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-rw-r--r--src/core/SkEdgeClipper.cpp13
-rw-r--r--src/core/SkScan_Hairline.cpp97
2 files changed, 104 insertions, 6 deletions
diff --git a/src/core/SkEdgeClipper.cpp b/src/core/SkEdgeClipper.cpp
index c6a4fb2971..55f9192aea 100644
--- a/src/core/SkEdgeClipper.cpp
+++ b/src/core/SkEdgeClipper.cpp
@@ -358,14 +358,19 @@ void SkEdgeClipper::clipMonoCubic(const SkPoint src[4], const SkRect& clip) {
}
}
+static bool quick_reject_in_y(const SkPoint pts[4], const SkRect& clip) {
+ Sk4s ys(pts[0].fY, pts[1].fY, pts[2].fY, pts[3].fY);
+ Sk4s t(clip.top());
+ Sk4s b(clip.bottom());
+
+ return (ys < t).allTrue() || (ys > b).allTrue();
+}
+
bool SkEdgeClipper::clipCubic(const SkPoint srcPts[4], const SkRect& clip) {
fCurrPoint = fPoints;
fCurrVerb = fVerbs;
- SkRect bounds;
- bounds.set(srcPts, 4);
-
- if (!quick_reject(bounds, clip)) {
+ if (!quick_reject_in_y(srcPts, clip)) {
SkPoint monoY[10];
int countY = SkChopCubicAtYExtrema(srcPts, monoY);
for (int y = 0; y <= countY; y++) {
diff --git a/src/core/SkScan_Hairline.cpp b/src/core/SkScan_Hairline.cpp
index 02099250fa..c59521abc7 100644
--- a/src/core/SkScan_Hairline.cpp
+++ b/src/core/SkScan_Hairline.cpp
@@ -318,8 +318,69 @@ static void hair_cubic(const SkPoint pts[4], const SkRegion* clip, SkBlitter* bl
lineproc(tmp, lines + 1, clip, blitter);
}
-static inline void haircubic(const SkPoint pts[4], const SkRegion* clip,
+static SkRect compute_nocheck_cubic_bounds(const SkPoint pts[4]) {
+ SkASSERT(SkScalarsAreFinite(&pts[0].fX, 8));
+
+ Sk2s min = Sk2s::Load(&pts[0].fX);
+ Sk2s max = min;
+ for (int i = 1; i < 4; ++i) {
+ Sk2s pair = Sk2s::Load(&pts[i].fX);
+ min = Sk2s::Min(min, pair);
+ max = Sk2s::Max(max, pair);
+ }
+ return { min.kth<0>(), min.kth<1>(), max.kth<0>(), max.kth<1>() };
+}
+
+static bool is_inverted(const SkRect& r) {
+ return r.fLeft > r.fRight || r.fTop > r.fBottom;
+}
+
+// Can't call SkRect::intersects, since it cares about empty, and we don't (since we tracking
+// something to be stroked, so empty can still draw something (e.g. horizontal line)
+static bool geometric_overlap(const SkRect& a, const SkRect& b) {
+ SkASSERT(!is_inverted(a) && !is_inverted(b));
+ return a.fLeft < b.fRight && b.fLeft < a.fRight &&
+ a.fTop < b.fBottom && b.fTop < a.fBottom;
+}
+
+// Can't call SkRect::contains, since it cares about empty, and we don't (since we tracking
+// something to be stroked, so empty can still draw something (e.g. horizontal line)
+static bool geometric_contains(const SkRect& outer, const SkRect& inner) {
+ SkASSERT(!is_inverted(outer) && !is_inverted(inner));
+ return inner.fRight <= outer.fRight && inner.fLeft >= outer.fLeft &&
+ inner.fBottom <= outer.fBottom && inner.fTop >= outer.fTop;
+}
+
+//#define SK_SHOW_HAIRCLIP_STATS
+#ifdef SK_SHOW_HAIRCLIP_STATS
+static int gKillClip, gRejectClip, gClipCount;
+#endif
+
+static inline void haircubic(const SkPoint pts[4], const SkRegion* clip, const SkRect* insetClip, const SkRect* outsetClip,
SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) {
+ if (insetClip) {
+ SkASSERT(outsetClip);
+#ifdef SK_SHOW_HAIRCLIP_STATS
+ gClipCount += 1;
+#endif
+ SkRect bounds = compute_nocheck_cubic_bounds(pts);
+ if (!geometric_overlap(*outsetClip, bounds)) {
+#ifdef SK_SHOW_HAIRCLIP_STATS
+ gRejectClip += 1;
+#endif
+ return;
+ } else if (geometric_contains(*insetClip, bounds)) {
+ clip = nullptr;
+#ifdef SK_SHOW_HAIRCLIP_STATS
+ gKillClip += 1;
+#endif
+ }
+#ifdef SK_SHOW_HAIRCLIP_STATS
+ if (0 == gClipCount % 256)
+ SkDebugf("kill %g reject %g total %d\n", 1.0*gKillClip / gClipCount, 1.0*gRejectClip/gClipCount, gClipCount);
+#endif
+ }
+
if (quick_cubic_niceness_check(pts)) {
hair_cubic(pts, clip, blitter, lineproc);
} else {
@@ -400,6 +461,9 @@ void hair_path(const SkPath& path, const SkRasterClip& rclip, SkBlitter* blitter
SkAAClipBlitterWrapper wrap;
const SkRegion* clip = nullptr;
+ SkRect insetStorage, outsetStorage;
+ const SkRect* insetClip = nullptr;
+ const SkRect* outsetClip = nullptr;
{
const SkIRect ibounds = path.getBounds().roundOut().makeOutset(1, 1);
@@ -415,6 +479,35 @@ void hair_path(const SkPath& path, const SkRasterClip& rclip, SkBlitter* blitter
blitter = wrap.getBlitter();
clip = &wrap.getRgn();
}
+
+ /*
+ * We now cache two scalar rects, to use for culling per-segment (e.g. cubic).
+ * Since we're hairlining, the "bounds" of the control points isn't necessairly the
+ * limit of where a segment can draw (it might draw up to 1 pixel beyond in aa-hairs).
+ *
+ * Compute the pt-bounds per segment is easy, so we do that, and then inversely adjust
+ * the culling bounds so we can just do a straight compare per segment.
+ *
+ * insetClip is use for quick-accept (i.e. the segment is not clipped), so we inset
+ * it from the clip-bounds (since segment bounds can be off by 1).
+ *
+ * outsetClip is used for quick-reject (i.e. the segment is entirely outside), so we
+ * outset it from the clip-bounds.
+ */
+ insetStorage.set(clip->getBounds());
+ outsetStorage = insetStorage.makeOutset(1, 1);
+ insetStorage.inset(1, 1);
+ if (is_inverted(insetStorage)) {
+ /*
+ * our bounds checks assume the rects are never inverted. If insetting has
+ * created that, we assume that the area is too small to safely perform a
+ * quick-accept, so we just mark the rect as empty (so the quick-accept check
+ * will always fail.
+ */
+ insetStorage.setEmpty(); // just so we don't pass an inverted rect
+ }
+ insetClip = &insetStorage;
+ outsetClip = &outsetStorage;
}
}
@@ -465,7 +558,7 @@ void hair_path(const SkPath& path, const SkRasterClip& rclip, SkBlitter* blitter
if (SkPaint::kButt_Cap != capStyle) {
extend_pts<capStyle>(prevVerb, iter.peek(), pts, 4);
}
- haircubic(pts, clip, blitter, kMaxCubicSubdivideLevel, lineproc);
+ haircubic(pts, clip, insetClip, outsetClip, blitter, kMaxCubicSubdivideLevel, lineproc);
lastPt = pts[3];
} break;
case SkPath::kClose_Verb: