use.
- // 'fillType' is included as a parameter b.c. we often want to draw
- // inverse filled paths normally filled.
- void setPath(const SkPath& path, SkPath::FillType fillType) {
- SkASSERT(fPath.isEmpty());
- fPath = path;
- fPath.setFillType(fillType);
- }
-
- void resetPath() {
- fPath.reset();
+ SkASSERT(!path.isInverseFillType());
+ return this->onGetStencilSupport(path, stroke, target);
}
/**
- * Returns true if this path renderer is able to render the current path. Returning false
- * allows the caller to fallback to another path renderer This function is called when
- * searching for a path renderer capable of rendering a path.
+ * Returns true if this path renderer is able to render the path. Returning false allows the
+ * caller to fallback to another path renderer This function is called when searching for a path
+ * renderer capable of rendering a path.
*
+ * @param path The path to draw
* @param stroke The stroke information (width, join, cap)
* @param target The target that the path will be rendered to
* @param antiAlias True if anti-aliasing is required.
*
* @return true if the path can be drawn by this object, false otherwise.
*/
- virtual bool canDrawPath(const SkStrokeRec& stroke,
+ virtual bool canDrawPath(const SkPath& path,
+ const SkStrokeRec& rec,
const GrDrawTarget* target,
bool antiAlias) const = 0;
/**
- * Draws the current path into the draw target. If getStencilSupport() would return
- * kNoRestriction then the subclass must respect the stencil settings of the
- * target's draw state.
+ * Draws the path into the draw target. If getStencilSupport() would return kNoRestriction then
+ * the subclass must respect the stencil settings of the target's draw state.
*
+ * @param path the path to draw.
* @param stroke the stroke information (width, join, cap)
* @param target target that the path will be rendered to
* @param antiAlias true if anti-aliasing is required.
*/
- bool drawPath(const SkStrokeRec& stroke,
+ bool drawPath(const SkPath& path,
+ const SkStrokeRec& stroke,
GrDrawTarget* target,
bool antiAlias) {
- SkASSERT(!fPath.isEmpty());
- SkASSERT(this->canDrawPath(stroke, target, antiAlias));
+ SkASSERT(!path.isEmpty());
+ SkASSERT(this->canDrawPath(path, stroke, target, antiAlias));
SkASSERT(target->drawState()->getStencil().isDisabled() ||
- kNoRestriction_StencilSupport == this->getStencilSupport(stroke, target));
- return this->onDrawPath(stroke, target, antiAlias);
+ kNoRestriction_StencilSupport == this->getStencilSupport(path, stroke, target));
+ return this->onDrawPath(path, stroke, target, antiAlias);
}
/**
- * Draws the current path to the stencil buffer. Assume the writable stencil bits are already
- * initialized to zero. The pixels inside the path will have non-zero stencil values
- * afterwards.
+ * Draws the path to the stencil buffer. Assume the writable stencil bits are already
+ * initialized to zero. The pixels inside the path will have non-zero stencil values afterwards.
*
+ * @param path the path to draw.
* @param stroke the stroke information (width, join, cap)
* @param target target that the path will be rendered to
*/
- void stencilPath(const SkStrokeRec& stroke, GrDrawTarget* target) {
- SkASSERT(!fPath.isEmpty());
- SkASSERT(kNoSupport_StencilSupport != this->getStencilSupport(stroke, target));
- this->onStencilPath(stroke, target);
+ void stencilPath(const SkPath& path, const SkStrokeRec& stroke, GrDrawTarget* target) {
+ SkASSERT(!path.isEmpty());
+ SkASSERT(kNoSupport_StencilSupport != this->getStencilSupport(path, stroke, target));
+ this->onStencilPath(path, stroke, target);
}
- class AutoClearPath : ::SkNoncopyable {
- public:
- AutoClearPath(GrPathRenderer* renderer) : fRenderer(renderer) {}
- AutoClearPath() : fRenderer(NULL) {}
- ~AutoClearPath() {
- this->reset();
- }
-
- GrPathRenderer* renderer() {
- return fRenderer;
- }
-
- void set(GrPathRenderer* renderer) {
- this->reset();
- fRenderer = renderer;
- }
-
- GrPathRenderer* operator->() { return fRenderer; }
-
- private:
- void reset() {
- if (NULL != fRenderer) {
- fRenderer->resetPath();
- }
- fRenderer = NULL;
- }
-
- GrPathRenderer* fRenderer;
- };
-
// Helper for determining if we can treat a thin stroke as a hairline w/ coverage.
// If we can, we draw lots faster (raster device does this same test).
static bool IsStrokeHairlineOrEquivalent(const SkStrokeRec& stroke, const SkMatrix& matrix,
@@ -191,14 +153,11 @@ public:
}
protected:
- const SkPath& path() const {
- return fPath;
- }
-
/**
* Subclass overrides if it has any limitations of stenciling support.
*/
- virtual StencilSupport onGetStencilSupport(const SkStrokeRec&,
+ virtual StencilSupport onGetStencilSupport(const SkPath&,
+ const SkStrokeRec&,
const GrDrawTarget*) const {
return kNoRestriction_StencilSupport;
}
@@ -206,7 +165,8 @@ protected:
/**
* Subclass implementation of drawPath()
*/
- virtual bool onDrawPath(const SkStrokeRec& stroke,
+ virtual bool onDrawPath(const SkPath& path,
+ const SkStrokeRec& stroke,
GrDrawTarget* target,
bool antiAlias) = 0;
@@ -214,7 +174,7 @@ protected:
* Subclass implementation of stencilPath(). Subclass must override iff it ever returns
* kStencilOnly in onGetStencilSupport().
*/
- virtual void onStencilPath(const SkStrokeRec& stroke, GrDrawTarget* target) {
+ virtual void onStencilPath(const SkPath& path, const SkStrokeRec& stroke, GrDrawTarget* target) {
GrDrawTarget::AutoStateRestore asr(target, GrDrawTarget::kPreserve_ASRInit);
GrDrawState* drawState = target->drawState();
GR_STATIC_CONST_SAME_STENCIL(kIncrementStencil,
@@ -226,7 +186,7 @@ protected:
0xffff);
drawState->setStencil(kIncrementStencil);
drawState->enableState(GrDrawState::kNoColorWrites_StateBit);
- this->drawPath(stroke, target, false);
+ this->drawPath(path, stroke, target, false);
}
// Helper for getting the device bounds of a path. Inverse filled paths will have bounds set
@@ -246,7 +206,6 @@ protected:
}
private:
- SkPath fPath;
typedef SkRefCnt INHERITED;
};
diff --git a/src/gpu/GrPathRendererChain.cpp b/src/gpu/GrPathRendererChain.cpp
index 89112884d3..cac0475bbf 100644
--- a/src/gpu/GrPathRendererChain.cpp
+++ b/src/gpu/GrPathRendererChain.cpp
@@ -35,7 +35,6 @@ GrPathRenderer* GrPathRendererChain::getPathRenderer(const SkPath& path,
const SkStrokeRec& stroke,
const GrDrawTarget* target,
DrawType drawType,
- SkPath::FillType fillType,
StencilSupport* stencilSupport) {
if (!fInit) {
this->init();
@@ -57,11 +56,12 @@ GrPathRenderer* GrPathRendererChain::getPathRenderer(const SkPath& path,
minStencilSupport = GrPathRenderer::kNoSupport_StencilSupport;
}
+
for (int i = 0; i < fChain.count(); ++i) {
- fChain[i]->setPath(path, fillType);
- if (fChain[i]->canDrawPath(stroke, target, antiAlias)) {
+ if (fChain[i]->canDrawPath(path, stroke, target, antiAlias)) {
if (GrPathRenderer::kNoSupport_StencilSupport != minStencilSupport) {
- GrPathRenderer::StencilSupport support = fChain[i]->getStencilSupport(stroke,
+ GrPathRenderer::StencilSupport support = fChain[i]->getStencilSupport(path,
+ stroke,
target);
if (support < minStencilSupport) {
continue;
@@ -71,7 +71,6 @@ GrPathRenderer* GrPathRendererChain::getPathRenderer(const SkPath& path,
}
return fChain[i];
}
- fChain[i]->resetPath();
}
return NULL;
}
diff --git a/src/gpu/GrSoftwarePathRenderer.cpp b/src/gpu/GrSoftwarePathRenderer.cpp
index 61711c07ce..d0936d6b28 100644
--- a/src/gpu/GrSoftwarePathRenderer.cpp
+++ b/src/gpu/GrSoftwarePathRenderer.cpp
@@ -11,7 +11,8 @@
#include "GrSWMaskHelper.h"
////////////////////////////////////////////////////////////////////////////////
-bool GrSoftwarePathRenderer::canDrawPath(const SkStrokeRec&,
+bool GrSoftwarePathRenderer::canDrawPath(const SkPath&,
+ const SkStrokeRec&,
const GrDrawTarget*,
bool antiAlias) const {
if (!antiAlias || NULL == fContext) {
@@ -28,6 +29,7 @@ bool GrSoftwarePathRenderer::canDrawPath(const SkStrokeRec&,
}
GrPathRenderer::StencilSupport GrSoftwarePathRenderer::onGetStencilSupport(
+ const SkPath&,
const SkStrokeRec&,
const GrDrawTarget*) const {
return GrPathRenderer::kNoSupport_StencilSupport;
@@ -111,7 +113,8 @@ void draw_around_inv_path(GrDrawTarget* target,
////////////////////////////////////////////////////////////////////////////////
// return true on success; false on failure
-bool GrSoftwarePathRenderer::onDrawPath(const SkStrokeRec& stroke,
+bool GrSoftwarePathRenderer::onDrawPath(const SkPath& path,
+ const SkStrokeRec& stroke,
GrDrawTarget* target,
bool antiAlias) {
@@ -124,16 +127,16 @@ bool GrSoftwarePathRenderer::onDrawPath(const SkStrokeRec& stroke,
SkMatrix vm = drawState->getViewMatrix();
SkIRect devPathBounds, devClipBounds;
- if (!get_path_and_clip_bounds(target, this->path(), vm,
+ if (!get_path_and_clip_bounds(target, path, vm,
&devPathBounds, &devClipBounds)) {
- if (this->path().isInverseFillType()) {
+ if (path.isInverseFillType()) {
draw_around_inv_path(target, devClipBounds, devPathBounds);
}
return true;
}
SkAutoTUnref<GrTexture> texture(
- GrSWMaskHelper::DrawPathMaskToTexture(fContext, this->path(), stroke,
+ GrSWMaskHelper::DrawPathMaskToTexture(fContext, path, stroke,
devPathBounds,
antiAlias, &vm));
if (NULL == texture) {
@@ -142,7 +145,7 @@ bool GrSoftwarePathRenderer::onDrawPath(const SkStrokeRec& stroke,
GrSWMaskHelper::DrawToTargetWithPathMask(texture, target, devPathBounds);
- if (this->path().isInverseFillType()) {
+ if (path.isInverseFillType()) {
draw_around_inv_path(target, devClipBounds, devPathBounds);
}
diff --git a/src/gpu/GrSoftwarePathRenderer.h b/src/gpu/GrSoftwarePathRenderer.h
index 6e8cec4e13..f8c5620f49 100644
--- a/src/gpu/GrSoftwarePathRenderer.h
+++ b/src/gpu/GrSoftwarePathRenderer.h
@@ -24,14 +24,17 @@ public:
: fContext(context) {
}
- virtual bool canDrawPath(const SkStrokeRec&,
+ virtual bool canDrawPath(const SkPath&,
+ const SkStrokeRec&,
const GrDrawTarget*,
bool antiAlias) const SK_OVERRIDE;
protected:
- virtual StencilSupport onGetStencilSupport(const SkStrokeRec&,
+ virtual StencilSupport onGetStencilSupport(const SkPath&,
+ const SkStrokeRec&,
const GrDrawTarget*) const SK_OVERRIDE;
- virtual bool onDrawPath(const SkStrokeRec&,
+ virtual bool onDrawPath(const SkPath&,
+ const SkStrokeRec&,
GrDrawTarget*,
bool antiAlias) SK_OVERRIDE;
diff --git a/src/gpu/GrStencilAndCoverPathRenderer.cpp b/src/gpu/GrStencilAndCoverPathRenderer.cpp
index ff287b7735..273c01b861 100644
--- a/src/gpu/GrStencilAndCoverPathRenderer.cpp
+++ b/src/gpu/GrStencilAndCoverPathRenderer.cpp
@@ -34,7 +34,8 @@ GrStencilAndCoverPathRenderer::~GrStencilAndCoverPathRenderer() {
fGpu->unref();
}
-bool GrStencilAndCoverPathRenderer::canDrawPath(const SkStrokeRec& stroke,
+bool GrStencilAndCoverPathRenderer::canDrawPath(const SkPath& path,
+ const SkStrokeRec& stroke,
const GrDrawTarget* target,
bool antiAlias) const {
return !stroke.isHairlineStyle() &&
@@ -44,19 +45,22 @@ bool GrStencilAndCoverPathRenderer::canDrawPath(const SkStrokeRec& stroke,
}
GrPathRenderer::StencilSupport GrStencilAndCoverPathRenderer::onGetStencilSupport(
+ const SkPath&,
const SkStrokeRec& ,
const GrDrawTarget*) const {
return GrPathRenderer::kStencilOnly_StencilSupport;
}
-void GrStencilAndCoverPathRenderer::onStencilPath(const SkStrokeRec& stroke,
+void GrStencilAndCoverPathRenderer::onStencilPath(const SkPath& path,
+ const SkStrokeRec& stroke,
GrDrawTarget* target) {
- SkASSERT(!this->path().isInverseFillType());
- SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(this->path(), stroke));
- target->stencilPath(p, this->path().getFillType());
+ SkASSERT(!path.isInverseFillType());
+ SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(path, stroke));
+ target->stencilPath(p, path.getFillType());
}
-bool GrStencilAndCoverPathRenderer::onDrawPath(const SkStrokeRec& stroke,
+bool GrStencilAndCoverPathRenderer::onDrawPath(const SkPath& path,
+ const SkStrokeRec& stroke,
GrDrawTarget* target,
bool antiAlias) {
SkASSERT(!antiAlias);
@@ -65,9 +69,9 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const SkStrokeRec& stroke,
GrDrawState* drawState = target->drawState();
SkASSERT(drawState->getStencil().isDisabled());
- SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(this->path(), stroke));
+ SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(path, stroke));
- if (this->path().isInverseFillType()) {
+ if (path.isInverseFillType()) {
GR_STATIC_CONST_SAME_STENCIL(kInvertedStencilPass,
kZero_StencilOp,
kZero_StencilOp,
@@ -92,7 +96,7 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const SkStrokeRec& stroke,
*drawState->stencil() = kStencilPass;
}
- target->drawPath(p, this->path().getFillType());
+ target->drawPath(p, path.getFillType());
target->drawState()->stencil()->setDisabled();
return true;
diff --git a/src/gpu/GrStencilAndCoverPathRenderer.h b/src/gpu/GrStencilAndCoverPathRenderer.h
index 4cd6581503..9ebcec9858 100644
--- a/src/gpu/GrStencilAndCoverPathRenderer.h
+++ b/src/gpu/GrStencilAndCoverPathRenderer.h
@@ -25,19 +25,23 @@ public:
virtual ~GrStencilAndCoverPathRenderer();
- virtual bool canDrawPath(const SkStrokeRec&,
+ virtual bool canDrawPath(const SkPath&,
+ const SkStrokeRec&,
const GrDrawTarget*,
bool antiAlias) const SK_OVERRIDE;
protected:
- virtual StencilSupport onGetStencilSupport(const SkStrokeRec&,
+ virtual StencilSupport onGetStencilSupport(const SkPath&,
+ const SkStrokeRec&,
const GrDrawTarget*) const SK_OVERRIDE;
- virtual bool onDrawPath(const SkStrokeRec&,
+ virtual bool onDrawPath(const SkPath&,
+ const SkStrokeRec&,
GrDrawTarget*,
bool antiAlias) SK_OVERRIDE;
- virtual void onStencilPath(const SkStrokeRec&,
+ virtual void onStencilPath(const SkPath&,
+ const SkStrokeRec&,
GrDrawTarget*) SK_OVERRIDE;
private: