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-rw-r--r--src/core/SkBlitter_ARGB32.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/SkBlitter_ARGB32.cpp b/src/core/SkBlitter_ARGB32.cpp
index 446bf3551d..1452ae4328 100644
--- a/src/core/SkBlitter_ARGB32.cpp
+++ b/src/core/SkBlitter_ARGB32.cpp
@@ -546,11 +546,11 @@ void SkARGB32_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip)
#ifndef SK_IGNORE_FAST_SRCMODE
void SkARGB32_Shader_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
SkASSERT(x >= 0 && y >= 0 && y + height <= fDevice.height());
-
+
uint32_t* device = fDevice.getAddr32(x, y);
size_t deviceRB = fDevice.rowBytes();
SkShader* shader = fShader;
-
+
if (fConstInY) {
SkPMColor c;
fShader->shadeSpan(x, y, &c, 1);