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-rw-r--r--gm/constcolorprocessor.cpp3
-rw-r--r--include/gpu/GrPaint.h8
-rw-r--r--include/gpu/SkGr.h8
-rw-r--r--src/gpu/GrAtlasTextContext.cpp4
-rw-r--r--src/gpu/GrBlurUtils.cpp2
-rw-r--r--src/gpu/GrPaint.cpp1
-rw-r--r--src/gpu/GrPipeline.cpp3
-rw-r--r--src/gpu/GrPipeline.h6
-rw-r--r--src/gpu/GrPipelineBuilder.cpp1
-rw-r--r--src/gpu/GrPipelineBuilder.h9
-rw-r--r--src/gpu/GrTextContext.cpp2
-rw-r--r--src/gpu/SkGpuDevice.cpp39
-rw-r--r--src/gpu/SkGr.cpp31
-rw-r--r--src/gpu/gl/GrGLGpu.cpp18
-rw-r--r--src/gpu/gl/GrGLGpu.h2
15 files changed, 39 insertions, 98 deletions
diff --git a/gm/constcolorprocessor.cpp b/gm/constcolorprocessor.cpp
index 23400e3d23..40eb1a06c8 100644
--- a/gm/constcolorprocessor.cpp
+++ b/gm/constcolorprocessor.cpp
@@ -104,8 +104,7 @@ protected:
} else {
skPaint.setColor(kPaintColors[paintType]);
}
- SkAssertResult(SkPaint2GrPaint(context, rt, skPaint, viewMatrix, false,
- &grPaint));
+ SkAssertResult(SkPaint2GrPaint(context, skPaint, viewMatrix, false, &grPaint));
GrConstColorProcessor::InputMode mode = (GrConstColorProcessor::InputMode) m;
GrColor color = kColors[procColor];
diff --git a/include/gpu/GrPaint.h b/include/gpu/GrPaint.h
index 51a49210c6..d52c6baec9 100644
--- a/include/gpu/GrPaint.h
+++ b/include/gpu/GrPaint.h
@@ -57,12 +57,6 @@ public:
void setAntiAlias(bool aa) { fAntiAlias = aa; }
bool isAntiAlias() const { return fAntiAlias; }
- /**
- * Should dithering be applied. Defaults to false.
- */
- void setDither(bool dither) { fDither = dither; }
- bool isDither() const { return fDither; }
-
const GrXPFactory* setXPFactory(const GrXPFactory* xpFactory) {
fXPFactory.reset(SkRef(xpFactory));
return xpFactory;
@@ -122,7 +116,6 @@ public:
GrPaint& operator=(const GrPaint& paint) {
fAntiAlias = paint.fAntiAlias;
- fDither = paint.fDither;
fColor = paint.fColor;
this->resetFragmentProcessors();
@@ -169,7 +162,6 @@ private:
SkSTArray<2, const GrFragmentProcessor*, true> fCoverageFragmentProcessors;
bool fAntiAlias;
- bool fDither;
GrColor fColor;
GrProcessorDataManager fProcDataManager;
diff --git a/include/gpu/SkGr.h b/include/gpu/SkGr.h
index 2d1b95df85..145d4090b7 100644
--- a/include/gpu/SkGr.h
+++ b/include/gpu/SkGr.h
@@ -115,14 +115,14 @@ GrTexture* GrCreateTextureForPixels(GrContext*, const GrUniqueKey& optionalKey,
// an optimization where the color filter can be applied to the SkPaint's
// color once while converting to GrPaint and then ignored. TODO: Remove this
// bool and use the invariant info to automatically apply the color filter.
-bool SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget*, const SkPaint& skPaint,
- GrColor paintColor, bool constantColor, GrPaint* grPaint);
+bool SkPaint2GrPaintNoShader(GrContext* context, const SkPaint& skPaint, GrColor paintColor,
+ bool constantColor, GrPaint* grPaint);
// This function is similar to skPaint2GrPaintNoShader but also converts
// skPaint's shader to a GrFragmentProcessor if possible.
// constantColor has the same meaning as in skPaint2GrPaintNoShader.
-bool SkPaint2GrPaint(GrContext* context, GrRenderTarget*, const SkPaint& skPaint,
- const SkMatrix& viewM, bool constantColor, GrPaint* grPaint);
+bool SkPaint2GrPaint(GrContext* context, const SkPaint& skPaint, const SkMatrix& viewM,
+ bool constantColor, GrPaint* grPaint);
SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque);
diff --git a/src/gpu/GrAtlasTextContext.cpp b/src/gpu/GrAtlasTextContext.cpp
index 822c480ef3..81cc6471f7 100644
--- a/src/gpu/GrAtlasTextContext.cpp
+++ b/src/gpu/GrAtlasTextContext.cpp
@@ -389,7 +389,7 @@ void GrAtlasTextContext::drawTextBlob(GrDrawContext* dc, GrRenderTarget* rt,
// Though for the time being runs in the textblob can override the paint, they only touch font
// info.
GrPaint grPaint;
- if (!SkPaint2GrPaint(fContext, rt, skPaint, viewMatrix, true, &grPaint)) {
+ if (!SkPaint2GrPaint(fContext, skPaint, viewMatrix, true, &grPaint)) {
return;
}
@@ -2265,7 +2265,7 @@ DRAW_BATCH_TEST_DEFINE(TextBlobBatch) {
skPaint.setSubpixelText(random->nextBool());
GrPaint grPaint;
- if (!SkPaint2GrPaint(context, rt, skPaint, viewMatrix, true, &grPaint)) {
+ if (!SkPaint2GrPaint(context, skPaint, viewMatrix, true, &grPaint)) {
SkFAIL("couldn't convert paint\n");
}
diff --git a/src/gpu/GrBlurUtils.cpp b/src/gpu/GrBlurUtils.cpp
index d37f9bfc64..b601a200cf 100644
--- a/src/gpu/GrBlurUtils.cpp
+++ b/src/gpu/GrBlurUtils.cpp
@@ -197,7 +197,7 @@ void GrBlurUtils::drawPathWithMaskFilter(GrContext* context,
SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
GrPaint grPaint;
- if (!SkPaint2GrPaint(context, renderTarget, paint, viewMatrix, true, &grPaint)) {
+ if (!SkPaint2GrPaint(context, paint, viewMatrix, true, &grPaint)) {
return;
}
diff --git a/src/gpu/GrPaint.cpp b/src/gpu/GrPaint.cpp
index 3b383681b2..4a9f417ff4 100644
--- a/src/gpu/GrPaint.cpp
+++ b/src/gpu/GrPaint.cpp
@@ -15,7 +15,6 @@
GrPaint::GrPaint()
: fAntiAlias(false)
- , fDither(false)
, fColor(GrColor_WHITE) {}
void GrPaint::setCoverageSetOpXPFactory(SkRegion::Op regionOp, bool invertCoverage) {
diff --git a/src/gpu/GrPipeline.cpp b/src/gpu/GrPipeline.cpp
index 1d7b71f605..80e3cbdf69 100644
--- a/src/gpu/GrPipeline.cpp
+++ b/src/gpu/GrPipeline.cpp
@@ -66,9 +66,6 @@ GrPipeline* GrPipeline::CreateAt(void* memory, const CreateArgs& args,
if (builder.isHWAntialias()) {
pipeline->fFlags |= kHWAA_Flag;
}
- if (builder.isDither()) {
- pipeline->fFlags |= kDither_Flag;
- }
if (builder.snapVerticesToPixelCenters()) {
pipeline->fFlags |= kSnapVertices_Flag;
}
diff --git a/src/gpu/GrPipeline.h b/src/gpu/GrPipeline.h
index b7e8b1f80d..df44ba680c 100644
--- a/src/gpu/GrPipeline.h
+++ b/src/gpu/GrPipeline.h
@@ -120,7 +120,6 @@ public:
const GrScissorState& getScissorState() const { return fScissorState; }
- bool isDitherState() const { return SkToBool(fFlags & kDither_Flag); }
bool isHWAntialiasState() const { return SkToBool(fFlags & kHWAA_Flag); }
bool snapVerticesToPixelCenters() const { return SkToBool(fFlags & kSnapVertices_Flag); }
@@ -162,9 +161,8 @@ private:
const GrCaps&);
enum Flags {
- kDither_Flag = 0x1,
- kHWAA_Flag = 0x2,
- kSnapVertices_Flag = 0x4,
+ kHWAA_Flag = 0x1,
+ kSnapVertices_Flag = 0x2,
};
typedef GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> RenderTarget;
diff --git a/src/gpu/GrPipelineBuilder.cpp b/src/gpu/GrPipelineBuilder.cpp
index dbef6e8755..ab185505d6 100644
--- a/src/gpu/GrPipelineBuilder.cpp
+++ b/src/gpu/GrPipelineBuilder.cpp
@@ -42,7 +42,6 @@ GrPipelineBuilder::GrPipelineBuilder(const GrPaint& paint, GrRenderTarget* rt, c
fClip = clip;
- this->setState(GrPipelineBuilder::kDither_Flag, paint.isDither());
this->setState(GrPipelineBuilder::kHWAntialias_Flag,
rt->isUnifiedMultisampled() && paint.isAntiAlias());
}
diff --git a/src/gpu/GrPipelineBuilder.h b/src/gpu/GrPipelineBuilder.h
index e37b54ac8e..e2a7bc7e5f 100644
--- a/src/gpu/GrPipelineBuilder.h
+++ b/src/gpu/GrPipelineBuilder.h
@@ -296,25 +296,20 @@ public:
*/
enum Flags {
/**
- * Perform dithering. TODO: Re-evaluate whether we need this bit
- */
- kDither_Flag = 0x01,
- /**
* Perform HW anti-aliasing. This means either HW FSAA, if supported by the render target,
* or smooth-line rendering if a line primitive is drawn and line smoothing is supported by
* the 3D API.
*/
- kHWAntialias_Flag = 0x02,
+ kHWAntialias_Flag = 0x01,
/**
* Modifies the vertex shader so that vertices will be positioned at pixel centers.
*/
- kSnapVerticesToPixelCenters_Flag = 0x04,
+ kSnapVerticesToPixelCenters_Flag = 0x02,
kLast_Flag = kSnapVerticesToPixelCenters_Flag,
};
- bool isDither() const { return SkToBool(fFlags & kDither_Flag); }
bool isHWAntialias() const { return SkToBool(fFlags & kHWAntialias_Flag); }
bool snapVerticesToPixelCenters() const {
return SkToBool(fFlags & kSnapVerticesToPixelCenters_Flag); }
diff --git a/src/gpu/GrTextContext.cpp b/src/gpu/GrTextContext.cpp
index 6ab730cdfa..32c056f003 100644
--- a/src/gpu/GrTextContext.cpp
+++ b/src/gpu/GrTextContext.cpp
@@ -130,7 +130,7 @@ void GrTextContext::drawTextBlob(GrDrawContext* dc, GrRenderTarget* rt,
runPaint.setFlags(FilterTextFlags(fSurfaceProps, runPaint));
GrPaint grPaint;
- if (!SkPaint2GrPaint(fContext, rt, runPaint, viewMatrix, true, &grPaint)) {
+ if (!SkPaint2GrPaint(fContext, runPaint, viewMatrix, true, &grPaint)) {
return;
}
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index d897f3ce88..09206052f0 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -383,7 +383,7 @@ void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawPaint", fContext);
GrPaint grPaint;
- if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, true, &grPaint)) {
+ if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint)) {
return;
}
@@ -432,8 +432,7 @@ void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
if (paint.getPathEffect() && 2 == count && SkCanvas::kLines_PointMode == mode) {
GrStrokeInfo strokeInfo(paint, SkPaint::kStroke_Style);
GrPaint grPaint;
- if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, true,
- &grPaint)) {
+ if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint)) {
return;
}
SkPath path;
@@ -453,7 +452,7 @@ void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
}
GrPaint grPaint;
- if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, true, &grPaint)) {
+ if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint)) {
return;
}
@@ -516,7 +515,7 @@ void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect,
}
GrPaint grPaint;
- if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, true, &grPaint)) {
+ if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint)) {
return;
}
@@ -532,7 +531,7 @@ void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect,
CHECK_SHOULD_DRAW(draw);
GrPaint grPaint;
- if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, true, &grPaint)) {
+ if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint)) {
return;
}
@@ -603,8 +602,7 @@ void SkGpuDevice::drawDRRect(const SkDraw& draw, const SkRRect& outer,
CHECK_SHOULD_DRAW(draw);
GrPaint grPaint;
- if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, true,
- &grPaint)) {
+ if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint)) {
return;
}
@@ -656,7 +654,7 @@ void SkGpuDevice::drawOval(const SkDraw& draw, const SkRect& oval,
}
GrPaint grPaint;
- if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, true, &grPaint)) {
+ if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint)) {
return;
}
@@ -1011,8 +1009,8 @@ static void draw_aa_bitmap(GrDrawContext* drawContext, GrContext* context,
// The bitmap read has to be first
grPaint.addColorFragmentProcessor(fp);
- if (!SkPaint2GrPaintNoShader(context, renderTarget, paint, SkColor2GrColor(paint.getColor()),
- false, &grPaint)) {
+ if (!SkPaint2GrPaintNoShader(context, paint, SkColor2GrColor(paint.getColor()), false,
+ &grPaint)) {
return;
}
@@ -1358,8 +1356,7 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
bool alphaOnly = !(kAlpha_8_SkColorType == bitmap.colorType());
GrColor paintColor = (alphaOnly) ? SkColor2GrColorJustAlpha(paint.getColor()) :
SkColor2GrColor(paint.getColor());
- if (!SkPaint2GrPaintNoShader(this->context(), fRenderTarget, paint, paintColor, false,
- &grPaint)) {
+ if (!SkPaint2GrPaintNoShader(this->context(), paint, paintColor, false, &grPaint)) {
return;
}
@@ -1432,7 +1429,7 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
GrPaint grPaint;
grPaint.addColorTextureProcessor(texture, SkMatrix::I());
- if (!SkPaint2GrPaintNoShader(this->context(), fRenderTarget, paint,
+ if (!SkPaint2GrPaintNoShader(this->context(), paint,
SkColor2GrColorJustAlpha(paint.getColor()), false, &grPaint)) {
return;
}
@@ -1547,7 +1544,7 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
GrPaint grPaint;
grPaint.addColorTextureProcessor(devTex, SkMatrix::I());
- if (!SkPaint2GrPaintNoShader(this->context(), fRenderTarget, paint,
+ if (!SkPaint2GrPaintNoShader(this->context(), paint,
SkColor2GrColorJustAlpha(paint.getColor()), false, &grPaint)) {
return;
}
@@ -1684,7 +1681,7 @@ void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
copy.setStrokeWidth(0);
// we ignore the shader if texs is null.
- if (!SkPaint2GrPaintNoShader(this->context(), fRenderTarget, copy,
+ if (!SkPaint2GrPaintNoShader(this->context(), copy,
SkColor2GrColor(copy.getColor()), nullptr == colors, &grPaint)) {
return;
}
@@ -1726,13 +1723,13 @@ void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
primType = gVertexMode2PrimitiveType[vmode];
if (nullptr == texs || nullptr == paint.getShader()) {
- if (!SkPaint2GrPaintNoShader(this->context(), fRenderTarget, paint,
+ if (!SkPaint2GrPaintNoShader(this->context(), paint,
SkColor2GrColor(paint.getColor()),
nullptr == colors, &grPaint)) {
return;
}
} else {
- if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix,
+ if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix,
nullptr == colors, &grPaint)) {
return;
}
@@ -1792,7 +1789,7 @@ void SkGpuDevice::drawAtlas(const SkDraw& draw, const SkImage* atlas, const SkRS
p.setShader(atlas->newShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode))->unref();
GrPaint grPaint;
- if (!SkPaint2GrPaint(this->context(), fRenderTarget, p, *draw.fMatrix, !colors, &grPaint)) {
+ if (!SkPaint2GrPaint(this->context(), p, *draw.fMatrix, !colors, &grPaint)) {
return;
}
@@ -1820,7 +1817,7 @@ void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawText", fContext);
GrPaint grPaint;
- if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, true, &grPaint)) {
+ if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint)) {
return;
}
@@ -1837,7 +1834,7 @@ void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, size_t byteL
CHECK_SHOULD_DRAW(draw);
GrPaint grPaint;
- if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, true, &grPaint)) {
+ if (!SkPaint2GrPaint(this->context(), paint, *draw.fMatrix, true, &grPaint)) {
return;
}
diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp
index 9ab2f6393a..09c83b929a 100644
--- a/src/gpu/SkGr.cpp
+++ b/src/gpu/SkGr.cpp
@@ -708,10 +708,9 @@ bool GrPixelConfig2ColorAndProfileType(GrPixelConfig config, SkColorType* ctOut,
///////////////////////////////////////////////////////////////////////////////
-bool SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget* rt, const SkPaint& skPaint,
- GrColor paintColor, bool constantColor, GrPaint* grPaint) {
+bool SkPaint2GrPaintNoShader(GrContext* context, const SkPaint& skPaint, GrColor paintColor,
+ bool constantColor, GrPaint* grPaint) {
- grPaint->setDither(skPaint.isDither());
grPaint->setAntiAlias(skPaint.isAntiAlias());
SkXfermode* mode = skPaint.getXfermode();
@@ -748,34 +747,18 @@ bool SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget* rt, const SkPai
}
#ifndef SK_IGNORE_GPU_DITHER
- // If the dither flag is set, then we need to see if the underlying context
- // supports it. If not, then install a dither effect.
if (skPaint.isDither() && grPaint->numColorFragmentProcessors() > 0) {
- // What are we rendering into?
- SkASSERT(rt);
-
- // Suspect the dithering flag has no effect on these configs, otherwise
- // fall back on setting the appropriate state.
- if (GrPixelConfigIs8888(rt->config()) ||
- GrPixelConfigIs8888(rt->config())) {
- // The dither flag is set and the target is likely
- // not going to be dithered by the GPU.
- SkAutoTUnref<GrFragmentProcessor> fp(GrDitherEffect::Create());
- if (fp.get()) {
- grPaint->addColorFragmentProcessor(fp);
- grPaint->setDither(false);
- }
- }
+ grPaint->addColorFragmentProcessor(GrDitherEffect::Create())->unref();
}
#endif
return true;
}
-bool SkPaint2GrPaint(GrContext* context, GrRenderTarget* rt, const SkPaint& skPaint,
- const SkMatrix& viewM, bool constantColor, GrPaint* grPaint) {
+bool SkPaint2GrPaint(GrContext* context,const SkPaint& skPaint, const SkMatrix& viewM,
+ bool constantColor, GrPaint* grPaint) {
SkShader* shader = skPaint.getShader();
if (nullptr == shader) {
- return SkPaint2GrPaintNoShader(context, rt, skPaint, SkColor2GrColor(skPaint.getColor()),
+ return SkPaint2GrPaintNoShader(context, skPaint, SkColor2GrColor(skPaint.getColor()),
constantColor, grPaint);
}
@@ -791,7 +774,7 @@ bool SkPaint2GrPaint(GrContext* context, GrRenderTarget* rt, const SkPaint& skPa
// The grcolor is automatically set when calling asFragmentProcessor.
// If the shader can be seen as an effect it returns true and adds its effect to the grpaint.
- return SkPaint2GrPaintNoShader(context, rt, skPaint, paintColor, constantColor, grPaint);
+ return SkPaint2GrPaintNoShader(context, skPaint, paintColor, constantColor, grPaint);
}
SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque) {
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index c07f704d21..cb12fefc32 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -286,7 +286,6 @@ void GrGLGpu::onResetContext(uint32_t resetBits) {
GL_CALL(DepthMask(GR_GL_FALSE));
fHWDrawFace = GrPipelineBuilder::kInvalid_DrawFace;
- fHWDitherEnabled = kUnknown_TriState;
if (kGL_GrGLStandard == this->glStandard()) {
// Desktop-only state that we never change
@@ -323,6 +322,7 @@ void GrGLGpu::onResetContext(uint32_t resetBits) {
fHWWriteToColor = kUnknown_TriState;
// we only ever use lines in hairline mode
GL_CALL(LineWidth(1));
+ GL_CALL(Disable(GR_GL_DITHER));
}
if (resetBits & kMSAAEnable_GrGLBackendState) {
@@ -1445,7 +1445,6 @@ bool GrGLGpu::flushGLState(const DrawArgs& args) {
const GrPipeline& pipeline = *args.fPipeline;
args.fPipeline->getXferProcessor()->getBlendInfo(&blendInfo);
- this->flushDither(pipeline.isDitherState());
this->flushColorWrite(blendInfo.fWriteColor);
this->flushDrawFace(pipeline.getDrawFace());
@@ -2344,20 +2343,6 @@ void GrGLGpu::bindTexture(int unitIdx, const GrTextureParams& params, GrGLTextur
texture->setCachedTexParams(newTexParams, this->getResetTimestamp());
}
-void GrGLGpu::flushDither(bool dither) {
- if (dither) {
- if (kYes_TriState != fHWDitherEnabled) {
- GL_CALL(Enable(GR_GL_DITHER));
- fHWDitherEnabled = kYes_TriState;
- }
- } else {
- if (kNo_TriState != fHWDitherEnabled) {
- GL_CALL(Disable(GR_GL_DITHER));
- fHWDitherEnabled = kNo_TriState;
- }
- }
-}
-
void GrGLGpu::flushColorWrite(bool writeColor) {
if (!writeColor) {
if (kNo_TriState != fHWWriteToColor) {
@@ -2930,7 +2915,6 @@ void GrGLGpu::copySurfaceAsDraw(GrSurface* dst,
blendInfo.reset();
this->flushBlend(blendInfo);
this->flushColorWrite(true);
- this->flushDither(false);
this->flushDrawFace(GrPipelineBuilder::kBoth_DrawFace);
this->flushHWAAState(dstRT, false);
this->disableScissor();
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 833f1ff7ec..2387b44af6 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -234,7 +234,6 @@ private:
#endif
};
- void flushDither(bool dither);
void flushColorWrite(bool writeColor);
void flushDrawFace(GrPipelineBuilder::DrawFace face);
@@ -489,7 +488,6 @@ private:
GrPipelineBuilder::DrawFace fHWDrawFace;
TriState fHWWriteToColor;
- TriState fHWDitherEnabled;
uint32_t fHWBoundRenderTargetUniqueID;
TriState fHWSRGBFramebuffer;
SkTArray<uint32_t, true> fHWBoundTextureUniqueIDs;