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-rw-r--r--src/core/SkBitmapProcShader.cpp2
-rw-r--r--src/gpu/effects/GrBicubicEffect.h18
-rw-r--r--src/image/SkImageShader.cpp2
3 files changed, 11 insertions, 11 deletions
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
index 70f692acf4..dd97380bbd 100644
--- a/src/core/SkBitmapProcShader.cpp
+++ b/src/core/SkBitmapProcShader.cpp
@@ -400,7 +400,7 @@ const GrFragmentProcessor* SkBitmapProcShader::asFragmentProcessor(GrContext* co
return nullptr;
}
- SkAutoTUnref<GrFragmentProcessor> inner;
+ SkAutoTUnref<const GrFragmentProcessor> inner;
if (doBicubic) {
inner.reset(GrBicubicEffect::Create(texture, matrix, tm));
} else {
diff --git a/src/gpu/effects/GrBicubicEffect.h b/src/gpu/effects/GrBicubicEffect.h
index 9167b9cc6f..9f9e20dbd1 100644
--- a/src/gpu/effects/GrBicubicEffect.h
+++ b/src/gpu/effects/GrBicubicEffect.h
@@ -32,8 +32,8 @@ public:
/**
* Create a simple filter effect with custom bicubic coefficients and optional domain.
*/
- static GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16],
- const SkRect* domain = nullptr) {
+ static const GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16],
+ const SkRect* domain = nullptr) {
if (nullptr == domain) {
static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_TileMode,
SkShader::kClamp_TileMode };
@@ -48,8 +48,8 @@ public:
/**
* Create a Mitchell filter effect with specified texture matrix and x/y tile modes.
*/
- static GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix,
- SkShader::TileMode tileModes[2]) {
+ static const GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix,
+ SkShader::TileMode tileModes[2]) {
return Create(tex, gMitchellCoefficients, matrix, tileModes);
}
@@ -57,17 +57,17 @@ public:
* Create a filter effect with custom bicubic coefficients, the texture matrix, and the x/y
* tilemodes.
*/
- static GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16],
- const SkMatrix& matrix,
- const SkShader::TileMode tileModes[2]) {
+ static const GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16],
+ const SkMatrix& matrix,
+ const SkShader::TileMode tileModes[2]) {
return new GrBicubicEffect(tex, coefficients, matrix, tileModes);
}
/**
* Create a Mitchell filter effect with a texture matrix and a domain.
*/
- static GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix,
- const SkRect& domain) {
+ static const GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix,
+ const SkRect& domain) {
return new GrBicubicEffect(tex, gMitchellCoefficients, matrix, domain);
}
diff --git a/src/image/SkImageShader.cpp b/src/image/SkImageShader.cpp
index 56af17994c..22189fa61a 100644
--- a/src/image/SkImageShader.cpp
+++ b/src/image/SkImageShader.cpp
@@ -118,7 +118,7 @@ const GrFragmentProcessor* SkImageShader::asFragmentProcessor(GrContext* context
return nullptr;
}
- SkAutoTUnref<GrFragmentProcessor> inner;
+ SkAutoTUnref<const GrFragmentProcessor> inner;
if (doBicubic) {
inner.reset(GrBicubicEffect::Create(texture, matrix, tm));
} else {