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-rw-r--r--gyp/gpu.gypi4
-rw-r--r--include/gpu/GrEffect.h4
-rw-r--r--include/gpu/GrProgramStageFactory.h8
-rw-r--r--src/effects/SkBlendImageFilter.cpp4
-rw-r--r--src/effects/SkColorMatrixFilter.cpp2
-rw-r--r--src/effects/SkLightingImageFilter.cpp4
-rw-r--r--src/effects/SkMagnifierImageFilter.cpp4
-rw-r--r--src/effects/SkMatrixConvolutionImageFilter.cpp4
-rw-r--r--src/effects/SkMorphologyImageFilter.cpp4
-rw-r--r--src/effects/SkTableColorFilter.cpp4
-rw-r--r--src/effects/gradients/SkGradientShaderPriv.h2
-rw-r--r--src/gpu/effects/GrConfigConversionEffect.cpp2
-rw-r--r--src/gpu/effects/GrConvolutionEffect.cpp4
-rw-r--r--src/gpu/effects/GrSingleTextureEffect.cpp2
-rw-r--r--src/gpu/effects/GrTextureDomainEffect.cpp2
-rw-r--r--src/gpu/gl/GrGLEffect.cpp (renamed from src/gpu/gl/GrGLProgramStage.cpp)10
-rw-r--r--src/gpu/gl/GrGLEffect.h (renamed from src/gpu/gl/GrGLProgramStage.h)18
-rw-r--r--src/gpu/gl/GrGLProgram.cpp6
-rw-r--r--src/gpu/gl/GrGLProgram.h6
-rw-r--r--src/gpu/gl/GrGLSL.h2
-rw-r--r--src/gpu/gl/GrGpuGL_program.cpp2
21 files changed, 49 insertions, 49 deletions
diff --git a/gyp/gpu.gypi b/gyp/gpu.gypi
index 1e6605b64a..79cdecdb9c 100644
--- a/gyp/gpu.gypi
+++ b/gyp/gpu.gypi
@@ -144,6 +144,8 @@
'<(skia_src_path)/gpu/gl/GrGLCreateNativeInterface_none.cpp',
'<(skia_src_path)/gpu/gl/GrGLDefaultInterface_none.cpp',
'<(skia_src_path)/gpu/gl/GrGLDefines.h',
+ '<(skia_src_path)/gpu/gl/GrGLEffect.cpp',
+ '<(skia_src_path)/gpu/gl/GrGLEffect.h',
'<(skia_src_path)/gpu/gl/GrGLIndexBuffer.cpp',
'<(skia_src_path)/gpu/gl/GrGLIndexBuffer.h',
'<(skia_src_path)/gpu/gl/GrGLInterface.cpp',
@@ -152,8 +154,6 @@
'<(skia_src_path)/gpu/gl/GrGLPath.h',
'<(skia_src_path)/gpu/gl/GrGLProgram.cpp',
'<(skia_src_path)/gpu/gl/GrGLProgram.h',
- '<(skia_src_path)/gpu/gl/GrGLProgramStage.cpp',
- '<(skia_src_path)/gpu/gl/GrGLProgramStage.h',
'<(skia_src_path)/gpu/gl/GrGLRenderTarget.cpp',
'<(skia_src_path)/gpu/gl/GrGLRenderTarget.h',
'<(skia_src_path)/gpu/gl/GrGLShaderBuilder.cpp',
diff --git a/include/gpu/GrEffect.h b/include/gpu/GrEffect.h
index 4eb8f2a74d..7f97e9250d 100644
--- a/include/gpu/GrEffect.h
+++ b/include/gpu/GrEffect.h
@@ -26,7 +26,7 @@ class SkString;
their fields may not change. (Immutability isn't actually required
until they've been used in a draw call, but supporting that would require
setters and getters that could fail, copy-on-write, or deep copying of these
- objects when they're stored by a GrGLProgramStage.)
+ objects when they're stored by a GrGLEffect.)
*/
class GrEffect : public GrRefCnt {
@@ -47,7 +47,7 @@ public:
an instance of templated class, GrTProgramStageFactory. It is templated
on the subclass of GrEffect. The subclass must have a nested type
(or typedef) named GLProgramStage which will be the subclass of
- GrGLProgramStage created by the factory.
+ GrGLEffect created by the factory.
Example:
class MyCustomEffect : public GrEffect {
diff --git a/include/gpu/GrProgramStageFactory.h b/include/gpu/GrProgramStageFactory.h
index 5779862d09..96505d6c11 100644
--- a/include/gpu/GrProgramStageFactory.h
+++ b/include/gpu/GrProgramStageFactory.h
@@ -13,12 +13,12 @@
#include "GrNoncopyable.h"
/** Given a GrEffect of a particular type, creates the corresponding
- graphics-backend-specific GrGLProgramStage. Also tracks equivalence
+ graphics-backend-specific GrGLEffect. Also tracks equivalence
of shaders generated via a key.
*/
class GrEffect;
-class GrGLProgramStage;
+class GrGLEffect;
class GrGLCaps;
class GrProgramStageFactory : public GrNoncopyable {
@@ -30,7 +30,7 @@ public:
};
virtual StageKey glStageKey(const GrEffect&, const GrGLCaps&) const = 0;
- virtual GrGLProgramStage* createGLInstance(const GrEffect&) const = 0;
+ virtual GrGLEffect* createGLInstance(const GrEffect&) const = 0;
bool operator ==(const GrProgramStageFactory& b) const {
return fEffectClassID == b.fEffectClassID;
@@ -72,7 +72,7 @@ public:
typedef typename EffectClass::GLProgramStage GLProgramStage;
/** Returns a human-readable name that is accessible via GrEffect or
- GrGLProgramStage and is consistent between the two of them.
+ GrGLEffect and is consistent between the two of them.
*/
virtual const char* name() const SK_OVERRIDE { return EffectClass::Name(); }
diff --git a/src/effects/SkBlendImageFilter.cpp b/src/effects/SkBlendImageFilter.cpp
index e2dde8bd66..4f46d60d65 100644
--- a/src/effects/SkBlendImageFilter.cpp
+++ b/src/effects/SkBlendImageFilter.cpp
@@ -12,7 +12,7 @@
#if SK_SUPPORT_GPU
#include "SkGr.h"
#include "SkGrPixelRef.h"
-#include "gl/GrGLProgramStage.h"
+#include "gl/GrGLEffect.h"
#endif
namespace {
@@ -275,7 +275,7 @@ void GrGLBlendEffect::emitFS(GrGLShaderBuilder* builder,
}
}
-GrGLProgramStage::StageKey GrGLBlendEffect::GenKey(const GrEffect& s, const GrGLCaps&) {
+GrGLEffect::StageKey GrGLBlendEffect::GenKey(const GrEffect& s, const GrGLCaps&) {
return static_cast<const GrBlendEffect&>(s).mode();
}
#endif
diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp
index 226aed76b4..37b3e20a3d 100644
--- a/src/effects/SkColorMatrixFilter.cpp
+++ b/src/effects/SkColorMatrixFilter.cpp
@@ -320,7 +320,7 @@ bool SkColorMatrixFilter::asColorMatrix(SkScalar matrix[20]) {
#if SK_SUPPORT_GPU
#include "GrEffect.h"
-#include "gl/GrGLProgramStage.h"
+#include "gl/GrGLEffect.h"
class ColorMatrixEffect : public GrEffect {
public:
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
index 4402bde35f..6dda94dca6 100644
--- a/src/effects/SkLightingImageFilter.cpp
+++ b/src/effects/SkLightingImageFilter.cpp
@@ -16,7 +16,7 @@
#if SK_SUPPORT_GPU
#include "GrProgramStageFactory.h"
#include "effects/GrSingleTextureEffect.h"
-#include "gl/GrGLProgramStage.h"
+#include "gl/GrGLEffect.h"
#include "gl/GrGLTexture.h"
#include "GrEffect.h"
@@ -1168,7 +1168,7 @@ void GrGLLightingEffect::emitFS(GrGLShaderBuilder* builder,
GrGLSLMulVarBy4f(code, 2, outputColor, inputColor);
}
-GrGLProgramStage::StageKey GrGLLightingEffect::GenKey(const GrEffect& s,
+GrGLEffect::StageKey GrGLLightingEffect::GenKey(const GrEffect& s,
const GrGLCaps& caps) {
return static_cast<const GrLightingEffect&>(s).light()->type();
}
diff --git a/src/effects/SkMagnifierImageFilter.cpp b/src/effects/SkMagnifierImageFilter.cpp
index 9f5a6753d3..56991b9220 100644
--- a/src/effects/SkMagnifierImageFilter.cpp
+++ b/src/effects/SkMagnifierImageFilter.cpp
@@ -15,7 +15,7 @@
////////////////////////////////////////////////////////////////////////////////
#if SK_SUPPORT_GPU
#include "effects/GrSingleTextureEffect.h"
-#include "gl/GrGLProgramStage.h"
+#include "gl/GrGLEffect.h"
#include "gl/GrGLSL.h"
#include "gl/GrGLTexture.h"
#include "GrProgramStageFactory.h"
@@ -174,7 +174,7 @@ void GrGLMagnifierEffect::setData(const GrGLUniformManager& uman,
uman.set2f(fInsetVar, zoom.x_inset(), zoom.y_inset());
}
-GrGLProgramStage::StageKey GrGLMagnifierEffect::GenKey(const GrEffect& s,
+GrGLEffect::StageKey GrGLMagnifierEffect::GenKey(const GrEffect& s,
const GrGLCaps& caps) {
return 0;
}
diff --git a/src/effects/SkMatrixConvolutionImageFilter.cpp b/src/effects/SkMatrixConvolutionImageFilter.cpp
index eeb61a7917..ddd93ba3ec 100644
--- a/src/effects/SkMatrixConvolutionImageFilter.cpp
+++ b/src/effects/SkMatrixConvolutionImageFilter.cpp
@@ -13,7 +13,7 @@
#include "SkUnPreMultiply.h"
#if SK_SUPPORT_GPU
-#include "gl/GrGLProgramStage.h"
+#include "gl/GrGLEffect.h"
#endif
SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(const SkISize& kernelSize, const SkScalar* kernel, SkScalar gain, SkScalar bias, const SkIPoint& target, TileMode tileMode, bool convolveAlpha, SkImageFilter* input)
@@ -415,7 +415,7 @@ int encodeXY(int x, int y) {
};
-GrGLProgramStage::StageKey GrGLMatrixConvolutionEffect::GenKey(const GrEffect& s,
+GrGLEffect::StageKey GrGLMatrixConvolutionEffect::GenKey(const GrEffect& s,
const GrGLCaps& caps) {
const GrMatrixConvolutionEffect& m = static_cast<const GrMatrixConvolutionEffect&>(s);
StageKey key = encodeXY(m.kernelSize().width(), m.kernelSize().height());
diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp
index 2348815512..8e12b5e275 100644
--- a/src/effects/SkMorphologyImageFilter.cpp
+++ b/src/effects/SkMorphologyImageFilter.cpp
@@ -14,7 +14,7 @@
#include "GrContext.h"
#include "GrTexture.h"
#include "GrGpu.h"
-#include "gl/GrGLProgramStage.h"
+#include "gl/GrGLEffect.h"
#include "effects/Gr1DKernelEffect.h"
#endif
@@ -341,7 +341,7 @@ void GrGLMorphologyEffect::emitFS(GrGLShaderBuilder* builder,
GrGLSLMulVarBy4f(code, 2, outputColor, inputColor);
}
-GrGLProgramStage::StageKey GrGLMorphologyEffect::GenKey(const GrEffect& s,
+GrGLEffect::StageKey GrGLMorphologyEffect::GenKey(const GrEffect& s,
const GrGLCaps& caps) {
const GrMorphologyEffect& m = static_cast<const GrMorphologyEffect&>(s);
StageKey key = static_cast<StageKey>(m.radius());
diff --git a/src/effects/SkTableColorFilter.cpp b/src/effects/SkTableColorFilter.cpp
index 076db5d1d3..c9dec5500c 100644
--- a/src/effects/SkTableColorFilter.cpp
+++ b/src/effects/SkTableColorFilter.cpp
@@ -217,7 +217,7 @@ bool SkTable_ColorFilter::asComponentTable(SkBitmap* table) const {
#if SK_SUPPORT_GPU
#include "GrEffect.h"
-#include "gl/GrGLProgramStage.h"
+#include "gl/GrGLEffect.h"
#include "SkGr.h"
class GLColorTableEffect;
@@ -312,7 +312,7 @@ void GLColorTableEffect::emitFS(GrGLShaderBuilder* builder,
code->appendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
}
-GrGLProgramStage::StageKey GLColorTableEffect::GenKey(const GrEffect& s,
+GrGLEffect::StageKey GLColorTableEffect::GenKey(const GrEffect& s,
const GrGLCaps& caps) {
return 0;
}
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h
index 36550cdb8f..841771644c 100644
--- a/src/effects/gradients/SkGradientShaderPriv.h
+++ b/src/effects/gradients/SkGradientShaderPriv.h
@@ -192,7 +192,7 @@ private:
#if SK_SUPPORT_GPU
-#include "gl/GrGLProgramStage.h"
+#include "gl/GrGLEffect.h"
class GrSamplerState;
class GrProgramStageFactory;
diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
index 7bc203b062..4b288c801b 100644
--- a/src/gpu/effects/GrConfigConversionEffect.cpp
+++ b/src/gpu/effects/GrConfigConversionEffect.cpp
@@ -6,7 +6,7 @@
*/
#include "GrConfigConversionEffect.h"
-#include "gl/GrGLProgramStage.h"
+#include "gl/GrGLEffect.h"
class GrGLConfigConversionEffect : public GrGLLegacyProgramStage {
public:
diff --git a/src/gpu/effects/GrConvolutionEffect.cpp b/src/gpu/effects/GrConvolutionEffect.cpp
index e49302ef94..8713c5bfc3 100644
--- a/src/gpu/effects/GrConvolutionEffect.cpp
+++ b/src/gpu/effects/GrConvolutionEffect.cpp
@@ -6,7 +6,7 @@
*/
#include "GrConvolutionEffect.h"
-#include "gl/GrGLProgramStage.h"
+#include "gl/GrGLEffect.h"
#include "gl/GrGLSL.h"
#include "gl/GrGLTexture.h"
#include "GrProgramStageFactory.h"
@@ -108,7 +108,7 @@ void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman, const GrEffe
uman.set1fv(fKernelUni, 0, this->width(), conv.kernel());
}
-GrGLProgramStage::StageKey GrGLConvolutionEffect::GenKey(const GrEffect& s,
+GrGLEffect::StageKey GrGLConvolutionEffect::GenKey(const GrEffect& s,
const GrGLCaps& caps) {
return static_cast<const GrConvolutionEffect&>(s).radius();
}
diff --git a/src/gpu/effects/GrSingleTextureEffect.cpp b/src/gpu/effects/GrSingleTextureEffect.cpp
index 47e26e5093..715303098b 100644
--- a/src/gpu/effects/GrSingleTextureEffect.cpp
+++ b/src/gpu/effects/GrSingleTextureEffect.cpp
@@ -6,7 +6,7 @@
*/
#include "effects/GrSingleTextureEffect.h"
-#include "gl/GrGLProgramStage.h"
+#include "gl/GrGLEffect.h"
#include "gl/GrGLSL.h"
#include "gl/GrGLTexture.h"
#include "GrProgramStageFactory.h"
diff --git a/src/gpu/effects/GrTextureDomainEffect.cpp b/src/gpu/effects/GrTextureDomainEffect.cpp
index 1203392d66..ca54794936 100644
--- a/src/gpu/effects/GrTextureDomainEffect.cpp
+++ b/src/gpu/effects/GrTextureDomainEffect.cpp
@@ -6,7 +6,7 @@
*/
#include "GrTextureDomainEffect.h"
-#include "gl/GrGLProgramStage.h"
+#include "gl/GrGLEffect.h"
#include "GrProgramStageFactory.h"
class GrGLTextureDomainEffect : public GrGLLegacyProgramStage {
diff --git a/src/gpu/gl/GrGLProgramStage.cpp b/src/gpu/gl/GrGLEffect.cpp
index cc4cc91fcf..eb11909060 100644
--- a/src/gpu/gl/GrGLProgramStage.cpp
+++ b/src/gpu/gl/GrGLEffect.cpp
@@ -6,21 +6,21 @@
*/
#include "GrGLSL.h"
-#include "GrGLProgramStage.h"
+#include "GrGLEffect.h"
-GrGLProgramStage::GrGLProgramStage(const GrProgramStageFactory& factory)
+GrGLEffect::GrGLEffect(const GrProgramStageFactory& factory)
: fFactory(factory) {
}
-GrGLProgramStage::~GrGLProgramStage() {
+GrGLEffect::~GrGLEffect() {
}
///////////////////////////////////////////////////////////////////////////////
-void GrGLProgramStage::setData(const GrGLUniformManager&, const GrEffect&) {
+void GrGLEffect::setData(const GrGLUniformManager&, const GrEffect&) {
}
-GrGLProgramStage::StageKey GrGLProgramStage::GenTextureKey(const GrEffect& effect,
+GrGLEffect::StageKey GrGLEffect::GenTextureKey(const GrEffect& effect,
const GrGLCaps& caps) {
StageKey key = 0;
for (int index = 0; index < effect.numTextures(); ++index) {
diff --git a/src/gpu/gl/GrGLProgramStage.h b/src/gpu/gl/GrGLEffect.h
index 190ea8a699..32adcdd37d 100644
--- a/src/gpu/gl/GrGLProgramStage.h
+++ b/src/gpu/gl/GrGLEffect.h
@@ -20,7 +20,7 @@ class GrGLTexture;
/** @file
This file contains specializations for OpenGL of the shader stages declared in
- include/gpu/GrEffect.h. Objects of type GrGLProgramStage are responsible for emitting the
+ include/gpu/GrEffect.h. Objects of type GrGLEffect are responsible for emitting the
GLSL code that implements a GrEffect and for uploading uniforms at draw time. They also
must have a function:
static inline StageKey GenKey(const GrEffect&, const GrGLCaps&)
@@ -30,7 +30,7 @@ class GrGLTexture;
These objects are created by the factory object returned by the GrEffect::getFactory().
*/
-class GrGLProgramStage {
+class GrGLEffect {
public:
typedef GrEffect::StageKey StageKey;
@@ -41,9 +41,9 @@ public:
typedef GrGLShaderBuilder::TextureSamplerArray TextureSamplerArray;
- GrGLProgramStage(const GrProgramStageFactory&);
+ GrGLEffect(const GrProgramStageFactory&);
- virtual ~GrGLProgramStage();
+ virtual ~GrGLEffect();
/** Called when the program stage should insert its code into the shaders. The code in each
shader will be in its own block ({}) and so locally scoped names will not collide across
@@ -63,7 +63,7 @@ public:
color is solid white, trans black, known to be opaque, etc.) that allows
the effect to communicate back similar known info about its output.
@param samplers One entry for each GrTextureAccess of the GrEffect that generated the
- GrGLProgramStage. These can be passed to the builder to emit texture
+ GrGLEffect. These can be passed to the builder to emit texture
reads in the generated code.
*/
virtual void emitCode(GrGLShaderBuilder* builder,
@@ -74,7 +74,7 @@ public:
const char* inputColor,
const TextureSamplerArray& samplers) = 0;
- /** A GrGLProgramStage instance can be reused with any GrEffect that produces the same stage
+ /** A GrGLEffect instance can be reused with any GrEffect that produces the same stage
key; this function reads data from a stage and uploads any uniform variables required
by the shaders created in emitCode(). */
virtual void setData(const GrGLUniformManager&, const GrEffect&);
@@ -89,13 +89,13 @@ protected:
};
/**
- * This allows program stages that implemented an older set of virtual functions on GrGLProgramStage
+ * This allows program stages that implemented an older set of virtual functions on GrGLEffect
* to continue to work by change their parent class to this class. New program stages should not use
* this interface. It will be removed once older stages are modified to implement emitCode().
*/
-class GrGLLegacyProgramStage : public GrGLProgramStage {
+class GrGLLegacyProgramStage : public GrGLEffect {
public:
- GrGLLegacyProgramStage(const GrProgramStageFactory& factory) : GrGLProgramStage(factory) {}
+ GrGLLegacyProgramStage(const GrProgramStageFactory& factory) : GrGLEffect(factory) {}
virtual void setupVariables(GrGLShaderBuilder* builder) {};
virtual void emitVS(GrGLShaderBuilder* builder,
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index ae957e9f9d..e817c1afc3 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -9,7 +9,7 @@
#include "GrAllocator.h"
#include "GrEffect.h"
-#include "GrGLProgramStage.h"
+#include "GrGLEffect.h"
#include "gl/GrGLShaderBuilder.h"
#include "GrGLShaderVar.h"
#include "GrProgramStageFactory.h"
@@ -896,7 +896,7 @@ void GrGLProgram::initSamplerUniforms() {
// Stage code generation
// TODO: Move this function to GrGLShaderBuilder
-GrGLProgramStage* GrGLProgram::GenStageCode(const GrEffect* effect,
+GrGLEffect* GrGLProgram::GenStageCode(const GrEffect* effect,
const StageDesc& desc,
StageUniforms* uniforms,
const char* fsInColor, // NULL means no incoming color
@@ -904,7 +904,7 @@ GrGLProgramStage* GrGLProgram::GenStageCode(const GrEffect* effect,
const char* vsInCoord,
GrGLShaderBuilder* builder) {
- GrGLProgramStage* glStage = effect->getFactory().createGLInstance(*effect);
+ GrGLEffect* glStage = effect->getFactory().createGLInstance(*effect);
/// Vertex Shader Stuff
diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
index 056b7edf58..91239acaa9 100644
--- a/src/gpu/gl/GrGLProgram.h
+++ b/src/gpu/gl/GrGLProgram.h
@@ -19,7 +19,7 @@
#include "SkXfermode.h"
class GrBinHashKeyBuilder;
-class GrGLProgramStage;
+class GrGLEffect;
class GrGLShaderBuilder;
// optionally compile the experimental GS code. Set to GR_DEBUG
@@ -175,7 +175,7 @@ private:
void genInputColor(GrGLShaderBuilder* builder, SkString* inColor);
- static GrGLProgramStage* GenStageCode(const GrEffect* effect,
+ static GrGLEffect* GenStageCode(const GrEffect* effect,
const StageDesc& desc, // TODO: Eliminate this
StageUniforms* stageUniforms, // TODO: Eliminate this
const char* fsInColor, // NULL means no incoming color
@@ -254,7 +254,7 @@ private:
GrMatrix fTextureMatrices[GrDrawState::kNumStages];
GrGLTexture::Orientation fTextureOrientation[GrDrawState::kNumStages];
- GrGLProgramStage* fProgramStage[GrDrawState::kNumStages];
+ GrGLEffect* fProgramStage[GrDrawState::kNumStages];
Desc fDesc;
const GrGLContextInfo& fContextInfo;
diff --git a/src/gpu/gl/GrGLSL.h b/src/gpu/gl/GrGLSL.h
index af0da296ee..c0d3d5e596 100644
--- a/src/gpu/gl/GrGLSL.h
+++ b/src/gpu/gl/GrGLSL.h
@@ -153,7 +153,7 @@ GrSLConstantVec GrGLSLModulate4f(SkString* outAppend,
* mulFactor may be either "" or NULL. In this case either nothing will be appended (kOnes) or an
* assignment of vec(0,0,0,0) will be appended (kZeros). The assignment is prepended by tabCnt tabs.
* A semicolon and newline are added after the assignment. (TODO: Remove tabCnt when we auto-insert
- * tabs to GrGLProgramStage-generated lines.) If a zeros vec is assigned then the return value is
+ * tabs to GrGLEffect-generated lines.) If a zeros vec is assigned then the return value is
* kZeros, otherwise kNone.
*/
GrSLConstantVec GrGLSLMulVarBy4f(SkString* outAppend,
diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp
index 5bc84f8055..c6a8e90f0b 100644
--- a/src/gpu/gl/GrGpuGL_program.cpp
+++ b/src/gpu/gl/GrGpuGL_program.cpp
@@ -8,7 +8,7 @@
#include "GrGpuGL.h"
#include "GrEffect.h"
-#include "GrGLProgramStage.h"
+#include "GrGLEffect.h"
#include "GrGpuVertex.h"
typedef GrGLUniformManager::UniformHandle UniformHandle;