diff options
-rw-r--r-- | src/gpu/GrOvalRenderer.cpp | 352 |
1 files changed, 106 insertions, 246 deletions
diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp index 510b2fddb8..7278fb31d8 100644 --- a/src/gpu/GrOvalRenderer.cpp +++ b/src/gpu/GrOvalRenderer.cpp @@ -32,14 +32,6 @@ struct CircleVertex { struct EllipseVertex { GrPoint fPos; - SkScalar fOuterXRadius; - SkScalar fInnerXRadius; - GrPoint fOuterOffset; - GrPoint fInnerOffset; -}; - -struct RRectVertex { - GrPoint fPos; GrPoint fOffset; GrPoint fOuterRadii; GrPoint fInnerRadii; @@ -163,7 +155,10 @@ GrEffectRef* CircleEdgeEffect::TestCreate(SkMWCRandom* random, /** * The output of this effect is a modulation of the input color and coverage for an axis-aligned - * ellipse, specified as outer and inner radii, and outer and inner offsets from center. + * ellipse, specified as a 2D offset from center, and the reciprocals of the squares of the outer + * and inner radii, in both x and y directions. + * + * We are using an implicit function of x^2/a^2 + y^2/b^2 - 1 = 0. */ class EllipseEdgeEffect : public GrEffect { @@ -209,32 +204,34 @@ public: const TextureSamplerArray& samplers) SK_OVERRIDE { const EllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<EllipseEdgeEffect>(); + const char *vsOffsetName, *fsOffsetName; const char *vsRadiiName, *fsRadiiName; - const char *vsOffsetsName, *fsOffsetsName; - builder->addVarying(kVec2f_GrSLType, "EllipseRadii", &vsRadiiName, &fsRadiiName); + builder->addVarying(kVec2f_GrSLType, "EllipseOffsets", &vsOffsetName, &fsOffsetName); const SkString* attr0Name = builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); - builder->vsCodeAppendf("\t%s = %s;\n", vsRadiiName, attr0Name->c_str()); + builder->vsCodeAppendf("\t%s = %s;\n", vsOffsetName, attr0Name->c_str()); - builder->addVarying(kVec4f_GrSLType, "EllipseOffsets", &vsOffsetsName, &fsOffsetsName); + builder->addVarying(kVec4f_GrSLType, "EllipseRadii", &vsRadiiName, &fsRadiiName); const SkString* attr1Name = builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[1]); - builder->vsCodeAppendf("\t%s = %s;\n", vsOffsetsName, attr1Name->c_str()); + builder->vsCodeAppendf("\t%s = %s;\n", vsRadiiName, attr1Name->c_str()); - // get length of offset - builder->fsCodeAppendf("\tfloat dOuter = length(%s.xy);\n", fsOffsetsName); - // compare outer lengths against xOuterRadius - builder->fsCodeAppendf("\tfloat edgeAlpha = clamp(%s.x-dOuter, 0.0, 1.0);\n", - fsRadiiName); + builder->fsCodeAppend("\tfloat edgeAlpha;\n"); + builder->fsCodeAppendf("\tvec2 offsq = %s*%s;\n", fsOffsetName, fsOffsetName); - if (ellipseEffect.isStroked()) { - builder->fsCodeAppendf("\tfloat dInner = length(%s.zw);\n", fsOffsetsName); + // for outer curve + builder->fsCodeAppendf("\tfloat dist = dot(offsq, %s.xy) - 1.0;\n", fsRadiiName); + builder->fsCodeAppendf("\tvec2 grad = 2.0*%s.xy*%s.xy;\n", fsOffsetName, fsRadiiName); + builder->fsCodeAppend("\tfloat invlen = inversesqrt(dot(grad, grad));\n"); + builder->fsCodeAppend("\tedgeAlpha = clamp(0.5-dist*invlen, 0.0, 1.0);\n"); - // compare inner lengths against xInnerRadius - builder->fsCodeAppendf("\tfloat innerAlpha = clamp(dInner-%s.y, 0.0, 1.0);\n", - fsRadiiName); - builder->fsCodeAppend("\tedgeAlpha *= innerAlpha;\n"); + // for inner curve + if (ellipseEffect.isStroked()) { + builder->fsCodeAppendf("\tdist = dot(offsq, %s.zw) - 1.0;\n", fsRadiiName); + builder->fsCodeAppendf("\tgrad = 2.0*%s.xy*%s.zw;\n", fsOffsetName, fsRadiiName); + builder->fsCodeAppend("\tinvlen = inversesqrt(dot(grad, grad));\n"); + builder->fsCodeAppend("\tedgeAlpha *= clamp(dist*invlen+0.5, 0.0, 1.0);\n"); } SkString modulate; @@ -285,146 +282,6 @@ GrEffectRef* EllipseEdgeEffect::TestCreate(SkMWCRandom* random, /////////////////////////////////////////////////////////////////////////////// -/** - * The output of this effect is a modulation of the input color and coverage for an axis-aligned - * ellipse, specified as an offset vector from center and outer and inner radii in both - * x and y directions. - * - * This uses a slightly different algorithm than the EllipseEdgeEffect, above. Rather than - * scaling an ellipse to be a circle, it attempts to find the distance from the offset point to the - * ellipse by determining where the line through the origin and offset point would cross the - * ellipse, and computing the distance to that. This is slower but works better for roundrects - * because the straight edges will be more accurate. - */ - -class AltEllipseEdgeEffect : public GrEffect { -public: - static GrEffectRef* Create(bool stroke) { - // we go through this so we only have one copy of each effect (stroked/filled) - GR_CREATE_STATIC_EFFECT(gAltEllipseStrokeEdge, AltEllipseEdgeEffect, (true)); - GR_CREATE_STATIC_EFFECT(gAltEllipseFillEdge, AltEllipseEdgeEffect, (false)); - - if (stroke) { - gAltEllipseStrokeEdge->ref(); - return gAltEllipseStrokeEdge; - } else { - gAltEllipseFillEdge->ref(); - return gAltEllipseFillEdge; - } - } - - virtual void getConstantColorComponents(GrColor* color, - uint32_t* validFlags) const SK_OVERRIDE { - *validFlags = 0; - } - - virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { - return GrTBackendEffectFactory<AltEllipseEdgeEffect>::getInstance(); - } - - virtual ~AltEllipseEdgeEffect() {} - - static const char* Name() { return "RRectEdge"; } - - inline bool isStroked() const { return fStroke; } - - class GLEffect : public GrGLEffect { - public: - GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) - : INHERITED (factory) {} - - virtual void emitCode(GrGLShaderBuilder* builder, - const GrDrawEffect& drawEffect, - EffectKey key, - const char* outputColor, - const char* inputColor, - const TextureSamplerArray& samplers) SK_OVERRIDE { - const AltEllipseEdgeEffect& rrectEffect = drawEffect.castEffect<AltEllipseEdgeEffect>(); - - const char *vsOffsetName, *fsOffsetName; - const char *vsRadiiName, *fsRadiiName; - - builder->addVarying(kVec2f_GrSLType, "EllipseOffsets", &vsOffsetName, &fsOffsetName); - const SkString* attr0Name = - builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); - builder->vsCodeAppendf("\t%s = %s;\n", vsOffsetName, attr0Name->c_str()); - - builder->addVarying(kVec4f_GrSLType, "EllipseRadii", &vsRadiiName, &fsRadiiName); - const SkString* attr1Name = - builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[1]); - builder->vsCodeAppendf("\t%s = %s;\n", vsRadiiName, attr1Name->c_str()); - - builder->fsCodeAppend("\tfloat edgeAlpha;\n"); - // get length of offset - builder->fsCodeAppendf("\tfloat len = length(%s.xy);\n", fsOffsetName); - builder->fsCodeAppend("\tvec2 offset;\n"); - - // for outer curve - builder->fsCodeAppendf("\toffset.xy = %s.xy*%s.yx;\n", - fsOffsetName, fsRadiiName); - builder->fsCodeAppendf("\tfloat tOuter = " - "%s.x*%s.y*inversesqrt(dot(offset.xy, offset.xy));\n", - fsRadiiName, fsRadiiName); - builder->fsCodeAppend("\tedgeAlpha = clamp(len*tOuter - len, 0.0, 1.0);\n"); - - // for inner curve - if (rrectEffect.isStroked()) { - builder->fsCodeAppendf("\toffset.xy = %s.xy*%s.wz;\n", - fsOffsetName, fsRadiiName); - builder->fsCodeAppendf("\tfloat tInner = " - "%s.z*%s.w*inversesqrt(dot(offset.xy, offset.xy));\n", - fsRadiiName, fsRadiiName); - builder->fsCodeAppend("\tedgeAlpha *= clamp(len - len*tInner, 0.0, 1.0);\n"); - } - - SkString modulate; - GrGLSLModulatef<4>(&modulate, inputColor, "edgeAlpha"); - builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str()); - } - - static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { - const AltEllipseEdgeEffect& rrectEffect = drawEffect.castEffect<AltEllipseEdgeEffect>(); - - return rrectEffect.isStroked() ? 0x1 : 0x0; - } - - virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE { - } - - private: - typedef GrGLEffect INHERITED; - }; - -private: - AltEllipseEdgeEffect(bool stroke) : GrEffect() { - this->addVertexAttrib(kVec2f_GrSLType); - this->addVertexAttrib(kVec4f_GrSLType); - fStroke = stroke; - } - - virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { - const AltEllipseEdgeEffect& aeee = CastEffect<AltEllipseEdgeEffect>(other); - return aeee.fStroke == fStroke; - } - - bool fStroke; - - GR_DECLARE_EFFECT_TEST; - - typedef GrEffect INHERITED; -}; - -GR_DEFINE_EFFECT_TEST(AltEllipseEdgeEffect); - -GrEffectRef* AltEllipseEdgeEffect::TestCreate(SkMWCRandom* random, - GrContext* context, - const GrDrawTargetCaps&, - GrTexture* textures[]) { - return AltEllipseEdgeEffect::Create(random->nextBool()); -} - -/////////////////////////////////////////////////////////////////////////////// - bool GrOvalRenderer::drawOval(GrDrawTarget* target, const GrContext* context, bool useAA, const GrRect& oval, const SkStrokeRec& stroke) { @@ -594,9 +451,6 @@ bool GrOvalRenderer::drawEllipse(GrDrawTarget* target, vm[SkMatrix::kMSkewY]*ellipseYRadius); SkScalar yRadius = SkScalarAbs(vm[SkMatrix::kMSkewX]*ellipseXRadius + vm[SkMatrix::kMScaleY]*ellipseYRadius); - if (SkScalarDiv(xRadius, yRadius) > 2 || SkScalarDiv(yRadius, xRadius) > 2) { - return false; - } // do (potentially) anisotropic mapping of stroke SkVector scaledStroke; @@ -604,6 +458,34 @@ bool GrOvalRenderer::drawEllipse(GrDrawTarget* target, scaledStroke.fX = SkScalarAbs(strokeWidth*(vm[SkMatrix::kMScaleX] + vm[SkMatrix::kMSkewY])); scaledStroke.fY = SkScalarAbs(strokeWidth*(vm[SkMatrix::kMSkewX] + vm[SkMatrix::kMScaleY])); + SkStrokeRec::Style style = stroke.getStyle(); + bool isStroked = (SkStrokeRec::kStroke_Style == style || SkStrokeRec::kHairline_Style == style); + + SkScalar innerXRadius = 0.0f; + SkScalar innerYRadius = 0.0f; + if (SkStrokeRec::kFill_Style != style) { + if (SkScalarNearlyZero(scaledStroke.length())) { + scaledStroke.set(SK_ScalarHalf, SK_ScalarHalf); + } else { + scaledStroke.scale(0.5f); + } + + // we don't handle it if curvature of the stroke is less than curvature of the ellipse + if (scaledStroke.fX/(scaledStroke.fY*scaledStroke.fY) < xRadius/(yRadius*yRadius) || + scaledStroke.fY/(scaledStroke.fX*scaledStroke.fX) < yRadius/(xRadius*xRadius)) { + return false; + } + + // this is legit only if scale & translation (which should be the case at the moment) + if (SkStrokeRec::kStroke_Style == style || SkStrokeRec::kHairline_Style == style) { + innerYRadius = SkMaxScalar(0, yRadius - scaledStroke.fY); + innerXRadius = SkMaxScalar(0, xRadius - scaledStroke.fX); + } + + xRadius += scaledStroke.fX; + yRadius += scaledStroke.fY; + } + GrDrawState::AutoDeviceCoordDraw adcd(drawState); if (!adcd.succeeded()) { return false; @@ -620,50 +502,30 @@ bool GrOvalRenderer::drawEllipse(GrDrawTarget* target, EllipseVertex* verts = reinterpret_cast<EllipseVertex*>(geo.vertices()); - SkStrokeRec::Style style = stroke.getStyle(); - bool isStroked = (SkStrokeRec::kStroke_Style == style || SkStrokeRec::kHairline_Style == style); enum { // the edge effects share this stage with glyph rendering // (kGlyphMaskStage in GrTextContext) && SW path rendering // (kPathMaskStage in GrSWMaskHelper) kEdgeEffectStage = GrPaint::kTotalStages, }; + GrEffectRef* effect = EllipseEdgeEffect::Create(isStroked && + innerXRadius > 0.0 && innerYRadius > 0.0); - GrEffectRef* effect = EllipseEdgeEffect::Create(isStroked); static const int kEllipseCenterAttrIndex = 1; static const int kEllipseEdgeAttrIndex = 2; drawState->setEffect(kEdgeEffectStage, effect, kEllipseCenterAttrIndex, kEllipseEdgeAttrIndex)->unref(); - SkScalar innerXRadius = 0.0f; - SkScalar innerRatio = 1.0f; - - if (SkStrokeRec::kFill_Style != style) { - if (SkScalarNearlyZero(scaledStroke.length())) { - scaledStroke.set(SK_ScalarHalf, SK_ScalarHalf); - } else { - scaledStroke.scale(0.5f); - } - - // this is legit only if scale & translation (which should be the case at the moment) - if (SkStrokeRec::kStroke_Style == style || SkStrokeRec::kHairline_Style == style) { - SkScalar innerYRadius = SkMaxScalar(0, yRadius - scaledStroke.fY); - if (innerYRadius > SK_ScalarNearlyZero) { - innerXRadius = SkMaxScalar(0, xRadius - scaledStroke.fX); - innerRatio = innerXRadius/innerYRadius; - } - } - xRadius += scaledStroke.fX; - yRadius += scaledStroke.fY; - } - - SkScalar outerRatio = SkScalarDiv(xRadius, yRadius); + SkScalar xRadSq = SK_Scalar1/(xRadius*xRadius); + SkScalar yRadSq = SK_Scalar1/(yRadius*yRadius); + SkScalar xInnerRadSq = SK_Scalar1/(innerXRadius*innerXRadius); + SkScalar yInnerRadSq = SK_Scalar1/(innerYRadius*innerYRadius); // We've extended the outer x radius out half a pixel to antialias. // This will also expand the rect so all the pixels will be captured. + // TODO: Consider if we should use sqrt(2)/2 instead xRadius += SK_ScalarHalf; yRadius += SK_ScalarHalf; - innerXRadius -= SK_ScalarHalf; SkRect bounds = SkRect::MakeLTRB( center.fX - xRadius, @@ -672,33 +534,26 @@ bool GrOvalRenderer::drawEllipse(GrDrawTarget* target, center.fY + yRadius ); - // The offsets are created by scaling the y radius by the appropriate ratio. This way we end up - // with a circle equation which can be checked quickly in the shader. We need one offset for - // outer and one for inner because they have different scale factors -- otherwise we end up with - // non-uniform strokes. + // We set the reciprocals of the squares of the radii here to save time in the shader verts[0].fPos = SkPoint::Make(bounds.fLeft, bounds.fTop); - verts[0].fOuterXRadius = xRadius; - verts[0].fInnerXRadius = innerXRadius; - verts[0].fOuterOffset = SkPoint::Make(-xRadius, -outerRatio*yRadius); - verts[0].fInnerOffset = SkPoint::Make(-xRadius, -innerRatio*yRadius); + verts[0].fOffset = SkPoint::Make(-xRadius, -yRadius); + verts[0].fOuterRadii = SkPoint::Make(xRadSq, yRadSq); + verts[0].fInnerRadii = SkPoint::Make(xInnerRadSq, yInnerRadSq); verts[1].fPos = SkPoint::Make(bounds.fRight, bounds.fTop); - verts[1].fOuterXRadius = xRadius; - verts[1].fInnerXRadius = innerXRadius; - verts[1].fOuterOffset = SkPoint::Make(xRadius, -outerRatio*yRadius); - verts[1].fInnerOffset = SkPoint::Make(xRadius, -innerRatio*yRadius); + verts[1].fOffset = SkPoint::Make(xRadius, -yRadius); + verts[1].fOuterRadii = SkPoint::Make(xRadSq, yRadSq); + verts[1].fInnerRadii = SkPoint::Make(xInnerRadSq, yInnerRadSq); verts[2].fPos = SkPoint::Make(bounds.fLeft, bounds.fBottom); - verts[2].fOuterXRadius = xRadius; - verts[2].fInnerXRadius = innerXRadius; - verts[2].fOuterOffset = SkPoint::Make(-xRadius, outerRatio*yRadius); - verts[2].fInnerOffset = SkPoint::Make(-xRadius, innerRatio*yRadius); + verts[2].fOffset = SkPoint::Make(-xRadius, yRadius); + verts[2].fOuterRadii = SkPoint::Make(xRadSq, yRadSq); + verts[2].fInnerRadii = SkPoint::Make(xInnerRadSq, yInnerRadSq); verts[3].fPos = SkPoint::Make(bounds.fRight, bounds.fBottom); - verts[3].fOuterXRadius = xRadius; - verts[3].fInnerXRadius = innerXRadius; - verts[3].fOuterOffset = SkPoint::Make(xRadius, outerRatio*yRadius); - verts[3].fInnerOffset = SkPoint::Make(xRadius, innerRatio*yRadius); + verts[3].fOffset = SkPoint::Make(xRadius, yRadius); + verts[3].fOuterRadii = SkPoint::Make(xRadSq, yRadSq); + verts[3].fInnerRadii = SkPoint::Make(xInnerRadSq, yInnerRadSq); target->drawNonIndexed(kTriangleStrip_GrPrimitiveType, 0, 4, &bounds); @@ -768,10 +623,7 @@ bool GrOvalRenderer::drawSimpleRRect(GrDrawTarget* target, GrContext* context, b vm[SkMatrix::kMSkewY]*radii.fY); SkScalar yRadius = SkScalarAbs(vm[SkMatrix::kMSkewX]*radii.fX + vm[SkMatrix::kMScaleY]*radii.fY); - // tall or wide quarter-ellipse corners aren't handled - if (SkScalarDiv(xRadius, yRadius) > 2 || SkScalarDiv(yRadius, xRadius) > 2) { - return false; - } + // if hairline stroke is greater than radius, we don't handle that right now SkStrokeRec::Style style = stroke.getStyle(); if (SkStrokeRec::kHairline_Style == style && @@ -898,28 +750,13 @@ bool GrOvalRenderer::drawSimpleRRect(GrDrawTarget* target, GrContext* context, b target->setIndexSourceToBuffer(indexBuffer); target->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, 16, indexCnt, &bounds); - // otherwise we use the special ellipse renderer + // otherwise we use the ellipse renderer } else { - drawState->setVertexAttribs<gEllipseVertexAttribs>(SK_ARRAY_COUNT(gEllipseVertexAttribs)); - GrAssert(sizeof(RRectVertex) == drawState->getVertexSize()); - - GrDrawTarget::AutoReleaseGeometry geo(target, 16, 0); - if (!geo.succeeded()) { - GrPrintf("Failed to get space for vertices!\n"); - return false; - } - RRectVertex* verts = reinterpret_cast<RRectVertex*>(geo.vertices()); - - GrEffectRef* effect = AltEllipseEdgeEffect::Create(isStroked); - static const int kEllipseOffsetAttrIndex = 1; - static const int kEllipseRadiiAttrIndex = 2; - drawState->setEffect(kEdgeEffectStage, effect, - kEllipseOffsetAttrIndex, kEllipseRadiiAttrIndex)->unref(); + GrAssert(sizeof(EllipseVertex) == drawState->getVertexSize()); SkScalar innerXRadius = 0.0f; SkScalar innerYRadius = 0.0f; - if (SkStrokeRec::kFill_Style != style) { if (SkScalarNearlyZero(scaledStroke.length())) { scaledStroke.set(SK_ScalarHalf, SK_ScalarHalf); @@ -927,6 +764,12 @@ bool GrOvalRenderer::drawSimpleRRect(GrDrawTarget* target, GrContext* context, b scaledStroke.scale(0.5f); } + // we don't handle it if curvature of the stroke is less than curvature of the ellipse + if (scaledStroke.fX/(scaledStroke.fY*scaledStroke.fY) < xRadius/(yRadius*yRadius) || + scaledStroke.fY/(scaledStroke.fX*scaledStroke.fX) < yRadius/(xRadius*xRadius)) { + return false; + } + // this is legit only if scale & translation (which should be the case at the moment) if (SkStrokeRec::kStroke_Style == style || SkStrokeRec::kHairline_Style == style) { innerXRadius = SkMaxScalar(0, xRadius - scaledStroke.fX); @@ -937,11 +780,28 @@ bool GrOvalRenderer::drawSimpleRRect(GrDrawTarget* target, GrContext* context, b bounds.outset(scaledStroke.fX, scaledStroke.fY); } + GrDrawTarget::AutoReleaseGeometry geo(target, 16, 0); + if (!geo.succeeded()) { + GrPrintf("Failed to get space for vertices!\n"); + return false; + } + EllipseVertex* verts = reinterpret_cast<EllipseVertex*>(geo.vertices()); + + GrEffectRef* effect = EllipseEdgeEffect::Create(isStroked); + static const int kEllipseOffsetAttrIndex = 1; + static const int kEllipseRadiiAttrIndex = 2; + drawState->setEffect(kEdgeEffectStage, effect, + kEllipseOffsetAttrIndex, kEllipseRadiiAttrIndex)->unref(); + + // Compute the reciprocals of the squares of the radii here to save time in the shader + SkScalar xRadSq = SK_Scalar1/(xRadius*xRadius); + SkScalar yRadSq = SK_Scalar1/(yRadius*yRadius); + SkScalar xInnerRadSq = SK_Scalar1/(innerXRadius*innerXRadius); + SkScalar yInnerRadSq = SK_Scalar1/(innerYRadius*innerYRadius); + // Extend the radii out half a pixel to antialias. SkScalar xOuterRadius = xRadius + SK_ScalarHalf; SkScalar yOuterRadius = yRadius + SK_ScalarHalf; - SkScalar xInnerRadius = SkMaxScalar(innerXRadius - SK_ScalarHalf, 0); - SkScalar yInnerRadius = SkMaxScalar(innerYRadius - SK_ScalarHalf, 0); // Expand the rect so all the pixels will be captured. bounds.outset(SK_ScalarHalf, SK_ScalarHalf); @@ -962,26 +822,26 @@ bool GrOvalRenderer::drawSimpleRRect(GrDrawTarget* target, GrContext* context, b for (int i = 0; i < 4; ++i) { verts->fPos = SkPoint::Make(bounds.fLeft, yCoords[i]); verts->fOffset = SkPoint::Make(-xOuterRadius, yOuterOffsets[i]); - verts->fOuterRadii = SkPoint::Make(xOuterRadius, yOuterRadius); - verts->fInnerRadii = SkPoint::Make(xInnerRadius, yInnerRadius); + verts->fOuterRadii = SkPoint::Make(xRadSq, yRadSq); + verts->fInnerRadii = SkPoint::Make(xInnerRadSq, yInnerRadSq); verts++; verts->fPos = SkPoint::Make(bounds.fLeft + xOuterRadius, yCoords[i]); verts->fOffset = SkPoint::Make(SK_ScalarNearlyZero, yOuterOffsets[i]); - verts->fOuterRadii = SkPoint::Make(xOuterRadius, yOuterRadius); - verts->fInnerRadii = SkPoint::Make(xInnerRadius, yInnerRadius); + verts->fOuterRadii = SkPoint::Make(xRadSq, yRadSq); + verts->fInnerRadii = SkPoint::Make(xInnerRadSq, yInnerRadSq); verts++; verts->fPos = SkPoint::Make(bounds.fRight - xOuterRadius, yCoords[i]); verts->fOffset = SkPoint::Make(SK_ScalarNearlyZero, yOuterOffsets[i]); - verts->fOuterRadii = SkPoint::Make(xOuterRadius, yOuterRadius); - verts->fInnerRadii = SkPoint::Make(xInnerRadius, yInnerRadius); + verts->fOuterRadii = SkPoint::Make(xRadSq, yRadSq); + verts->fInnerRadii = SkPoint::Make(xInnerRadSq, yInnerRadSq); verts++; verts->fPos = SkPoint::Make(bounds.fRight, yCoords[i]); verts->fOffset = SkPoint::Make(xOuterRadius, yOuterOffsets[i]); - verts->fOuterRadii = SkPoint::Make(xOuterRadius, yOuterRadius); - verts->fInnerRadii = SkPoint::Make(xInnerRadius, yInnerRadius); + verts->fOuterRadii = SkPoint::Make(xRadSq, yRadSq); + verts->fInnerRadii = SkPoint::Make(xInnerRadSq, yInnerRadSq); verts++; } |