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-rw-r--r--src/core/SkPMFloat.h21
-rw-r--r--src/core/SkXfermode.cpp24
-rw-r--r--src/effects/SkColorMatrixFilter.cpp2
-rw-r--r--src/opts/SkNx_neon.h3
-rw-r--r--src/opts/SkNx_sse.h3
-rw-r--r--src/opts/SkPMFloat_SSE2.h14
-rw-r--r--src/opts/SkPMFloat_SSSE3.h14
-rw-r--r--src/opts/SkPMFloat_neon.h4
8 files changed, 51 insertions, 34 deletions
diff --git a/src/core/SkPMFloat.h b/src/core/SkPMFloat.h
index eb575f2ee4..a327025f3c 100644
--- a/src/core/SkPMFloat.h
+++ b/src/core/SkPMFloat.h
@@ -15,7 +15,7 @@
// A pre-multiplied color storing each component in the same order as SkPMColor,
// but as a float in the range [0, 255].
-class SkPMFloat : public Sk4f {
+class SK_STRUCT_ALIGN(16) SkPMFloat {
public:
static SkPMFloat FromPMColor(SkPMColor c) { return SkPMFloat(c); }
static SkPMFloat FromARGB(float a, float r, float g, float b) { return SkPMFloat(a,r,g,b); }
@@ -28,17 +28,20 @@ public:
explicit SkPMFloat(SkPMColor);
SkPMFloat(float a, float r, float g, float b)
#ifdef SK_PMCOLOR_IS_RGBA
- : INHERITED(r,g,b,a) {}
+ : fColors(r,g,b,a) {}
#else
- : INHERITED(b,g,r,a) {}
+ : fColors(b,g,r,a) {}
#endif
- SkPMFloat(const Sk4f& fs) : INHERITED(fs) {}
- float a() const { return this->kth<SK_A32_SHIFT / 8>(); }
- float r() const { return this->kth<SK_R32_SHIFT / 8>(); }
- float g() const { return this->kth<SK_G32_SHIFT / 8>(); }
- float b() const { return this->kth<SK_B32_SHIFT / 8>(); }
+ // Freely autoconvert between SkPMFloat and Sk4f.
+ /*implicit*/ SkPMFloat(const Sk4f& fs) { fColors = fs; }
+ /*implicit*/ operator Sk4f() const { return fColors; }
+
+ float a() const { return fColors.kth<SK_A32_SHIFT / 8>(); }
+ float r() const { return fColors.kth<SK_R32_SHIFT / 8>(); }
+ float g() const { return fColors.kth<SK_G32_SHIFT / 8>(); }
+ float b() const { return fColors.kth<SK_B32_SHIFT / 8>(); }
// N.B. All methods returning an SkPMColor call SkPMColorAssert on that result before returning.
@@ -64,7 +67,7 @@ public:
}
private:
- typedef Sk4f INHERITED;
+ Sk4f fColors;
};
#ifdef SKNX_NO_SIMD
diff --git a/src/core/SkXfermode.cpp b/src/core/SkXfermode.cpp
index 1d502d987c..5e9055c67d 100644
--- a/src/core/SkXfermode.cpp
+++ b/src/core/SkXfermode.cpp
@@ -1236,7 +1236,9 @@ static inline SkPMFloat check_as_pmfloat(const Sk4f& value) {
struct SrcATop4f {
static SkPMFloat Xfer(const SkPMFloat& src, const SkPMFloat& dst) {
const Sk4f inv255(gInv255);
- return check_as_pmfloat(dst + (src * Sk4f(dst.a()) - dst * Sk4f(src.a())) * inv255);
+ Sk4f s4 = src;
+ Sk4f d4 = dst;
+ return check_as_pmfloat(d4 + (s4 * Sk4f(dst.a()) - d4 * Sk4f(src.a())) * inv255);
}
static const bool kFoldCoverageIntoSrcAlpha = true;
static const SkXfermode::Mode kMode = SkXfermode::kSrcATop_Mode;
@@ -1246,7 +1248,9 @@ struct SrcATop4f {
struct DstATop4f {
static SkPMFloat Xfer(const SkPMFloat& src, const SkPMFloat& dst) {
const Sk4f inv255(gInv255);
- return check_as_pmfloat(src + (dst * Sk4f(src.a()) - src * Sk4f(dst.a())) * inv255);
+ Sk4f s4 = src;
+ Sk4f d4 = dst;
+ return check_as_pmfloat(s4 + (d4 * Sk4f(src.a()) - s4 * Sk4f(dst.a())) * inv255);
}
static const bool kFoldCoverageIntoSrcAlpha = false;
static const SkXfermode::Mode kMode = SkXfermode::kDstATop_Mode;
@@ -1256,7 +1260,9 @@ struct DstATop4f {
struct Xor4f {
static SkPMFloat Xfer(const SkPMFloat& src, const SkPMFloat& dst) {
const Sk4f inv255(gInv255);
- return check_as_pmfloat(src + dst - (src * Sk4f(dst.a()) + dst * Sk4f(src.a())) * inv255);
+ Sk4f s4 = src;
+ Sk4f d4 = dst;
+ return check_as_pmfloat(s4 + d4 - (s4 * Sk4f(dst.a()) + d4 * Sk4f(src.a())) * inv255);
}
static const bool kFoldCoverageIntoSrcAlpha = true;
static const SkXfermode::Mode kMode = SkXfermode::kXor_Mode;
@@ -1265,7 +1271,9 @@ struct Xor4f {
// kPlus_Mode [Sa + Da, Sc + Dc]
struct Plus4f {
static SkPMFloat Xfer(const SkPMFloat& src, const SkPMFloat& dst) {
- return check_as_pmfloat(clamp_255(src + dst));
+ Sk4f s4 = src;
+ Sk4f d4 = dst;
+ return check_as_pmfloat(clamp_255(s4 + d4));
}
static const bool kFoldCoverageIntoSrcAlpha = true;
static const SkXfermode::Mode kMode = SkXfermode::kPlus_Mode;
@@ -1275,7 +1283,9 @@ struct Plus4f {
struct Modulate4f {
static SkPMFloat Xfer(const SkPMFloat& src, const SkPMFloat& dst) {
const Sk4f inv255(gInv255);
- return check_as_pmfloat(src * dst * inv255);
+ Sk4f s4 = src;
+ Sk4f d4 = dst;
+ return check_as_pmfloat(s4 * d4 * inv255);
}
static const bool kFoldCoverageIntoSrcAlpha = false;
static const SkXfermode::Mode kMode = SkXfermode::kModulate_Mode;
@@ -1285,7 +1295,9 @@ struct Modulate4f {
struct Screen4f {
static SkPMFloat Xfer(const SkPMFloat& src, const SkPMFloat& dst) {
const Sk4f inv255(gInv255);
- return check_as_pmfloat(src + dst - src * dst * inv255);
+ Sk4f s4 = src;
+ Sk4f d4 = dst;
+ return check_as_pmfloat(s4 + d4 - s4 * d4 * inv255);
}
static const bool kFoldCoverageIntoSrcAlpha = true;
static const SkXfermode::Mode kMode = SkXfermode::kScreen_Mode;
diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp
index 196ebd0f25..a20c65a0a5 100644
--- a/src/effects/SkColorMatrixFilter.cpp
+++ b/src/effects/SkColorMatrixFilter.cpp
@@ -269,7 +269,7 @@ static Sk4f premul(const Sk4f& x) {
static Sk4f unpremul(const SkPMFloat& pm) {
float scale = 255 / pm.a(); // candidate for fast/approx invert?
- return pm * Sk4f(scale, scale, scale, 1);
+ return Sk4f(pm) * Sk4f(scale, scale, scale, 1);
}
static Sk4f clamp_0_255(const Sk4f& value) {
diff --git a/src/opts/SkNx_neon.h b/src/opts/SkNx_neon.h
index 451482936f..c8580bca5a 100644
--- a/src/opts/SkNx_neon.h
+++ b/src/opts/SkNx_neon.h
@@ -187,6 +187,7 @@ class SkNf<4, float> {
typedef SkNi<4, int32_t> Ni;
public:
SkNf(float32x4_t vec) : fVec(vec) {}
+ float32x4_t vec() const { return fVec; }
SkNf() {}
explicit SkNf(float val) : fVec(vdupq_n_f32(val)) {}
@@ -251,7 +252,7 @@ public:
return vgetq_lane_f32(fVec, k&3);
}
-protected:
+private:
float32x4_t fVec;
};
diff --git a/src/opts/SkNx_sse.h b/src/opts/SkNx_sse.h
index c1ae1f0469..cae2d458f6 100644
--- a/src/opts/SkNx_sse.h
+++ b/src/opts/SkNx_sse.h
@@ -146,6 +146,7 @@ class SkNf<4, float> {
typedef SkNi<4, int32_t> Ni;
public:
SkNf(const __m128& vec) : fVec(vec) {}
+ __m128 vec() const { return fVec; }
SkNf() {}
explicit SkNf(float val) : fVec( _mm_set1_ps(val) ) {}
@@ -181,7 +182,7 @@ public:
return pun.fs[k&3];
}
-protected:
+private:
__m128 fVec;
};
diff --git a/src/opts/SkPMFloat_SSE2.h b/src/opts/SkPMFloat_SSE2.h
index 88a38039b5..e10328aae3 100644
--- a/src/opts/SkPMFloat_SSE2.h
+++ b/src/opts/SkPMFloat_SSE2.h
@@ -17,7 +17,7 @@ inline SkPMFloat::SkPMFloat(SkPMColor c) {
__m128i fix8 = _mm_set_epi32(0,0,0,c),
fix8_16 = _mm_unpacklo_epi8 (fix8, _mm_setzero_si128()),
fix8_32 = _mm_unpacklo_epi16(fix8_16, _mm_setzero_si128());
- fVec = _mm_cvtepi32_ps(fix8_32);
+ fColors = _mm_cvtepi32_ps(fix8_32);
SkASSERT(this->isValid());
}
@@ -27,7 +27,7 @@ inline SkPMColor SkPMFloat::round() const {
inline SkPMColor SkPMFloat::roundClamp() const {
// We don't use _mm_cvtps_epi32, because we want precise control over how 0.5 rounds (up).
- __m128i fix8_32 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), fVec)),
+ __m128i fix8_32 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), fColors.vec())),
fix8_16 = _mm_packus_epi16(fix8_32, fix8_32),
fix8 = _mm_packus_epi16(fix8_16, fix8_16);
SkPMColor c = _mm_cvtsi128_si32(fix8);
@@ -37,7 +37,7 @@ inline SkPMColor SkPMFloat::roundClamp() const {
inline SkPMColor SkPMFloat::trunc() const {
// Basically, same as roundClamp(), but no rounding.
- __m128i fix8_32 = _mm_cvttps_epi32(fVec),
+ __m128i fix8_32 = _mm_cvttps_epi32(fColors.vec()),
fix8_16 = _mm_packus_epi16(fix8_32, fix8_32),
fix8 = _mm_packus_epi16(fix8_16, fix8_16);
SkPMColor c = _mm_cvtsi128_si32(fix8);
@@ -66,10 +66,10 @@ inline void SkPMFloat::RoundClampTo4PMColors(
SkPMColor colors[4]) {
// Same as _SSSE3.h's. We use 3 _mm_packus_epi16() where the naive loop uses 8.
// We don't use _mm_cvtps_epi32, because we want precise control over how 0.5 rounds (up).
- __m128i c0 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), a.fVec)),
- c1 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), b.fVec)),
- c2 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), c.fVec)),
- c3 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), d.fVec));
+ __m128i c0 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), a.fColors.vec())),
+ c1 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), b.fColors.vec())),
+ c2 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), c.fColors.vec())),
+ c3 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), d.fColors.vec()));
__m128i c3210 = _mm_packus_epi16(_mm_packus_epi16(c0, c1),
_mm_packus_epi16(c2, c3));
_mm_storeu_si128((__m128i*)colors, c3210);
diff --git a/src/opts/SkPMFloat_SSSE3.h b/src/opts/SkPMFloat_SSSE3.h
index 9ff73568fc..c1c6d67446 100644
--- a/src/opts/SkPMFloat_SSSE3.h
+++ b/src/opts/SkPMFloat_SSSE3.h
@@ -18,13 +18,13 @@ inline SkPMFloat::SkPMFloat(SkPMColor c) {
const int _ = 255; // _ means to zero that byte.
__m128i fix8 = _mm_set_epi32(0,0,0,c),
fix8_32 = _mm_shuffle_epi8(fix8, _mm_set_epi8(_,_,_,3, _,_,_,2, _,_,_,1, _,_,_,0));
- fVec = _mm_cvtepi32_ps(fix8_32);
+ fColors = _mm_cvtepi32_ps(fix8_32);
SkASSERT(this->isValid());
}
inline SkPMColor SkPMFloat::trunc() const {
const int _ = 255; // _ means to zero that byte.
- __m128i fix8_32 = _mm_cvttps_epi32(fVec),
+ __m128i fix8_32 = _mm_cvttps_epi32(fColors.vec()),
fix8 = _mm_shuffle_epi8(fix8_32, _mm_set_epi8(_,_,_,_, _,_,_,_, _,_,_,_, 12,8,4,0));
SkPMColor c = _mm_cvtsi128_si32(fix8);
SkPMColorAssert(c);
@@ -37,7 +37,7 @@ inline SkPMColor SkPMFloat::round() const {
inline SkPMColor SkPMFloat::roundClamp() const {
// We don't use _mm_cvtps_epi32, because we want precise control over how 0.5 rounds (up).
- __m128i fix8_32 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), fVec)),
+ __m128i fix8_32 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), fColors.vec())),
fix8_16 = _mm_packus_epi16(fix8_32, fix8_32),
fix8 = _mm_packus_epi16(fix8_16, fix8_16);
SkPMColor c = _mm_cvtsi128_si32(fix8);
@@ -69,10 +69,10 @@ inline void SkPMFloat::RoundClampTo4PMColors(
SkPMColor colors[4]) {
// Same as _SSE2.h's. We use 3 _mm_packus_epi16() where the naive loop uses 8.
// We don't use _mm_cvtps_epi32, because we want precise control over how 0.5 rounds (up).
- __m128i c0 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), a.fVec)),
- c1 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), b.fVec)),
- c2 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), c.fVec)),
- c3 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), d.fVec));
+ __m128i c0 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), a.fColors.vec())),
+ c1 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), b.fColors.vec())),
+ c2 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), c.fColors.vec())),
+ c3 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), d.fColors.vec()));
__m128i c3210 = _mm_packus_epi16(_mm_packus_epi16(c0, c1),
_mm_packus_epi16(c2, c3));
_mm_storeu_si128((__m128i*)colors, c3210);
diff --git a/src/opts/SkPMFloat_neon.h b/src/opts/SkPMFloat_neon.h
index fcb9ba8054..baad190e56 100644
--- a/src/opts/SkPMFloat_neon.h
+++ b/src/opts/SkPMFloat_neon.h
@@ -22,7 +22,7 @@ inline SkPMFloat::SkPMFloat(SkPMColor c) {
}
inline SkPMColor SkPMFloat::trunc() const {
- uint32x4_t fix8_32 = vcvtq_u32_f32(fVec); // vcvtq_u32_f32 truncates
+ uint32x4_t fix8_32 = vcvtq_u32_f32(fColors.vec()); // vcvtq_u32_f32 truncates
uint16x4_t fix8_16 = vmovn_u32(fix8_32);
uint8x8_t fix8 = vmovn_u16(vcombine_u16(fix8_16, vdup_n_u16(0)));
SkPMColor c = vget_lane_u32((uint32x2_t)fix8, 0);
@@ -35,7 +35,7 @@ inline SkPMColor SkPMFloat::round() const {
}
inline SkPMColor SkPMFloat::roundClamp() const {
- float32x4_t add_half = vaddq_f32(fVec, vdupq_n_f32(0.5f));
+ float32x4_t add_half = vaddq_f32(fColors.vec(), vdupq_n_f32(0.5f));
uint32x4_t fix8_32 = vcvtq_u32_f32(add_half); // vcvtq_u32_f32 truncates, so round manually
uint16x4_t fix8_16 = vqmovn_u32(fix8_32);
uint8x8_t fix8 = vqmovn_u16(vcombine_u16(fix8_16, vdup_n_u16(0)));