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-rw-r--r--gm/constcolorprocessor.cpp197
-rw-r--r--gyp/gmslides.gypi1
-rw-r--r--gyp/gpu.gypi2
-rw-r--r--include/gpu/GrInvariantOutput.h97
-rw-r--r--include/gpu/SkGr.h5
-rw-r--r--include/gpu/effects/GrConstColorProcessor.h64
-rw-r--r--src/gpu/GrProcessor.cpp2
-rw-r--r--src/gpu/effects/GrConstColorProcessor.cpp133
8 files changed, 498 insertions, 3 deletions
diff --git a/gm/constcolorprocessor.cpp b/gm/constcolorprocessor.cpp
new file mode 100644
index 0000000000..672e07ec17
--- /dev/null
+++ b/gm/constcolorprocessor.cpp
@@ -0,0 +1,197 @@
+
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+// This test only works with the GPU backend.
+
+#include "gm.h"
+
+#if SK_SUPPORT_GPU
+
+#include "GrContext.h"
+#include "GrTest.h"
+#include "effects/GrConstColorProcessor.h"
+#include "SkGr.h"
+#include "SkGradientShader.h"
+
+namespace skiagm {
+/**
+ * This GM directly exercises GrConstColorProcessor.
+ */
+class ConstColorProcessor : public GM {
+public:
+ ConstColorProcessor() {
+ this->setBGColor(0xFFDDDDDD);
+ }
+
+protected:
+ SkString onShortName() override {
+ return SkString("const_color_processor");
+ }
+
+ SkISize onISize() override {
+ return SkISize::Make(kWidth, kHeight);
+ }
+
+ void onOnceBeforeDraw() override {
+ SkColor colors[] = { 0xFFFF0000, 0x2000FF00, 0xFF0000FF};
+ SkPoint pts[] = { SkPoint::Make(0, 0), SkPoint::Make(kRectSize, kRectSize) };
+ fShader.reset(SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors),
+ SkShader::kClamp_TileMode));
+ }
+
+ void onDraw(SkCanvas* canvas) override {
+ GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
+ if (NULL == rt) {
+ return;
+ }
+ GrContext* context = rt->getContext();
+ if (NULL == context) {
+ this->drawGpuOnlyMessage(canvas);
+ return;
+ }
+
+ static const GrColor kColors[] = {
+ 0xFFFFFFFF,
+ 0xFFFF00FF,
+ 0x80000000,
+ 0x00000000,
+ };
+
+ static const SkColor kPaintColors[] = {
+ 0xFFFFFFFF,
+ 0xFFFF0000,
+ 0x80FF0000,
+ 0x00000000,
+ };
+
+ static const char* kModeStrs[] {
+ "kIgnore",
+ "kModulateRGBA",
+ "kModulateA",
+ };
+ GR_STATIC_ASSERT(SK_ARRAY_COUNT(kModeStrs) == GrConstColorProcessor::kInputModeCnt);
+
+ SkScalar y = kPad;
+ SkScalar x = kPad;
+ SkScalar maxW = 0;
+ for (size_t paintType = 0; paintType < SK_ARRAY_COUNT(kPaintColors) + 1; ++paintType) {
+ for (size_t procColor = 0; procColor < SK_ARRAY_COUNT(kColors); ++procColor) {
+ for (int m = 0; m < GrConstColorProcessor::kInputModeCnt; ++m) {
+ // translate by x,y for the canvas draws and the test target draws.
+ canvas->save();
+ canvas->translate(x, y);
+ const SkMatrix viewMatrix = SkMatrix::MakeTrans(x, y);
+
+ // rect to draw
+ SkRect renderRect = SkRect::MakeXYWH(0, 0, kRectSize, kRectSize);
+
+ GrTestTarget tt;
+ context->getTestTarget(&tt);
+ if (NULL == tt.target()) {
+ SkDEBUGFAIL("Couldn't get Gr test target.");
+ return;
+ }
+
+ GrPaint grPaint;
+ SkPaint skPaint;
+ if (paintType >= SK_ARRAY_COUNT(kPaintColors)) {
+ skPaint.setShader(fShader);
+ } else {
+ skPaint.setColor(kPaintColors[paintType]);
+ }
+ SkPaint2GrPaintShader(context, rt, skPaint, viewMatrix, false, &grPaint);
+
+ GrConstColorProcessor::InputMode mode = (GrConstColorProcessor::InputMode) m;
+ GrColor color = kColors[procColor];
+ SkAutoTUnref<GrFragmentProcessor> fp(GrConstColorProcessor::Create(color, mode));
+
+ GrPipelineBuilder pipelineBuilder;
+ GrClip clip;
+ pipelineBuilder.setFromPaint(grPaint, rt, clip);
+ pipelineBuilder.addColorProcessor(fp);
+
+ tt.target()->drawSimpleRect(&pipelineBuilder,
+ grPaint.getColor(),
+ viewMatrix,
+ renderRect);
+
+ // Draw labels for the input to the processor and the processor to the right of
+ // the test rect. The input label appears above the processor label.
+ SkPaint labelPaint;
+ labelPaint.setAntiAlias(true);
+ labelPaint.setTextSize(10.f);
+ SkString inputLabel;
+ inputLabel.set("Input: ");
+ if (paintType >= SK_ARRAY_COUNT(kPaintColors)) {
+ inputLabel.append("gradient");
+ } else {
+ inputLabel.appendf("0x%08x", kPaintColors[paintType]);
+ }
+ SkString procLabel;
+ procLabel.printf("Proc: [0x%08x, %s]", kColors[procColor], kModeStrs[m]);
+
+ SkRect inputLabelBounds;
+ // get the bounds of the text in order to position it
+ labelPaint.measureText(inputLabel.c_str(), inputLabel.size(),
+ &inputLabelBounds);
+ canvas->drawText(inputLabel.c_str(), inputLabel.size(),
+ renderRect.fRight + kPad,
+ -inputLabelBounds.fTop, labelPaint);
+ // update the bounds to reflect the offset we used to draw it.
+ inputLabelBounds.offset(renderRect.fRight + kPad, -inputLabelBounds.fTop);
+
+ SkRect procLabelBounds;
+ labelPaint.measureText(procLabel.c_str(), procLabel.size(),
+ &procLabelBounds);
+ canvas->drawText(procLabel.c_str(), procLabel.size(),
+ renderRect.fRight + kPad,
+ inputLabelBounds.fBottom + 2.f - procLabelBounds.fTop,
+ labelPaint);
+ procLabelBounds.offset(renderRect.fRight + kPad,
+ inputLabelBounds.fBottom + 2.f - procLabelBounds.fTop);
+
+ labelPaint.setStrokeWidth(0);
+ labelPaint.setStyle(SkPaint::kStroke_Style);
+ canvas->drawRect(renderRect, labelPaint);
+
+ canvas->restore();
+
+ // update x and y for the next test case.
+ SkScalar height = renderRect.height();
+ SkScalar width = SkTMax(inputLabelBounds.fRight, procLabelBounds.fRight);
+ maxW = SkTMax(maxW, width);
+ y += height + kPad;
+ if (y + height > kHeight) {
+ y = kPad;
+ x += maxW + kPad;
+ maxW = 0;
+ }
+ }
+ }
+ }
+ }
+
+private:
+ // Use this as a way of generating and input FP
+ SkAutoTUnref<SkShader> fShader;
+
+ static const SkScalar kPad;
+ static const SkScalar kRectSize;
+ static const int kWidth = 820;
+ static const int kHeight = 500;
+
+ typedef GM INHERITED;
+};
+
+const SkScalar ConstColorProcessor::kPad = 10.f;
+const SkScalar ConstColorProcessor::kRectSize = 20.f;
+
+DEF_GM( return SkNEW(ConstColorProcessor); )
+}
+
+#endif
diff --git a/gyp/gmslides.gypi b/gyp/gmslides.gypi
index 8effe7fe75..c575194bee 100644
--- a/gyp/gmslides.gypi
+++ b/gyp/gmslides.gypi
@@ -65,6 +65,7 @@
'../gm/complexclip3.cpp',
'../gm/composeshader.cpp',
'../gm/conicpaths.cpp',
+ '../gm/constcolorprocessor.cpp',
'../gm/convexpaths.cpp',
'../gm/convexpolyclip.cpp',
'../gm/convexpolyeffect.cpp',
diff --git a/gyp/gpu.gypi b/gyp/gpu.gypi
index 8d2dcbd241..a2c227a1b0 100644
--- a/gyp/gpu.gypi
+++ b/gyp/gpu.gypi
@@ -38,6 +38,7 @@
'<(skia_include_path)/gpu/GrUserConfig.h',
'<(skia_include_path)/gpu/GrXferProcessor.h',
+ '<(skia_include_path)/gpu/effects/GrConstColorProcessor.h',
'<(skia_include_path)/gpu/effects/GrCoverageSetOpXP.h',
'<(skia_include_path)/gpu/effects/GrCustomXfermode.h',
'<(skia_include_path)/gpu/effects/GrPorterDuffXferProcessor.h',
@@ -204,6 +205,7 @@
'<(skia_src_path)/gpu/effects/Gr1DKernelEffect.h',
'<(skia_src_path)/gpu/effects/GrConfigConversionEffect.cpp',
'<(skia_src_path)/gpu/effects/GrConfigConversionEffect.h',
+ '<(skia_src_path)/gpu/effects/GrConstColorProcessor.cpp',
'<(skia_src_path)/gpu/effects/GrCoverageSetOpXP.cpp',
'<(skia_src_path)/gpu/effects/GrCustomXfermode.cpp',
'<(skia_src_path)/gpu/effects/GrCustomXfermodePriv.h',
diff --git a/include/gpu/GrInvariantOutput.h b/include/gpu/GrInvariantOutput.h
index 4977333de4..fd0a7f8eb5 100644
--- a/include/gpu/GrInvariantOutput.h
+++ b/include/gpu/GrInvariantOutput.h
@@ -79,6 +79,7 @@ public:
};
void mulByUnknownOpaqueFourComponents() {
+ SkDEBUGCODE(this->validate());
if (this->isOpaque()) {
fValidFlags = kA_GrColorComponentFlag;
fIsSingleComponent = false;
@@ -87,26 +88,32 @@ public:
// multiplied is opaque.
this->mulByUnknownFourComponents();
}
+ SkDEBUGCODE(this->validate());
}
void mulByUnknownFourComponents() {
+ SkDEBUGCODE(this->validate());
if (this->hasZeroAlpha()) {
this->internalSetToTransparentBlack();
} else {
this->internalSetToUnknown();
}
+ SkDEBUGCODE(this->validate());
}
void mulByUnknownSingleComponent() {
+ SkDEBUGCODE(this->validate());
if (this->hasZeroAlpha()) {
this->internalSetToTransparentBlack();
} else {
// We don't need to change fIsSingleComponent in this case
fValidFlags = 0;
}
+ SkDEBUGCODE(this->validate());
}
void mulByKnownSingleComponent(uint8_t alpha) {
+ SkDEBUGCODE(this->validate());
if (this->hasZeroAlpha() || 0 == alpha) {
this->internalSetToTransparentBlack();
} else {
@@ -116,20 +123,89 @@ public:
SkMulDiv255Round(GrColorUnpackG(fColor), alpha),
SkMulDiv255Round(GrColorUnpackB(fColor), alpha),
SkMulDiv255Round(GrColorUnpackA(fColor), alpha));
+ // We don't need to change fIsSingleComponent in this case
}
}
+ SkDEBUGCODE(this->validate());
+ }
+
+ void mulByKnownFourComponents(GrColor color) {
+ SkDEBUGCODE(this->validate());
+ uint32_t a;
+ if (GetAlphaAndCheckSingleChannel(color, &a)) {
+ this->mulByKnownSingleComponent(a);
+ } else {
+ if (color != 0xffffffff) {
+ fColor = GrColorPackRGBA(
+ SkMulDiv255Round(GrColorUnpackR(fColor), GrColorUnpackR(color)),
+ SkMulDiv255Round(GrColorUnpackG(fColor), GrColorUnpackG(color)),
+ SkMulDiv255Round(GrColorUnpackB(fColor), GrColorUnpackB(color)),
+ SkMulDiv255Round(GrColorUnpackA(fColor), a));
+ if (kRGBA_GrColorComponentFlags == fValidFlags) {
+ fIsSingleComponent = GetAlphaAndCheckSingleChannel(fColor, &a);
+ }
+ }
+ }
+ SkDEBUGCODE(this->validate());
+ }
+
+ // Ignores the incoming color's RGB and muls its alpha by color.
+ void mulAlphaByKnownFourComponents(GrColor color) {
+ SkDEBUGCODE(this->validate());
+ uint32_t a;
+ if (GetAlphaAndCheckSingleChannel(color, &a)) {
+ this->mulAlphaByKnownSingleComponent(a);
+ } else if (fValidFlags & kA_GrColorComponentFlag) {
+ GrColor preAlpha = GrColorUnpackA(fColor);
+ if (0 == preAlpha) {
+ this->internalSetToTransparentBlack();
+ } else {
+ fColor = GrColorPackRGBA(
+ SkMulDiv255Round(preAlpha, GrColorUnpackR(color)),
+ SkMulDiv255Round(preAlpha, GrColorUnpackG(color)),
+ SkMulDiv255Round(preAlpha, GrColorUnpackB(color)),
+ SkMulDiv255Round(preAlpha, a));
+ fValidFlags = kRGBA_GrColorComponentFlags;
+ }
+ } else {
+ fValidFlags = 0;
+ }
+ SkDEBUGCODE(this->validate());
+ }
+
+ // Ignores the incoming color's RGB and muls its alpha by the alpha param and sets all channels
+ // equal to that value.
+ void mulAlphaByKnownSingleComponent(uint8_t alpha) {
+ SkDEBUGCODE(this->validate());
+ if (0 == alpha || this->hasZeroAlpha()) {
+ this->internalSetToTransparentBlack();
+ } else {
+ if (fValidFlags & kA_GrColorComponentFlag) {
+ GrColor a = GrColorUnpackA(fColor);
+ a = SkMulDiv255Round(alpha, a);
+ fColor = GrColorPackRGBA(a, a, a, a);
+ fValidFlags = kRGBA_GrColorComponentFlags;
+ } else {
+ fValidFlags = 0;
+ }
+ fIsSingleComponent = true;
+ }
+ SkDEBUGCODE(this->validate());
}
void invalidateComponents(uint8_t invalidateFlags, ReadInput readsInput) {
+ SkDEBUGCODE(this->validate());
fValidFlags &= ~invalidateFlags;
fIsSingleComponent = false;
fNonMulStageFound = true;
if (kWillNot_ReadInput == readsInput) {
fWillUseInputColor = false;
}
+ SkDEBUGCODE(this->validate());
}
void setToOther(uint8_t validFlags, GrColor color, ReadInput readsInput) {
+ SkDEBUGCODE(this->validate());
fValidFlags = validFlags;
fColor = color;
fIsSingleComponent = false;
@@ -137,14 +213,28 @@ public:
if (kWillNot_ReadInput == readsInput) {
fWillUseInputColor = false;
}
+ if (kRGBA_GrColorComponentFlags == fValidFlags) {
+ uint32_t a;
+ if (GetAlphaAndCheckSingleChannel(color, &a)) {
+ fIsSingleComponent = true;
+ }
+ } else if (kA_GrColorComponentFlag & fValidFlags) {
+ // Assuming fColor is premul means if a is 0 the color must be all 0s.
+ if (!GrColorUnpackA(fColor)) {
+ this->internalSetToTransparentBlack();
+ }
+ }
+ SkDEBUGCODE(this->validate());
}
void setToUnknown(ReadInput readsInput) {
+ SkDEBUGCODE(this->validate());
this->internalSetToUnknown();
fNonMulStageFound= true;
if (kWillNot_ReadInput == readsInput) {
fWillUseInputColor = false;
}
+ SkDEBUGCODE(this->validate());
}
// Temporary setter to handle LCD text correctly until we improve texture pixel config queries
@@ -165,6 +255,13 @@ public:
private:
friend class GrProcOptInfo;
+ /** Extracts the alpha channel and returns true if r,g,b == a. */
+ static bool GetAlphaAndCheckSingleChannel(GrColor color, uint32_t* alpha) {
+ *alpha = GrColorUnpackA(color);
+ return *alpha == GrColorUnpackR(color) && *alpha == GrColorUnpackG(color) &&
+ *alpha == GrColorUnpackB(color);
+ }
+
void reset(GrColor color, GrColorComponentFlags flags, bool isSingleComponent) {
fColor = color;
fValidFlags = flags;
diff --git a/include/gpu/SkGr.h b/include/gpu/SkGr.h
index 7cb614dd4c..026b25685e 100644
--- a/include/gpu/SkGr.h
+++ b/include/gpu/SkGr.h
@@ -78,8 +78,9 @@ GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTexture
// Sets the color of GrPaint to the value of the parameter paintColor
// Callers may subsequently modify the GrPaint. Setting constantColor indicates
// that the final paint will draw the same color at every pixel. This allows
-// an optimization where the the color filter can be applied to the SkPaint's
-// color once while converting to GrPaint and then ignored.
+// an optimization where the color filter can be applied to the SkPaint's
+// color once while converting to GrPaint and then ignored. TODO: Remove this
+// bool and use the invariant info to automatically apply the color filter.
void SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget*, const SkPaint& skPaint,
GrColor paintColor, bool constantColor, GrPaint* grPaint);
diff --git a/include/gpu/effects/GrConstColorProcessor.h b/include/gpu/effects/GrConstColorProcessor.h
new file mode 100644
index 0000000000..27ee0dfd08
--- /dev/null
+++ b/include/gpu/effects/GrConstColorProcessor.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrColorProcessor_DEFINED
+#define GrColorProcessor_DEFINED
+
+#include "GrFragmentProcessor.h"
+
+class GrInvariantOutput;
+
+/**
+ * This is a simple GrFragmentProcessor that outputs a constant color. It may do one of the
+ * following with its input color: ignore it, or multiply it by the constant color, multiply its
+ * alpha by the constant color and ignore the input color's r, g, and b.
+ */
+class GrConstColorProcessor : public GrFragmentProcessor {
+public:
+ enum InputMode {
+ kIgnore_InputMode,
+ kModulateRGBA_InputMode,
+ kModulateA_InputMode,
+
+ kLastInputMode = kModulateA_InputMode
+ };
+ static const int kInputModeCnt = kLastInputMode + 1;
+
+ static GrFragmentProcessor* Create(GrColor color, InputMode mode) {
+ return SkNEW_ARGS(GrConstColorProcessor, (color, mode));
+ }
+
+ ~GrConstColorProcessor() override {}
+
+ const char* name() const override { return "Color"; }
+
+ void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const override;
+
+ GrGLFragmentProcessor* createGLInstance() const override;
+
+ GrColor color() const { return fColor; }
+
+ InputMode inputMode() const { return fMode; }
+
+private:
+ GrConstColorProcessor(GrColor color, InputMode mode) : fColor(color), fMode(mode) {
+ this->initClassID<GrConstColorProcessor>();
+ }
+
+ bool onIsEqual(const GrFragmentProcessor&) const override;
+
+ void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
+
+ GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
+
+ GrColor fColor;
+ InputMode fMode;
+
+ typedef GrFragmentProcessor INHERITED;
+};
+
+#endif
diff --git a/src/gpu/GrProcessor.cpp b/src/gpu/GrProcessor.cpp
index 4bda2e18b6..1457bed7ba 100644
--- a/src/gpu/GrProcessor.cpp
+++ b/src/gpu/GrProcessor.cpp
@@ -49,7 +49,7 @@ GrProcessorTestFactory<GrGeometryProcessor>::GetFactories() {
* we verify the count is as expected. If a new factory is added, then these numbers must be
* manually adjusted.
*/
-static const int kFPFactoryCount = 37;
+static const int kFPFactoryCount = 38;
static const int kGPFactoryCount = 14;
static const int kXPFactoryCount = 5;
diff --git a/src/gpu/effects/GrConstColorProcessor.cpp b/src/gpu/effects/GrConstColorProcessor.cpp
new file mode 100644
index 0000000000..5f28694634
--- /dev/null
+++ b/src/gpu/effects/GrConstColorProcessor.cpp
@@ -0,0 +1,133 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "effects/GrConstColorProcessor.h"
+#include "gl/GrGLProcessor.h"
+#include "gl/GrGLSL.h"
+#include "gl/builders/GrGLProgramBuilder.h"
+
+class GLConstColorProcessor : public GrGLFragmentProcessor {
+public:
+ GLConstColorProcessor() : fPrevColor(GrColor_ILLEGAL) {}
+
+ void emitCode(GrGLFPBuilder* builder,
+ const GrFragmentProcessor& fp,
+ const char* outputColor,
+ const char* inputColor,
+ const TransformedCoordsArray& coords,
+ const TextureSamplerArray& samplers) override {
+ GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
+ const char* colorUni;
+ fColorUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
+ kVec4f_GrSLType, kMedium_GrSLPrecision, "constantColor",
+ &colorUni);
+ switch (fp.cast<GrConstColorProcessor>().inputMode()) {
+ case GrConstColorProcessor::kIgnore_InputMode:
+ fsBuilder->codeAppendf("%s = %s;", outputColor, colorUni);
+ break;
+ case GrConstColorProcessor::kModulateRGBA_InputMode:
+ fsBuilder->codeAppendf("%s = %s * %s;", outputColor, inputColor, colorUni);
+ break;
+ case GrConstColorProcessor::kModulateA_InputMode:
+ fsBuilder->codeAppendf("%s = %s.a * %s;", outputColor, inputColor, colorUni);
+ break;
+ }
+ }
+
+ void setData(const GrGLProgramDataManager& pdm, const GrProcessor& processor) override {
+ GrColor color = processor.cast<GrConstColorProcessor>().color();
+ // We use the "illegal" color value as an uninit sentinel. However, ut isn't inherently
+ // illegal to use this processor with unpremul colors. So we correctly handle the case
+ // when the "illegal" color is used but we will always upload it.
+ if (GrColor_ILLEGAL == color || fPrevColor != color) {
+ static const GrGLfloat scale = 1.f / 255.f;
+ GrGLfloat floatColor[4] = {
+ GrColorUnpackR(color) * scale,
+ GrColorUnpackG(color) * scale,
+ GrColorUnpackB(color) * scale,
+ GrColorUnpackA(color) * scale,
+ };
+ pdm.set4fv(fColorUniform, 1, floatColor);
+ fPrevColor = color;
+ }
+ }
+
+private:
+ GrGLProgramDataManager::UniformHandle fColorUniform;
+ GrColor fPrevColor;
+
+ typedef GrGLFragmentProcessor INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+void GrConstColorProcessor::onComputeInvariantOutput(GrInvariantOutput* inout) const {
+ if (kIgnore_InputMode == fMode) {
+ inout->setToOther(kRGBA_GrColorComponentFlags, fColor, GrInvariantOutput::kWill_ReadInput);
+ } else {
+ GrColor r = GrColorUnpackR(fColor);
+ bool colorIsSingleChannel = r == GrColorUnpackG(fColor) && r == GrColorUnpackB(fColor) &&
+ r == GrColorUnpackA(fColor);
+ if (kModulateRGBA_InputMode == fMode) {
+ if (colorIsSingleChannel) {
+ inout->mulByKnownSingleComponent(r);
+ } else {
+ inout->mulByKnownFourComponents(fColor);
+ }
+ } else {
+ if (colorIsSingleChannel) {
+ inout->mulAlphaByKnownSingleComponent(r);
+ } else {
+ inout->mulAlphaByKnownFourComponents(fColor);
+ }
+ }
+ }
+}
+
+void GrConstColorProcessor::getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder* b) const {
+ b->add32(fMode);
+}
+
+GrGLFragmentProcessor* GrConstColorProcessor::createGLInstance() const {
+ return SkNEW(GLConstColorProcessor);
+}
+
+bool GrConstColorProcessor::onIsEqual(const GrFragmentProcessor& other) const {
+ const GrConstColorProcessor& that = other.cast<GrConstColorProcessor>();
+ return fMode == that.fMode && fColor == that.fColor;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrConstColorProcessor);
+
+GrFragmentProcessor* GrConstColorProcessor::TestCreate(SkRandom* random,
+ GrContext*,
+ const GrDrawTargetCaps&,
+ GrTexture*[]) {
+ GrColor color;
+ int colorPicker = random->nextULessThan(3);
+ switch (colorPicker) {
+ case 0: {
+ uint32_t a = random->nextULessThan(0x100);
+ uint32_t r = random->nextULessThan(a+1);
+ uint32_t g = random->nextULessThan(a+1);
+ uint32_t b = random->nextULessThan(a+1);
+ color = GrColorPackRGBA(r, g, b, a);
+ break;
+ }
+ case 1:
+ color = 0;
+ break;
+ case 2:
+ color = random->nextULessThan(0x100);
+ color = color | (color << 8) | (color << 16) | (color << 24);
+ break;
+ }
+ InputMode mode = static_cast<InputMode>(random->nextULessThan(kInputModeCnt));
+ return GrConstColorProcessor::Create(color, mode);
+}