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-rw-r--r--bench/ChecksumBench.cpp24
-rw-r--r--include/core/SkChecksum.h73
2 files changed, 95 insertions, 2 deletions
diff --git a/bench/ChecksumBench.cpp b/bench/ChecksumBench.cpp
index 9057d1272b..903e584c55 100644
--- a/bench/ChecksumBench.cpp
+++ b/bench/ChecksumBench.cpp
@@ -61,15 +61,33 @@ private:
class ComputeChecksum64Bench : public ComputeChecksumBench {
public:
ComputeChecksum64Bench(void* param)
- : INHERITED(param, "64") { }
-
+ : INHERITED(param, "64") { }
+
protected:
virtual void computeChecksum(const uint64_t* data, size_t len) {
for (int i = 0; i < N; i++) {
volatile uint64_t result = SkComputeChecksum64(data, len);
}
}
+
+private:
+ typedef ComputeChecksumBench INHERITED;
+};
+/*
+ * Use SkComputeChecksum64 to compute a checksum on a datablock
+ */
+class ComputeChecksumXXBench : public ComputeChecksumBench {
+public:
+ ComputeChecksumXXBench(void* param) : INHERITED(param, "XX") { }
+
+protected:
+ virtual void computeChecksum(const uint64_t* data, size_t len) {
+ for (int i = 0; i < N; i++) {
+ volatile uint32_t result = SkChecksum::Compute(reinterpret_cast<const uint32_t*>(data), len);
+ }
+ }
+
private:
typedef ComputeChecksumBench INHERITED;
};
@@ -78,6 +96,8 @@ private:
static SkBenchmark* Fact0(void* p) { return new ComputeChecksum32Bench(p); }
static SkBenchmark* Fact1(void* p) { return new ComputeChecksum64Bench(p); }
+static SkBenchmark* Fact2(void* p) { return new ComputeChecksumXXBench(p); }
static BenchRegistry gReg0(Fact0);
static BenchRegistry gReg1(Fact1);
+static BenchRegistry gReg2(Fact2);
diff --git a/include/core/SkChecksum.h b/include/core/SkChecksum.h
index ab88cbc01a..e8117f9b12 100644
--- a/include/core/SkChecksum.h
+++ b/include/core/SkChecksum.h
@@ -67,5 +67,78 @@ inline uint32_t SkComputeChecksum32(const uint32_t* ptr, size_t size) {
}
return result;
}
+
+class SkChecksum : SkNoncopyable {
+private:
+ /*
+ * Our Rotate and Mash helpers are meant to automatically do the right
+ * thing depending if sizeof(uintptr_t) is 4 or 8.
+ */
+ enum {
+ ROTR = 17,
+ ROTL = sizeof(uintptr_t) * 8 - ROTR,
+ HALFBITS = sizeof(uintptr_t) * 4
+ };
+
+ static inline uintptr_t Mash(uintptr_t total, uintptr_t value) {
+ return ((total >> ROTR) | (total << ROTL)) ^ value;
+ }
+
+public:
+ /**
+ * Compute a 32-bit checksum for a given data block
+ *
+ * @param data Memory address of the data block to be processed. Must be
+ * 32-bit aligned.
+ * @param size Size of the data block in bytes. Must be a multiple of 4.
+ * @return checksum result
+ */
+ static uint32_t Compute(const uint32_t* data, size_t size) {
+ SkASSERT(SkIsAlign4(size));
+
+ /*
+ * We want to let the compiler use 32bit or 64bit addressing and math
+ * so we use uintptr_t as our magic type. This makes the code a little
+ * more obscure (we can't hard-code 32 or 64 anywhere, but have to use
+ * sizeof()).
+ */
+ uintptr_t result = 0;
+ const uintptr_t* ptr = reinterpret_cast<const uintptr_t*>(data);
+
+ /*
+ * count the number of quad element chunks. This takes into account
+ * if we're on a 32bit or 64bit arch, since we use sizeof(uintptr_t)
+ * to compute how much to shift-down the size.
+ */
+ int n4 = size / (sizeof(uintptr_t) << 2);
+ for (int i = 0; i < n4; ++i) {
+ result = Mash(result, *ptr++);
+ result = Mash(result, *ptr++);
+ result = Mash(result, *ptr++);
+ result = Mash(result, *ptr++);
+ }
+ size &= ((sizeof(uintptr_t) << 2) - 1);
+
+ data = reinterpret_cast<const uint32_t*>(ptr);
+ const uint32_t* stop = data + (size >> 2);
+ while (data < stop) {
+ result = Mash(result, *data++);
+ }
+
+ /*
+ * smash us down to 32bits if we were 64. Note that when uintptr_t is
+ * 32bits, this code-path should go away, but I still got a warning
+ * when I wrote
+ * result ^= result >> 32;
+ * since >>32 is undefined for 32bit ints, hence the wacky HALFBITS
+ * define.
+ */
+ if (8 == sizeof(result)) {
+ result ^= result >> HALFBITS;
+ }
+ return static_cast<uint32_t>(result);
+ }
+};
+
#endif