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-rw-r--r--bench/GrResourceCacheBench.cpp3
-rw-r--r--gyp/gpu.gypi2
-rw-r--r--include/gpu/GrContext.h19
-rw-r--r--include/gpu/GrSurface.h42
-rw-r--r--include/gpu/GrTexture.h85
-rwxr-xr-xsrc/gpu/GrBitmapTextContext.cpp17
-rwxr-xr-xsrc/gpu/GrContext.cpp41
-rwxr-xr-xsrc/gpu/GrDistanceFieldTextContext.cpp14
-rw-r--r--src/gpu/GrDrawTarget.cpp3
-rw-r--r--src/gpu/GrSurface.cpp18
-rw-r--r--src/gpu/GrSurfacePriv.h63
-rw-r--r--src/gpu/GrTextStrike.cpp3
-rw-r--r--src/gpu/GrTexture.cpp36
-rw-r--r--src/gpu/GrTexturePriv.h82
-rw-r--r--src/gpu/SkGpuDevice.cpp7
-rw-r--r--src/gpu/SkGpuDevice.h3
-rw-r--r--src/gpu/gl/GrGLTexture.h4
-rw-r--r--src/gpu/gl/GrGpuGL.cpp14
-rw-r--r--tests/GrSurfaceTest.cpp29
19 files changed, 299 insertions, 186 deletions
diff --git a/bench/GrResourceCacheBench.cpp b/bench/GrResourceCacheBench.cpp
index d86ccf4b0b..234a62624c 100644
--- a/bench/GrResourceCacheBench.cpp
+++ b/bench/GrResourceCacheBench.cpp
@@ -14,6 +14,7 @@
#include "GrResourceCache.h"
#include "GrStencilBuffer.h"
#include "GrTexture.h"
+#include "GrTexturePriv.h"
#include "SkCanvas.h"
enum {
@@ -62,7 +63,7 @@ public:
}
static GrResourceKey ComputeKey(const GrTextureDesc& desc) {
- return GrTextureImpl::ComputeScratchKey(desc);
+ return GrTexturePriv::ComputeScratchKey(desc);
}
int fID;
diff --git a/gyp/gpu.gypi b/gyp/gpu.gypi
index ec7ced4dab..ad4a40c998 100644
--- a/gyp/gpu.gypi
+++ b/gyp/gpu.gypi
@@ -149,6 +149,7 @@
'<(skia_src_path)/gpu/GrSWMaskHelper.h',
'<(skia_src_path)/gpu/GrSoftwarePathRenderer.cpp',
'<(skia_src_path)/gpu/GrSoftwarePathRenderer.h',
+ '<(skia_src_path)/gpu/GrSurfacePriv.h',
'<(skia_src_path)/gpu/GrSurface.cpp',
'<(skia_src_path)/gpu/GrTemplates.h',
'<(skia_src_path)/gpu/GrTextContext.cpp',
@@ -157,6 +158,7 @@
'<(skia_src_path)/gpu/GrTextStrike.h',
'<(skia_src_path)/gpu/GrTextStrike_impl.h',
'<(skia_src_path)/gpu/GrTexture.cpp',
+ '<(skia_src_path)/gpu/GrTexturePriv.h',
'<(skia_src_path)/gpu/GrTextureAccess.cpp',
'<(skia_src_path)/gpu/GrVertexBuffer.h',
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 45cd599132..e1af73ccb2 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -1121,24 +1121,7 @@ public:
* Note that the caller is assumed to accept and manage the ref to the
* returned texture.
*/
- GrTexture* detach() {
- if (NULL == fTexture) {
- return NULL;
- }
- GrTexture* texture = fTexture;
- fTexture = NULL;
-
- // This GrAutoScratchTexture has a ref from lockAndRefScratchTexture, which we give up now.
- // The cache also has a ref which we are lending to the caller of detach(). When the caller
- // lets go of the ref and the ref count goes to 0 internal_dispose will see this flag is
- // set and re-ref the texture, thereby restoring the cache's ref.
- SkASSERT(!texture->unique());
- texture->impl()->setFlag((GrTextureFlags) GrTextureImpl::kReturnToCache_FlagBit);
- texture->unref();
- SkASSERT(texture->getCacheEntry());
-
- return texture;
- }
+ GrTexture* detach();
GrTexture* set(GrContext* context,
const GrTextureDesc& desc,
diff --git a/include/gpu/GrSurface.h b/include/gpu/GrSurface.h
index 24eb39a81b..23311a2f52 100644
--- a/include/gpu/GrSurface.h
+++ b/include/gpu/GrSurface.h
@@ -11,11 +11,12 @@
#include "GrTypes.h"
#include "GrGpuResource.h"
+#include "SkImageInfo.h"
#include "SkRect.h"
-class GrTexture;
class GrRenderTarget;
-struct SkImageInfo;
+class GrSurfacePriv;
+class GrTexture;
class GrSurface : public GrGpuResource {
public:
@@ -59,8 +60,6 @@ public:
*/
const GrTextureDesc& desc() const { return fDesc; }
- SkImageInfo info() const;
-
/**
* @return the texture associated with the surface, may be NULL.
*/
@@ -74,22 +73,6 @@ public:
virtual const GrRenderTarget* asRenderTarget() const = 0;
/**
- * Checks whether this GrSurface refers to the same GPU object as other. This
- * catches the case where a GrTexture and GrRenderTarget refer to the same
- * GPU memory.
- */
- bool isSameAs(const GrSurface* other) const {
- const GrRenderTarget* thisRT = this->asRenderTarget();
- if (thisRT) {
- return thisRT == other->asRenderTarget();
- } else {
- const GrTexture* thisTex = this->asTexture();
- SkASSERT(thisTex); // We must be one or the other
- return thisTex == other->asTexture();
- }
- }
-
- /**
* Reads a rectangle of pixels from the surface.
* @param left left edge of the rectangle to read (inclusive)
* @param top top edge of the rectangle to read (inclusive)
@@ -129,17 +112,22 @@ public:
size_t rowBytes = 0,
uint32_t pixelOpsFlags = 0) = 0;
- /**
- * Write the contents of the surface to a PNG. Returns true if successful.
- * @param filename Full path to desired file
- */
- bool savePixels(const char* filename);
+ /** Access methods that are only to be used within Skia code. */
+ inline GrSurfacePriv surfacePriv();
+ inline const GrSurfacePriv surfacePriv() const;
+protected:
+ // Methods made available via GrSurfacePriv
+ SkImageInfo info() const;
+ bool savePixels(const char* filename);
bool hasPendingRead() const;
bool hasPendingWrite() const;
bool hasPendingIO() const;
+ bool isSameAs(const GrSurface* other) const;
+
+ // Provides access to methods that should be public within Skia code.
+ friend class GrSurfacePriv;
-protected:
GrSurface(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc)
: INHERITED(gpu, isWrapped)
, fDesc(desc) {
@@ -151,4 +139,4 @@ private:
typedef GrGpuResource INHERITED;
};
-#endif // GrSurface_DEFINED
+#endif
diff --git a/include/gpu/GrTexture.h b/include/gpu/GrTexture.h
index 06ba2e4108..8bdff34df5 100644
--- a/include/gpu/GrTexture.h
+++ b/include/gpu/GrTexture.h
@@ -16,7 +16,7 @@
class GrResourceKey;
class GrTextureParams;
-class GrTextureImpl;
+class GrTexturePriv;
class GrTexture : public GrSurface {
public:
@@ -44,19 +44,6 @@ public:
virtual const GrRenderTarget* asRenderTarget() const SK_OVERRIDE { return fRenderTarget.get(); }
/**
- * Convert from texels to normalized texture coords for POT textures only. Please don't add
- * new callsites for these functions. They are slated for removal.
- */
- SkFixed normalizeFixedX(SkFixed x) const {
- SkASSERT(SkIsPow2(fDesc.fWidth));
- return x >> fShiftFixedX;
- }
- SkFixed normalizeFixedY(SkFixed y) const {
- SkASSERT(SkIsPow2(fDesc.fHeight));
- return y >> fShiftFixedY;
- }
-
- /**
* Return the native ID or handle to the texture, depending on the
* platform. e.g. on OpenGL, return the texture ID.
*/
@@ -67,11 +54,9 @@ public:
* changed externally to Skia.
*/
virtual void textureParamsModified() = 0;
- SK_ATTR_DEPRECATED("Renamed to textureParamsModified.")
- void invalidateCachedState() { this->textureParamsModified(); }
/**
- * Informational texture flags. This will be moved to the private GrTextureImpl class soon.
+ * Informational texture flags. This will be removed soon.
*/
enum FlagBits {
kFirstBit = (kLastPublic_GrTextureFlagBit << 1),
@@ -94,21 +79,16 @@ public:
}
#endif
- GrTextureImpl* impl() { return reinterpret_cast<GrTextureImpl*>(this); }
- const GrTextureImpl* impl() const { return reinterpret_cast<const GrTextureImpl*>(this); }
+ /** Access methods that are only to be used within Skia code. */
+ inline GrTexturePriv texturePriv();
+ inline const GrTexturePriv texturePriv() const;
protected:
// A texture refs its rt representation but not vice-versa. It is up to
// the subclass constructor to initialize this pointer.
SkAutoTUnref<GrRenderTarget> fRenderTarget;
- GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc)
- : INHERITED(gpu, isWrapped, desc)
- , fRenderTarget(NULL) {
- // only make sense if alloc size is pow2
- fShiftFixedX = 31 - SkCLZ(fDesc.fWidth);
- fShiftFixedY = 31 - SkCLZ(fDesc.fHeight);
- }
+ GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc);
virtual ~GrTexture();
@@ -121,60 +101,23 @@ protected:
private:
void abandonReleaseCommon();
virtual void internal_dispose() const SK_OVERRIDE;
-
- // these two shift a fixed-point value into normalized coordinates
- // for this texture if the texture is power of two sized.
- int fShiftFixedX;
- int fShiftFixedY;
-
- typedef GrSurface INHERITED;
-};
-
-class GrTextureImpl : public GrTexture {
-public:
- SK_DECLARE_INST_COUNT(GrTextureImpl)
-
- void setFlag(GrTextureFlags flags) {
- fDesc.fFlags = fDesc.fFlags | flags;
- }
- void resetFlag(GrTextureFlags flags) {
- fDesc.fFlags = fDesc.fFlags & ~flags;
- }
- bool isSetFlag(GrTextureFlags flags) const {
- return 0 != (fDesc.fFlags & flags);
- }
-
void dirtyMipMaps(bool mipMapsDirty);
- bool mipMapsAreDirty() const {
- return kValid_MipMapsStatus != fMipMapsStatus;
- }
-
- bool hasMipMaps() const {
- return kNotAllocated_MipMapsStatus != fMipMapsStatus;
- }
-
- static GrResourceKey ComputeKey(const GrGpu* gpu,
- const GrTextureParams* params,
- const GrTextureDesc& desc,
- const GrCacheID& cacheID);
- static GrResourceKey ComputeScratchKey(const GrTextureDesc& desc);
- static bool NeedsResizing(const GrResourceKey& key);
- static bool NeedsBilerp(const GrResourceKey& key);
-
-protected:
- GrTextureImpl(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc);
-
-private:
enum MipMapsStatus {
kNotAllocated_MipMapsStatus,
kAllocated_MipMapsStatus,
kValid_MipMapsStatus
};
- MipMapsStatus fMipMapsStatus;
+ MipMapsStatus fMipMapsStatus;
+ // These two shift a fixed-point value into normalized coordinates
+ // for this texture if the texture is power of two sized.
+ int fShiftFixedX;
+ int fShiftFixedY;
+
+ friend class GrTexturePriv;
- typedef GrTexture INHERITED;
+ typedef GrSurface INHERITED;
};
/**
diff --git a/src/gpu/GrBitmapTextContext.cpp b/src/gpu/GrBitmapTextContext.cpp
index 0f6d1b62a9..422a7e0179 100755
--- a/src/gpu/GrBitmapTextContext.cpp
+++ b/src/gpu/GrBitmapTextContext.cpp
@@ -11,20 +11,21 @@
#include "GrFontScaler.h"
#include "GrIndexBuffer.h"
#include "GrStrokeInfo.h"
+#include "GrTexturePriv.h"
#include "GrTextStrike.h"
#include "GrTextStrike_impl.h"
-#include "SkColorPriv.h"
-#include "SkPath.h"
-#include "SkRTConf.h"
-#include "SkStrokeRec.h"
#include "effects/GrCustomCoordsTextureEffect.h"
#include "SkAutoKern.h"
+#include "SkColorPriv.h"
#include "SkDraw.h"
#include "SkDrawProcs.h"
#include "SkGlyphCache.h"
#include "SkGpuDevice.h"
#include "SkGr.h"
+#include "SkPath.h"
+#include "SkRTConf.h"
+#include "SkStrokeRec.h"
#include "SkTextMapStateProc.h"
SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
@@ -588,10 +589,10 @@ HAS_ATLAS:
// The texture coords are last in both the with and without color vertex layouts.
SkPoint* textureCoords = reinterpret_cast<SkPoint*>(
reinterpret_cast<intptr_t>(positions) + vertSize - sizeof(SkPoint));
- textureCoords->setRectFan(SkFixedToFloat(texture->normalizeFixedX(tx)),
- SkFixedToFloat(texture->normalizeFixedY(ty)),
- SkFixedToFloat(texture->normalizeFixedX(tx + width)),
- SkFixedToFloat(texture->normalizeFixedY(ty + height)),
+ textureCoords->setRectFan(SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx)),
+ SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty)),
+ SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx + width)),
+ SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty + height)),
vertSize);
if (useColorVerts) {
if (0xFF == GrColorUnpackA(fPaint.getColor())) {
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index d55aed92f5..46a5576b11 100755
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -30,7 +30,9 @@
#include "GrStencilBuffer.h"
#include "GrStencilAndCoverTextContext.h"
#include "GrStrokeInfo.h"
+#include "GrSurfacePriv.h"
#include "GrTextStrike.h"
+#include "GrTexturePriv.h"
#include "GrTraceMarker.h"
#include "GrTracing.h"
#include "SkDashPathPriv.h"
@@ -68,6 +70,25 @@ static const int DRAW_BUFFER_IBPOOL_PREALLOC_BUFFERS = 4;
#define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this)
+GrTexture* GrAutoScratchTexture::detach() {
+ if (NULL == fTexture) {
+ return NULL;
+ }
+ GrTexture* texture = fTexture;
+ fTexture = NULL;
+
+ // This GrAutoScratchTexture has a ref from lockAndRefScratchTexture, which we give up now.
+ // The cache also has a ref which we are lending to the caller of detach(). When the caller
+ // lets go of the ref and the ref count goes to 0 internal_dispose will see this flag is
+ // set and re-ref the texture, thereby restoring the cache's ref.
+ SkASSERT(!texture->unique());
+ texture->texturePriv().setFlag((GrTextureFlags) GrTexture::kReturnToCache_FlagBit);
+ texture->unref();
+ SkASSERT(texture->getCacheEntry());
+
+ return texture;
+}
+
// Glorified typedef to avoid including GrDrawState.h in GrContext.h
class GrContext::AutoRestoreEffects : public GrDrawState::AutoRestoreEffects {};
@@ -262,7 +283,7 @@ GrTextContext* GrContext::createTextContext(GrRenderTarget* renderTarget,
GrTexture* GrContext::findAndRefTexture(const GrTextureDesc& desc,
const GrCacheID& cacheID,
const GrTextureParams* params) {
- GrResourceKey resourceKey = GrTextureImpl::ComputeKey(fGpu, params, desc, cacheID);
+ GrResourceKey resourceKey = GrTexturePriv::ComputeKey(fGpu, params, desc, cacheID);
GrGpuResource* resource = fResourceCache->find(resourceKey);
SkSafeRef(resource);
return static_cast<GrTexture*>(resource);
@@ -271,7 +292,7 @@ GrTexture* GrContext::findAndRefTexture(const GrTextureDesc& desc,
bool GrContext::isTextureInCache(const GrTextureDesc& desc,
const GrCacheID& cacheID,
const GrTextureParams* params) const {
- GrResourceKey resourceKey = GrTextureImpl::ComputeKey(fGpu, params, desc, cacheID);
+ GrResourceKey resourceKey = GrTexturePriv::ComputeKey(fGpu, params, desc, cacheID);
return fResourceCache->hasKey(resourceKey);
}
@@ -410,16 +431,16 @@ GrTexture* GrContext::createTexture(const GrTextureParams* params,
const void* srcData,
size_t rowBytes,
GrResourceKey* cacheKey) {
- GrResourceKey resourceKey = GrTextureImpl::ComputeKey(fGpu, params, desc, cacheID);
+ GrResourceKey resourceKey = GrTexturePriv::ComputeKey(fGpu, params, desc, cacheID);
GrTexture* texture;
- if (GrTextureImpl::NeedsResizing(resourceKey)) {
+ if (GrTexturePriv::NeedsResizing(resourceKey)) {
// We do not know how to resize compressed textures.
SkASSERT(!GrPixelConfigIsCompressed(desc.fConfig));
texture = this->createResizedTexture(desc, cacheID,
srcData, rowBytes,
- GrTextureImpl::NeedsBilerp(resourceKey));
+ GrTexturePriv::NeedsBilerp(resourceKey));
} else {
texture = fGpu->createTexture(desc, srcData, rowBytes);
}
@@ -443,7 +464,7 @@ static GrTexture* create_scratch_texture(GrGpu* gpu,
const GrTextureDesc& desc) {
GrTexture* texture = gpu->createTexture(desc, NULL, 0);
if (texture) {
- GrResourceKey key = GrTextureImpl::ComputeScratchKey(texture->desc());
+ GrResourceKey key = GrTexturePriv::ComputeScratchKey(texture->desc());
// Adding a resource could put us overbudget. Try to free up the
// necessary space before adding it.
resourceCache->purgeAsNeeded(1, texture->gpuMemorySize());
@@ -483,7 +504,7 @@ GrTexture* GrContext::lockAndRefScratchTexture(const GrTextureDesc& inDesc, Scra
int origHeight = desc.fHeight;
do {
- GrResourceKey key = GrTextureImpl::ComputeScratchKey(desc);
+ GrResourceKey key = GrTexturePriv::ComputeScratchKey(desc);
// Ensure we have exclusive access to the texture so future 'find' calls don't return it
resource = fResourceCache->find(key, GrResourceCache::kHide_OwnershipFlag);
if (resource) {
@@ -578,7 +599,7 @@ void GrContext::unlockScratchTexture(GrTexture* texture) {
// Instead, give up the cache's ref and leave the decision up to
// addExistingTextureToCache once its ref count reaches 0. For
// this to work we need to leave it in the exclusive list.
- texture->impl()->setFlag((GrTextureFlags) GrTextureImpl::kReturnToCache_FlagBit);
+ texture->texturePriv().setFlag((GrTextureFlags) GrTexture::kReturnToCache_FlagBit);
// Give up the cache's ref to the texture
texture->unref();
}
@@ -1347,7 +1368,7 @@ bool GrContext::writeTexturePixels(GrTexture* texture,
}
}
- if (!(kDontFlush_PixelOpsFlag & flags) && texture->hasPendingIO()) {
+ if (!(kDontFlush_PixelOpsFlag & flags) && texture->surfacePriv().hasPendingIO()) {
this->flush();
}
@@ -1418,7 +1439,7 @@ bool GrContext::readRenderTargetPixels(GrRenderTarget* target,
}
}
- if (!(kDontFlush_PixelOpsFlag & flags) && target->hasPendingWrite()) {
+ if (!(kDontFlush_PixelOpsFlag & flags) && target->surfacePriv().hasPendingWrite()) {
this->flush();
}
diff --git a/src/gpu/GrDistanceFieldTextContext.cpp b/src/gpu/GrDistanceFieldTextContext.cpp
index e2bd6e9f9c..07e9a2e21d 100755
--- a/src/gpu/GrDistanceFieldTextContext.cpp
+++ b/src/gpu/GrDistanceFieldTextContext.cpp
@@ -7,18 +7,20 @@
#include "GrDistanceFieldTextContext.h"
#include "GrAtlas.h"
-#include "SkColorFilter.h"
#include "GrDrawTarget.h"
#include "GrDrawTargetCaps.h"
#include "GrFontScaler.h"
-#include "SkGlyphCache.h"
#include "GrGpu.h"
#include "GrIndexBuffer.h"
#include "GrStrokeInfo.h"
+#include "GrTexturePriv.h"
#include "GrTextStrike.h"
#include "GrTextStrike_impl.h"
+
+#include "SkColorFilter.h"
#include "SkDistanceFieldGen.h"
#include "SkDraw.h"
+#include "SkGlyphCache.h"
#include "SkGpuDevice.h"
#include "SkPath.h"
#include "SkRTConf.h"
@@ -423,10 +425,10 @@ HAS_ATLAS:
// The texture coords are last in both the with and without color vertex layouts.
SkPoint* textureCoords = reinterpret_cast<SkPoint*>(
reinterpret_cast<intptr_t>(positions) + vertSize - sizeof(SkPoint));
- textureCoords->setRectFan(SkFixedToFloat(texture->normalizeFixedX(tx)),
- SkFixedToFloat(texture->normalizeFixedY(ty)),
- SkFixedToFloat(texture->normalizeFixedX(tx + tw)),
- SkFixedToFloat(texture->normalizeFixedY(ty + th)),
+ textureCoords->setRectFan(SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx)),
+ SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty)),
+ SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx + tw)),
+ SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty + th)),
vertSize);
if (useColorVerts) {
if (0xFF == GrColorUnpackA(fPaint.getColor())) {
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index eb8991519d..d8848bc4d5 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -13,6 +13,7 @@
#include "GrDrawTargetCaps.h"
#include "GrPath.h"
#include "GrRenderTarget.h"
+#include "GrSurfacePriv.h"
#include "GrTemplates.h"
#include "GrTexture.h"
#include "GrVertexBuffer.h"
@@ -964,7 +965,7 @@ bool GrDrawTarget::onCanCopySurface(GrSurface* dst,
SkASSERT(dstPoint.fX + srcRect.width() <= dst->width() &&
dstPoint.fY + srcRect.height() <= dst->height());
- return !dst->isSameAs(src) && dst->asRenderTarget() && src->asTexture();
+ return !dst->surfacePriv().isSameAs(src) && dst->asRenderTarget() && src->asTexture();
}
bool GrDrawTarget::onCopySurface(GrSurface* dst,
diff --git a/src/gpu/GrSurface.cpp b/src/gpu/GrSurface.cpp
index d15cbdf6e2..37fd73f4f4 100644
--- a/src/gpu/GrSurface.cpp
+++ b/src/gpu/GrSurface.cpp
@@ -6,6 +6,7 @@
*/
#include "GrSurface.h"
+#include "GrSurfacePriv.h"
#include "SkBitmap.h"
#include "SkGr.h"
@@ -20,14 +21,16 @@ SkImageInfo GrSurface::info() const {
return SkImageInfo::Make(this->width(), this->height(), colorType, kPremul_SkAlphaType);
}
+// TODO: This should probably be a non-member helper function. It might only be needed in
+// debug or developer builds.
bool GrSurface::savePixels(const char* filename) {
SkBitmap bm;
if (!bm.tryAllocPixels(SkImageInfo::MakeN32Premul(this->width(), this->height()))) {
return false;
}
- bool result = readPixels(0, 0, this->width(), this->height(), kSkia8888_GrPixelConfig,
- bm.getPixels());
+ bool result = this->readPixels(0, 0, this->width(), this->height(), kSkia8888_GrPixelConfig,
+ bm.getPixels());
if (!result) {
SkDebugf("------ failed to read pixels for %s\n", filename);
return false;
@@ -80,3 +83,14 @@ bool GrSurface::hasPendingIO() const {
}
return false;
}
+
+bool GrSurface::isSameAs(const GrSurface* other) const {
+ const GrRenderTarget* thisRT = this->asRenderTarget();
+ if (thisRT) {
+ return thisRT == other->asRenderTarget();
+ } else {
+ const GrTexture* thisTex = this->asTexture();
+ SkASSERT(thisTex); // We must be one or the other
+ return thisTex == other->asTexture();
+ }
+}
diff --git a/src/gpu/GrSurfacePriv.h b/src/gpu/GrSurfacePriv.h
new file mode 100644
index 0000000000..3203671fad
--- /dev/null
+++ b/src/gpu/GrSurfacePriv.h
@@ -0,0 +1,63 @@
+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrSurfacePriv_DEFINED
+#define GrSurfacePriv_DEFINED
+
+#include "GrSurface.h"
+
+/** Class that adds methods to GrSurface that are only intended for use internal to Skia.
+ This class is purely a privileged window into GrSurface. It should never have additional data
+ members or virtual methods.
+ Non-static methods that are not trivial inlines should be spring-boarded (e.g. declared and
+ implemented privately in GrSurface with a inline public method here). */
+class GrSurfacePriv {
+public:
+ /**
+ * Derive a SkImageInfo from the surface's descriptor. This is lossy as ImageInfo has fields not
+ * known to GrSurface (e.g. alphaType).
+ */
+ SkImageInfo info() const { return fSurface->info(); }
+
+ /**
+ * Checks whether this GrSurface refers to the same GPU object as other. This
+ * catches the case where a GrTexture and GrRenderTarget refer to the same
+ * GPU memory.
+ */
+ bool isSameAs(const GrSurface* other) const { return fSurface->isSameAs(other); }
+
+ /**
+ * Write the contents of the surface to a PNG. Returns true if successful.
+ * @param filename Full path to desired file
+ */
+ bool savePixels(const char* filename) { return fSurface->savePixels(filename); }
+
+ bool hasPendingRead() const { return fSurface->hasPendingRead(); }
+ bool hasPendingWrite() const { return fSurface->hasPendingWrite(); }
+ bool hasPendingIO() const { return fSurface->hasPendingIO(); }
+
+private:
+ GrSurfacePriv(GrSurface* surface) : fSurface(surface) { }
+ GrSurfacePriv(const GrSurfacePriv& that) : fSurface(that.fSurface) { }
+ GrSurfacePriv& operator=(const GrSurface&); // unimpl
+
+ // No taking addresses of this type.
+ const GrSurfacePriv* operator&() const;
+ GrSurfacePriv* operator&();
+
+ GrSurface* fSurface;
+
+ friend class GrSurface; // to construct/copy this type.
+};
+
+inline GrSurfacePriv GrSurface::surfacePriv() { return GrSurfacePriv(this); }
+
+inline const GrSurfacePriv GrSurface::surfacePriv() const {
+ return GrSurfacePriv(const_cast<GrSurface*>(this));
+}
+
+#endif
diff --git a/src/gpu/GrTextStrike.cpp b/src/gpu/GrTextStrike.cpp
index fa97f73f05..8ae10cc8dd 100644
--- a/src/gpu/GrTextStrike.cpp
+++ b/src/gpu/GrTextStrike.cpp
@@ -7,6 +7,7 @@
#include "GrGpu.h"
#include "GrRectanizer.h"
+#include "GrSurfacePriv.h"
#include "GrTextStrike.h"
#include "GrTextStrike_impl.h"
#include "SkString.h"
@@ -206,7 +207,7 @@ void GrFontCache::dump() const {
#else
filename.printf("fontcache_%d%d.png", gDumpCount, i);
#endif
- texture->savePixels(filename.c_str());
+ texture->surfacePriv().savePixels(filename.c_str());
}
}
}
diff --git a/src/gpu/GrTexture.cpp b/src/gpu/GrTexture.cpp
index 667ddd1e51..e1188f961b 100644
--- a/src/gpu/GrTexture.cpp
+++ b/src/gpu/GrTexture.cpp
@@ -7,13 +7,13 @@
*/
-#include "GrTexture.h"
-
#include "GrContext.h"
#include "GrDrawTargetCaps.h"
#include "GrGpu.h"
#include "GrRenderTarget.h"
#include "GrResourceCache.h"
+#include "GrTexture.h"
+#include "GrTexturePriv.h"
GrTexture::~GrTexture() {
if (fRenderTarget.get()) {
@@ -26,12 +26,12 @@ GrTexture::~GrTexture() {
* textures back in the texture cache when their ref count goes to zero.
*/
void GrTexture::internal_dispose() const {
- if (this->impl()->isSetFlag((GrTextureFlags) GrTextureImpl::kReturnToCache_FlagBit) &&
+ if (this->texturePriv().isSetFlag((GrTextureFlags) GrTexture::kReturnToCache_FlagBit) &&
this->INHERITED::getContext()) {
GrTexture* nonConstThis = const_cast<GrTexture *>(this);
this->ref(); // restore ref count to initial setting
- nonConstThis->impl()->resetFlag((GrTextureFlags) GrTextureImpl::kReturnToCache_FlagBit);
+ nonConstThis->texturePriv().resetFlag((GrTextureFlags) kReturnToCache_FlagBit);
nonConstThis->INHERITED::getContext()->addExistingTextureToCache(nonConstThis);
// Note: "this" texture might be freed inside addExistingTextureToCache
@@ -42,10 +42,10 @@ void GrTexture::internal_dispose() const {
this->INHERITED::internal_dispose();
}
-void GrTextureImpl::dirtyMipMaps(bool mipMapsDirty) {
+void GrTexture::dirtyMipMaps(bool mipMapsDirty) {
if (mipMapsDirty) {
if (kValid_MipMapsStatus == fMipMapsStatus) {
- fMipMapsStatus = kAllocated_MipMapsStatus;
+ fMipMapsStatus = kAllocated_MipMapsStatus;
}
} else {
const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus;
@@ -66,7 +66,7 @@ size_t GrTexture::gpuMemorySize() const {
textureSize = (size_t) fDesc.fWidth * fDesc.fHeight * GrBytesPerPixel(fDesc.fConfig);
}
- if (this->impl()->hasMipMaps()) {
+ if (this->texturePriv().hasMipMaps()) {
// We don't have to worry about the mipmaps being a different size than
// we'd expect because we never change fDesc.fWidth/fHeight.
textureSize *= 2;
@@ -107,17 +107,17 @@ void GrTexture::abandonReleaseCommon() {
// After abandon() or release() the resource cache will be unreachable (getContext() == NULL).
// So we readd the texture to the cache here so that it is removed from the exclusive list and
// there is no longer an unref'ed ptr to the texture in the cache.
- if (this->impl()->isSetFlag((GrTextureFlags)GrTextureImpl::kReturnToCache_FlagBit)) {
+ if (this->texturePriv().isSetFlag((GrTextureFlags)kReturnToCache_FlagBit)) {
SkASSERT(!this->wasDestroyed());
this->ref(); // restores the ref the resource cache gave up when it marked this exclusive.
- this->impl()->resetFlag((GrTextureFlags) GrTextureImpl::kReturnToCache_FlagBit);
+ this->texturePriv().resetFlag((GrTextureFlags) kReturnToCache_FlagBit);
this->getContext()->addExistingTextureToCache(this);
}
}
void GrTexture::onRelease() {
this->abandonReleaseCommon();
- SkASSERT(!this->impl()->isSetFlag((GrTextureFlags) GrTextureImpl::kReturnToCache_FlagBit));
+ SkASSERT(!this->texturePriv().isSetFlag((GrTextureFlags) kReturnToCache_FlagBit));
INHERITED::onRelease();
}
@@ -207,13 +207,17 @@ GrSurfaceOrigin resolve_origin(const GrTextureDesc& desc) {
}
//////////////////////////////////////////////////////////////////////////////
-GrTextureImpl::GrTextureImpl(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc)
+GrTexture::GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc)
: INHERITED(gpu, isWrapped, desc)
+ , fRenderTarget(NULL)
, fMipMapsStatus(kNotAllocated_MipMapsStatus) {
- this->setScratchKey(ComputeScratchKey(desc));
+ this->setScratchKey(GrTexturePriv::ComputeScratchKey(desc));
+ // only make sense if alloc size is pow2
+ fShiftFixedX = 31 - SkCLZ(fDesc.fWidth);
+ fShiftFixedY = 31 - SkCLZ(fDesc.fHeight);
}
-GrResourceKey GrTextureImpl::ComputeKey(const GrGpu* gpu,
+GrResourceKey GrTexturePriv::ComputeKey(const GrGpu* gpu,
const GrTextureParams* params,
const GrTextureDesc& desc,
const GrCacheID& cacheID) {
@@ -221,7 +225,7 @@ GrResourceKey GrTextureImpl::ComputeKey(const GrGpu* gpu,
return GrResourceKey(cacheID, texture_resource_type(), flags);
}
-GrResourceKey GrTextureImpl::ComputeScratchKey(const GrTextureDesc& desc) {
+GrResourceKey GrTexturePriv::ComputeScratchKey(const GrTextureDesc& desc) {
GrCacheID::Key idKey;
// Instead of a client-provided key of the texture contents we create a key from the
// descriptor.
@@ -240,10 +244,10 @@ GrResourceKey GrTextureImpl::ComputeScratchKey(const GrTextureDesc& desc) {
return GrResourceKey(cacheID, texture_resource_type(), 0);
}
-bool GrTextureImpl::NeedsResizing(const GrResourceKey& key) {
+bool GrTexturePriv::NeedsResizing(const GrResourceKey& key) {
return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag);
}
-bool GrTextureImpl::NeedsBilerp(const GrResourceKey& key) {
+bool GrTexturePriv::NeedsBilerp(const GrResourceKey& key) {
return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag);
}
diff --git a/src/gpu/GrTexturePriv.h b/src/gpu/GrTexturePriv.h
new file mode 100644
index 0000000000..9a3e0e215b
--- /dev/null
+++ b/src/gpu/GrTexturePriv.h
@@ -0,0 +1,82 @@
+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrTexturePriv_DEFINED
+#define GrTexturePriv_DEFINED
+
+#include "GrTexture.h"
+
+/** Class that adds methods to GrTexture that are only intended for use internal to Skia.
+ This class is purely a privileged window into GrTexture. It should never have additional data
+ members or virtual methods.
+ Non-static methods that are not trivial inlines should be spring-boarded (e.g. declared and
+ implemented privately in GrTexture with a inline public method here). */
+class GrTexturePriv {
+public:
+ void setFlag(GrTextureFlags flags) {
+ fTexture->fDesc.fFlags = fTexture->fDesc.fFlags | flags;
+ }
+
+ void resetFlag(GrTextureFlags flags) {
+ fTexture->fDesc.fFlags = fTexture->fDesc.fFlags & ~flags;
+ }
+
+ bool isSetFlag(GrTextureFlags flags) const {
+ return 0 != (fTexture->fDesc.fFlags & flags);
+ }
+
+ void dirtyMipMaps(bool mipMapsDirty) { fTexture->dirtyMipMaps(mipMapsDirty); }
+
+ bool mipMapsAreDirty() const {
+ return GrTexture::kValid_MipMapsStatus != fTexture->fMipMapsStatus;
+ }
+
+ bool hasMipMaps() const {
+ return GrTexture::kNotAllocated_MipMapsStatus != fTexture->fMipMapsStatus;
+ }
+
+ static GrResourceKey ComputeKey(const GrGpu* gpu,
+ const GrTextureParams* params,
+ const GrTextureDesc& desc,
+ const GrCacheID& cacheID);
+ static GrResourceKey ComputeScratchKey(const GrTextureDesc& desc);
+ static bool NeedsResizing(const GrResourceKey& key);
+ static bool NeedsBilerp(const GrResourceKey& key);
+
+
+ // TODO: Move this logic and the shift values out of here and to the callers.
+ SkFixed normalizeFixedX(SkFixed x) const {
+ SkASSERT(SkIsPow2(fTexture->fDesc.fWidth));
+ return x >> fTexture->fShiftFixedX;
+ }
+
+ SkFixed normalizeFixedY(SkFixed y) const {
+ SkASSERT(SkIsPow2(fTexture->fDesc.fHeight));
+ return y >> fTexture->fShiftFixedY;
+ }
+
+private:
+ GrTexturePriv(GrTexture* texture) : fTexture(texture) { }
+ GrTexturePriv(const GrTexturePriv& that) : fTexture(that.fTexture) { }
+ GrTexturePriv& operator=(const GrTexturePriv&); // unimpl
+
+ // No taking addresses of this type.
+ const GrTexturePriv* operator&() const;
+ GrTexturePriv* operator&();
+
+ GrTexture* fTexture;
+
+ friend class GrTexture; // to construct/copy this type.
+};
+
+inline GrTexturePriv GrTexture::texturePriv() { return GrTexturePriv(this); }
+
+inline const GrTexturePriv GrTexture::texturePriv () const {
+ return GrTexturePriv(const_cast<GrTexture*>(this));
+}
+
+#endif
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 30b3668d6b..792ce6d30d 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -151,9 +151,10 @@ SkGpuDevice::SkGpuDevice(GrSurface* surface, const SkSurfaceProps& props, unsign
fRenderTarget = SkRef(surface->asRenderTarget());
+ SkImageInfo info = surface->surfacePriv().info();
SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef,
- (surface->info(), surface, SkToBool(flags & kCached_Flag)));
- fLegacyBitmap.setInfo(surface->info());
+ (info, surface, SkToBool(flags & kCached_Flag)));
+ fLegacyBitmap.setInfo(info);
fLegacyBitmap.setPixelRef(pr)->unref();
this->setPixelGeometry(props.pixelGeometry());
@@ -691,7 +692,7 @@ bool create_mask_GPU(GrContext* context,
SkBitmap wrap_texture(GrTexture* texture) {
SkBitmap result;
- result.setInfo(texture->info());
+ result.setInfo(texture->surfacePriv().info());
result.setPixelRef(SkNEW_ARGS(SkGrPixelRef, (result.info(), texture)))->unref();
return result;
}
diff --git a/src/gpu/SkGpuDevice.h b/src/gpu/SkGpuDevice.h
index f19d2cb62b..285a73745c 100644
--- a/src/gpu/SkGpuDevice.h
+++ b/src/gpu/SkGpuDevice.h
@@ -17,6 +17,7 @@
#include "SkPicture.h"
#include "SkRegion.h"
#include "GrContext.h"
+#include "GrSurfacePriv.h"
struct SkDrawProcs;
struct GrSkDrawProcs;
@@ -61,7 +62,7 @@ public:
virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE;
virtual SkImageInfo imageInfo() const SK_OVERRIDE {
- return fRenderTarget ? fRenderTarget->info() : SkImageInfo::MakeUnknown();
+ return fRenderTarget ? fRenderTarget->surfacePriv().info() : SkImageInfo::MakeUnknown();
}
virtual void clear(SkColor color) SK_OVERRIDE;
diff --git a/src/gpu/gl/GrGLTexture.h b/src/gpu/gl/GrGLTexture.h
index 23ae3fa31f..05acaa82dc 100644
--- a/src/gpu/gl/GrGLTexture.h
+++ b/src/gpu/gl/GrGLTexture.h
@@ -45,7 +45,7 @@ private:
////////////////////////////////////////////////////////////////////////////////
-class GrGLTexture : public GrTextureImpl {
+class GrGLTexture : public GrTexture {
public:
struct TexParams {
@@ -105,7 +105,7 @@ private:
const Desc& textureDesc,
const GrGLRenderTarget::Desc* rtDesc);
- typedef GrTextureImpl INHERITED;
+ typedef GrTexture INHERITED;
};
#endif
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index be385110c9..8be1118d64 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -9,7 +9,9 @@
#include "GrGpuGL.h"
#include "GrGLStencilBuffer.h"
#include "GrOptDrawState.h"
+#include "GrSurfacePriv.h"
#include "GrTemplates.h"
+#include "GrTexturePriv.h"
#include "GrTypes.h"
#include "SkStrokeRec.h"
#include "SkTemplates.h"
@@ -493,7 +495,7 @@ bool GrGpuGL::onWriteTexturePixels(GrTexture* texture,
}
if (success) {
- texture->impl()->dirtyMipMaps(true);
+ texture->texturePriv().dirtyMipMaps(true);
return true;
}
@@ -1731,7 +1733,7 @@ void GrGpuGL::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound)
GrTexture *texture = target->asTexture();
if (texture) {
- texture->impl()->dirtyMipMaps(true);
+ texture->texturePriv().dirtyMipMaps(true);
}
}
@@ -2053,9 +2055,9 @@ void GrGpuGL::bindTexture(int unitIdx, const GrTextureParams& params, GrGLTextur
newTexParams.fMagFilter = glMagFilterModes[filterMode];
if (GrTextureParams::kMipMap_FilterMode == filterMode &&
- texture->mipMapsAreDirty() && !GrPixelConfigIsCompressed(texture->config())) {
+ texture->texturePriv().mipMapsAreDirty() && !GrPixelConfigIsCompressed(texture->config())) {
GL_CALL(GenerateMipmap(GR_GL_TEXTURE_2D));
- texture->dirtyMipMaps(false);
+ texture->texturePriv().dirtyMipMaps(false);
}
newTexParams.fWrapS = tile_to_gl_wrap(params.getTileModeX());
@@ -2469,7 +2471,7 @@ bool GrGpuGL::onCopySurface(GrSurface* dst,
SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
srcRect.width(), srcRect.height());
bool selfOverlap = false;
- if (dst->isSameAs(src)) {
+ if (dst->surfacePriv().isSameAs(src)) {
selfOverlap = SkIRect::IntersectsNoEmptyCheck(dstRect, srcRect);
}
@@ -2547,7 +2549,7 @@ bool GrGpuGL::onCanCopySurface(GrSurface* dst,
return true;
}
if (can_blit_framebuffer(dst, src, this)) {
- if (dst->isSameAs(src)) {
+ if (dst->surfacePriv().isSameAs(src)) {
SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
srcRect.width(), srcRect.height());
if(!SkIRect::IntersectsNoEmptyCheck(dstRect, srcRect)) {
diff --git a/tests/GrSurfaceTest.cpp b/tests/GrSurfaceTest.cpp
index a2ed62928e..285e9e8ad8 100644
--- a/tests/GrSurfaceTest.cpp
+++ b/tests/GrSurfaceTest.cpp
@@ -11,6 +11,7 @@
#include "GrContextFactory.h"
#include "GrRenderTarget.h"
#include "GrTexture.h"
+#include "GrSurfacePriv.h"
#include "SkTypes.h"
#include "Test.h"
@@ -28,14 +29,14 @@ DEF_GPUTEST(GrSurface, reporter, factory) {
desc.fFlags = kNone_GrTextureFlags;
GrSurface* tex1 = context->createUncachedTexture(desc, NULL, 0);
- REPORTER_ASSERT(reporter, texRT1->isSameAs(texRT1));
- REPORTER_ASSERT(reporter, texRT1->isSameAs(texRT1->asRenderTarget()));
- REPORTER_ASSERT(reporter, texRT1->asRenderTarget()->isSameAs(texRT1));
- REPORTER_ASSERT(reporter, !texRT2->isSameAs(texRT1));
- REPORTER_ASSERT(reporter, !texRT2->asRenderTarget()->isSameAs(texRT1));
- REPORTER_ASSERT(reporter, !texRT2->isSameAs(texRT1->asRenderTarget()));
- REPORTER_ASSERT(reporter, !texRT2->isSameAs(tex1));
- REPORTER_ASSERT(reporter, !texRT2->asRenderTarget()->isSameAs(tex1));
+ REPORTER_ASSERT(reporter, texRT1->surfacePriv().isSameAs(texRT1));
+ REPORTER_ASSERT(reporter, texRT1->surfacePriv().isSameAs(texRT1->asRenderTarget()));
+ REPORTER_ASSERT(reporter, texRT1->asRenderTarget()->surfacePriv().isSameAs(texRT1));
+ REPORTER_ASSERT(reporter, !texRT2->surfacePriv().isSameAs(texRT1));
+ REPORTER_ASSERT(reporter, !texRT2->asRenderTarget()->surfacePriv().isSameAs(texRT1));
+ REPORTER_ASSERT(reporter, !texRT2->surfacePriv().isSameAs(texRT1->asRenderTarget()));
+ REPORTER_ASSERT(reporter, !texRT2->surfacePriv().isSameAs(tex1));
+ REPORTER_ASSERT(reporter, !texRT2->asRenderTarget()->surfacePriv().isSameAs(tex1));
GrBackendTextureDesc backendDesc;
backendDesc.fConfig = kSkia8888_GrPixelConfig;
@@ -45,11 +46,13 @@ DEF_GPUTEST(GrSurface, reporter, factory) {
backendDesc.fSampleCnt = 0;
backendDesc.fTextureHandle = 5;
GrSurface* externalTexRT = context->wrapBackendTexture(backendDesc);
- REPORTER_ASSERT(reporter, externalTexRT->isSameAs(externalTexRT));
- REPORTER_ASSERT(reporter, externalTexRT->isSameAs(externalTexRT->asRenderTarget()));
- REPORTER_ASSERT(reporter, externalTexRT->asRenderTarget()->isSameAs(externalTexRT));
- REPORTER_ASSERT(reporter, !externalTexRT->isSameAs(texRT1));
- REPORTER_ASSERT(reporter, !externalTexRT->asRenderTarget()->isSameAs(texRT1));
+ REPORTER_ASSERT(reporter, externalTexRT->surfacePriv().isSameAs(externalTexRT));
+ REPORTER_ASSERT(reporter,
+ externalTexRT->surfacePriv().isSameAs(externalTexRT->asRenderTarget()));
+ REPORTER_ASSERT(reporter,
+ externalTexRT->asRenderTarget()->surfacePriv().isSameAs(externalTexRT));
+ REPORTER_ASSERT(reporter, !externalTexRT->surfacePriv().isSameAs(texRT1));
+ REPORTER_ASSERT(reporter, !externalTexRT->asRenderTarget()->surfacePriv().isSameAs(texRT1));
texRT1->unref();
texRT2->unref();