aboutsummaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
-rw-r--r--include/gpu/GrContext.h32
-rw-r--r--src/gpu/GrContext.cpp15
-rw-r--r--src/gpu/GrResourceCache.cpp27
-rw-r--r--src/gpu/GrResourceCache.h28
-rw-r--r--src/gpu/SkGpuDevice.cpp3
5 files changed, 39 insertions, 66 deletions
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 0cd5116cff..9389499ec4 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -83,11 +83,6 @@ public:
*/
void freeGpuResources();
- /**
- * Returns the number of bytes of GPU memory hosted by the texture cache.
- */
- size_t getGpuTextureCacheBytes() const;
-
///////////////////////////////////////////////////////////////////////////
// Textures
@@ -212,25 +207,28 @@ public:
int height) const;
/**
- * Return the current texture cache limits.
- *
- * @param maxTextures If non-null, returns maximum number of textures that
- * can be held in the cache.
- * @param maxTextureBytes If non-null, returns maximum number of bytes of
- * texture memory that can be held in the cache.
+ * Return the current texture cache budget in bytes.
*/
- void getTextureCacheLimits(int* maxTextures, size_t* maxTextureBytes) const;
+ size_t getTextureCacheBudget() const;
/**
- * Specify the texture cache limits. If the current cache exceeds either
- * of these, it will be purged (LRU) to keep the cache within these limits.
+ * Specify the texture cache budget. If the current cache size exceeds the
+ * budget it will immediately be purged to be within the budget.
*
- * @param maxTextures The maximum number of textures that can be held in
- * the cache.
* @param maxTextureBytes The maximum number of bytes of texture memory
* that can be held in the cache.
*/
- void setTextureCacheLimits(int maxTextures, size_t maxTextureBytes);
+ void setTextureCacheBudget(size_t maxTextureBytes);
+ // DEPRECATED, this will be deleted soon.
+ void setTextureCacheLimits(int ignored, size_t maxTextureBytes) {
+ this->setTextureCacheBudget(maxTextureBytes);
+ }
+
+ /**
+ * Returns the current number of bytes of GPU memory hosted by the texture
+ * cache.
+ */
+ size_t getGpuTextureCacheBytes() const;
/**
* Return the max width or height of a texture supported by the current gpu
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 5a0f68982b..d2b312f7ca 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -46,8 +46,7 @@
#define GR_DEBUG_PARTIAL_COVERAGE_CHECK 0
#endif
-static const size_t MAX_TEXTURE_CACHE_COUNT = 256;
-static const size_t MAX_TEXTURE_CACHE_BYTES = 16 * 1024 * 1024;
+static const size_t kDefaultTextureCacheBudget = 16 * 1024 * 1024;
static const size_t DRAW_BUFFER_VBPOOL_BUFFER_SIZE = 1 << 15;
static const int DRAW_BUFFER_VBPOOL_PREALLOC_BUFFERS = 4;
@@ -541,13 +540,12 @@ GrTexture* GrContext::createUncachedTexture(const GrTextureDesc& descIn,
return fGpu->createTexture(descCopy, srcData, rowBytes);
}
-void GrContext::getTextureCacheLimits(int* maxTextures,
- size_t* maxTextureBytes) const {
- fTextureCache->getLimits(maxTextures, maxTextureBytes);
+size_t GrContext::getTextureCacheBudget() const {
+ return fTextureCache->getBudget();
}
-void GrContext::setTextureCacheLimits(int maxTextures, size_t maxTextureBytes) {
- fTextureCache->setLimits(maxTextures, maxTextureBytes);
+void GrContext::setTextureCacheBudget(size_t maxTextureBytes) {
+ fTextureCache->setBudget(maxTextureBytes);
}
int GrContext::getMaxTextureSize() const {
@@ -1731,8 +1729,7 @@ GrContext::GrContext(GrGpu* gpu) {
fPathRendererChain = NULL;
fSoftwarePathRenderer = NULL;
- fTextureCache = new GrResourceCache(MAX_TEXTURE_CACHE_COUNT,
- MAX_TEXTURE_CACHE_BYTES);
+ fTextureCache = new GrResourceCache(kDefaultTextureCacheBudget);
fFontCache = new GrFontCache(fGpu);
fLastDrawCategory = kUnbuffered_DrawCategory;
diff --git a/src/gpu/GrResourceCache.cpp b/src/gpu/GrResourceCache.cpp
index 848a9227e5..6a6c16697a 100644
--- a/src/gpu/GrResourceCache.cpp
+++ b/src/gpu/GrResourceCache.cpp
@@ -34,9 +34,8 @@ void GrResourceEntry::validate() const {
///////////////////////////////////////////////////////////////////////////////
-GrResourceCache::GrResourceCache(int maxCount, size_t maxBytes) :
- fMaxCount(maxCount),
- fMaxBytes(maxBytes) {
+GrResourceCache::GrResourceCache(size_t maxBytes) {
+ fMaxBytes = maxBytes;
fEntryCount = 0;
fUnlockedEntryCount = 0;
fEntryBytes = 0;
@@ -53,19 +52,9 @@ GrResourceCache::~GrResourceCache() {
this->removeAll();
}
-void GrResourceCache::getLimits(int* maxResources, size_t* maxResourceBytes) const{
- if (maxResources) {
- *maxResources = fMaxCount;
- }
- if (maxResourceBytes) {
- *maxResourceBytes = fMaxBytes;
- }
-}
-
-void GrResourceCache::setLimits(int maxResources, size_t maxResourceBytes) {
- bool smaller = (maxResources < fMaxCount) || (maxResourceBytes < fMaxBytes);
+void GrResourceCache::setBudget(size_t maxResourceBytes) {
+ bool smaller = maxResourceBytes < fMaxBytes;
- fMaxCount = maxResources;
fMaxBytes = maxResourceBytes;
if (smaller) {
@@ -223,6 +212,7 @@ void GrResourceCache::reattachAndUnlock(GrResourceEntry* entry) {
fClientDetachedCount -= 1;
fEntryCount -= 1;
size_t size = entry->resource()->sizeInBytes();
+ GrAssert(size > 0);
fClientDetachedBytes -= size;
fEntryBytes -= size;
}
@@ -261,7 +251,7 @@ void GrResourceCache::purgeAsNeeded() {
GrResourceEntry* entry = fTail;
while (entry && fUnlockedEntryCount) {
GrAutoResourceCacheValidate atcv(this);
- if (fEntryCount <= fMaxCount && fEntryBytes <= fMaxBytes) {
+ if (fEntryBytes <= fMaxBytes) {
withinBudget = true;
break;
}
@@ -297,9 +287,7 @@ void GrResourceCache::removeAll() {
// entry out. Instead change the budget and purge.
int savedMaxBytes = fMaxBytes;
- int savedMaxCount = fMaxCount;
- fMaxBytes = (size_t) -1;
- fMaxCount = 0;
+ fMaxBytes = 0;
this->purgeAsNeeded();
#if GR_DEBUG
@@ -316,7 +304,6 @@ void GrResourceCache::removeAll() {
#endif
fMaxBytes = savedMaxBytes;
- fMaxCount = savedMaxCount;
}
///////////////////////////////////////////////////////////////////////////////
diff --git a/src/gpu/GrResourceCache.h b/src/gpu/GrResourceCache.h
index b83e8ec348..ca7ca10a46 100644
--- a/src/gpu/GrResourceCache.h
+++ b/src/gpu/GrResourceCache.h
@@ -194,29 +194,22 @@ private:
*/
class GrResourceCache {
public:
- GrResourceCache(int maxCount, size_t maxBytes);
+ GrResourceCache(size_t maxResourceBytes);
~GrResourceCache();
/**
- * Return the current resource cache limits.
- *
- * @param maxResource If non-null, returns maximum number of resources
- * that can be held in the cache.
- * @param maxBytes If non-null, returns maximum number of bytes of
- * gpu memory that can be held in the cache.
+ * Returns the cache budget in bytes.
*/
- void getLimits(int* maxResources, size_t* maxBytes) const;
+ size_t getBudget() const { return fMaxBytes; }
/**
- * Specify the resource cache limits. If the current cache exceeds either
- * of these, it will be purged (LRU) to keep the cache within these limits.
+ * Specify the resource cache budget in bytes of GPU memory. If the current
+ * cache exceeds the budget it will be purged to be within the budget.
*
- * @param maxResources The maximum number of resources that can be held in
- * the cache.
- * @param maxBytes The maximum number of bytes of resource memory that
- * can be held in the cache.
+ * @param maxResourceBytes The maximum number of bytes of GPU memory that
+ * can be held in the cache.
*/
- void setLimits(int maxResource, size_t maxResourceBytes);
+ void setBudget(size_t maxResourceBytes);
/**
* Returns the number of bytes consumed by cached resources.
@@ -241,8 +234,8 @@ public:
* Create a new entry, based on the specified key and resource, and return
* its "locked" entry.
*
- * Ownership of the resource is transferred to the Entry, which will unref()
- * it when we are purged or deleted.
+ * Ownership of the resource is transferred to the Entry, which will
+ * unref() it when we are purged or deleted.
*/
GrResourceEntry* createAndLock(const GrResourceKey&, GrResource*);
@@ -294,7 +287,6 @@ private:
GrResourceEntry* fTail;
// our budget, used in purgeAsNeeded()
- int fMaxCount;
size_t fMaxBytes;
// our current stats, related to our budget
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 77a08eccb9..628adc4c96 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1152,8 +1152,7 @@ bool SkGpuDevice::shouldTileBitmap(const SkBitmap& bitmap,
// assumption here is that sw bitmap size is a good proxy for its size as
// a texture
size_t bmpSize = bitmap.getSize();
- size_t cacheSize;
- fContext->getTextureCacheLimits(NULL, &cacheSize);
+ size_t cacheSize = fContext->getTextureCacheBudget();
if (bmpSize < cacheSize / 2) {
return false;
}