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-rw-r--r--src/core/SkGeometry.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/SkGeometry.cpp b/src/core/SkGeometry.cpp
index 671a1eacc3..3ee2fa5d26 100644
--- a/src/core/SkGeometry.cpp
+++ b/src/core/SkGeometry.cpp
@@ -1557,7 +1557,7 @@ int SkConic::BuildUnitArc(const SkVector& uStart, const SkVector& uStop, SkRotat
const SkScalar dot = SkVector::DotProduct(lastQ, finalP);
SkASSERT(0 <= dot && dot <= SK_Scalar1 + SK_ScalarNearlyZero);
- if (dot < 1 - SK_ScalarNearlyZero) {
+ if (dot < 1) {
SkVector offCurve = { lastQ.x() + x, lastQ.y() + y };
// compute the bisector vector, and then rescale to be the off-curve point.
// we compute its length from cos(theta/2) = length / 1, using half-angle identity we get