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-rw-r--r--include/gpu/GrCaps.h7
-rw-r--r--src/gpu/GrRenderTargetContext.cpp34
-rw-r--r--src/gpu/gl/GrGLCaps.cpp32
-rw-r--r--src/gpu/gl/GrGLCaps.h3
-rw-r--r--src/gpu/gl/GrGLGpu.cpp19
-rw-r--r--src/gpu/vk/GrVkCaps.cpp7
-rw-r--r--src/gpu/vk/GrVkCaps.h3
-rw-r--r--tests/BlendTest.cpp130
-rw-r--r--tools/gpu/GrTest.cpp3
9 files changed, 215 insertions, 23 deletions
diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h
index 239d4a4ea9..a7096e3fd9 100644
--- a/include/gpu/GrCaps.h
+++ b/include/gpu/GrCaps.h
@@ -189,9 +189,12 @@ public:
* This is can be called before allocating a texture to be a dst for copySurface. This is only
* used for doing dst copies needed in blends, thus the src is always a GrRenderTarget. It will
* populate the origin, config, and flags fields of the desc such that copySurface can
- * efficiently succeed.
+ * efficiently succeed. rectsMustMatch will be set to true if the copy operation must ensure
+ * that the src and dest rects are identical. disallowSubrect will be set to true if copy rect
+ * must equal src's bounds.
*/
- virtual bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const = 0;
+ virtual bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc,
+ bool* rectsMustMatch, bool* disallowSubrect) const = 0;
protected:
/** Subclasses must call this at the end of their constructors in order to apply caps
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp
index 3061074a08..49482ed8ed 100644
--- a/src/gpu/GrRenderTargetContext.cpp
+++ b/src/gpu/GrRenderTargetContext.cpp
@@ -1751,10 +1751,11 @@ void GrRenderTargetContext::setupDstTexture(GrRenderTarget* rt, const GrClip& cl
clip.getConservativeBounds(rt->width(), rt->height(), &copyRect);
SkIRect drawIBounds;
+ SkIRect clippedRect;
opBounds.roundOut(&drawIBounds);
// Cover up for any precision issues by outsetting the op bounds a pixel in each direction.
drawIBounds.outset(1, 1);
- if (!copyRect.intersect(drawIBounds)) {
+ if (!clippedRect.intersect(copyRect, drawIBounds)) {
#ifdef SK_DEBUG
GrCapsDebugf(this->caps(), "Missed an early reject. "
"Bailing on draw from setupDstTexture.\n");
@@ -1765,24 +1766,43 @@ void GrRenderTargetContext::setupDstTexture(GrRenderTarget* rt, const GrClip& cl
// MSAA consideration: When there is support for reading MSAA samples in the shader we could
// have per-sample dst values by making the copy multisampled.
GrSurfaceDesc desc;
- if (!this->caps()->initDescForDstCopy(rt, &desc)) {
+ bool rectsMustMatch = false;
+ bool disallowSubrect = false;
+ if (!this->caps()->initDescForDstCopy(rt, &desc, &rectsMustMatch, &disallowSubrect)) {
desc.fOrigin = kDefault_GrSurfaceOrigin;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fConfig = rt->config();
}
- desc.fWidth = copyRect.width();
- desc.fHeight = copyRect.height();
+ if (!disallowSubrect) {
+ copyRect = clippedRect;
+ }
+ SkIPoint dstPoint;
+ SkIPoint dstOffset;
static const uint32_t kFlags = 0;
- sk_sp<GrTexture> copy(fContext->resourceProvider()->createApproxTexture(desc, kFlags));
+ sk_sp<GrTexture> copy;
+ if (rectsMustMatch) {
+ SkASSERT(desc.fOrigin == rt->origin());
+ desc.fWidth = rt->width();
+ desc.fHeight = rt->height();
+ dstPoint = {copyRect.fLeft, copyRect.fTop};
+ dstOffset = {0, 0};
+ copy.reset(fContext->resourceProvider()->createTexture(desc, SkBudgeted::kYes, kFlags));
+ } else {
+ desc.fWidth = copyRect.width();
+ desc.fHeight = copyRect.height();
+ dstPoint = {0, 0};
+ dstOffset = {copyRect.fLeft, copyRect.fTop};
+ copy.reset(fContext->resourceProvider()->createApproxTexture(desc, kFlags));
+ }
if (!copy) {
SkDebugf("Failed to create temporary copy of destination texture.\n");
return;
}
- SkIPoint dstPoint = {0, 0};
+
this->getOpList()->copySurface(copy.get(), rt, copyRect, dstPoint);
dstTexture->setTexture(std::move(copy));
- dstTexture->setOffset(copyRect.fLeft, copyRect.fTop);
+ dstTexture->setOffset(dstOffset);
}
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 06085b5e86..6b3e3a72dd 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -1018,6 +1018,7 @@ void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterfa
// is available.
if (ctxInfo.version() >= GR_GL_VER(3, 0)) {
fBlitFramebufferFlags = kNoFormatConversionForMSAASrc_BlitFramebufferFlag |
+ kNoMSAADst_BlitFramebufferFlag |
kRectsMustMatchForMSAASrc_BlitFramebufferFlag;
} else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample") ||
ctxInfo.hasExtension("GL_ANGLE_framebuffer_blit")) {
@@ -1026,7 +1027,8 @@ void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterfa
fBlitFramebufferFlags = kNoScalingOrMirroring_BlitFramebufferFlag |
kResolveMustBeFull_BlitFrambufferFlag |
kNoMSAADst_BlitFramebufferFlag |
- kNoFormatConversion_BlitFramebufferFlag;
+ kNoFormatConversion_BlitFramebufferFlag |
+ kRectsMustMatchForMSAASrc_BlitFramebufferFlag;
}
} else {
if (fUsesMixedSamples) {
@@ -2069,7 +2071,14 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
#endif
}
-bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const {
+bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc,
+ bool* rectsMustMatch, bool* disallowSubrect) const {
+ // By default, we don't require rects to match.
+ *rectsMustMatch = false;
+
+ // By default, we allow subrects.
+ *disallowSubrect = false;
+
// If the src is a texture, we can implement the blit as a draw assuming the config is
// renderable.
if (src->asTexture() && this->isConfigRenderable(src->config(), false)) {
@@ -2090,7 +2099,20 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc
// texture. This code prefers CopyTexSubImage to fbo blit and avoids triggering temporary fbo
// creation. It isn't clear that avoiding temporary fbo creation is actually optimal.
GrSurfaceOrigin originForBlitFramebuffer = kDefault_GrSurfaceOrigin;
- if (this->blitFramebufferSupportFlags() & kNoScalingOrMirroring_BlitFramebufferFlag) {
+ bool rectsMustMatchForBlitFramebuffer = false;
+ bool disallowSubrectForBlitFramebuffer = false;
+ if (src->numColorSamples() &&
+ (this->blitFramebufferSupportFlags() & kResolveMustBeFull_BlitFrambufferFlag)) {
+ rectsMustMatchForBlitFramebuffer = true;
+ disallowSubrectForBlitFramebuffer = true;
+ // Mirroring causes rects to mismatch later, don't allow it.
+ originForBlitFramebuffer = src->origin();
+ } else if (src->numColorSamples() && (this->blitFramebufferSupportFlags() &
+ kRectsMustMatchForMSAASrc_BlitFramebufferFlag)) {
+ rectsMustMatchForBlitFramebuffer = true;
+ // Mirroring causes rects to mismatch later, don't allow it.
+ originForBlitFramebuffer = src->origin();
+ } else if (this->blitFramebufferSupportFlags() & kNoScalingOrMirroring_BlitFramebufferFlag) {
originForBlitFramebuffer = src->origin();
}
@@ -2101,6 +2123,8 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc
if (this->canConfigBeFBOColorAttachment(kBGRA_8888_GrPixelConfig)) {
desc->fOrigin = originForBlitFramebuffer;
desc->fConfig = kBGRA_8888_GrPixelConfig;
+ *rectsMustMatch = rectsMustMatchForBlitFramebuffer;
+ *disallowSubrect = disallowSubrectForBlitFramebuffer;
return true;
}
return false;
@@ -2113,6 +2137,8 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc
if (this->canConfigBeFBOColorAttachment(src->config())) {
desc->fOrigin = originForBlitFramebuffer;
desc->fConfig = src->config();
+ *rectsMustMatch = rectsMustMatchForBlitFramebuffer;
+ *disallowSubrect = disallowSubrectForBlitFramebuffer;
return true;
}
return false;
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
index a659435784..b8c4745a50 100644
--- a/src/gpu/gl/GrGLCaps.h
+++ b/src/gpu/gl/GrGLCaps.h
@@ -359,7 +359,8 @@ public:
return fRGBAToBGRAReadbackConversionsAreSlow;
}
- bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const override;
+ bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc, bool* rectsMustMatch,
+ bool* disallowSubrect) const override;
private:
enum ExternalFormatUsage {
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index 17572a9bb3..714ded0e7b 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -3344,8 +3344,13 @@ static inline bool can_blit_framebuffer_for_copy_surface(const GrSurface* dst,
}
}
if (GrGLCaps::kResolveMustBeFull_BlitFrambufferFlag & blitFramebufferFlags) {
- if (srcRT && srcRT->numColorSamples() && dstRT && !dstRT->numColorSamples()) {
- return false;
+ if (srcRT && srcRT->numColorSamples()) {
+ if (dstRT && !dstRT->numColorSamples()) {
+ return false;
+ }
+ if (SkRect::Make(srcRect) != srcRT->getBoundsRect()) {
+ return false;
+ }
}
}
if (GrGLCaps::kNoMSAADst_BlitFramebufferFlag & blitFramebufferFlags) {
@@ -3364,9 +3369,13 @@ static inline bool can_blit_framebuffer_for_copy_surface(const GrSurface* dst,
}
}
if (GrGLCaps::kRectsMustMatchForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) {
- if (srcRT && srcRT->numColorSamples() &&
- (dstPoint.fX != srcRect.fLeft || dstPoint.fY != srcRect.fTop)) {
- return false;
+ if (srcRT && srcRT->numColorSamples()) {
+ if (dstPoint.fX != srcRect.fLeft || dstPoint.fY != srcRect.fTop) {
+ return false;
+ }
+ if (dst->origin() != src->origin()) {
+ return false;
+ }
}
}
return true;
diff --git a/src/gpu/vk/GrVkCaps.cpp b/src/gpu/vk/GrVkCaps.cpp
index bf343a9ae9..bf7e5ad3ce 100644
--- a/src/gpu/vk/GrVkCaps.cpp
+++ b/src/gpu/vk/GrVkCaps.cpp
@@ -53,7 +53,12 @@ GrVkCaps::GrVkCaps(const GrContextOptions& contextOptions, const GrVkInterface*
this->init(contextOptions, vkInterface, physDev, featureFlags, extensionFlags);
}
-bool GrVkCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const {
+bool GrVkCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc,
+ bool* rectsMustMatch, bool* disallowSubrect) const {
+ // Vk doesn't use rectsMustMatch or disallowSubrect. Always return false.
+ *rectsMustMatch = false;
+ *disallowSubrect = false;
+
// We can always succeed here with either a CopyImage (none msaa src) or ResolveImage (msaa).
// For CopyImage we can make a simple texture, for ResolveImage we require the dst to be a
// render target as well.
diff --git a/src/gpu/vk/GrVkCaps.h b/src/gpu/vk/GrVkCaps.h
index 73ed367896..0fb95247f2 100644
--- a/src/gpu/vk/GrVkCaps.h
+++ b/src/gpu/vk/GrVkCaps.h
@@ -104,7 +104,8 @@ public:
return fPreferedStencilFormat;
}
- bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const override;
+ bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc,
+ bool* rectsMustMatch, bool* disallowSubrect) const override;
private:
enum VkVendor {
diff --git a/tests/BlendTest.cpp b/tests/BlendTest.cpp
index 785acb8681..8ac8fea838 100644
--- a/tests/BlendTest.cpp
+++ b/tests/BlendTest.cpp
@@ -5,11 +5,24 @@
* found in the LICENSE file.
*/
-#include "Test.h"
+#include <functional>
+#include "SkBitmap.h"
+#include "SkCanvas.h"
#include "SkColor.h"
#include "SkColorPriv.h"
+#include "SkSurface.h"
#include "SkTaskGroup.h"
-#include <functional>
+#include "SkUtils.h"
+#include "Test.h"
+
+#if SK_SUPPORT_GPU
+#include "GrContext.h"
+#include "GrContextPriv.h"
+#include "GrResourceProvider.h"
+#include "GrSurfaceContext.h"
+#include "GrSurfaceProxy.h"
+#include "GrTexture.h"
+#endif
struct Results { int diffs, diffs_0x00, diffs_0xff, diffs_by_1; };
@@ -66,3 +79,116 @@ DEF_TEST(Blend_byte_multiply, r) {
};
for (auto multiply : perfect) { REPORTER_ASSERT(r, test(multiply).diffs == 0); }
}
+
+#if SK_SUPPORT_GPU
+namespace {
+static sk_sp<SkSurface> create_gpu_surface_backend_texture_as_render_target(
+ GrContext* context, int sampleCnt, int width, int height, GrPixelConfig config,
+ sk_sp<GrTexture>* backingSurface) {
+ GrSurfaceDesc backingDesc;
+ backingDesc.fHeight = height;
+ backingDesc.fWidth = width;
+ backingDesc.fConfig = config;
+ backingDesc.fOrigin = kDefault_GrSurfaceOrigin;
+ backingDesc.fFlags = kRenderTarget_GrSurfaceFlag;
+
+ (*backingSurface)
+ .reset(context->resourceProvider()->createTexture(backingDesc, SkBudgeted::kNo));
+
+ GrBackendTextureDesc desc;
+ desc.fConfig = config;
+ desc.fWidth = width;
+ desc.fHeight = height;
+ desc.fFlags = kRenderTarget_GrBackendTextureFlag;
+ desc.fTextureHandle = (*backingSurface)->getTextureHandle();
+ desc.fSampleCnt = sampleCnt;
+ sk_sp<SkSurface> surface =
+ SkSurface::MakeFromBackendTextureAsRenderTarget(context, desc, nullptr);
+ return surface;
+}
+}
+
+// Tests blending to a surface with no texture available.
+DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture, reporter, ctxInfo) {
+ GrContext* context = ctxInfo.grContext();
+ const int kWidth = 10;
+ const int kHeight = 10;
+ const GrPixelConfig kConfig = kRGBA_8888_GrPixelConfig;
+ const SkColorType kColorType = kRGBA_8888_SkColorType;
+
+ // Build our test cases:
+ struct RectAndSamplePoint {
+ SkRect rect;
+ SkIPoint outPoint;
+ SkIPoint inPoint;
+ } allRectsAndPoints[3] = {
+ {SkRect::MakeXYWH(0, 0, 5, 5), SkIPoint::Make(7, 7), SkIPoint::Make(2, 2)},
+ {SkRect::MakeXYWH(2, 2, 5, 5), SkIPoint::Make(0, 0), SkIPoint::Make(4, 4)},
+ {SkRect::MakeXYWH(5, 5, 5, 5), SkIPoint::Make(2, 2), SkIPoint::Make(7, 7)},
+ };
+
+ struct TestCase {
+ RectAndSamplePoint rectAndPoints;
+ int sampleCnt;
+ };
+ std::vector<TestCase> testCases;
+
+ for (int sampleCnt : {0, 4, 8}) {
+ for (auto rectAndPoints : allRectsAndPoints) {
+ testCases.push_back({rectAndPoints, sampleCnt});
+ }
+ }
+
+ // Run each test case:
+ for (auto testCase : testCases) {
+ int sampleCnt = testCase.sampleCnt;
+ SkRect paintRect = testCase.rectAndPoints.rect;
+ SkIPoint outPoint = testCase.rectAndPoints.outPoint;
+ SkIPoint inPoint = testCase.rectAndPoints.inPoint;
+
+ sk_sp<GrTexture> backingSurface;
+ // BGRA forces a framebuffer blit on ES2.
+ sk_sp<SkSurface> surface = create_gpu_surface_backend_texture_as_render_target(
+ context, sampleCnt, kWidth, kHeight, kConfig, &backingSurface);
+
+ if (!surface && sampleCnt > 0) {
+ // Some platforms don't support MSAA.
+ continue;
+ }
+ REPORTER_ASSERT(reporter, !!surface);
+
+ // Fill our canvas with 0xFFFF80
+ SkCanvas* canvas = surface->getCanvas();
+ SkPaint black_paint;
+ black_paint.setColor(SkColorSetRGB(0xFF, 0xFF, 0x80));
+ canvas->drawRect(SkRect::MakeXYWH(0, 0, kWidth, kHeight), black_paint);
+
+ // Blend 2x2 pixels at 5,5 with 0x80FFFF. Use multiply blend mode as this will trigger
+ // a copy of the destination.
+ SkPaint white_paint;
+ white_paint.setColor(SkColorSetRGB(0x80, 0xFF, 0xFF));
+ white_paint.setBlendMode(SkBlendMode::kMultiply);
+ canvas->drawRect(paintRect, white_paint);
+
+ // Read the result into a bitmap.
+ SkBitmap bitmap;
+ REPORTER_ASSERT(reporter, bitmap.tryAllocPixels(SkImageInfo::Make(
+ kWidth, kHeight, kColorType, kPremul_SkAlphaType)));
+ bitmap.lockPixels();
+ REPORTER_ASSERT(
+ reporter,
+ surface->readPixels(bitmap.info(), bitmap.getPixels(), bitmap.rowBytes(), 0, 0));
+
+ // Check the in/out pixels.
+ REPORTER_ASSERT(reporter, bitmap.getColor(outPoint.x(), outPoint.y()) ==
+ SkColorSetRGB(0xFF, 0xFF, 0x80));
+ REPORTER_ASSERT(reporter, bitmap.getColor(inPoint.x(), inPoint.y()) ==
+ SkColorSetRGB(0x80, 0xFF, 0x80));
+
+ // Clean up - surface depends on backingSurface and must be released first.
+ bitmap.unlockPixels();
+ surface.reset();
+ backingSurface.reset();
+ }
+}
+#endif
diff --git a/tools/gpu/GrTest.cpp b/tools/gpu/GrTest.cpp
index 28c1738a0d..6949f6fd3d 100644
--- a/tools/gpu/GrTest.cpp
+++ b/tools/gpu/GrTest.cpp
@@ -272,7 +272,8 @@ public:
bool isConfigTexturable(GrPixelConfig config) const override { return false; }
bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override { return false; }
bool canConfigBeImageStorage(GrPixelConfig) const override { return false; }
- bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const override {
+ bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc, bool* rectsMustMatch,
+ bool* disallowSubrect) const override {
return false;
}