diff options
-rw-r--r-- | include/core/SkDevice.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/include/core/SkDevice.h b/include/core/SkDevice.h index 833e452fab..3c26baca5b 100644 --- a/include/core/SkDevice.h +++ b/include/core/SkDevice.h @@ -166,6 +166,9 @@ protected: */ virtual void clear(SkColor color) = 0; + SK_ATTR_DEPRECATED("use clear() instead") + void eraseColor(SkColor eraseColor) { this->clear(eraseColor); } + /** These are called inside the per-device-layer loop for each draw call. When these are called, we have already applied any saveLayer operations, and are handling any looping from the paint, and any effects from the |