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-rw-r--r--src/gpu/gl/GrGLCreateNullInterface.cpp443
-rw-r--r--tools/gpu/gl/debug/DebugGLTestContext.cpp79
-rw-r--r--tools/gpu/gl/debug/GrFBBindableObj.h6
-rw-r--r--tools/gpu/gl/debug/GrRenderBufferObj.h5
4 files changed, 78 insertions, 455 deletions
diff --git a/src/gpu/gl/GrGLCreateNullInterface.cpp b/src/gpu/gl/GrGLCreateNullInterface.cpp
index a511a1832f..efdea2b47f 100644
--- a/src/gpu/gl/GrGLCreateNullInterface.cpp
+++ b/src/gpu/gl/GrGLCreateNullInterface.cpp
@@ -6,97 +6,19 @@
*/
-#include "GrNonAtomicRef.h"
#include "gl/GrGLInterface.h"
#include "GrGLTestInterface.h"
#include "SkMutex.h"
#include "SkTDArray.h"
-#include <type_traits>
// added to suppress 'no previous prototype' warning and because this code is duplicated in
// SkNullGLContext.cpp
namespace {
-class GLObject : public GrNonAtomicRef<GLObject> {
+class BufferObj {
public:
- GLObject(GrGLuint id) : fID(id) {}
- GrGLuint id() const { return fID; }
-
-private:
- GrGLuint fID;
-};
-
-// This class maintains a sparsely populated array of object pointers.
-template<typename T> class TGLObjectManager {
- static_assert(std::is_convertible<T*, GLObject*>::value, "T must be a subclass of GLObject");
-
-public:
- TGLObjectManager() : fFreeListHead(kFreeListEnd) {
- *fGLObjects.append() = nullptr; // 0 is not a valid GL object id.
- }
-
- ~TGLObjectManager() {
- // nullptr out the entries that are really free list links rather than ptrs before deleting.
- intptr_t curr = fFreeListHead;
- while (kFreeListEnd != curr) {
- intptr_t next = reinterpret_cast<intptr_t>(fGLObjects[SkToS32(curr)]);
- fGLObjects[SkToS32(curr)] = nullptr;
- curr = next;
- }
-
- fGLObjects.safeUnrefAll();
- }
-
- T* lookUp(GrGLuint id) {
- T* object = fGLObjects[id];
- SkASSERT(object && object->id() == id);
- return object;
- }
-
- T* create() {
- GrGLuint id;
- T* object;
-
- if (kFreeListEnd == fFreeListHead) {
- // no free slots - create a new one
- id = fGLObjects.count();
- object = new T(id);
- *fGLObjects.append() = object;
- } else {
- // grab the head of the free list and advance the head to the next free slot.
- id = static_cast<GrGLuint>(fFreeListHead);
- fFreeListHead = reinterpret_cast<intptr_t>(fGLObjects[id]);
-
- object = new T(id);
- fGLObjects[id] = object;
- }
-
- return object;
- }
-
- void free(T* object) {
- SkASSERT(object);
- SkASSERT(fGLObjects.count() > 0);
-
- GrGLuint id = object->id();
- object->unref();
-
- fGLObjects[id] = reinterpret_cast<T*>(fFreeListHead);
- fFreeListHead = id;
- }
-
-private:
- static const intptr_t kFreeListEnd = -1;
- // Index of the first entry of fGLObjects in the free list. Free slots in fGLObjects are indices
- // to the next free slot. The last free slot has a value of kFreeListEnd.
- intptr_t fFreeListHead;
- SkTDArray<T*> fGLObjects;
-};
-
-class Buffer : public GLObject {
-public:
- Buffer(GrGLuint id) : INHERITED(id), fDataPtr(nullptr), fSize(0), fMapped(false) {}
- ~Buffer() { delete[] fDataPtr; }
+ BufferObj(GrGLuint id) : fID(id), fDataPtr(nullptr), fSize(0), fMapped(false) {}
+ ~BufferObj() { delete[] fDataPtr; }
void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) {
if (fDataPtr) {
@@ -108,6 +30,7 @@ public:
fDataPtr = new char[size];
}
+ GrGLuint id() const { return fID; }
GrGLchar* dataPtr() { return fDataPtr; }
GrGLsizeiptr size() const { return fSize; }
@@ -115,107 +38,82 @@ public:
bool mapped() const { return fMapped; }
private:
+ GrGLuint fID;
GrGLchar* fDataPtr;
GrGLsizeiptr fSize; // size in bytes
bool fMapped;
-
- typedef GLObject INHERITED;
};
-class FramebufferAttachment : public GLObject {
+// This class maintains a sparsely populated array of buffer pointers.
+class BufferManager {
public:
- FramebufferAttachment(int id) : INHERITED(id), fNumSamples(1) {}
- int numSamples() const { return fNumSamples; }
-
-protected:
- int fNumSamples;
-
- typedef GLObject INHERITED;
-};
+ BufferManager() : fFreeListHead(kFreeListEnd) {
+ *fBuffers.append() = nullptr; // 0 is not a valid GL buffer id.
+ }
-class Renderbuffer : public FramebufferAttachment {
-public:
- Renderbuffer(int id) : INHERITED(id) {}
- void setNumSamples(int numSamples) { fNumSamples = numSamples; }
+ ~BufferManager() {
+ // nullptr out the entries that are really free list links rather than ptrs before deleting.
+ intptr_t curr = fFreeListHead;
+ while (kFreeListEnd != curr) {
+ intptr_t next = reinterpret_cast<intptr_t>(fBuffers[SkToS32(curr)]);
+ fBuffers[SkToS32(curr)] = nullptr;
+ curr = next;
+ }
-private:
- typedef FramebufferAttachment INHERITED;
-};
+ fBuffers.deleteAll();
+ }
-class Texture : public FramebufferAttachment {
-public:
- Texture(int id) : INHERITED(id) {}
+ BufferObj* lookUp(GrGLuint id) {
+ BufferObj* buffer = fBuffers[id];
+ SkASSERT(buffer && buffer->id() == id);
+ return buffer;
+ }
-private:
- typedef FramebufferAttachment INHERITED;
-};
+ BufferObj* create() {
+ GrGLuint id;
+ BufferObj* buffer;
-class Framebuffer : public GLObject {
-public:
- Framebuffer(int id) : INHERITED(id) {}
+ if (kFreeListEnd == fFreeListHead) {
+ // no free slots - create a new one
+ id = fBuffers.count();
+ buffer = new BufferObj(id);
+ *fBuffers.append() = buffer;
+ } else {
+ // grab the head of the free list and advance the head to the next free slot.
+ id = static_cast<GrGLuint>(fFreeListHead);
+ fFreeListHead = reinterpret_cast<intptr_t>(fBuffers[id]);
- void setAttachment(GrGLenum attachmentPoint, const FramebufferAttachment* attachment) {
- switch (attachmentPoint) {
- default:
- SK_ABORT("Invalid framebuffer attachment.");
- break;
- case GR_GL_STENCIL_ATTACHMENT:
- fAttachments[(int)AttachmentPoint::kStencil].reset(SkRef(attachment));
- break;
- case GR_GL_DEPTH_ATTACHMENT:
- fAttachments[(int)AttachmentPoint::kDepth].reset(SkRef(attachment));
- break;
- case GR_GL_COLOR_ATTACHMENT0:
- fAttachments[(int)AttachmentPoint::kColor].reset(SkRef(attachment));
- break;
+ buffer = new BufferObj(id);
+ fBuffers[id] = buffer;
}
- }
- void notifyAttachmentDeleteWhileBound(const FramebufferAttachment* deleted) {
- for (auto& attachment : fAttachments) {
- if (attachment == deleted) {
- attachment.reset(nullptr);
- }
- }
+ return buffer;
}
- int numSamples() const {
- int numSamples = 0;
- for (auto& attachment : fAttachments) {
- if (!attachment) {
- continue;
- }
- if (numSamples) {
- GrAlwaysAssert(attachment->numSamples() == numSamples);
- continue;
- }
- numSamples = attachment->numSamples();
- }
- GrAlwaysAssert(numSamples);
- return numSamples;
- }
+ void free(BufferObj* buffer) {
+ SkASSERT(buffer);
+ SkASSERT(fBuffers.count() > 0);
-private:
- enum AttachmentPoint {
- kStencil,
- kDepth,
- kColor
- };
- constexpr int static kNumAttachmentPoints = 1 + (int)AttachmentPoint::kColor;
+ GrGLuint id = buffer->id();
+ delete buffer;
- SkAutoTUnref<const FramebufferAttachment> fAttachments[kNumAttachmentPoints];
+ fBuffers[id] = reinterpret_cast<BufferObj*>(fFreeListHead);
+ fFreeListHead = id;
+ }
- typedef GLObject INHERITED;
+private:
+ static const intptr_t kFreeListEnd = -1;
+ // Index of the first entry of fBuffers in the free list. Free slots in fBuffers are indices to
+ // the next free slot. The last free slot has a value of kFreeListEnd.
+ intptr_t fFreeListHead;
+ SkTDArray<BufferObj*> fBuffers;
};
/** Null interface implementation */
class NullInterface : public GrGLTestInterface {
public:
NullInterface(bool enableNVPR)
- : fCurrDrawFramebuffer(0)
- , fCurrReadFramebuffer(0)
- , fCurrRenderbuffer(0)
- , fCurrProgramID(0)
+ : fCurrProgramID(0)
, fCurrShaderID(0)
, fCurrGenericID(0)
, fCurrUniformLocation(0)
@@ -242,7 +140,7 @@ public:
GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override {
for (int i = 0; i < n; ++i) {
- Buffer* buffer = fBufferManager.create();
+ BufferObj* buffer = fBufferManager.create();
ids[i] = buffer->id();
}
}
@@ -251,7 +149,7 @@ public:
GrGLenum usage) override {
GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
if (id > 0) {
- Buffer* buffer = fBufferManager.lookUp(id);
+ BufferObj* buffer = fBufferManager.lookUp(id);
buffer->allocate(size, (const GrGLchar*) data);
}
}
@@ -286,193 +184,24 @@ public:
// Then actually "delete" the buffers.
for (int i = 0; i < n; ++i) {
if (ids[i] > 0) {
- Buffer* buffer = fBufferManager.lookUp(ids[i]);
+ BufferObj* buffer = fBufferManager.lookUp(ids[i]);
fBufferManager.free(buffer);
}
}
}
GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override {
- for (int i = 0; i < n; ++i) {
- Framebuffer* framebuffer = fFramebufferManager.create();
- framebuffers[i] = framebuffer->id();
- }
- }
-
- GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override {
- SkASSERT(GR_GL_FRAMEBUFFER == target || GR_GL_DRAW_FRAMEBUFFER == target ||
- GR_GL_READ_FRAMEBUFFER == target);
- if (GR_GL_READ_FRAMEBUFFER != target) {
- fCurrDrawFramebuffer = framebuffer;
- }
- if (GR_GL_DRAW_FRAMEBUFFER != target) {
- fCurrReadFramebuffer = framebuffer;
- }
- }
-
- GrGLvoid deleteFramebuffers(GrGLsizei n, const GrGLuint* ids) override {
- for (int i = 0; i < n; ++i) {
- if (ids[i] == fCurrDrawFramebuffer) {
- fCurrDrawFramebuffer = 0;
- }
- if (ids[i] == fCurrReadFramebuffer) {
- fCurrReadFramebuffer = 0;
- }
-
- if (ids[i] > 0) {
- Framebuffer* framebuffer = fFramebufferManager.lookUp(ids[i]);
- fFramebufferManager.free(framebuffer);
- }
- }
+ this->genGenericIds(n, framebuffers);
}
GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericIds(n, ids); }
GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override {
- for (int i = 0; i < n; ++i) {
- Renderbuffer* renderbuffer = fRenderbufferManager.create();
- renderbuffers[i] = renderbuffer->id();
- }
- }
-
- GrGLvoid bindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) override {
- SkASSERT(GR_GL_RENDERBUFFER == target);
- fCurrRenderbuffer = renderbuffer;
- }
-
- GrGLvoid deleteRenderbuffers(GrGLsizei n, const GrGLuint* ids) override {
- for (int i = 0; i < n; ++i) {
- if (ids[i] <= 0) {
- continue;
- }
- if (ids[i] == fCurrRenderbuffer) {
- fCurrRenderbuffer = 0;
- }
- Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(ids[i]);
-
- if (fCurrDrawFramebuffer) {
- Framebuffer* drawFramebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer);
- drawFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer);
- }
- if (fCurrReadFramebuffer) {
- Framebuffer* readFramebuffer = fFramebufferManager.lookUp(fCurrReadFramebuffer);
- readFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer);
- }
-
- fRenderbufferManager.free(renderbuffer);
- }
- }
-
- GrGLvoid renderbufferStorage(GrGLenum target, GrGLenum internalformat, GrGLsizei width,
- GrGLsizei height) override {
- GrAlwaysAssert(GR_GL_RENDERBUFFER == target);
- GrAlwaysAssert(fCurrRenderbuffer);
- Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer);
- renderbuffer->setNumSamples(1);
- }
-
- GrGLvoid renderbufferStorageMultisample(GrGLenum target, GrGLsizei samples,
- GrGLenum internalformat, GrGLsizei width,
- GrGLsizei height) override {
- GrAlwaysAssert(GR_GL_RENDERBUFFER == target);
- GrAlwaysAssert(samples > 0);
- GrAlwaysAssert(fCurrRenderbuffer);
- Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer);
- renderbuffer->setNumSamples(samples);
- }
-
- GrGLvoid namedRenderbufferStorage(GrGLuint renderbuffer, GrGLenum GrGLinternalformat,
- GrGLsizei width, GrGLsizei height) override {
- SK_ABORT("Not implemented");
- }
-
- GrGLvoid namedRenderbufferStorageMultisample(GrGLuint renderbuffer, GrGLsizei samples,
- GrGLenum GrGLinternalformat, GrGLsizei width,
- GrGLsizei height) override {
- SK_ABORT("Not implemented");
- }
-
- GrGLvoid framebufferRenderbuffer(GrGLenum target, GrGLenum attachment,
- GrGLenum renderbuffertarget,
- GrGLuint renderBufferID) override {
- GrGLuint id = this->getBoundFramebufferID(target);
- GrAlwaysAssert(id);
- Framebuffer* framebuffer = fFramebufferManager.lookUp(id);
-
- GrAlwaysAssert(GR_GL_RENDERBUFFER == renderbuffertarget);
- GrAlwaysAssert(fCurrRenderbuffer);
- Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer);
-
- framebuffer->setAttachment(attachment, renderbuffer);
- }
-
- GrGLvoid namedFramebufferRenderbuffer(GrGLuint framebuffer, GrGLenum attachment,
- GrGLenum renderbuffertarget,
- GrGLuint renderbuffer) override {
- SK_ABORT("Not implemented");
+ this->genGenericIds(n, renderbuffers);
}
GrGLvoid genTextures(GrGLsizei n, GrGLuint *textures) override {
- for (int i = 0; i < n; ++i) {
- Texture* texture = fTextureManager.create();
- textures[i] = texture->id();
- }
- }
-
- GrGLvoid deleteTextures(GrGLsizei n, const GrGLuint* ids) override {
- for (int i = 0; i < n; ++i) {
- if (ids[i] <= 0) {
- continue;
- }
- Texture* texture = fTextureManager.lookUp(ids[i]);
-
- if (fCurrDrawFramebuffer) {
- Framebuffer* drawFramebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer);
- drawFramebuffer->notifyAttachmentDeleteWhileBound(texture);
- }
- if (fCurrReadFramebuffer) {
- Framebuffer* readFramebuffer = fFramebufferManager.lookUp(fCurrReadFramebuffer);
- readFramebuffer->notifyAttachmentDeleteWhileBound(texture);
- }
-
- fTextureManager.free(texture);
- }
- }
-
- GrGLvoid framebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget,
- GrGLuint textureID, GrGLint level) override {
- GrGLuint id = this->getBoundFramebufferID(target);
- GrAlwaysAssert(id);
- Framebuffer* framebuffer = fFramebufferManager.lookUp(id);
-
- GrAlwaysAssert(GR_GL_TEXTURE_2D == textarget);
- Texture* texture = fTextureManager.lookUp(textureID);
-
- framebuffer->setAttachment(attachment, texture);
- }
-
- GrGLvoid framebufferTexture2DMultisample(GrGLenum target, GrGLenum attachment,
- GrGLenum textarget, GrGLuint texture, GrGLint level,
- GrGLsizei samples) override {
- SK_ABORT("Not implemented");
- }
-
- GrGLvoid namedFramebufferTexture1D(GrGLuint framebuffer, GrGLenum attachment,
- GrGLenum textarget, GrGLuint texture,
- GrGLint level) override {
- SK_ABORT("Not implemented");
- }
-
- GrGLvoid namedFramebufferTexture2D(GrGLuint framebuffer, GrGLenum attachment,
- GrGLenum textarget, GrGLuint texture,
- GrGLint level) override {
- SK_ABORT("Not implemented");
- }
-
- GrGLvoid namedFramebufferTexture3D(GrGLuint framebuffer, GrGLenum attachment,
- GrGLenum textarget, GrGLuint texture, GrGLint level,
- GrGLint zoffset) override {
- SK_ABORT("Not implemented");
+ this->genGenericIds(n, textures);
}
GrGLvoid genVertexArrays(GrGLsizei n, GrGLuint *arrays) override {
@@ -491,12 +220,9 @@ public:
case GR_GL_STENCIL_BITS:
*params = 8;
break;
- case GR_GL_SAMPLES: {
- GrAlwaysAssert(fCurrDrawFramebuffer);
- Framebuffer* framebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer);
- *params = framebuffer->numSamples();
+ case GR_GL_SAMPLES:
+ *params = 1;
break;
- }
case GR_GL_FRAMEBUFFER_BINDING:
*params = 0;
break;
@@ -650,7 +376,7 @@ public:
GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
if (id > 0) {
// We just ignore the offset and length here.
- Buffer* buffer = fBufferManager.lookUp(id);
+ BufferObj* buffer = fBufferManager.lookUp(id);
SkASSERT(!buffer->mapped());
buffer->setMapped(true);
return buffer->dataPtr();
@@ -661,7 +387,7 @@ public:
GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override {
GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
if (id > 0) {
- Buffer* buffer = fBufferManager.lookUp(id);
+ BufferObj* buffer = fBufferManager.lookUp(id);
SkASSERT(!buffer->mapped());
buffer->setMapped(true);
return buffer->dataPtr();
@@ -674,7 +400,7 @@ public:
GrGLboolean unmapBuffer(GrGLenum target) override {
GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
if (id > 0) {
- Buffer* buffer = fBufferManager.lookUp(id);
+ BufferObj* buffer = fBufferManager.lookUp(id);
SkASSERT(buffer->mapped());
buffer->setMapped(false);
return GR_GL_TRUE;
@@ -690,7 +416,7 @@ public:
*params = GR_GL_FALSE;
GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
if (id > 0) {
- Buffer* buffer = fBufferManager.lookUp(id);
+ BufferObj* buffer = fBufferManager.lookUp(id);
if (buffer->mapped()) {
*params = GR_GL_TRUE;
}
@@ -722,20 +448,14 @@ private:
}
constexpr int static kNumBufferTargets = 6;
- TGLObjectManager<Buffer> fBufferManager;
- GrGLuint fBoundBuffers[kNumBufferTargets];
- TGLObjectManager<Framebuffer> fFramebufferManager;
- GrGLuint fCurrDrawFramebuffer;
- GrGLuint fCurrReadFramebuffer;
- TGLObjectManager<Renderbuffer> fRenderbufferManager;
- GrGLuint fCurrRenderbuffer;
- TGLObjectManager<Texture> fTextureManager;
- GrGLuint fCurrProgramID;
- GrGLuint fCurrShaderID;
- GrGLuint fCurrGenericID;
- GrGLuint fCurrUniformLocation;
- GrGLuint fCurrPathID;
- SkTArray<const char*> fExtensions;
+ BufferManager fBufferManager;
+ GrGLuint fBoundBuffers[kNumBufferTargets];
+ GrGLuint fCurrProgramID;
+ GrGLuint fCurrShaderID;
+ GrGLuint fCurrGenericID;
+ GrGLuint fCurrUniformLocation;
+ GrGLuint fCurrPathID;
+ SkTArray<const char*> fExtensions;
// the OpenGLES 2.0 spec says this must be >= 128
static const GrGLint kDefaultMaxVertexUniformVectors = 128;
@@ -749,19 +469,6 @@ private:
// the OpenGLES 2.0 spec says this must be >= 8
static const GrGLint kDefaultMaxVaryingVectors = 8;
- GrGLuint getBoundFramebufferID(GrGLenum target) {
- switch (target) {
- case GR_GL_FRAMEBUFFER:
- case GR_GL_DRAW_FRAMEBUFFER:
- return fCurrDrawFramebuffer;
- case GR_GL_READ_FRAMEBUFFER:
- return fCurrReadFramebuffer;
- default:
- SK_ABORT("Invalid framebuffer target.");
- return 0;
- }
- }
-
const GrGLubyte* CombinedExtensionString() {
static SkString gExtString;
static SkMutex gMutex;
diff --git a/tools/gpu/gl/debug/DebugGLTestContext.cpp b/tools/gpu/gl/debug/DebugGLTestContext.cpp
index cf8a9e4240..022d56a452 100644
--- a/tools/gpu/gl/debug/DebugGLTestContext.cpp
+++ b/tools/gpu/gl/debug/DebugGLTestContext.cpp
@@ -373,34 +373,6 @@ public:
}
}
- GrGLvoid renderbufferStorage(GrGLenum target, GrGLenum internalformat, GrGLsizei width,
- GrGLsizei height) override {
- GrAlwaysAssert(GR_GL_RENDERBUFFER == target);
- GrRenderBufferObj* renderBuffer = this->getRenderBuffer();
- GrAlwaysAssert(renderBuffer);
- renderBuffer->setNumSamples(1);
- }
-
- GrGLvoid renderbufferStorageMultisample(GrGLenum target, GrGLsizei samples,
- GrGLenum internalformat, GrGLsizei width,
- GrGLsizei height) override {
- GrAlwaysAssert(GR_GL_RENDERBUFFER == target);
- GrRenderBufferObj* renderBuffer = this->getRenderBuffer();
- GrAlwaysAssert(renderBuffer);
- renderBuffer->setNumSamples(samples);
- }
-
- GrGLvoid namedRenderbufferStorage(GrGLuint renderbuffer, GrGLenum GrGLinternalformat,
- GrGLsizei width, GrGLsizei height) override {
- SK_ABORT("Not implemented");
- }
-
- GrGLvoid namedRenderbufferStorageMultisample(GrGLuint renderbuffer, GrGLsizei samples,
- GrGLenum GrGLinternalformat, GrGLsizei width,
- GrGLsizei height) override {
- SK_ABORT("Not implemented");
- }
-
GrGLvoid framebufferRenderbuffer(GrGLenum target,
GrGLenum attachment,
GrGLenum renderbuffertarget,
@@ -438,12 +410,6 @@ public:
}
- GrGLvoid namedFramebufferRenderbuffer(GrGLuint framebuffer, GrGLenum attachment,
- GrGLenum renderbuffertarget,
- GrGLuint renderbuffer) override {
- SK_ABORT("Not implemented");
- }
-
////////////////////////////////////////////////////////////////////////////////
GrGLvoid framebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget,
GrGLuint textureID, GrGLint level) override {
@@ -484,30 +450,6 @@ public:
};
}
- GrGLvoid framebufferTexture2DMultisample(GrGLenum target, GrGLenum attachment,
- GrGLenum textarget, GrGLuint texture, GrGLint level,
- GrGLsizei samples) override {
- SK_ABORT("Not implemented");
- }
-
- GrGLvoid namedFramebufferTexture1D(GrGLuint framebuffer, GrGLenum attachment,
- GrGLenum textarget, GrGLuint texture,
- GrGLint level) override {
- SK_ABORT("Not implemented");
- }
-
- GrGLvoid namedFramebufferTexture2D(GrGLuint framebuffer, GrGLenum attachment,
- GrGLenum textarget, GrGLuint texture,
- GrGLint level) override {
- SK_ABORT("Not implemented");
- }
-
- GrGLvoid namedFramebufferTexture3D(GrGLuint framebuffer, GrGLenum attachment,
- GrGLenum textarget, GrGLuint texture, GrGLint level,
- GrGLint zoffset) override {
- SK_ABORT("Not implemented");
- }
-
GrGLuint createProgram() override {
GrProgramObj *program = CREATE(GrProgramObj, kProgram_ObjTypes);
@@ -588,26 +530,9 @@ public:
case GR_GL_STENCIL_BITS:
*params = 8;
break;
- case GR_GL_SAMPLES: {
- GrFrameBufferObj* framebuffer = this->getFrameBuffer();
- GrAlwaysAssert(framebuffer);
- int numSamples = 0;
-
- if (GrFBBindableObj* stencil = framebuffer->getStencil()) {
- numSamples = stencil->numSamples();
- }
- if (GrFBBindableObj* depth = framebuffer->getDepth()) {
- GrAlwaysAssert(!numSamples || numSamples == depth->numSamples());
- numSamples = depth->numSamples();
- }
- if (GrFBBindableObj* color = framebuffer->getColor()) {
- GrAlwaysAssert(!numSamples || numSamples == color->numSamples());
- numSamples = color->numSamples();
- }
- GrAlwaysAssert(numSamples);
- *params = numSamples;
+ case GR_GL_SAMPLES:
+ *params = 1;
break;
- }
case GR_GL_FRAMEBUFFER_BINDING:
*params = 0;
break;
diff --git a/tools/gpu/gl/debug/GrFBBindableObj.h b/tools/gpu/gl/debug/GrFBBindableObj.h
index f5b46ab5d9..e2b43a6a1b 100644
--- a/tools/gpu/gl/debug/GrFBBindableObj.h
+++ b/tools/gpu/gl/debug/GrFBBindableObj.h
@@ -18,8 +18,7 @@ class GrFBBindableObj : public GrFakeRefObj {
public:
GrFBBindableObj()
- : GrFakeRefObj()
- , fNumSamples(1) {
+ : GrFakeRefObj() {
}
virtual ~GrFBBindableObj() {
@@ -76,11 +75,8 @@ public:
return 0 != fStencilReferees.count();
}
- int numSamples() { return fNumSamples; }
protected:
- int fNumSamples;
-
private:
SkTDArray<GrFakeRefObj *> fColorReferees; // frame buffers that use this as a color buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D")
SkTDArray<GrFakeRefObj *> fDepthReferees; // frame buffers that use this as a depth buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D")
diff --git a/tools/gpu/gl/debug/GrRenderBufferObj.h b/tools/gpu/gl/debug/GrRenderBufferObj.h
index 134b9ec763..8231ef58df 100644
--- a/tools/gpu/gl/debug/GrRenderBufferObj.h
+++ b/tools/gpu/gl/debug/GrRenderBufferObj.h
@@ -30,11 +30,6 @@ public:
this->INHERITED::deleteAction();
}
- void setNumSamples(int numSamples) {
- GrAlwaysAssert(numSamples > 0);
- fNumSamples = numSamples;
- }
-
protected:
private:
bool fBound; // is this render buffer currently bound via "glBindRenderbuffer"?