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-rw-r--r--gyp/gpu.gypi4
-rw-r--r--src/gpu/GrAARectRenderer.cpp726
-rw-r--r--src/gpu/batches/GrAAFillRectBatch.cpp259
-rw-r--r--src/gpu/batches/GrAAFillRectBatch.h91
-rw-r--r--src/gpu/batches/GrAAStrokeRectBatch.cpp380
-rw-r--r--src/gpu/batches/GrAAStrokeRectBatch.h110
-rw-r--r--src/gpu/batches/GrDrawVerticesBatch.h1
7 files changed, 850 insertions, 721 deletions
diff --git a/gyp/gpu.gypi b/gyp/gpu.gypi
index e8abc25a0a..66ff11673e 100644
--- a/gyp/gpu.gypi
+++ b/gyp/gpu.gypi
@@ -221,6 +221,10 @@
'<(skia_src_path)/gpu/GrXferProcessor.cpp',
# Batches
+ '<(skia_src_path)/gpu/batches/GrAAFillRectBatch.cpp',
+ '<(skia_src_path)/gpu/batches/GrAAFillRectBatch.h',
+ '<(skia_src_path)/gpu/batches/GrAAStrokeRectBatch.cpp',
+ '<(skia_src_path)/gpu/batches/GrAAStrokeRectBatch.h',
'<(skia_src_path)/gpu/batches/GrBatch.cpp',
'<(skia_src_path)/gpu/batches/GrBatch.h',
'<(skia_src_path)/gpu/batches/GrDrawAtlasBatch.cpp',
diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp
index f1f4fd70af..939542f0d9 100644
--- a/src/gpu/GrAARectRenderer.cpp
+++ b/src/gpu/GrAARectRenderer.cpp
@@ -9,331 +9,34 @@
#include "GrBatchTarget.h"
#include "GrBatchTest.h"
#include "GrContext.h"
-#include "GrDefaultGeoProcFactory.h"
#include "GrDrawTarget.h"
#include "GrGeometryProcessor.h"
#include "GrInvariantOutput.h"
-#include "GrResourceKey.h"
-#include "GrResourceProvider.h"
#include "GrTestUtils.h"
#include "GrVertexBuffer.h"
#include "SkColorPriv.h"
-#include "batches/GrBatch.h"
+#include "batches/GrAAFillRectBatch.h"
+#include "batches/GrAAStrokeRectBatch.h"
#include "gl/GrGLProcessor.h"
#include "gl/GrGLGeometryProcessor.h"
#include "gl/builders/GrGLProgramBuilder.h"
///////////////////////////////////////////////////////////////////////////////
-static void set_inset_fan(SkPoint* pts, size_t stride,
- const SkRect& r, SkScalar dx, SkScalar dy) {
- pts->setRectFan(r.fLeft + dx, r.fTop + dy,
- r.fRight - dx, r.fBottom - dy, stride);
-}
-
-static const GrGeometryProcessor* create_fill_rect_gp(bool tweakAlphaForCoverage,
- const SkMatrix& viewMatrix,
- bool usesLocalCoords,
- bool coverageIgnored) {
- using namespace GrDefaultGeoProcFactory;
-
- Color color(Color::kAttribute_Type);
- Coverage::Type coverageType;
- // TODO remove coverage if coverage is ignored
- /*if (coverageIgnored) {
- coverageType = Coverage::kNone_Type;
- } else*/ if (tweakAlphaForCoverage) {
- coverageType = Coverage::kSolid_Type;
- } else {
- coverageType = Coverage::kAttribute_Type;
- }
- Coverage coverage(coverageType);
- LocalCoords localCoords(usesLocalCoords ? LocalCoords::kUsePosition_Type :
- LocalCoords::kUnused_Type);
- return CreateForDeviceSpace(color, coverage, localCoords, viewMatrix);
-}
-
-GR_DECLARE_STATIC_UNIQUE_KEY(gAAFillRectIndexBufferKey);
-
-class AAFillRectBatch : public GrBatch {
-public:
- struct Geometry {
- GrColor fColor;
- SkMatrix fViewMatrix;
- SkRect fRect;
- SkRect fDevRect;
- };
-
- static GrBatch* Create(const Geometry& geometry) {
- return SkNEW_ARGS(AAFillRectBatch, (geometry));
- }
-
- const char* name() const override { return "AAFillRectBatch"; }
-
- void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
- // When this is called on a batch, there is only one geometry bundle
- out->setKnownFourComponents(fGeoData[0].fColor);
- }
-
- void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
- out->setUnknownSingleComponent();
- }
-
- void initBatchTracker(const GrPipelineInfo& init) override {
- // Handle any color overrides
- if (!init.readsColor()) {
- fGeoData[0].fColor = GrColor_ILLEGAL;
- }
- init.getOverrideColorIfSet(&fGeoData[0].fColor);
-
- // setup batch properties
- fBatch.fColorIgnored = !init.readsColor();
- fBatch.fColor = fGeoData[0].fColor;
- fBatch.fUsesLocalCoords = init.readsLocalCoords();
- fBatch.fCoverageIgnored = !init.readsCoverage();
- fBatch.fCanTweakAlphaForCoverage = init.canTweakAlphaForCoverage();
- }
-
- void generateGeometry(GrBatchTarget* batchTarget) override {
- bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
-
- SkAutoTUnref<const GrGeometryProcessor> gp(create_fill_rect_gp(canTweakAlphaForCoverage,
- this->viewMatrix(),
- this->usesLocalCoords(),
- this->coverageIgnored()));
- if (!gp) {
- SkDebugf("Couldn't create GrGeometryProcessor\n");
- return;
- }
-
- batchTarget->initDraw(gp, this->pipeline());
-
- size_t vertexStride = gp->getVertexStride();
- SkASSERT(canTweakAlphaForCoverage ?
- vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
- vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
- int instanceCount = fGeoData.count();
-
- SkAutoTUnref<const GrIndexBuffer> indexBuffer(this->getIndexBuffer(
- batchTarget->resourceProvider()));
- InstancedHelper helper;
- void* vertices = helper.init(batchTarget, kTriangles_GrPrimitiveType, vertexStride,
- indexBuffer, kVertsPerAAFillRect, kIndicesPerAAFillRect,
- instanceCount);
- if (!vertices || !indexBuffer) {
- SkDebugf("Could not allocate vertices\n");
- return;
- }
-
- for (int i = 0; i < instanceCount; i++) {
- const Geometry& args = fGeoData[i];
- this->generateAAFillRectGeometry(vertices,
- i * kVertsPerAAFillRect * vertexStride,
- vertexStride,
- args.fColor,
- args.fViewMatrix,
- args.fRect,
- args.fDevRect,
- canTweakAlphaForCoverage);
- }
-
- helper.issueDraw(batchTarget);
- }
-
- SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
-
-private:
- AAFillRectBatch(const Geometry& geometry) {
- this->initClassID<AAFillRectBatch>();
- fGeoData.push_back(geometry);
-
- this->setBounds(geometry.fDevRect);
- }
-
- static const int kNumAAFillRectsInIndexBuffer = 256;
- static const int kVertsPerAAFillRect = 8;
- static const int kIndicesPerAAFillRect = 30;
-
- const GrIndexBuffer* getIndexBuffer(GrResourceProvider* resourceProvider) {
- GR_DEFINE_STATIC_UNIQUE_KEY(gAAFillRectIndexBufferKey);
-
- static const uint16_t gFillAARectIdx[] = {
- 0, 1, 5, 5, 4, 0,
- 1, 2, 6, 6, 5, 1,
- 2, 3, 7, 7, 6, 2,
- 3, 0, 4, 4, 7, 3,
- 4, 5, 6, 6, 7, 4,
- };
- GR_STATIC_ASSERT(SK_ARRAY_COUNT(gFillAARectIdx) == kIndicesPerAAFillRect);
- return resourceProvider->findOrCreateInstancedIndexBuffer(gFillAARectIdx,
- kIndicesPerAAFillRect, kNumAAFillRectsInIndexBuffer, kVertsPerAAFillRect,
- gAAFillRectIndexBufferKey);
- }
-
- GrColor color() const { return fBatch.fColor; }
- bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
- bool canTweakAlphaForCoverage() const { return fBatch.fCanTweakAlphaForCoverage; }
- bool colorIgnored() const { return fBatch.fColorIgnored; }
- const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
- bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
-
- bool onCombineIfPossible(GrBatch* t) override {
- if (!this->pipeline()->isEqual(*t->pipeline())) {
- return false;
- }
-
- AAFillRectBatch* that = t->cast<AAFillRectBatch>();
-
- SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
- // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
- // local coords then we won't be able to batch. We could actually upload the viewmatrix
- // using vertex attributes in these cases, but haven't investigated that
- if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
- return false;
- }
-
- if (this->color() != that->color()) {
- fBatch.fColor = GrColor_ILLEGAL;
- }
-
- // In the event of two batches, one who can tweak, one who cannot, we just fall back to
- // not tweaking
- if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()) {
- fBatch.fCanTweakAlphaForCoverage = false;
- }
-
- fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
- this->joinBounds(that->bounds());
- return true;
- }
-
- void generateAAFillRectGeometry(void* vertices,
- size_t offset,
- size_t vertexStride,
- GrColor color,
- const SkMatrix& viewMatrix,
- const SkRect& rect,
- const SkRect& devRect,
- bool tweakAlphaForCoverage) const {
- intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
-
- SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
- SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
-
- SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
- inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
-
- if (viewMatrix.rectStaysRect()) {
- set_inset_fan(fan0Pos, vertexStride, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
- set_inset_fan(fan1Pos, vertexStride, devRect, inset, inset);
- } else {
- // compute transformed (1, 0) and (0, 1) vectors
- SkVector vec[2] = {
- { viewMatrix[SkMatrix::kMScaleX], viewMatrix[SkMatrix::kMSkewY] },
- { viewMatrix[SkMatrix::kMSkewX], viewMatrix[SkMatrix::kMScaleY] }
- };
-
- vec[0].normalize();
- vec[0].scale(SK_ScalarHalf);
- vec[1].normalize();
- vec[1].scale(SK_ScalarHalf);
-
- // create the rotated rect
- fan0Pos->setRectFan(rect.fLeft, rect.fTop,
- rect.fRight, rect.fBottom, vertexStride);
- viewMatrix.mapPointsWithStride(fan0Pos, vertexStride, 4);
-
- // Now create the inset points and then outset the original
- // rotated points
-
- // TL
- *((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) =
- *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) + vec[0] + vec[1];
- *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) -= vec[0] + vec[1];
- // BL
- *((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) =
- *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) + vec[0] - vec[1];
- *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) -= vec[0] - vec[1];
- // BR
- *((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) =
- *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) - vec[0] - vec[1];
- *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) += vec[0] + vec[1];
- // TR
- *((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) =
- *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) - vec[0] + vec[1];
- *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) += vec[0] - vec[1];
- }
-
- // Make verts point to vertex color and then set all the color and coverage vertex attrs
- // values.
- verts += sizeof(SkPoint);
- for (int i = 0; i < 4; ++i) {
- if (tweakAlphaForCoverage) {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
- } else {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
- *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
- }
- }
-
- int scale;
- if (inset < SK_ScalarHalf) {
- scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
- SkASSERT(scale >= 0 && scale <= 255);
- } else {
- scale = 0xff;
- }
-
- verts += 4 * vertexStride;
-
- float innerCoverage = GrNormalizeByteToFloat(scale);
- GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
-
- for (int i = 0; i < 4; ++i) {
- if (tweakAlphaForCoverage) {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
- } else {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
- *reinterpret_cast<float*>(verts + i * vertexStride +
- sizeof(GrColor)) = innerCoverage;
- }
- }
- }
-
- struct BatchTracker {
- GrColor fColor;
- bool fUsesLocalCoords;
- bool fColorIgnored;
- bool fCoverageIgnored;
- bool fCanTweakAlphaForCoverage;
- };
-
- BatchTracker fBatch;
- SkSTArray<1, Geometry, true> fGeoData;
-};
-
-namespace {
-// Should the coverage be multiplied into the color attrib or use a separate attrib.
-enum CoverageAttribType {
- kUseColor_CoverageAttribType,
- kUseCoverage_CoverageAttribType,
-};
-}
-
void GrAARectRenderer::GeometryFillAARect(GrDrawTarget* target,
const GrPipelineBuilder& pipelineBuilder,
GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkRect& devRect) {
- AAFillRectBatch::Geometry geometry;
+ GrAAFillRectBatch::Geometry geometry;
geometry.fRect = rect;
geometry.fViewMatrix = viewMatrix;
geometry.fDevRect = devRect;
geometry.fColor = color;
- SkAutoTUnref<GrBatch> batch(AAFillRectBatch::Create(geometry));
+ SkAutoTUnref<GrBatch> batch(GrAAFillRectBatch::Create(geometry));
target->drawBatch(pipelineBuilder, batch);
}
@@ -399,386 +102,6 @@ void GrAARectRenderer::StrokeAARect(GrDrawTarget* target,
devOutsideAssist, devInside, miterStroke);
}
-GR_DECLARE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey);
-GR_DECLARE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey);
-
-class AAStrokeRectBatch : public GrBatch {
-public:
- // TODO support AA rotated stroke rects by copying around view matrices
- struct Geometry {
- GrColor fColor;
- SkRect fDevOutside;
- SkRect fDevOutsideAssist;
- SkRect fDevInside;
- bool fMiterStroke;
- };
-
- static GrBatch* Create(const Geometry& geometry, const SkMatrix& viewMatrix) {
- return SkNEW_ARGS(AAStrokeRectBatch, (geometry, viewMatrix));
- }
-
- const char* name() const override { return "AAStrokeRect"; }
-
- void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
- // When this is called on a batch, there is only one geometry bundle
- out->setKnownFourComponents(fGeoData[0].fColor);
- }
-
- void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
- out->setUnknownSingleComponent();
- }
-
- void initBatchTracker(const GrPipelineInfo& init) override {
- // Handle any color overrides
- if (!init.readsColor()) {
- fGeoData[0].fColor = GrColor_ILLEGAL;
- }
- init.getOverrideColorIfSet(&fGeoData[0].fColor);
-
- // setup batch properties
- fBatch.fColorIgnored = !init.readsColor();
- fBatch.fColor = fGeoData[0].fColor;
- fBatch.fUsesLocalCoords = init.readsLocalCoords();
- fBatch.fCoverageIgnored = !init.readsCoverage();
- fBatch.fMiterStroke = fGeoData[0].fMiterStroke;
- fBatch.fCanTweakAlphaForCoverage = init.canTweakAlphaForCoverage();
- }
-
- void generateGeometry(GrBatchTarget* batchTarget) override {
- bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
-
- SkAutoTUnref<const GrGeometryProcessor> gp(create_fill_rect_gp(canTweakAlphaForCoverage,
- this->viewMatrix(),
- this->usesLocalCoords(),
- this->coverageIgnored()));
- if (!gp) {
- SkDebugf("Couldn't create GrGeometryProcessor\n");
- return;
- }
-
- batchTarget->initDraw(gp, this->pipeline());
-
- size_t vertexStride = gp->getVertexStride();
-
- SkASSERT(canTweakAlphaForCoverage ?
- vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
- vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
- int innerVertexNum = 4;
- int outerVertexNum = this->miterStroke() ? 4 : 8;
- int verticesPerInstance = (outerVertexNum + innerVertexNum) * 2;
- int indicesPerInstance = this->miterStroke() ? kMiterIndexCnt : kBevelIndexCnt;
- int instanceCount = fGeoData.count();
-
- const SkAutoTUnref<const GrIndexBuffer> indexBuffer(
- GetIndexBuffer(batchTarget->resourceProvider(), this->miterStroke()));
- InstancedHelper helper;
- void* vertices = helper.init(batchTarget, kTriangles_GrPrimitiveType, vertexStride,
- indexBuffer, verticesPerInstance, indicesPerInstance,
- instanceCount);
- if (!vertices || !indexBuffer) {
- SkDebugf("Could not allocate vertices\n");
- return;
- }
-
- for (int i = 0; i < instanceCount; i++) {
- const Geometry& args = fGeoData[i];
- this->generateAAStrokeRectGeometry(vertices,
- i * verticesPerInstance * vertexStride,
- vertexStride,
- outerVertexNum,
- innerVertexNum,
- args.fColor,
- args.fDevOutside,
- args.fDevOutsideAssist,
- args.fDevInside,
- args.fMiterStroke,
- canTweakAlphaForCoverage);
- }
- helper.issueDraw(batchTarget);
- }
-
- SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
-
-private:
- AAStrokeRectBatch(const Geometry& geometry, const SkMatrix& viewMatrix) {
- this->initClassID<AAStrokeRectBatch>();
- fBatch.fViewMatrix = viewMatrix;
- fGeoData.push_back(geometry);
-
- // If we have miterstroke then we inset devOutside and outset devOutsideAssist, so we need
- // the join for proper bounds
- fBounds = geometry.fDevOutside;
- fBounds.join(geometry.fDevOutsideAssist);
- }
-
-
- static const int kMiterIndexCnt = 3 * 24;
- static const int kMiterVertexCnt = 16;
- static const int kNumMiterRectsInIndexBuffer = 256;
-
- static const int kBevelIndexCnt = 48 + 36 + 24;
- static const int kBevelVertexCnt = 24;
- static const int kNumBevelRectsInIndexBuffer = 256;
-
- static const GrIndexBuffer* GetIndexBuffer(GrResourceProvider* resourceProvider,
- bool miterStroke) {
-
- if (miterStroke) {
- static const uint16_t gMiterIndices[] = {
- 0 + 0, 1 + 0, 5 + 0, 5 + 0, 4 + 0, 0 + 0,
- 1 + 0, 2 + 0, 6 + 0, 6 + 0, 5 + 0, 1 + 0,
- 2 + 0, 3 + 0, 7 + 0, 7 + 0, 6 + 0, 2 + 0,
- 3 + 0, 0 + 0, 4 + 0, 4 + 0, 7 + 0, 3 + 0,
-
- 0 + 4, 1 + 4, 5 + 4, 5 + 4, 4 + 4, 0 + 4,
- 1 + 4, 2 + 4, 6 + 4, 6 + 4, 5 + 4, 1 + 4,
- 2 + 4, 3 + 4, 7 + 4, 7 + 4, 6 + 4, 2 + 4,
- 3 + 4, 0 + 4, 4 + 4, 4 + 4, 7 + 4, 3 + 4,
-
- 0 + 8, 1 + 8, 5 + 8, 5 + 8, 4 + 8, 0 + 8,
- 1 + 8, 2 + 8, 6 + 8, 6 + 8, 5 + 8, 1 + 8,
- 2 + 8, 3 + 8, 7 + 8, 7 + 8, 6 + 8, 2 + 8,
- 3 + 8, 0 + 8, 4 + 8, 4 + 8, 7 + 8, 3 + 8,
- };
- GR_STATIC_ASSERT(SK_ARRAY_COUNT(gMiterIndices) == kMiterIndexCnt);
- GR_DEFINE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey);
- return resourceProvider->findOrCreateInstancedIndexBuffer(gMiterIndices,
- kMiterIndexCnt, kNumMiterRectsInIndexBuffer, kMiterVertexCnt,
- gMiterIndexBufferKey);
- } else {
- /**
- * As in miter-stroke, index = a + b, and a is the current index, b is the shift
- * from the first index. The index layout:
- * outer AA line: 0~3, 4~7
- * outer edge: 8~11, 12~15
- * inner edge: 16~19
- * inner AA line: 20~23
- * Following comes a bevel-stroke rect and its indices:
- *
- * 4 7
- * *********************************
- * * ______________________________ *
- * * / 12 15 \ *
- * * / \ *
- * 0 * |8 16_____________________19 11 | * 3
- * * | | | | *
- * * | | **************** | | *
- * * | | * 20 23 * | | *
- * * | | * * | | *
- * * | | * 21 22 * | | *
- * * | | **************** | | *
- * * | |____________________| | *
- * 1 * |9 17 18 10| * 2
- * * \ / *
- * * \13 __________________________14/ *
- * * *
- * **********************************
- * 5 6
- */
- static const uint16_t gBevelIndices[] = {
- // Draw outer AA, from outer AA line to outer edge, shift is 0.
- 0 + 0, 1 + 0, 9 + 0, 9 + 0, 8 + 0, 0 + 0,
- 1 + 0, 5 + 0, 13 + 0, 13 + 0, 9 + 0, 1 + 0,
- 5 + 0, 6 + 0, 14 + 0, 14 + 0, 13 + 0, 5 + 0,
- 6 + 0, 2 + 0, 10 + 0, 10 + 0, 14 + 0, 6 + 0,
- 2 + 0, 3 + 0, 11 + 0, 11 + 0, 10 + 0, 2 + 0,
- 3 + 0, 7 + 0, 15 + 0, 15 + 0, 11 + 0, 3 + 0,
- 7 + 0, 4 + 0, 12 + 0, 12 + 0, 15 + 0, 7 + 0,
- 4 + 0, 0 + 0, 8 + 0, 8 + 0, 12 + 0, 4 + 0,
-
- // Draw the stroke, from outer edge to inner edge, shift is 8.
- 0 + 8, 1 + 8, 9 + 8, 9 + 8, 8 + 8, 0 + 8,
- 1 + 8, 5 + 8, 9 + 8,
- 5 + 8, 6 + 8, 10 + 8, 10 + 8, 9 + 8, 5 + 8,
- 6 + 8, 2 + 8, 10 + 8,
- 2 + 8, 3 + 8, 11 + 8, 11 + 8, 10 + 8, 2 + 8,
- 3 + 8, 7 + 8, 11 + 8,
- 7 + 8, 4 + 8, 8 + 8, 8 + 8, 11 + 8, 7 + 8,
- 4 + 8, 0 + 8, 8 + 8,
-
- // Draw the inner AA, from inner edge to inner AA line, shift is 16.
- 0 + 16, 1 + 16, 5 + 16, 5 + 16, 4 + 16, 0 + 16,
- 1 + 16, 2 + 16, 6 + 16, 6 + 16, 5 + 16, 1 + 16,
- 2 + 16, 3 + 16, 7 + 16, 7 + 16, 6 + 16, 2 + 16,
- 3 + 16, 0 + 16, 4 + 16, 4 + 16, 7 + 16, 3 + 16,
- };
- GR_STATIC_ASSERT(SK_ARRAY_COUNT(gBevelIndices) == kBevelIndexCnt);
-
- GR_DEFINE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey);
- return resourceProvider->findOrCreateInstancedIndexBuffer(gBevelIndices,
- kBevelIndexCnt, kNumBevelRectsInIndexBuffer, kBevelVertexCnt,
- gBevelIndexBufferKey);
- }
- }
-
- GrColor color() const { return fBatch.fColor; }
- bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
- bool canTweakAlphaForCoverage() const { return fBatch.fCanTweakAlphaForCoverage; }
- bool colorIgnored() const { return fBatch.fColorIgnored; }
- const SkMatrix& viewMatrix() const { return fBatch.fViewMatrix; }
- bool miterStroke() const { return fBatch.fMiterStroke; }
- bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
-
- bool onCombineIfPossible(GrBatch* t) override {
- if (!this->pipeline()->isEqual(*t->pipeline())) {
- return false;
- }
-
- AAStrokeRectBatch* that = t->cast<AAStrokeRectBatch>();
-
- // TODO batch across miterstroke changes
- if (this->miterStroke() != that->miterStroke()) {
- return false;
- }
-
- // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
- // local coords then we won't be able to batch. We could actually upload the viewmatrix
- // using vertex attributes in these cases, but haven't investigated that
- if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
- return false;
- }
-
- // In the event of two batches, one who can tweak, one who cannot, we just fall back to
- // not tweaking
- if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()) {
- fBatch.fCanTweakAlphaForCoverage = false;
- }
-
- if (this->color() != that->color()) {
- fBatch.fColor = GrColor_ILLEGAL;
- }
- fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
- this->joinBounds(that->bounds());
- return true;
- }
-
- void generateAAStrokeRectGeometry(void* vertices,
- size_t offset,
- size_t vertexStride,
- int outerVertexNum,
- int innerVertexNum,
- GrColor color,
- const SkRect& devOutside,
- const SkRect& devOutsideAssist,
- const SkRect& devInside,
- bool miterStroke,
- bool tweakAlphaForCoverage) const {
- intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
-
- // We create vertices for four nested rectangles. There are two ramps from 0 to full
- // coverage, one on the exterior of the stroke and the other on the interior.
- // The following pointers refer to the four rects, from outermost to innermost.
- SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
- SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + outerVertexNum * vertexStride);
- SkPoint* fan2Pos = reinterpret_cast<SkPoint*>(verts + 2 * outerVertexNum * vertexStride);
- SkPoint* fan3Pos = reinterpret_cast<SkPoint*>(verts +
- (2 * outerVertexNum + innerVertexNum) *
- vertexStride);
-
- #ifndef SK_IGNORE_THIN_STROKED_RECT_FIX
- // TODO: this only really works if the X & Y margins are the same all around
- // the rect (or if they are all >= 1.0).
- SkScalar inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight);
- inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft);
- inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop);
- if (miterStroke) {
- inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom);
- } else {
- inset = SK_ScalarHalf * SkMinScalar(inset, devOutsideAssist.fBottom -
- devInside.fBottom);
- }
- SkASSERT(inset >= 0);
- #else
- SkScalar inset = SK_ScalarHalf;
- #endif
-
- if (miterStroke) {
- // outermost
- set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
- // inner two
- set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset);
- set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
- // innermost
- set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
- } else {
- SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
- SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts +
- (outerVertexNum + 4) *
- vertexStride);
- // outermost
- set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
- set_inset_fan(fan0AssistPos, vertexStride, devOutsideAssist, -SK_ScalarHalf,
- -SK_ScalarHalf);
- // outer one of the inner two
- set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset);
- set_inset_fan(fan1AssistPos, vertexStride, devOutsideAssist, inset, inset);
- // inner one of the inner two
- set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
- // innermost
- set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
- }
-
- // Make verts point to vertex color and then set all the color and coverage vertex attrs
- // values. The outermost rect has 0 coverage
- verts += sizeof(SkPoint);
- for (int i = 0; i < outerVertexNum; ++i) {
- if (tweakAlphaForCoverage) {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
- } else {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
- *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
- }
- }
-
- // scale is the coverage for the the inner two rects.
- int scale;
- if (inset < SK_ScalarHalf) {
- scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
- SkASSERT(scale >= 0 && scale <= 255);
- } else {
- scale = 0xff;
- }
-
- float innerCoverage = GrNormalizeByteToFloat(scale);
- GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
-
- verts += outerVertexNum * vertexStride;
- for (int i = 0; i < outerVertexNum + innerVertexNum; ++i) {
- if (tweakAlphaForCoverage) {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
- } else {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
- *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) =
- innerCoverage;
- }
- }
-
- // The innermost rect has 0 coverage
- verts += (outerVertexNum + innerVertexNum) * vertexStride;
- for (int i = 0; i < innerVertexNum; ++i) {
- if (tweakAlphaForCoverage) {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
- } else {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
- *reinterpret_cast<GrColor*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
- }
- }
- }
-
- struct BatchTracker {
- SkMatrix fViewMatrix;
- GrColor fColor;
- bool fUsesLocalCoords;
- bool fColorIgnored;
- bool fCoverageIgnored;
- bool fMiterStroke;
- bool fCanTweakAlphaForCoverage;
- };
-
- BatchTracker fBatch;
- SkSTArray<1, Geometry, true> fGeoData;
-};
-
void GrAARectRenderer::GeometryStrokeAARect(GrDrawTarget* target,
const GrPipelineBuilder& pipelineBuilder,
GrColor color,
@@ -787,14 +110,14 @@ void GrAARectRenderer::GeometryStrokeAARect(GrDrawTarget* target,
const SkRect& devOutsideAssist,
const SkRect& devInside,
bool miterStroke) {
- AAStrokeRectBatch::Geometry geometry;
+ GrAAStrokeRectBatch::Geometry geometry;
geometry.fColor = color;
geometry.fDevOutside = devOutside;
geometry.fDevOutsideAssist = devOutsideAssist;
geometry.fDevInside = devInside;
geometry.fMiterStroke = miterStroke;
- SkAutoTUnref<GrBatch> batch(AAStrokeRectBatch::Create(geometry, viewMatrix));
+ SkAutoTUnref<GrBatch> batch(GrAAStrokeRectBatch::Create(geometry, viewMatrix));
target->drawBatch(pipelineBuilder, batch);
}
@@ -818,40 +141,3 @@ void GrAARectRenderer::FillAANestedRects(GrDrawTarget* target,
GeometryStrokeAARect(target, pipelineBuilder, color, viewMatrix, devOutside,
devOutside, devInside, true);
}
-
-///////////////////////////////////////////////////////////////////////////////////////////////////
-
-#ifdef GR_TEST_UTILS
-
-BATCH_TEST_DEFINE(AAFillRectBatch) {
- AAFillRectBatch::Geometry geo;
- geo.fColor = GrRandomColor(random);
- geo.fViewMatrix = GrTest::TestMatrix(random);
- geo.fRect = GrTest::TestRect(random);
- geo.fDevRect = GrTest::TestRect(random);
- return AAFillRectBatch::Create(geo);
-}
-
-BATCH_TEST_DEFINE(AAStrokeRectBatch) {
- bool miterStroke = random->nextBool();
-
- // Create mock stroke rect
- SkRect outside = GrTest::TestRect(random);
- SkScalar minDim = SkMinScalar(outside.width(), outside.height());
- SkScalar strokeWidth = minDim * 0.1f;
- SkRect outsideAssist = outside;
- outsideAssist.outset(strokeWidth, strokeWidth);
- SkRect inside = outside;
- inside.inset(strokeWidth, strokeWidth);
-
- AAStrokeRectBatch::Geometry geo;
- geo.fColor = GrRandomColor(random);
- geo.fDevOutside = outside;
- geo.fDevOutsideAssist = outsideAssist;
- geo.fDevInside = inside;
- geo.fMiterStroke = miterStroke;
-
- return AAStrokeRectBatch::Create(geo, GrTest::TestMatrix(random));
-}
-
-#endif
diff --git a/src/gpu/batches/GrAAFillRectBatch.cpp b/src/gpu/batches/GrAAFillRectBatch.cpp
new file mode 100644
index 0000000000..4ea4908d03
--- /dev/null
+++ b/src/gpu/batches/GrAAFillRectBatch.cpp
@@ -0,0 +1,259 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrAAFillRectBatch.h"
+
+#include "GrDefaultGeoProcFactory.h"
+#include "GrResourceKey.h"
+#include "GrResourceProvider.h"
+
+GR_DECLARE_STATIC_UNIQUE_KEY(gAAFillRectIndexBufferKey);
+
+static void set_inset_fan(SkPoint* pts, size_t stride,
+ const SkRect& r, SkScalar dx, SkScalar dy) {
+ pts->setRectFan(r.fLeft + dx, r.fTop + dy,
+ r.fRight - dx, r.fBottom - dy, stride);
+}
+
+static const GrGeometryProcessor* create_fill_rect_gp(bool tweakAlphaForCoverage,
+ const SkMatrix& viewMatrix,
+ bool usesLocalCoords,
+ bool coverageIgnored) {
+ using namespace GrDefaultGeoProcFactory;
+
+ Color color(Color::kAttribute_Type);
+ Coverage::Type coverageType;
+ // TODO remove coverage if coverage is ignored
+ /*if (coverageIgnored) {
+ coverageType = Coverage::kNone_Type;
+ } else*/ if (tweakAlphaForCoverage) {
+ coverageType = Coverage::kSolid_Type;
+ } else {
+ coverageType = Coverage::kAttribute_Type;
+ }
+ Coverage coverage(coverageType);
+ LocalCoords localCoords(usesLocalCoords ? LocalCoords::kUsePosition_Type :
+ LocalCoords::kUnused_Type);
+ return CreateForDeviceSpace(color, coverage, localCoords, viewMatrix);
+}
+
+void GrAAFillRectBatch::initBatchTracker(const GrPipelineInfo& init) {
+ // Handle any color overrides
+ if (!init.readsColor()) {
+ fGeoData[0].fColor = GrColor_ILLEGAL;
+ }
+ init.getOverrideColorIfSet(&fGeoData[0].fColor);
+
+ // setup batch properties
+ fBatch.fColorIgnored = !init.readsColor();
+ fBatch.fColor = fGeoData[0].fColor;
+ fBatch.fUsesLocalCoords = init.readsLocalCoords();
+ fBatch.fCoverageIgnored = !init.readsCoverage();
+ fBatch.fCanTweakAlphaForCoverage = init.canTweakAlphaForCoverage();
+}
+
+void GrAAFillRectBatch::generateGeometry(GrBatchTarget* batchTarget) {
+ bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
+
+ SkAutoTUnref<const GrGeometryProcessor> gp(create_fill_rect_gp(canTweakAlphaForCoverage,
+ this->viewMatrix(),
+ this->usesLocalCoords(),
+ this->coverageIgnored()));
+ if (!gp) {
+ SkDebugf("Couldn't create GrGeometryProcessor\n");
+ return;
+ }
+
+ batchTarget->initDraw(gp, this->pipeline());
+
+ size_t vertexStride = gp->getVertexStride();
+ SkASSERT(canTweakAlphaForCoverage ?
+ vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
+ vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
+ int instanceCount = fGeoData.count();
+
+ SkAutoTUnref<const GrIndexBuffer> indexBuffer(this->getIndexBuffer(
+ batchTarget->resourceProvider()));
+ InstancedHelper helper;
+ void* vertices = helper.init(batchTarget, kTriangles_GrPrimitiveType, vertexStride,
+ indexBuffer, kVertsPerAAFillRect, kIndicesPerAAFillRect,
+ instanceCount);
+ if (!vertices || !indexBuffer) {
+ SkDebugf("Could not allocate vertices\n");
+ return;
+ }
+
+ for (int i = 0; i < instanceCount; i++) {
+ const Geometry& args = fGeoData[i];
+ this->generateAAFillRectGeometry(vertices,
+ i * kVertsPerAAFillRect * vertexStride,
+ vertexStride,
+ args.fColor,
+ args.fViewMatrix,
+ args.fRect,
+ args.fDevRect,
+ canTweakAlphaForCoverage);
+ }
+
+ helper.issueDraw(batchTarget);
+}
+
+const GrIndexBuffer* GrAAFillRectBatch::getIndexBuffer(GrResourceProvider* resourceProvider) {
+ GR_DEFINE_STATIC_UNIQUE_KEY(gAAFillRectIndexBufferKey);
+
+ static const uint16_t gFillAARectIdx[] = {
+ 0, 1, 5, 5, 4, 0,
+ 1, 2, 6, 6, 5, 1,
+ 2, 3, 7, 7, 6, 2,
+ 3, 0, 4, 4, 7, 3,
+ 4, 5, 6, 6, 7, 4,
+ };
+ GR_STATIC_ASSERT(SK_ARRAY_COUNT(gFillAARectIdx) == kIndicesPerAAFillRect);
+ return resourceProvider->findOrCreateInstancedIndexBuffer(gFillAARectIdx,
+ kIndicesPerAAFillRect, kNumAAFillRectsInIndexBuffer, kVertsPerAAFillRect,
+ gAAFillRectIndexBufferKey);
+}
+
+bool GrAAFillRectBatch::onCombineIfPossible(GrBatch* t) {
+ if (!this->pipeline()->isEqual(*t->pipeline())) {
+ return false;
+ }
+
+ GrAAFillRectBatch* that = t->cast<GrAAFillRectBatch>();
+
+ SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
+ // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
+ // local coords then we won't be able to batch. We could actually upload the viewmatrix
+ // using vertex attributes in these cases, but haven't investigated that
+ if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
+ return false;
+ }
+
+ if (this->color() != that->color()) {
+ fBatch.fColor = GrColor_ILLEGAL;
+ }
+
+ // In the event of two batches, one who can tweak, one who cannot, we just fall back to
+ // not tweaking
+ if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()) {
+ fBatch.fCanTweakAlphaForCoverage = false;
+ }
+
+ fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
+ this->joinBounds(that->bounds());
+ return true;
+}
+
+void GrAAFillRectBatch::generateAAFillRectGeometry(void* vertices,
+ size_t offset,
+ size_t vertexStride,
+ GrColor color,
+ const SkMatrix& viewMatrix,
+ const SkRect& rect,
+ const SkRect& devRect,
+ bool tweakAlphaForCoverage) const {
+ intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
+
+ SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
+ SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
+
+ SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
+ inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
+
+ if (viewMatrix.rectStaysRect()) {
+ set_inset_fan(fan0Pos, vertexStride, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
+ set_inset_fan(fan1Pos, vertexStride, devRect, inset, inset);
+ } else {
+ // compute transformed (1, 0) and (0, 1) vectors
+ SkVector vec[2] = {
+ { viewMatrix[SkMatrix::kMScaleX], viewMatrix[SkMatrix::kMSkewY] },
+ { viewMatrix[SkMatrix::kMSkewX], viewMatrix[SkMatrix::kMScaleY] }
+ };
+
+ vec[0].normalize();
+ vec[0].scale(SK_ScalarHalf);
+ vec[1].normalize();
+ vec[1].scale(SK_ScalarHalf);
+
+ // create the rotated rect
+ fan0Pos->setRectFan(rect.fLeft, rect.fTop,
+ rect.fRight, rect.fBottom, vertexStride);
+ viewMatrix.mapPointsWithStride(fan0Pos, vertexStride, 4);
+
+ // Now create the inset points and then outset the original
+ // rotated points
+
+ // TL
+ *((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) =
+ *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) + vec[0] + vec[1];
+ *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) -= vec[0] + vec[1];
+ // BL
+ *((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) =
+ *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) + vec[0] - vec[1];
+ *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) -= vec[0] - vec[1];
+ // BR
+ *((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) =
+ *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) - vec[0] - vec[1];
+ *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) += vec[0] + vec[1];
+ // TR
+ *((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) =
+ *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) - vec[0] + vec[1];
+ *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) += vec[0] - vec[1];
+ }
+
+ // Make verts point to vertex color and then set all the color and coverage vertex attrs
+ // values.
+ verts += sizeof(SkPoint);
+ for (int i = 0; i < 4; ++i) {
+ if (tweakAlphaForCoverage) {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
+ } else {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
+ *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
+ }
+ }
+
+ int scale;
+ if (inset < SK_ScalarHalf) {
+ scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
+ SkASSERT(scale >= 0 && scale <= 255);
+ } else {
+ scale = 0xff;
+ }
+
+ verts += 4 * vertexStride;
+
+ float innerCoverage = GrNormalizeByteToFloat(scale);
+ GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
+
+ for (int i = 0; i < 4; ++i) {
+ if (tweakAlphaForCoverage) {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
+ } else {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
+ *reinterpret_cast<float*>(verts + i * vertexStride +
+ sizeof(GrColor)) = innerCoverage;
+ }
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef GR_TEST_UTILS
+
+#include "GrBatchTest.h"
+
+BATCH_TEST_DEFINE(AAFillRectBatch) {
+ GrAAFillRectBatch::Geometry geo;
+ geo.fColor = GrRandomColor(random);
+ geo.fViewMatrix = GrTest::TestMatrix(random);
+ geo.fRect = GrTest::TestRect(random);
+ geo.fDevRect = GrTest::TestRect(random);
+ return GrAAFillRectBatch::Create(geo);
+}
+
+#endif
diff --git a/src/gpu/batches/GrAAFillRectBatch.h b/src/gpu/batches/GrAAFillRectBatch.h
new file mode 100644
index 0000000000..c852eb1002
--- /dev/null
+++ b/src/gpu/batches/GrAAFillRectBatch.h
@@ -0,0 +1,91 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrAAFillRectBatch_DEFINED
+#define GrAAFillRectBatch_DEFINED
+
+#include "GrBatch.h"
+#include "GrColor.h"
+#include "GrTypes.h"
+#include "SkMatrix.h"
+#include "SkRect.h"
+
+class GrAAFillRectBatch : public GrBatch {
+public:
+ struct Geometry {
+ GrColor fColor;
+ SkMatrix fViewMatrix;
+ SkRect fRect;
+ SkRect fDevRect;
+ };
+
+ static GrBatch* Create(const Geometry& geometry) {
+ return SkNEW_ARGS(GrAAFillRectBatch, (geometry));
+ }
+
+ const char* name() const override { return "AAFillRectBatch"; }
+
+ void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
+ // When this is called on a batch, there is only one geometry bundle
+ out->setKnownFourComponents(fGeoData[0].fColor);
+ }
+
+ void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
+ out->setUnknownSingleComponent();
+ }
+
+ void initBatchTracker(const GrPipelineInfo& init) override;
+
+ void generateGeometry(GrBatchTarget* batchTarget) override;
+
+ SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
+
+private:
+ GrAAFillRectBatch(const Geometry& geometry) {
+ this->initClassID<GrAAFillRectBatch>();
+ fGeoData.push_back(geometry);
+
+ this->setBounds(geometry.fDevRect);
+ }
+
+ static const int kNumAAFillRectsInIndexBuffer = 256;
+ static const int kVertsPerAAFillRect = 8;
+ static const int kIndicesPerAAFillRect = 30;
+
+ const GrIndexBuffer* getIndexBuffer(GrResourceProvider* resourceProvider);
+
+ GrColor color() const { return fBatch.fColor; }
+ bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
+ bool canTweakAlphaForCoverage() const { return fBatch.fCanTweakAlphaForCoverage; }
+ bool colorIgnored() const { return fBatch.fColorIgnored; }
+ const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
+ bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
+
+ bool onCombineIfPossible(GrBatch* t) override;
+
+ void generateAAFillRectGeometry(void* vertices,
+ size_t offset,
+ size_t vertexStride,
+ GrColor color,
+ const SkMatrix& viewMatrix,
+ const SkRect& rect,
+ const SkRect& devRect,
+ bool tweakAlphaForCoverage) const;
+
+ struct BatchTracker {
+ GrColor fColor;
+ bool fUsesLocalCoords;
+ bool fColorIgnored;
+ bool fCoverageIgnored;
+ bool fCanTweakAlphaForCoverage;
+ };
+
+ BatchTracker fBatch;
+ SkSTArray<1, Geometry, true> fGeoData;
+};
+
+#endif
diff --git a/src/gpu/batches/GrAAStrokeRectBatch.cpp b/src/gpu/batches/GrAAStrokeRectBatch.cpp
new file mode 100644
index 0000000000..49329b2a94
--- /dev/null
+++ b/src/gpu/batches/GrAAStrokeRectBatch.cpp
@@ -0,0 +1,380 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrAAStrokeRectBatch.h"
+
+#include "GrDefaultGeoProcFactory.h"
+#include "GrResourceKey.h"
+#include "GrResourceProvider.h"
+
+GR_DECLARE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey);
+GR_DECLARE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey);
+
+static void set_inset_fan(SkPoint* pts, size_t stride,
+ const SkRect& r, SkScalar dx, SkScalar dy) {
+ pts->setRectFan(r.fLeft + dx, r.fTop + dy,
+ r.fRight - dx, r.fBottom - dy, stride);
+}
+
+static const GrGeometryProcessor* create_stroke_rect_gp(bool tweakAlphaForCoverage,
+ const SkMatrix& viewMatrix,
+ bool usesLocalCoords,
+ bool coverageIgnored) {
+ using namespace GrDefaultGeoProcFactory;
+
+ Color color(Color::kAttribute_Type);
+ Coverage::Type coverageType;
+ // TODO remove coverage if coverage is ignored
+ /*if (coverageIgnored) {
+ coverageType = Coverage::kNone_Type;
+ } else*/ if (tweakAlphaForCoverage) {
+ coverageType = Coverage::kSolid_Type;
+ } else {
+ coverageType = Coverage::kAttribute_Type;
+ }
+ Coverage coverage(coverageType);
+ LocalCoords localCoords(usesLocalCoords ? LocalCoords::kUsePosition_Type :
+ LocalCoords::kUnused_Type);
+ return CreateForDeviceSpace(color, coverage, localCoords, viewMatrix);
+}
+
+
+void GrAAStrokeRectBatch::initBatchTracker(const GrPipelineInfo& init) {
+ // Handle any color overrides
+ if (!init.readsColor()) {
+ fGeoData[0].fColor = GrColor_ILLEGAL;
+ }
+ init.getOverrideColorIfSet(&fGeoData[0].fColor);
+
+ // setup batch properties
+ fBatch.fColorIgnored = !init.readsColor();
+ fBatch.fColor = fGeoData[0].fColor;
+ fBatch.fUsesLocalCoords = init.readsLocalCoords();
+ fBatch.fCoverageIgnored = !init.readsCoverage();
+ fBatch.fMiterStroke = fGeoData[0].fMiterStroke;
+ fBatch.fCanTweakAlphaForCoverage = init.canTweakAlphaForCoverage();
+}
+
+void GrAAStrokeRectBatch::generateGeometry(GrBatchTarget* batchTarget) {
+ bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
+
+ SkAutoTUnref<const GrGeometryProcessor> gp(create_stroke_rect_gp(canTweakAlphaForCoverage,
+ this->viewMatrix(),
+ this->usesLocalCoords(),
+ this->coverageIgnored()));
+ if (!gp) {
+ SkDebugf("Couldn't create GrGeometryProcessor\n");
+ return;
+ }
+
+ batchTarget->initDraw(gp, this->pipeline());
+
+ size_t vertexStride = gp->getVertexStride();
+
+ SkASSERT(canTweakAlphaForCoverage ?
+ vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
+ vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
+ int innerVertexNum = 4;
+ int outerVertexNum = this->miterStroke() ? 4 : 8;
+ int verticesPerInstance = (outerVertexNum + innerVertexNum) * 2;
+ int indicesPerInstance = this->miterStroke() ? kMiterIndexCnt : kBevelIndexCnt;
+ int instanceCount = fGeoData.count();
+
+ const SkAutoTUnref<const GrIndexBuffer> indexBuffer(
+ GetIndexBuffer(batchTarget->resourceProvider(), this->miterStroke()));
+ InstancedHelper helper;
+ void* vertices = helper.init(batchTarget, kTriangles_GrPrimitiveType, vertexStride,
+ indexBuffer, verticesPerInstance, indicesPerInstance,
+ instanceCount);
+ if (!vertices || !indexBuffer) {
+ SkDebugf("Could not allocate vertices\n");
+ return;
+ }
+
+ for (int i = 0; i < instanceCount; i++) {
+ const Geometry& args = fGeoData[i];
+ this->generateAAStrokeRectGeometry(vertices,
+ i * verticesPerInstance * vertexStride,
+ vertexStride,
+ outerVertexNum,
+ innerVertexNum,
+ args.fColor,
+ args.fDevOutside,
+ args.fDevOutsideAssist,
+ args.fDevInside,
+ args.fMiterStroke,
+ canTweakAlphaForCoverage);
+ }
+ helper.issueDraw(batchTarget);
+}
+
+const GrIndexBuffer* GrAAStrokeRectBatch::GetIndexBuffer(GrResourceProvider* resourceProvider,
+ bool miterStroke) {
+
+ if (miterStroke) {
+ static const uint16_t gMiterIndices[] = {
+ 0 + 0, 1 + 0, 5 + 0, 5 + 0, 4 + 0, 0 + 0,
+ 1 + 0, 2 + 0, 6 + 0, 6 + 0, 5 + 0, 1 + 0,
+ 2 + 0, 3 + 0, 7 + 0, 7 + 0, 6 + 0, 2 + 0,
+ 3 + 0, 0 + 0, 4 + 0, 4 + 0, 7 + 0, 3 + 0,
+
+ 0 + 4, 1 + 4, 5 + 4, 5 + 4, 4 + 4, 0 + 4,
+ 1 + 4, 2 + 4, 6 + 4, 6 + 4, 5 + 4, 1 + 4,
+ 2 + 4, 3 + 4, 7 + 4, 7 + 4, 6 + 4, 2 + 4,
+ 3 + 4, 0 + 4, 4 + 4, 4 + 4, 7 + 4, 3 + 4,
+
+ 0 + 8, 1 + 8, 5 + 8, 5 + 8, 4 + 8, 0 + 8,
+ 1 + 8, 2 + 8, 6 + 8, 6 + 8, 5 + 8, 1 + 8,
+ 2 + 8, 3 + 8, 7 + 8, 7 + 8, 6 + 8, 2 + 8,
+ 3 + 8, 0 + 8, 4 + 8, 4 + 8, 7 + 8, 3 + 8,
+ };
+ GR_STATIC_ASSERT(SK_ARRAY_COUNT(gMiterIndices) == kMiterIndexCnt);
+ GR_DEFINE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey);
+ return resourceProvider->findOrCreateInstancedIndexBuffer(gMiterIndices,
+ kMiterIndexCnt, kNumMiterRectsInIndexBuffer, kMiterVertexCnt,
+ gMiterIndexBufferKey);
+ } else {
+ /**
+ * As in miter-stroke, index = a + b, and a is the current index, b is the shift
+ * from the first index. The index layout:
+ * outer AA line: 0~3, 4~7
+ * outer edge: 8~11, 12~15
+ * inner edge: 16~19
+ * inner AA line: 20~23
+ * Following comes a bevel-stroke rect and its indices:
+ *
+ * 4 7
+ * *********************************
+ * * ______________________________ *
+ * * / 12 15 \ *
+ * * / \ *
+ * 0 * |8 16_____________________19 11 | * 3
+ * * | | | | *
+ * * | | **************** | | *
+ * * | | * 20 23 * | | *
+ * * | | * * | | *
+ * * | | * 21 22 * | | *
+ * * | | **************** | | *
+ * * | |____________________| | *
+ * 1 * |9 17 18 10| * 2
+ * * \ / *
+ * * \13 __________________________14/ *
+ * * *
+ * **********************************
+ * 5 6
+ */
+ static const uint16_t gBevelIndices[] = {
+ // Draw outer AA, from outer AA line to outer edge, shift is 0.
+ 0 + 0, 1 + 0, 9 + 0, 9 + 0, 8 + 0, 0 + 0,
+ 1 + 0, 5 + 0, 13 + 0, 13 + 0, 9 + 0, 1 + 0,
+ 5 + 0, 6 + 0, 14 + 0, 14 + 0, 13 + 0, 5 + 0,
+ 6 + 0, 2 + 0, 10 + 0, 10 + 0, 14 + 0, 6 + 0,
+ 2 + 0, 3 + 0, 11 + 0, 11 + 0, 10 + 0, 2 + 0,
+ 3 + 0, 7 + 0, 15 + 0, 15 + 0, 11 + 0, 3 + 0,
+ 7 + 0, 4 + 0, 12 + 0, 12 + 0, 15 + 0, 7 + 0,
+ 4 + 0, 0 + 0, 8 + 0, 8 + 0, 12 + 0, 4 + 0,
+
+ // Draw the stroke, from outer edge to inner edge, shift is 8.
+ 0 + 8, 1 + 8, 9 + 8, 9 + 8, 8 + 8, 0 + 8,
+ 1 + 8, 5 + 8, 9 + 8,
+ 5 + 8, 6 + 8, 10 + 8, 10 + 8, 9 + 8, 5 + 8,
+ 6 + 8, 2 + 8, 10 + 8,
+ 2 + 8, 3 + 8, 11 + 8, 11 + 8, 10 + 8, 2 + 8,
+ 3 + 8, 7 + 8, 11 + 8,
+ 7 + 8, 4 + 8, 8 + 8, 8 + 8, 11 + 8, 7 + 8,
+ 4 + 8, 0 + 8, 8 + 8,
+
+ // Draw the inner AA, from inner edge to inner AA line, shift is 16.
+ 0 + 16, 1 + 16, 5 + 16, 5 + 16, 4 + 16, 0 + 16,
+ 1 + 16, 2 + 16, 6 + 16, 6 + 16, 5 + 16, 1 + 16,
+ 2 + 16, 3 + 16, 7 + 16, 7 + 16, 6 + 16, 2 + 16,
+ 3 + 16, 0 + 16, 4 + 16, 4 + 16, 7 + 16, 3 + 16,
+ };
+ GR_STATIC_ASSERT(SK_ARRAY_COUNT(gBevelIndices) == kBevelIndexCnt);
+
+ GR_DEFINE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey);
+ return resourceProvider->findOrCreateInstancedIndexBuffer(gBevelIndices,
+ kBevelIndexCnt, kNumBevelRectsInIndexBuffer, kBevelVertexCnt,
+ gBevelIndexBufferKey);
+ }
+}
+
+bool GrAAStrokeRectBatch::onCombineIfPossible(GrBatch* t) {
+ if (!this->pipeline()->isEqual(*t->pipeline())) {
+ return false;
+ }
+
+ GrAAStrokeRectBatch* that = t->cast<GrAAStrokeRectBatch>();
+
+ // TODO batch across miterstroke changes
+ if (this->miterStroke() != that->miterStroke()) {
+ return false;
+ }
+
+ // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
+ // local coords then we won't be able to batch. We could actually upload the viewmatrix
+ // using vertex attributes in these cases, but haven't investigated that
+ if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
+ return false;
+ }
+
+ // In the event of two batches, one who can tweak, one who cannot, we just fall back to
+ // not tweaking
+ if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()) {
+ fBatch.fCanTweakAlphaForCoverage = false;
+ }
+
+ if (this->color() != that->color()) {
+ fBatch.fColor = GrColor_ILLEGAL;
+ }
+ fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
+ this->joinBounds(that->bounds());
+ return true;
+}
+
+void GrAAStrokeRectBatch::generateAAStrokeRectGeometry(void* vertices,
+ size_t offset,
+ size_t vertexStride,
+ int outerVertexNum,
+ int innerVertexNum,
+ GrColor color,
+ const SkRect& devOutside,
+ const SkRect& devOutsideAssist,
+ const SkRect& devInside,
+ bool miterStroke,
+ bool tweakAlphaForCoverage) const {
+ intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
+
+ // We create vertices for four nested rectangles. There are two ramps from 0 to full
+ // coverage, one on the exterior of the stroke and the other on the interior.
+ // The following pointers refer to the four rects, from outermost to innermost.
+ SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
+ SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + outerVertexNum * vertexStride);
+ SkPoint* fan2Pos = reinterpret_cast<SkPoint*>(verts + 2 * outerVertexNum * vertexStride);
+ SkPoint* fan3Pos = reinterpret_cast<SkPoint*>(verts +
+ (2 * outerVertexNum + innerVertexNum) *
+ vertexStride);
+
+#ifndef SK_IGNORE_THIN_STROKED_RECT_FIX
+ // TODO: this only really works if the X & Y margins are the same all around
+ // the rect (or if they are all >= 1.0).
+ SkScalar inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight);
+ inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft);
+ inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop);
+ if (miterStroke) {
+ inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom);
+ } else {
+ inset = SK_ScalarHalf * SkMinScalar(inset, devOutsideAssist.fBottom -
+ devInside.fBottom);
+ }
+ SkASSERT(inset >= 0);
+#else
+ SkScalar inset = SK_ScalarHalf;
+#endif
+
+ if (miterStroke) {
+ // outermost
+ set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
+ // inner two
+ set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset);
+ set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
+ // innermost
+ set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
+ } else {
+ SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
+ SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts +
+ (outerVertexNum + 4) *
+ vertexStride);
+ // outermost
+ set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
+ set_inset_fan(fan0AssistPos, vertexStride, devOutsideAssist, -SK_ScalarHalf,
+ -SK_ScalarHalf);
+ // outer one of the inner two
+ set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset);
+ set_inset_fan(fan1AssistPos, vertexStride, devOutsideAssist, inset, inset);
+ // inner one of the inner two
+ set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
+ // innermost
+ set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
+ }
+
+ // Make verts point to vertex color and then set all the color and coverage vertex attrs
+ // values. The outermost rect has 0 coverage
+ verts += sizeof(SkPoint);
+ for (int i = 0; i < outerVertexNum; ++i) {
+ if (tweakAlphaForCoverage) {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
+ } else {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
+ *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
+ }
+ }
+
+ // scale is the coverage for the the inner two rects.
+ int scale;
+ if (inset < SK_ScalarHalf) {
+ scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
+ SkASSERT(scale >= 0 && scale <= 255);
+ } else {
+ scale = 0xff;
+ }
+
+ float innerCoverage = GrNormalizeByteToFloat(scale);
+ GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
+
+ verts += outerVertexNum * vertexStride;
+ for (int i = 0; i < outerVertexNum + innerVertexNum; ++i) {
+ if (tweakAlphaForCoverage) {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
+ } else {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
+ *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) =
+ innerCoverage;
+ }
+ }
+
+ // The innermost rect has 0 coverage
+ verts += (outerVertexNum + innerVertexNum) * vertexStride;
+ for (int i = 0; i < innerVertexNum; ++i) {
+ if (tweakAlphaForCoverage) {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
+ } else {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
+ }
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef GR_TEST_UTILS
+
+#include "GrBatchTest.h"
+
+BATCH_TEST_DEFINE(AAStrokeRectBatch) {
+ bool miterStroke = random->nextBool();
+
+ // Create mock stroke rect
+ SkRect outside = GrTest::TestRect(random);
+ SkScalar minDim = SkMinScalar(outside.width(), outside.height());
+ SkScalar strokeWidth = minDim * 0.1f;
+ SkRect outsideAssist = outside;
+ outsideAssist.outset(strokeWidth, strokeWidth);
+ SkRect inside = outside;
+ inside.inset(strokeWidth, strokeWidth);
+
+ GrAAStrokeRectBatch::Geometry geo;
+ geo.fColor = GrRandomColor(random);
+ geo.fDevOutside = outside;
+ geo.fDevOutsideAssist = outsideAssist;
+ geo.fDevInside = inside;
+ geo.fMiterStroke = miterStroke;
+
+ return GrAAStrokeRectBatch::Create(geo, GrTest::TestMatrix(random));
+}
+
+#endif
diff --git a/src/gpu/batches/GrAAStrokeRectBatch.h b/src/gpu/batches/GrAAStrokeRectBatch.h
new file mode 100644
index 0000000000..1e15711f19
--- /dev/null
+++ b/src/gpu/batches/GrAAStrokeRectBatch.h
@@ -0,0 +1,110 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrAAStrokeRectBatch_DEFINED
+#define GrAAStrokeRectBatch_DEFINED
+
+#include "GrBatch.h"
+#include "GrColor.h"
+#include "GrTypes.h"
+#include "SkMatrix.h"
+#include "SkRect.h"
+
+class GrAAStrokeRectBatch : public GrBatch {
+public:
+ // TODO support AA rotated stroke rects by copying around view matrices
+ struct Geometry {
+ GrColor fColor;
+ SkRect fDevOutside;
+ SkRect fDevOutsideAssist;
+ SkRect fDevInside;
+ bool fMiterStroke;
+ };
+
+ static GrBatch* Create(const Geometry& geometry, const SkMatrix& viewMatrix) {
+ return SkNEW_ARGS(GrAAStrokeRectBatch, (geometry, viewMatrix));
+ }
+
+ const char* name() const override { return "AAStrokeRect"; }
+
+ void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
+ // When this is called on a batch, there is only one geometry bundle
+ out->setKnownFourComponents(fGeoData[0].fColor);
+ }
+
+ void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
+ out->setUnknownSingleComponent();
+ }
+
+ void initBatchTracker(const GrPipelineInfo& init) override;
+
+ void generateGeometry(GrBatchTarget* batchTarget) override;
+
+ SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
+
+private:
+ GrAAStrokeRectBatch(const Geometry& geometry, const SkMatrix& viewMatrix) {
+ this->initClassID<GrAAStrokeRectBatch>();
+ fBatch.fViewMatrix = viewMatrix;
+ fGeoData.push_back(geometry);
+
+ // If we have miterstroke then we inset devOutside and outset devOutsideAssist, so we need
+ // the join for proper bounds
+ fBounds = geometry.fDevOutside;
+ fBounds.join(geometry.fDevOutsideAssist);
+ }
+
+
+ static const int kMiterIndexCnt = 3 * 24;
+ static const int kMiterVertexCnt = 16;
+ static const int kNumMiterRectsInIndexBuffer = 256;
+
+ static const int kBevelIndexCnt = 48 + 36 + 24;
+ static const int kBevelVertexCnt = 24;
+ static const int kNumBevelRectsInIndexBuffer = 256;
+
+ static const GrIndexBuffer* GetIndexBuffer(GrResourceProvider* resourceProvider,
+ bool miterStroke);
+
+ GrColor color() const { return fBatch.fColor; }
+ bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
+ bool canTweakAlphaForCoverage() const { return fBatch.fCanTweakAlphaForCoverage; }
+ bool colorIgnored() const { return fBatch.fColorIgnored; }
+ const SkMatrix& viewMatrix() const { return fBatch.fViewMatrix; }
+ bool miterStroke() const { return fBatch.fMiterStroke; }
+ bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
+
+ bool onCombineIfPossible(GrBatch* t) override;
+
+ void generateAAStrokeRectGeometry(void* vertices,
+ size_t offset,
+ size_t vertexStride,
+ int outerVertexNum,
+ int innerVertexNum,
+ GrColor color,
+ const SkRect& devOutside,
+ const SkRect& devOutsideAssist,
+ const SkRect& devInside,
+ bool miterStroke,
+ bool tweakAlphaForCoverage) const;
+
+ struct BatchTracker {
+ SkMatrix fViewMatrix;
+ GrColor fColor;
+ bool fUsesLocalCoords;
+ bool fColorIgnored;
+ bool fCoverageIgnored;
+ bool fMiterStroke;
+ bool fCanTweakAlphaForCoverage;
+ };
+
+ BatchTracker fBatch;
+ SkSTArray<1, Geometry, true> fGeoData;
+};
+
+
+#endif
diff --git a/src/gpu/batches/GrDrawVerticesBatch.h b/src/gpu/batches/GrDrawVerticesBatch.h
index 86ce241116..6441162253 100644
--- a/src/gpu/batches/GrDrawVerticesBatch.h
+++ b/src/gpu/batches/GrDrawVerticesBatch.h
@@ -15,7 +15,6 @@
#include "SkRect.h"
#include "SkTDArray.h"
-class GrBatch;
class GrBatchTarget;
struct GrInitInvariantOutput;