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-rw-r--r--src/gpu/GrDrawTarget.cpp26
-rw-r--r--src/gpu/GrDrawTarget.h25
-rw-r--r--src/gpu/GrInOrderDrawBuffer.cpp10
-rw-r--r--src/gpu/gl/GrGpuGL.cpp6
4 files changed, 52 insertions, 15 deletions
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index 6d52c2a0da..5cce435916 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -474,6 +474,9 @@ GrDrawTarget::GrDrawTarget() {
#if GR_DEBUG
VertexLayoutUnitTest();
#endif
+ fDrawState = &fDefaultDrawState;
+ // We assume that fDrawState always owns a ref to the object it points at.
+ fDefaultDrawState.ref();
GeometrySrcState& geoSrc = fGeoSrcStateStack.push_back();
#if GR_DEBUG
geoSrc.fVertexCount = DEBUG_INVAL_START_IDX;
@@ -490,6 +493,7 @@ GrDrawTarget::~GrDrawTarget() {
GeometrySrcState& geoSrc = fGeoSrcStateStack.back();
GrAssert(kNone_GeometrySrcType == geoSrc.fIndexSrc);
GrAssert(kNone_GeometrySrcType == geoSrc.fVertexSrc);
+ fDrawState->unref();
}
void GrDrawTarget::releaseGeometry() {
@@ -511,16 +515,28 @@ const GrClip& GrDrawTarget::getClip() const {
return fClip;
}
+void GrDrawTarget::setDrawState(GrDrawState* drawState) {
+ GrAssert(NULL != fDrawState);
+ if (NULL == drawState) {
+ drawState = &fDefaultDrawState;
+ }
+ if (fDrawState != drawState) {
+ fDrawState->unref();
+ drawState->ref();
+ fDrawState = drawState;
+ }
+}
+
void GrDrawTarget::saveCurrentDrawState(SavedDrawState* state) const {
- state->fState.set(fCurrDrawState);
+ state->fState.set(this->getDrawState());
}
void GrDrawTarget::restoreDrawState(const SavedDrawState& state) {
- fCurrDrawState = *state.fState.get();
+ *fDrawState = *state.fState.get();
}
void GrDrawTarget::copyDrawState(const GrDrawTarget& srcTarget) {
- fCurrDrawState = srcTarget.fCurrDrawState;
+ *fDrawState = srcTarget.getDrawState();
}
bool GrDrawTarget::reserveVertexSpace(GrVertexLayout vertexLayout,
@@ -855,7 +871,7 @@ bool GrDrawTarget::srcAlphaWillBeOne() const {
}
// Check if a color stage could create a partial alpha
for (int s = 0; s < drawState.getFirstCoverageStage(); ++s) {
- if (StageWillBeUsed(s, layout, fCurrDrawState)) {
+ if (StageWillBeUsed(s, layout, this->getDrawState())) {
GrAssert(NULL != drawState.getTexture(s));
GrPixelConfig config = drawState.getTexture(s)->config();
if (!GrPixelConfigIsOpaque(config)) {
@@ -932,7 +948,7 @@ GrDrawTarget::getBlendOpts(bool forceCoverage,
for (int s = drawState.getFirstCoverageStage();
!hasCoverage && s < GrDrawState::kNumStages;
++s) {
- if (StageWillBeUsed(s, layout, fCurrDrawState)) {
+ if (StageWillBeUsed(s, layout, this->getDrawState())) {
hasCoverage = true;
}
}
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h
index 3a85767038..731cae5d25 100644
--- a/src/gpu/GrDrawTarget.h
+++ b/src/gpu/GrDrawTarget.h
@@ -86,8 +86,24 @@ public:
*/
const GrClip& getClip() const;
- const GrDrawState& getDrawState() const { return fCurrDrawState; }
- GrDrawState* drawState() { return &fCurrDrawState; }
+ /**
+ * Sets the draw state object for the draw target. Note that this does not
+ * make a copy. The GrDrawTarget will take a reference to passed object.
+ * Passing NULL will cause the GrDrawTarget to use its own internal draw
+ * state object rather than an externally provided one.
+ */
+ void setDrawState(GrDrawState* drawState);
+
+ /**
+ * Read-only access to the GrDrawTarget's current draw state.
+ */
+ const GrDrawState& getDrawState() const { return *fDrawState; }
+
+ /**
+ * Read-write access to the GrDrawTarget's current draw state. Note that
+ * this doesn't ref.
+ */
+ GrDrawState* drawState() { return fDrawState; }
/**
* Shortcut for drawState()->preConcatSamplerMatrices() on all enabled
@@ -962,7 +978,7 @@ protected:
bool isStageEnabled(int stage) const {
return StageWillBeUsed(stage, this->getGeomSrc().fVertexLayout,
- fCurrDrawState);
+ this->getDrawState());
}
StageMask enabledStages() const {
@@ -1041,7 +1057,8 @@ protected:
GrClip fClip;
- GrDrawState fCurrDrawState;
+ GrDrawState* fDrawState;
+ GrDrawState fDefaultDrawState;
Caps fCaps;
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
index 05f9a3f878..37cac0fa65 100644
--- a/src/gpu/GrInOrderDrawBuffer.cpp
+++ b/src/gpu/GrInOrderDrawBuffer.cpp
@@ -509,9 +509,10 @@ void GrInOrderDrawBuffer::playback(GrDrawTarget* target) {
fVertexPool.unlock();
fIndexPool.unlock();
- GrDrawTarget::AutoStateRestore asr(target);
GrDrawTarget::AutoClipRestore acr(target);
AutoGeometryPush agp(target);
+ GrDrawState* prevDrawState = target->drawState();
+ prevDrawState->ref();
int currState = ~0;
int currClip = ~0;
@@ -527,7 +528,8 @@ void GrInOrderDrawBuffer::playback(GrDrawTarget* target) {
const Draw& draw = fDraws[i];
if (draw.fStateChanged) {
++currState;
- target->restoreDrawState(fStates[currState]);
+ GrDrawState* ds = &GrDrawTarget::accessSavedDrawState(fStates[currState]);
+ target->setDrawState(ds);
}
if (draw.fClipChanged) {
++currClip;
@@ -557,6 +559,8 @@ void GrInOrderDrawBuffer::playback(GrDrawTarget* target) {
target->clear(&fClears[currClear].fRect, fClears[currClear].fColor);
++currClear;
}
+ target->setDrawState(prevDrawState);
+ prevDrawState->unref();
}
void GrInOrderDrawBuffer::setAutoFlushTarget(GrDrawTarget* target) {
@@ -776,7 +780,7 @@ bool GrInOrderDrawBuffer::needsNewState() const {
return true;
} else {
const GrDrawState& old = this->accessSavedDrawState(fStates.back());
- return old != fCurrDrawState;
+ return old != this->getDrawState();
}
}
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index 10b42c06e4..8754ac3d90 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -1911,7 +1911,7 @@ void GrGpuGL::flushBlend(GrPrimitiveType type,
gXfermodeCoeff2Blend[dstCoeff]));
fHWDrawState.setBlendFunc(srcCoeff, dstCoeff);
}
- GrColor blendConst = fCurrDrawState.getBlendConstant();
+ GrColor blendConst = this->getDrawState().getBlendConstant();
if ((BlendCoeffReferencesConstant(srcCoeff) ||
BlendCoeffReferencesConstant(dstCoeff)) &&
fHWDrawState.getBlendConstant() != blendConst) {
@@ -2099,7 +2099,7 @@ bool GrGpuGL::flushGLStateCommon(GrPrimitiveType type) {
}
if (fHWDrawState.getDrawFace() != drawState->getDrawFace()) {
- switch (fCurrDrawState.getDrawFace()) {
+ switch (this->getDrawState().getDrawFace()) {
case GrDrawState::kCCW_DrawFace:
GL_CALL(Enable(GR_GL_CULL_FACE));
GL_CALL(CullFace(GR_GL_BACK));
@@ -2178,7 +2178,7 @@ void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
GrDrawState* drawState = this->drawState();
if (drawState->getTexture(s) == texture) {
- fCurrDrawState.setTexture(s, NULL);
+ this->drawState()->setTexture(s, NULL);
}
if (fHWDrawState.getTexture(s) == texture) {
// deleting bound texture does implied bind to 0