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-rw-r--r--include/gpu/GrTypes.h2
-rwxr-xr-xsrc/gpu/GrContext.cpp4
-rw-r--r--src/gpu/GrDrawState.cpp16
-rw-r--r--src/gpu/GrDrawState.h12
-rw-r--r--src/gpu/GrDrawTarget.cpp22
-rw-r--r--src/gpu/GrDrawTarget.h6
-rw-r--r--src/gpu/gl/GrGpuGL.cpp107
-rw-r--r--src/gpu/gl/GrGpuGL.h10
8 files changed, 128 insertions, 51 deletions
diff --git a/include/gpu/GrTypes.h b/include/gpu/GrTypes.h
index 280bf4d40a..f04a734c31 100644
--- a/include/gpu/GrTypes.h
+++ b/include/gpu/GrTypes.h
@@ -667,7 +667,7 @@ enum GrGLBackendState {
// View state stands for scissor and viewport
kView_GrGLBackendState = 1 << 2,
kBlend_GrGLBackendState = 1 << 3,
- kMSAAEnable_GrGLBackendState = 1 << 4,
+ kAA_GrGLBackendState = 1 << 4,
kVertex_GrGLBackendState = 1 << 5,
kStencil_GrGLBackendState = 1 << 6,
kPixelStore_GrGLBackendState = 1 << 7,
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 95e0d51cf8..55a9ccf2a8 100755
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -751,6 +751,10 @@ static bool apply_aa_to_rect(GrDrawTarget* target,
return false;
}
+ if (0 == strokeWidth && target->willUseHWAALines()) {
+ return false;
+ }
+
#if defined(SHADER_AA_FILL_RECT) || !defined(IGNORE_ROT_AA_RECT_OPT)
if (strokeWidth >= 0) {
#endif
diff --git a/src/gpu/GrDrawState.cpp b/src/gpu/GrDrawState.cpp
index 1b40642251..02c7920f5d 100644
--- a/src/gpu/GrDrawState.cpp
+++ b/src/gpu/GrDrawState.cpp
@@ -339,7 +339,8 @@ GrDrawState::BlendOptFlags GrDrawState::calcBlendOpts(bool forceCoverage,
// (0,1). The same applies when coverage is known to be 0.
if ((kZero_GrBlendCoeff == *srcCoeff && dstCoeffIsOne) || covIsZero) {
if (this->getStencil().doesWrite()) {
- return kEmitCoverage_BlendOptFlag;
+ return kDisableBlend_BlendOptFlag |
+ kEmitCoverage_BlendOptFlag;
} else {
return kSkipDraw_BlendOptFlag;
}
@@ -358,14 +359,13 @@ GrDrawState::BlendOptFlags GrDrawState::calcBlendOpts(bool forceCoverage,
if (kOne_GrBlendCoeff == *srcCoeff) {
// if there is no coverage and coeffs are (1,0) then we
// won't need to read the dst at all, it gets replaced by src
- *dstCoeff = kZero_GrBlendCoeff;
- return kNone_BlendOpt;
+ return kDisableBlend_BlendOptFlag;
} else if (kZero_GrBlendCoeff == *srcCoeff) {
// if the op is "clear" then we don't need to emit a color
// or blend, just write transparent black into the dst.
*srcCoeff = kOne_GrBlendCoeff;
*dstCoeff = kZero_GrBlendCoeff;
- return kEmitTransBlack_BlendOptFlag;
+ return kDisableBlend_BlendOptFlag | kEmitTransBlack_BlendOptFlag;
}
}
} else if (this->isCoverageDrawing()) {
@@ -399,7 +399,13 @@ GrDrawState::BlendOptFlags GrDrawState::calcBlendOpts(bool forceCoverage,
return kCoverageAsAlpha_BlendOptFlag;
}
}
-
+ if (kOne_GrBlendCoeff == *srcCoeff &&
+ kZero_GrBlendCoeff == *dstCoeff &&
+ this->willEffectReadDstColor()) {
+ // In this case the shader will fully resolve the color, coverage, and dst and we don't
+ // need blending.
+ return kDisableBlend_BlendOptFlag;
+ }
return kNone_BlendOpt;
}
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h
index 145f462744..c1dd9dcd36 100644
--- a/src/gpu/GrDrawState.h
+++ b/src/gpu/GrDrawState.h
@@ -521,24 +521,28 @@ public:
*/
kSkipDraw_BlendOptFlag = 0x1,
/**
+ * Emit the src color, disable HW blending (replace dst with src)
+ */
+ kDisableBlend_BlendOptFlag = 0x2,
+ /**
* The coverage value does not have to be computed separately from alpha, the the output
* color can be the modulation of the two.
*/
- kCoverageAsAlpha_BlendOptFlag = 0x2,
+ kCoverageAsAlpha_BlendOptFlag = 0x4,
/**
* Instead of emitting a src color, emit coverage in the alpha channel and r,g,b are
* "don't cares".
*/
- kEmitCoverage_BlendOptFlag = 0x4,
+ kEmitCoverage_BlendOptFlag = 0x8,
/**
* Emit transparent black instead of the src color, no need to compute coverage.
*/
- kEmitTransBlack_BlendOptFlag = 0x8,
+ kEmitTransBlack_BlendOptFlag = 0x10,
/**
* Flag used to invalidate the cached BlendOptFlags, OptSrcCoeff, and OptDstCoeff cached by
* the get BlendOpts function.
*/
- kInvalid_BlendOptFlag = 0x10,
+ kInvalid_BlendOptFlag = 0x20,
};
GR_DECL_BITFIELD_OPS_FRIENDS(BlendOptFlags);
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index d44c6991b4..72204fa14b 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -613,16 +613,24 @@ void GrDrawTarget::removeGpuTraceMarker(const GrGpuTraceMarker* marker) {
////////////////////////////////////////////////////////////////////////////////
+bool GrDrawTarget::willUseHWAALines() const {
+ // There is a conflict between using smooth lines and our use of premultiplied alpha. Smooth
+ // lines tweak the incoming alpha value but not in a premul-alpha way. So we only use them when
+ // our alpha is 0xff and tweaking the color for partial coverage is OK
+ if (!this->caps()->hwAALineSupport() ||
+ !this->getDrawState().isHWAntialiasState()) {
+ return false;
+ }
+ GrDrawState::BlendOptFlags opts = this->getDrawState().getBlendOpts();
+ return (GrDrawState::kDisableBlend_BlendOptFlag & opts) &&
+ (GrDrawState::kCoverageAsAlpha_BlendOptFlag & opts);
+}
+
bool GrDrawTarget::canApplyCoverage() const {
// we can correctly apply coverage if a) we have dual source blending
- // or b) one of our blend optimizations applies
- // or c) the src/dst coefficients are 1, 0 respectively.
- GrBlendCoeff srcCoeff;
- GrBlendCoeff dstCoeff;
+ // or b) one of our blend optimizations applies.
return this->caps()->dualSourceBlendingSupport() ||
- GrDrawState::kNone_BlendOpt != this->getDrawState().getBlendOpts(true, &srcCoeff,
- &dstCoeff) ||
- (kOne_GrBlendCoeff == srcCoeff && kZero_GrBlendCoeff == dstCoeff);
+ GrDrawState::kNone_BlendOpt != this->getDrawState().getBlendOpts(true);
}
////////////////////////////////////////////////////////////////////////////////
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h
index 0c03e34041..c868e56aa7 100644
--- a/src/gpu/GrDrawTarget.h
+++ b/src/gpu/GrDrawTarget.h
@@ -113,6 +113,12 @@ public:
}
/**
+ * Given the current draw state and hw support, will HW AA lines be used (if
+ * a line primitive type is drawn)?
+ */
+ bool willUseHWAALines() const;
+
+ /**
* There are three types of "sources" of geometry (vertices and indices) for
* draw calls made on the target. When performing an indexed draw, the
* indices and vertices can use different source types. Once a source is
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index 988b64e679..a0e08e5a00 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -280,8 +280,8 @@ void GrGpuGL::onResetContext(uint32_t resetBits) {
GL_CALL(LineWidth(1));
}
- if (resetBits & kMSAAEnable_GrGLBackendState) {
- fMSAAEnabled = kUnknown_TriState;
+ if (resetBits & kAA_GrGLBackendState) {
+ fHWAAState.invalidate();
}
fHWActiveTextureUnitIdx = -1; // invalid
@@ -2164,20 +2164,45 @@ void GrGpuGL::flushAAState(DrawType type) {
const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
if (kGL_GrGLStandard == this->glStandard()) {
- if (RT_HAS_MSAA) {
+ // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
+ // smooth lines.
+ // we prefer smooth lines over multisampled lines
+ bool smoothLines = false;
+
+ if (kDrawLines_DrawType == type) {
+ smoothLines = this->willUseHWAALines();
+ if (smoothLines) {
+ if (kYes_TriState != fHWAAState.fSmoothLineEnabled) {
+ GL_CALL(Enable(GR_GL_LINE_SMOOTH));
+ fHWAAState.fSmoothLineEnabled = kYes_TriState;
+ // must disable msaa to use line smoothing
+ if (RT_HAS_MSAA &&
+ kNo_TriState != fHWAAState.fMSAAEnabled) {
+ GL_CALL(Disable(GR_GL_MULTISAMPLE));
+ fHWAAState.fMSAAEnabled = kNo_TriState;
+ }
+ }
+ } else {
+ if (kNo_TriState != fHWAAState.fSmoothLineEnabled) {
+ GL_CALL(Disable(GR_GL_LINE_SMOOTH));
+ fHWAAState.fSmoothLineEnabled = kNo_TriState;
+ }
+ }
+ }
+ if (!smoothLines && RT_HAS_MSAA) {
// FIXME: GL_NV_pr doesn't seem to like MSAA disabled. The paths
// convex hulls of each segment appear to get filled.
bool enableMSAA = kStencilPath_DrawType == type ||
this->getDrawState().isHWAntialiasState();
if (enableMSAA) {
- if (kYes_TriState != fMSAAEnabled) {
+ if (kYes_TriState != fHWAAState.fMSAAEnabled) {
GL_CALL(Enable(GR_GL_MULTISAMPLE));
- fMSAAEnabled = kYes_TriState;
+ fHWAAState.fMSAAEnabled = kYes_TriState;
}
} else {
- if (kNo_TriState != fMSAAEnabled) {
+ if (kNo_TriState != fHWAAState.fMSAAEnabled) {
GL_CALL(Disable(GR_GL_MULTISAMPLE));
- fMSAAEnabled = kNo_TriState;
+ fHWAAState.fMSAAEnabled = kNo_TriState;
}
}
}
@@ -2203,36 +2228,52 @@ void GrGpuGL::flushPathStencilSettings(SkPath::FillType fill) {
void GrGpuGL::flushBlend(bool isLines,
GrBlendCoeff srcCoeff,
GrBlendCoeff dstCoeff) {
- // any optimization to disable blending should have already been applied and
- // tweaked the coeffs to (1, 0).
- bool blendOff = kOne_GrBlendCoeff == srcCoeff && kZero_GrBlendCoeff == dstCoeff;
- if (blendOff) {
- if (kNo_TriState != fHWBlendState.fEnabled) {
- GL_CALL(Disable(GR_GL_BLEND));
- fHWBlendState.fEnabled = kNo_TriState;
- }
- } else {
+ if (isLines && this->willUseHWAALines()) {
if (kYes_TriState != fHWBlendState.fEnabled) {
GL_CALL(Enable(GR_GL_BLEND));
fHWBlendState.fEnabled = kYes_TriState;
}
- if (fHWBlendState.fSrcCoeff != srcCoeff ||
- fHWBlendState.fDstCoeff != dstCoeff) {
- GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
- gXfermodeCoeff2Blend[dstCoeff]));
- fHWBlendState.fSrcCoeff = srcCoeff;
- fHWBlendState.fDstCoeff = dstCoeff;
- }
- GrColor blendConst = this->getDrawState().getBlendConstant();
- if ((BlendCoeffReferencesConstant(srcCoeff) ||
- BlendCoeffReferencesConstant(dstCoeff)) &&
- (!fHWBlendState.fConstColorValid ||
- fHWBlendState.fConstColor != blendConst)) {
- GrGLfloat c[4];
- GrColorToRGBAFloat(blendConst, c);
- GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
- fHWBlendState.fConstColor = blendConst;
- fHWBlendState.fConstColorValid = true;
+ if (kSA_GrBlendCoeff != fHWBlendState.fSrcCoeff ||
+ kISA_GrBlendCoeff != fHWBlendState.fDstCoeff) {
+ GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_GrBlendCoeff],
+ gXfermodeCoeff2Blend[kISA_GrBlendCoeff]));
+ fHWBlendState.fSrcCoeff = kSA_GrBlendCoeff;
+ fHWBlendState.fDstCoeff = kISA_GrBlendCoeff;
+ }
+ } else {
+ // any optimization to disable blending should
+ // have already been applied and tweaked the coeffs
+ // to (1, 0).
+ bool blendOff = kOne_GrBlendCoeff == srcCoeff &&
+ kZero_GrBlendCoeff == dstCoeff;
+ if (blendOff) {
+ if (kNo_TriState != fHWBlendState.fEnabled) {
+ GL_CALL(Disable(GR_GL_BLEND));
+ fHWBlendState.fEnabled = kNo_TriState;
+ }
+ } else {
+ if (kYes_TriState != fHWBlendState.fEnabled) {
+ GL_CALL(Enable(GR_GL_BLEND));
+ fHWBlendState.fEnabled = kYes_TriState;
+ }
+ if (fHWBlendState.fSrcCoeff != srcCoeff ||
+ fHWBlendState.fDstCoeff != dstCoeff) {
+ GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
+ gXfermodeCoeff2Blend[dstCoeff]));
+ fHWBlendState.fSrcCoeff = srcCoeff;
+ fHWBlendState.fDstCoeff = dstCoeff;
+ }
+ GrColor blendConst = this->getDrawState().getBlendConstant();
+ if ((BlendCoeffReferencesConstant(srcCoeff) ||
+ BlendCoeffReferencesConstant(dstCoeff)) &&
+ (!fHWBlendState.fConstColorValid ||
+ fHWBlendState.fConstColor != blendConst)) {
+ GrGLfloat c[4];
+ GrColorToRGBAFloat(blendConst, c);
+ GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
+ fHWBlendState.fConstColor = blendConst;
+ fHWBlendState.fConstColorValid = true;
+ }
}
}
}
diff --git a/src/gpu/gl/GrGpuGL.h b/src/gpu/gl/GrGpuGL.h
index 3d84188b19..a8a9727b32 100644
--- a/src/gpu/gl/GrGpuGL.h
+++ b/src/gpu/gl/GrGpuGL.h
@@ -443,7 +443,15 @@ private:
}
} fHWBlendState;
- TriState fMSAAEnabled;
+ struct {
+ TriState fMSAAEnabled;
+ TriState fSmoothLineEnabled;
+ void invalidate() {
+ fMSAAEnabled = kUnknown_TriState;
+ fSmoothLineEnabled = kUnknown_TriState;
+ }
+ } fHWAAState;
+
GrGLProgram::MatrixState fHWProjectionMatrixState;