diff options
-rw-r--r-- | bench/nanobench.cpp | 3 | ||||
-rw-r--r-- | site/dev/tools/tracing.md | 43 |
2 files changed, 27 insertions, 19 deletions
diff --git a/bench/nanobench.cpp b/bench/nanobench.cpp index bd23c3e39a..d69db82880 100644 --- a/bench/nanobench.cpp +++ b/bench/nanobench.cpp @@ -46,6 +46,7 @@ #include "SkSurface.h" #include "SkTaskGroup.h" #include "SkThreadUtils.h" +#include "SkTraceEvent.h" #include "Stats.h" #include "ThermalManager.h" #include "ios_utils.h" @@ -1272,6 +1273,8 @@ int main(int argc, char** argv) { } } + TRACE_EVENT1("skia", bench->getUniqueName(), "config", config); + target->setup(); bench->perCanvasPreDraw(canvas); diff --git a/site/dev/tools/tracing.md b/site/dev/tools/tracing.md index f20f76e717..60595bc5df 100644 --- a/site/dev/tools/tracing.md +++ b/site/dev/tools/tracing.md @@ -19,6 +19,11 @@ Running any tool with `--trace atrace` on an Android device will cause the appli tracing information to [atrace](https://source.android.com/devices/tech/debug/ftrace). On other platforms, this has no effect. +If you run `systrace` from the host command line, you will need to supply `-a <app_name>`, +and the `<app_name>` argument will need to exactly match the command line used on the target +device. For example, if you use `adb shell "cd /data/local/tmp; ./nanobench --trace atrace ..."` +you must pass `-a ./nanobench` or systrace will ignore events from the application. + Console Logging --------------- @@ -30,25 +35,25 @@ For simple situations, all tracing events can be directed to the console with `- out/Release/dm --config gl --match ^gamma$ --trace debugf ~~~ -[ 0] <skia.gpu> GrDrawingManager::internalFlush id=1 #0 {
-[ 0] } GrDrawingManager::internalFlush
-[ 0] <skia.gpu> GrGpu::createTexture id=1 #1 {
-[ 0] } GrGpu::createTexture
-[ 0] <skia.gpu> GrRenderTargetContext::discard id=1 #2 {
-[ 0] } GrRenderTargetContext::discard
-[ 0] <skia.gpu> SkGpuDevice::clearAll id=1 #3 {
-[ 1] <skia.gpu> GrRenderTargetContext::clear id=1 #4 {
-[ 1] } GrRenderTargetContext::clear
-[ 0] } SkGpuDevice::clearAll
-[ 0] <skia> SkCanvas::drawRect() #5 {
-[ 1] <skia.gpu> SkGpuDevice::drawRect id=1 #6 {
-[ 2] <skia.gpu> GrRenderTargetContext::drawRect id=1 #7 {
-[ 3] <skia.gpu> GrRenderTargetContext::addDrawOp id=1 #8 {
-[ 3] } GrRenderTargetContext::addDrawOp
-[ 2] } GrRenderTargetContext::drawRect
-[ 1] } SkGpuDevice::drawRect
-[ 0] } SkCanvas::drawRect()
-...
+[ 0] <skia.gpu> GrDrawingManager::internalFlush id=1 #0 { +[ 0] } GrDrawingManager::internalFlush +[ 0] <skia.gpu> GrGpu::createTexture id=1 #1 { +[ 0] } GrGpu::createTexture +[ 0] <skia.gpu> GrRenderTargetContext::discard id=1 #2 { +[ 0] } GrRenderTargetContext::discard +[ 0] <skia.gpu> SkGpuDevice::clearAll id=1 #3 { +[ 1] <skia.gpu> GrRenderTargetContext::clear id=1 #4 { +[ 1] } GrRenderTargetContext::clear +[ 0] } SkGpuDevice::clearAll +[ 0] <skia> SkCanvas::drawRect() #5 { +[ 1] <skia.gpu> SkGpuDevice::drawRect id=1 #6 { +[ 2] <skia.gpu> GrRenderTargetContext::drawRect id=1 #7 { +[ 3] <skia.gpu> GrRenderTargetContext::addDrawOp id=1 #8 { +[ 3] } GrRenderTargetContext::addDrawOp +[ 2] } GrRenderTargetContext::drawRect +[ 1] } SkGpuDevice::drawRect +[ 0] } SkCanvas::drawRect() +... ~~~ Chrome Tracing |