diff options
-rw-r--r-- | debugger/QT/SkGLWidget.cpp | 34 | ||||
-rw-r--r-- | debugger/QT/SkGLWidget.h | 3 | ||||
-rw-r--r-- | experimental/GLFWTest/glfw_main.cpp | 28 | ||||
-rw-r--r-- | experimental/SkV8Example/SkV8Example.cpp | 25 | ||||
-rw-r--r-- | include/core/SkSurface.h | 28 | ||||
-rw-r--r-- | include/gpu/GrBackendSurface.h | 6 | ||||
-rw-r--r-- | include/gpu/GrTypes.h | 33 | ||||
-rw-r--r-- | site/user/sample/color.md | 11 | ||||
-rw-r--r-- | site/user/special/vulkan.md | 16 | ||||
-rw-r--r-- | src/gpu/GrBackendSurface.cpp | 23 | ||||
-rw-r--r-- | src/image/SkSurface.cpp | 7 | ||||
-rw-r--r-- | src/image/SkSurface_Gpu.cpp | 14 |
12 files changed, 61 insertions, 167 deletions
diff --git a/debugger/QT/SkGLWidget.cpp b/debugger/QT/SkGLWidget.cpp index a60ae0f0ba..cbd4e777a8 100644 --- a/debugger/QT/SkGLWidget.cpp +++ b/debugger/QT/SkGLWidget.cpp @@ -55,11 +55,10 @@ void SkGLWidget::createRenderTarget() { glClearStencil(0); glClear(GL_STENCIL_BUFFER_BIT); fCurContext->resetContext(); - - GrBackendRenderTargetDesc desc = this->getDesc(this->width(), this->height()); - desc.fOrigin = kBottomLeft_GrSurfaceOrigin; - - fGpuSurface = SkSurface::MakeFromBackendRenderTarget(fCurContext.get(), desc, nullptr); + GrBackendRenderTarget backendRenderTarget = this->getBackendRenderTarget(); + fGpuSurface = SkSurface::MakeFromBackendRenderTarget(fCurContext.get(), backendRenderTarget, + kBottomLeft_GrSurfaceOrigin, + nullptr, nullptr); fCanvas = fGpuSurface->getCanvas(); } @@ -78,18 +77,19 @@ void SkGLWidget::paintGL() { } } -GrBackendRenderTargetDesc SkGLWidget::getDesc(int w, int h) { - GrBackendRenderTargetDesc desc; - desc.fWidth = SkScalarRoundToInt(this->width()); - desc.fHeight = SkScalarRoundToInt(this->height()); - desc.fConfig = kSkia8888_GrPixelConfig; - GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_SAMPLES, &desc.fSampleCnt); - GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_STENCIL_BITS, &desc.fStencilBits); - GrGLint buffer; - GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_FRAMEBUFFER_BINDING, &buffer); - desc.fRenderTargetHandle = buffer; - - return desc; +GrBackendRenderTarget SkGLWidget::getBackendRenderTarget() { + GrGLFramebufferInfo info; + int stencilBits; + int sampleCnt; + GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_FRAMEBUFFER_BINDING, &info.fFBOID); + GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_SAMPLES, &sampleCnt); + GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_STENCIL_BITS, &stencilBits); + return GrBackendRenderTarget(SkScalarRoundToInt(this->width()), + SkScalarRoundToInt(this->height()), + sampleCnt, + stencilBits, + kSkia8888_GrPixelConfig, + info); } #endif diff --git a/debugger/QT/SkGLWidget.h b/debugger/QT/SkGLWidget.h index e7493a533c..d590ffb565 100644 --- a/debugger/QT/SkGLWidget.h +++ b/debugger/QT/SkGLWidget.h @@ -16,6 +16,7 @@ #include "SkDebugCanvas.h" #include "SkDebugger.h" #include "SkGpuDevice.h" +#include "GrBackendSurface.h" #include "GrContext.h" #include "gl/GrGLInterface.h" #include "gl/GrGLUtil.h" @@ -51,7 +52,7 @@ private: SkCanvas* fCanvas; SkDebugger* fDebugger; - GrBackendRenderTargetDesc getDesc(int w, int h); + GrBackendRenderTarget getBackendRenderTarget(); }; #endif /* SK_SUPPORT_GPU */ diff --git a/experimental/GLFWTest/glfw_main.cpp b/experimental/GLFWTest/glfw_main.cpp index 63ea1f1d9f..34fbd4ed55 100644 --- a/experimental/GLFWTest/glfw_main.cpp +++ b/experimental/GLFWTest/glfw_main.cpp @@ -5,12 +5,11 @@ * found in the LICENSE file. */ -#include "GLFW/glfw3.h" #include <stdlib.h> #include <stdio.h> - +#include "GLFW/glfw3.h" +#include "GrBackendSurface.h" #include "GrContext.h" - #include "SkCanvas.h" #include "SkImage.h" #include "SkRSXform.h" @@ -32,17 +31,18 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action, static void init_skia(int w, int h) { sContext = GrContext::Create(kOpenGL_GrBackend, 0); - - GrBackendRenderTargetDesc desc; - desc.fWidth = w; - desc.fHeight = h; - desc.fConfig = kSkia8888_GrPixelConfig; - desc.fOrigin = kBottomLeft_GrSurfaceOrigin; - desc.fSampleCnt = 1; - desc.fStencilBits = 0; - desc.fRenderTargetHandle = 0; // assume default framebuffer - - sSurface = SkSurface::MakeFromBackendRenderTarget(sContext, desc, nullptr, nullptr).release(); + + GrGLFramebufferInfo framebufferInfo; + framebufferInfo.fFBOID = 0; // assume default framebuffer + GrBackendRenderTarget backendRenderTarget(w, h, + 0, // sample count + 0, // stencil bits + kSkia8888_GrPixelConfig, + framebufferInfo); + + sSurface = SkSurface::MakeFromBackendRenderTarget(sContext, backendRenderTarget, + kBottomLeft_GrSurfaceOrigin, + nullptr, nullptr).release(); } static void cleanup_skia() { diff --git a/experimental/SkV8Example/SkV8Example.cpp b/experimental/SkV8Example/SkV8Example.cpp index a6a2a7e816..b4a0db633b 100644 --- a/experimental/SkV8Example/SkV8Example.cpp +++ b/experimental/SkV8Example/SkV8Example.cpp @@ -8,13 +8,12 @@ */ #include <v8.h> #include <include/libplatform/libplatform.h> - #include "SkV8Example.h" #include "Global.h" #include "JsContext.h" #include "Path2D.h" #include "Path2DBuilder.h" - +#include "GrBackendSurface.h" #include "gl/GrGLUtil.h" #include "gl/GrGLDefines.h" #include "gl/GrGLInterface.h" @@ -85,19 +84,17 @@ void SkV8ExampleWindow::windowSizeChanged() { exit(1); } - GrBackendRenderTargetDesc desc; - desc.fWidth = SkScalarRoundToInt(this->width()); - desc.fHeight = SkScalarRoundToInt(this->height()); - desc.fConfig = kSkia8888_GrPixelConfig; - desc.fOrigin = kBottomLeft_GrSurfaceOrigin; - desc.fSampleCnt = attachmentInfo.fSampleCount; - desc.fStencilBits = attachmentInfo.fStencilBits; - GrGLint buffer; - GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer); - desc.fRenderTargetHandle = buffer; - + GrGLFramebufferInfo framebufferInfo; + GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &framebufferInfo.fFBOID); + GrBackendRenderTarget backendRenderTarget(SkScalarRoundToInt(this->width()), + SkScalarRoundToInt(this->height()), + attachmentInfo.fSampleCount, + attachmentInfo.fStencilBits, + kSkia8888_GrPixelConfig, + framebufferInfo); SkSafeUnref(fCurSurface); - fCurSurface = SkSurface::MakeFromBackendRenderTarget(fCurContext, desc, + fCurSurface = SkSurface::MakeFromBackendRenderTarget(fCurContext, backendRenderTarget, + kBottomLeft_GrSurfaceOrigin, nullptr, nullptr).release(); } } diff --git a/include/core/SkSurface.h b/include/core/SkSurface.h index c2a98bd315..ec91cc64b1 100644 --- a/include/core/SkSurface.h +++ b/include/core/SkSurface.h @@ -90,16 +90,6 @@ public: GrSurfaceOrigin origin, int sampleCnt, sk_sp<SkColorSpace>, const SkSurfaceProps*); - /** - * Used to wrap a pre-existing 3D API rendering target as a SkSurface. Skia will not assume - * ownership of the render target and the client must ensure the render target is valid for the - * lifetime of the SkSurface. - */ - static sk_sp<SkSurface> MakeFromBackendRenderTarget(GrContext*, - const GrBackendRenderTargetDesc&, - sk_sp<SkColorSpace>, - const SkSurfaceProps*); - static sk_sp<SkSurface> MakeFromBackendRenderTarget(GrContext*, const GrBackendRenderTarget&, GrSurfaceOrigin origin, @@ -109,10 +99,9 @@ public: /** * Used to wrap a pre-existing 3D API texture as a SkSurface. Skia will treat the texture as * a rendering target only, but unlike NewFromBackendRenderTarget, Skia will manage and own - * the associated render target objects (but not the provided texture). The kRenderTarget flag - * must be set on GrBackendTextureDesc for this to succeed. Skia will not assume ownership - * of the texture and the client must ensure the texture is valid for the lifetime of the - * SkSurface. + * the associated render target objects (but not the provided texture). Skia will not assume + * ownership of the texture and the client must ensure the texture is valid for the lifetime + * of the SkSurface. */ static sk_sp<SkSurface> MakeFromBackendTextureAsRenderTarget(GrContext*, const GrBackendTexture&, @@ -122,17 +111,6 @@ public: const SkSurfaceProps*); /** - * Legacy version of the above factory, without color space support. This creates a "legacy" - * surface that operate without gamma correction or color management. - */ - static sk_sp<SkSurface> MakeFromBackendRenderTarget(GrContext* ctx, - const GrBackendRenderTargetDesc& desc, - const SkSurfaceProps* props) { - return MakeFromBackendRenderTarget(ctx, desc, nullptr, props); - } - - - /** * Return a new surface whose contents will be drawn to an offscreen * render target, allocated by the surface. */ diff --git a/include/gpu/GrBackendSurface.h b/include/gpu/GrBackendSurface.h index c9a9ad02e6..55cec78548 100644 --- a/include/gpu/GrBackendSurface.h +++ b/include/gpu/GrBackendSurface.h @@ -108,12 +108,6 @@ public: #endif private: - // Temporary constructor which can be used to convert from a GrBackendRenderTargetDesc. - GrBackendRenderTarget(const GrBackendRenderTargetDesc& desc, GrBackend backend); - - // Friending for access to above constructor taking a GrBackendRenderTargetDesc - friend class SkSurface; - int fWidth; //<! width in pixels int fHeight; //<! height in pixels diff --git a/include/gpu/GrTypes.h b/include/gpu/GrTypes.h index a343f03817..8d76364e20 100644 --- a/include/gpu/GrTypes.h +++ b/include/gpu/GrTypes.h @@ -647,39 +647,6 @@ enum GrWrapOwnership { /////////////////////////////////////////////////////////////////////////////// /** - * Gr can wrap an existing render target created by the client in the 3D API - * with a GrRenderTarget object. The client is responsible for ensuring that the - * underlying 3D API object lives at least as long as the GrRenderTarget object - * wrapping it. We require the client to explicitly provide information about - * the target, such as width, height, and pixel config rather than querying the - * 3D API for these values. We expect these properties to be immutable even if - * the 3D API doesn't require this (OpenGL). - */ - -struct GrBackendRenderTargetDesc { - GrBackendRenderTargetDesc() { memset(this, 0, sizeof(*this)); } - int fWidth; //<! width in pixels - int fHeight; //<! height in pixels - GrPixelConfig fConfig; //<! color format - GrSurfaceOrigin fOrigin; //<! pixel origin - /** - * The number of samples per pixel. Gr uses this to influence decisions - * about applying other forms of anti-aliasing. - */ - int fSampleCnt; - /** - * Number of bits of stencil per-pixel. - */ - int fStencilBits; - /** - * Handle to the 3D API object. - * OpenGL: FBO ID - * Vulkan: GrVkImageInfo* - */ - GrBackendObject fRenderTargetHandle; -}; - -/** * The GrContext's cache of backend context state can be partially invalidated. * These enums are specific to the GL backend and we'd add a new set for an alternative backend. */ diff --git a/site/user/sample/color.md b/site/user/sample/color.md index 28d86d396d..3f4d869504 100644 --- a/site/user/sample/color.md +++ b/site/user/sample/color.md @@ -116,11 +116,9 @@ can be in any gamut, but must have a linear transfer function. sk_sp<SkImage> MakeFromEncoded(sk_sp<SkData> encoded); // Create an image from a texture in a particular color space - // Caution: There are versions of this constructor that do not take an - // SkColorSpace. But without an SkColorSpace, Skia does not have - // enough information to draw correctly. - sk_sp<SkImage> MakeFromTexture(GrContext*, const GrBackendTextureDesc&, - SkAlphaType, sk_sp<SkColorSpace>, ...); + sk_sp<SkImage> MakeFromTexture(GrContext*, const GrBackendTexture&, + GrSurfaceOrigin, SkAlphaType, sk_sp<SkColorSpace>, + ...); **SkBitmap** is another (not preferred) representation for image sources. Be careful to not forget the color space. @@ -190,4 +188,5 @@ cannot know how to draw without knowing the color space of the source. It is possible to create **an object that is both a source and destination**, if Skia will both draw into it and then draw it somewhere else. The same rules from above still apply, but it is subtle that the color space tag could have an effect (or no effect) depending on how the object is -used.
\ No newline at end of file +used. + diff --git a/site/user/special/vulkan.md b/site/user/special/vulkan.md index 8dfd26a46b..45f613f4fe 100644 --- a/site/user/special/vulkan.md +++ b/site/user/special/vulkan.md @@ -33,14 +33,16 @@ To create a GrContext that is backed by Vulkan the client creates a Vulkan devic sk_sp<GrContext> context = GrContext::Create(kVulkan_GrBackend, (GrBackendContext) vkBackendContext); -When using the Vulkan backend the GrBackendObject field in -GrBackendRenderTargetDesc and GrBackendTextureDesc is interpeted as a pointer -to a GrVkImageInfo object. GrVkImageInfo specifies a VkImage and associated -state (tiling, layout, format, etc). This allows the client to import -externally created Vulkan images as destinations for Skia rendering via -SkSurface factory functions or for to composite Skia rendered content using -SkImage::getTextureHandle(). +When using the Vulkan backend, GrVkImageInfo is used to construct GrBackendTexture +and GrBackendRenderTarget objects that in turn are used to create SkSurface and SkImage +objects that refer to VkImages created by the Skia client. +The GrBackendObject returned by SkImage::getTextureHandle(), +SkSurface::getTextureHandle(), and SkSurface::getRenderTargetHandle() should be +interpreted as a GrVkImageInfo*. This allows a client to get the backing VkImage +of a SkImage or SkSurface. + +GrVkImageInfo specifies a VkImage and associated state (tiling, layout, format, etc). After getting a GrVkImageInfo* via getTextureHandle() or getRenderTargetHandle(), the client should check the fImageLayout field to know what layout Skia left the VkImage in before using the VkImage. If the client diff --git a/src/gpu/GrBackendSurface.cpp b/src/gpu/GrBackendSurface.cpp index d37c73a4a0..04216b7508 100644 --- a/src/gpu/GrBackendSurface.cpp +++ b/src/gpu/GrBackendSurface.cpp @@ -97,29 +97,6 @@ GrBackendRenderTarget::GrBackendRenderTarget(int width, , fBackend(kOpenGL_GrBackend) , fGLInfo(glInfo) {} -GrBackendRenderTarget::GrBackendRenderTarget(const GrBackendRenderTargetDesc& desc, - GrBackend backend) - : fWidth(desc.fWidth) - , fHeight(desc.fHeight) - , fSampleCnt(desc.fSampleCnt) - , fStencilBits(desc.fStencilBits) - , fConfig(desc.fConfig) - , fBackend(backend) { - if (kOpenGL_GrBackend == backend) { - fGLInfo.fFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle); - } else { - SkASSERT(kVulkan_GrBackend == backend); -#ifdef SK_VULKAN - const GrVkImageInfo* vkInfo = - reinterpret_cast<const GrVkImageInfo*>(desc.fRenderTargetHandle); - fConfig = GrVkFormatToPixelConfig(vkInfo->fFormat); - fVkInfo = *vkInfo; -#else - fConfig = kUnknown_GrPixelConfig; -#endif - } -} - #ifdef SK_VULKAN const GrVkImageInfo* GrBackendRenderTarget::getVkImageInfo() const { if (kVulkan_GrBackend == fBackend) { diff --git a/src/image/SkSurface.cpp b/src/image/SkSurface.cpp index d7fa60589a..e0a058093b 100644 --- a/src/image/SkSurface.cpp +++ b/src/image/SkSurface.cpp @@ -241,13 +241,6 @@ sk_sp<SkSurface> SkSurface::MakeFromBackendTexture(GrContext*, const GrBackendTe } sk_sp<SkSurface> SkSurface::MakeFromBackendRenderTarget(GrContext*, - const GrBackendRenderTargetDesc&, - sk_sp<SkColorSpace>, - const SkSurfaceProps*) { - return nullptr; -} - -sk_sp<SkSurface> SkSurface::MakeFromBackendRenderTarget(GrContext*, const GrBackendRenderTarget&, GrSurfaceOrigin origin, sk_sp<SkColorSpace>, diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp index 143a6039f0..5b51942b38 100644 --- a/src/image/SkSurface_Gpu.cpp +++ b/src/image/SkSurface_Gpu.cpp @@ -233,20 +233,6 @@ sk_sp<SkSurface> SkSurface::MakeFromBackendTexture(GrContext* context, const GrB } sk_sp<SkSurface> SkSurface::MakeFromBackendRenderTarget(GrContext* context, - const GrBackendRenderTargetDesc& desc, - sk_sp<SkColorSpace> colorSpace, - const SkSurfaceProps* props) { - if (!context) { - return nullptr; - } - - GrBackendRenderTarget backendRT(desc, context->contextPriv().getBackend()); - return MakeFromBackendRenderTarget(context, backendRT, desc.fOrigin, - std::move(colorSpace), props); - -} - -sk_sp<SkSurface> SkSurface::MakeFromBackendRenderTarget(GrContext* context, const GrBackendRenderTarget& backendRT, GrSurfaceOrigin origin, sk_sp<SkColorSpace> colorSpace, |