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-rw-r--r--bench/PathBench.cpp8
-rw-r--r--include/gpu/GrSamplerState.h2
-rw-r--r--src/core/SkBitmapProcState.cpp6
-rw-r--r--src/effects/SkColorMatrixFilter.cpp2
-rw-r--r--tests/DeferredCanvasTest.cpp8
5 files changed, 13 insertions, 13 deletions
diff --git a/bench/PathBench.cpp b/bench/PathBench.cpp
index 1bd0d891e9..4a69d5a540 100644
--- a/bench/PathBench.cpp
+++ b/bench/PathBench.cpp
@@ -671,7 +671,7 @@ private:
typedef SkBenchmark INHERITED;
};
-// Chrome creates its own round rects with each corner possibly being different
+// Chrome creates its own round rects with each corner possibly being different
class ArbRoundRectBench : public SkBenchmark {
protected:
SkString fName;
@@ -689,8 +689,8 @@ protected:
return fName.c_str();
}
- static void add_corner_arc(SkPath* path, const SkRect& rect,
- SkScalar xIn, SkScalar yIn,
+ static void add_corner_arc(SkPath* path, const SkRect& rect,
+ SkScalar xIn, SkScalar yIn,
int startAngle)
{
@@ -719,7 +719,7 @@ protected:
path->arcTo(arcRect, SkIntToScalar(startAngle), SkIntToScalar(90), false);
}
- static void make_arb_round_rect(SkPath* path, const SkRect& r,
+ static void make_arb_round_rect(SkPath* path, const SkRect& r,
SkScalar xCorner, SkScalar yCorner) {
// we are lazy here and use the same x & y for each corner
add_corner_arc(path, r, xCorner, yCorner, 270);
diff --git a/include/gpu/GrSamplerState.h b/include/gpu/GrSamplerState.h
index bb7e42a458..bb71e92560 100644
--- a/include/gpu/GrSamplerState.h
+++ b/include/gpu/GrSamplerState.h
@@ -63,7 +63,7 @@ public:
/**
* This is called when the coordinate system in which the geometry is specified will change.
*
- * @param matrix The transformation from the old coord system to the new one.
+ * @param matrix The transformation from the old coord system to the new one.
*/
void preConcatCoordChange(const GrMatrix& matrix) { fCoordChangeMatrix.preConcat(matrix); }
diff --git a/src/core/SkBitmapProcState.cpp b/src/core/SkBitmapProcState.cpp
index c39a08f76e..d892bfd65d 100644
--- a/src/core/SkBitmapProcState.cpp
+++ b/src/core/SkBitmapProcState.cpp
@@ -63,7 +63,7 @@ static bool just_trans_general(const SkMatrix& matrix) {
}
if (mask & SkMatrix::kScale_Mask) {
const SkScalar tol = SK_Scalar1 / 32768;
-
+
if (!SkScalarNearlyZero(matrix[SkMatrix::kMScaleX] - SK_Scalar1, tol)) {
return false;
}
@@ -106,7 +106,7 @@ bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
int shift = fOrigBitmap.extractMipLevel(&fMipBitmap,
SkScalarToFixed(m->getScaleX()),
SkScalarToFixed(m->getSkewY()));
-
+
if (shift > 0) {
if (m != &fUnitInvMatrix) {
fUnitInvMatrix = *m;
@@ -137,7 +137,7 @@ bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
// Below this point, we should never refer to the inv parameter, since we
// may be using a munged version for "our" inverse.
-
+
fInvMatrix = m;
fInvProc = m->getMapXYProc();
fInvType = m->getType();
diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp
index f3bc2a7f2e..f054f72d31 100644
--- a/src/effects/SkColorMatrixFilter.cpp
+++ b/src/effects/SkColorMatrixFilter.cpp
@@ -371,7 +371,7 @@ public:
// could optimize this case, but we aren't for now.
inputColor = GrGLSLOnesVecf(4);
}
- // The max() is to guard against 0 / 0 during unpremul when the incoming color is
+ // The max() is to guard against 0 / 0 during unpremul when the incoming color is
// transparent black.
builder->fFSCode.appendf("\tfloat nonZeroAlpha = max(%s.a, 0.00001);\n", inputColor);
builder->fFSCode.appendf("\t%s = %s * vec4(%s.rgb / nonZeroAlpha, nonZeroAlpha) + %s;\n",
diff --git a/tests/DeferredCanvasTest.cpp b/tests/DeferredCanvasTest.cpp
index bb5410871c..860edf9a2a 100644
--- a/tests/DeferredCanvasTest.cpp
+++ b/tests/DeferredCanvasTest.cpp
@@ -369,7 +369,7 @@ static void TestDeferredCanvasBitmapShaderNoLeak(skiatest::Reporter* reporter) {
SkBitmap paintPattern;
paintPattern.setConfig(SkBitmap::kARGB_8888_Config, 10, 10);
paintPattern.allocPixels();
- paint.setShader(SkNEW_ARGS(SkBitmapProcShader,
+ paint.setShader(SkNEW_ARGS(SkBitmapProcShader,
(paintPattern, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)))->unref();
canvas.drawPaint(paint);
canvas.flush();
@@ -382,13 +382,13 @@ static void TestDeferredCanvasBitmapShaderNoLeak(skiatest::Reporter* reporter) {
REPORTER_ASSERT(reporter, newBytesAllocated > bytesAllocated);
bytesAllocated = newBytesAllocated;
} else {
- REPORTER_ASSERT(reporter, newBytesAllocated == bytesAllocated);
+ REPORTER_ASSERT(reporter, newBytesAllocated == bytesAllocated);
}
}
}
- // All cached resources should be evictable since last canvas call was flush()
+ // All cached resources should be evictable since last canvas call was flush()
canvas.freeMemoryIfPossible(~0);
- REPORTER_ASSERT(reporter, 0 == canvas.storageAllocatedForRecording());
+ REPORTER_ASSERT(reporter, 0 == canvas.storageAllocatedForRecording());
}
static void TestDeferredCanvas(skiatest::Reporter* reporter) {