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-rw-r--r--gn/samples.gni1
-rwxr-xr-xresources/shadowreference.pngbin0 -> 10373 bytes
-rwxr-xr-xsamplecode/SampleShadowReference.cpp205
3 files changed, 206 insertions, 0 deletions
diff --git a/gn/samples.gni b/gn/samples.gni
index 2397aa251e..2f79a35eec 100644
--- a/gn/samples.gni
+++ b/gn/samples.gni
@@ -82,6 +82,7 @@ samples_sources = [
"$_samplecode/SampleRepeatTile.cpp",
"$_samplecode/SampleShaders.cpp",
"$_samplecode/SampleShaderText.cpp",
+ "$_samplecode/SampleShadowReference.cpp",
"$_samplecode/SampleShadowUtils.cpp",
"$_samplecode/SampleShip.cpp",
"$_samplecode/SampleSlides.cpp",
diff --git a/resources/shadowreference.png b/resources/shadowreference.png
new file mode 100755
index 0000000000..cca6fff645
--- /dev/null
+++ b/resources/shadowreference.png
Binary files differ
diff --git a/samplecode/SampleShadowReference.cpp b/samplecode/SampleShadowReference.cpp
new file mode 100755
index 0000000000..99ff4b2c8b
--- /dev/null
+++ b/samplecode/SampleShadowReference.cpp
@@ -0,0 +1,205 @@
+
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#include "SampleCode.h"
+#include "Resources.h"
+#include "SkCanvas.h"
+#include "SkImage.h"
+#include "SkPath.h"
+#include "SkPoint3.h"
+#include "SkShadowUtils.h"
+
+////////////////////////////////////////////////////////////////////////////
+// Sample to compare the Material Design shadow reference to our results
+
+class ShadowRefView : public SampleView {
+ SkPath fRRectPath;
+ sk_sp<SkImage> fReferenceImage;
+
+ bool fShowAmbient;
+ bool fShowSpot;
+ bool fUseAlt;
+ bool fShowObject;
+
+public:
+ ShadowRefView()
+ : fShowAmbient(true)
+ , fShowSpot(true)
+ , fUseAlt(false)
+ , fShowObject(true) {}
+
+protected:
+ void onOnceBeforeDraw() override {
+ fRRectPath.addRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(-130, -128.5, 130, 128.5), 4, 4));
+ fReferenceImage = GetResourceAsImage("shadowreference.png");
+ }
+
+ // overrides from SkEventSink
+ bool onQuery(SkEvent* evt) override {
+ if (SampleCode::TitleQ(*evt)) {
+ SampleCode::TitleR(evt, "ShadowReference");
+ return true;
+ }
+
+ SkUnichar uni;
+ if (SampleCode::CharQ(*evt, &uni)) {
+ bool handled = false;
+ switch (uni) {
+ case 'W':
+ fShowAmbient = !fShowAmbient;
+ handled = true;
+ break;
+ case 'S':
+ fShowSpot = !fShowSpot;
+ handled = true;
+ break;
+ case 'T':
+ fUseAlt = !fUseAlt;
+ handled = true;
+ break;
+ case 'O':
+ fShowObject = !fShowObject;
+ handled = true;
+ break;
+ default:
+ break;
+ }
+ if (handled) {
+ this->inval(nullptr);
+ return true;
+ }
+ }
+ return this->INHERITED::onQuery(evt);
+ }
+
+ void drawBG(SkCanvas* canvas) {
+ canvas->drawColor(0xFFFFFFFF);
+ canvas->drawImage(fReferenceImage, 10, 30);
+ }
+
+ void drawShadowedPath(SkCanvas* canvas, const SkPath& path,
+ const SkPoint3& zPlaneParams,
+ const SkPaint& paint, SkScalar ambientAlpha,
+ const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) {
+ if (!fShowAmbient) {
+ ambientAlpha = 0;
+ }
+ if (!fShowSpot) {
+ spotAlpha = 0;
+ }
+ uint32_t flags = 0;
+ if (fUseAlt) {
+ flags |= SkShadowFlags::kGeometricOnly_ShadowFlag;
+ }
+ SkShadowUtils::DrawShadow(canvas, path, zPlaneParams,
+ lightPos, lightWidth,
+ ambientAlpha, spotAlpha, SK_ColorBLACK, flags);
+
+ if (fShowObject) {
+ canvas->drawPath(path, paint);
+ } else {
+ SkPaint strokePaint;
+
+ strokePaint.setColor(paint.getColor());
+ strokePaint.setStyle(SkPaint::kStroke_Style);
+
+ canvas->drawPath(path, strokePaint);
+ }
+ }
+
+ void onDrawContent(SkCanvas* canvas) override {
+ this->drawBG(canvas);
+ const SkScalar kDP = 4; // the reference image is 4x bigger than it is displayed on
+ // on the web page, so we need to reflect that here and
+ // multiply the heights and light params accordingly
+ const SkScalar kLightWidth = kDP*400;
+ const SkScalar kAmbientAlpha = 0.03f;
+ const SkScalar kSpotAlpha = 0.35f;
+
+ SkPaint paint;
+ paint.setAntiAlias(true);
+ paint.setColor(SK_ColorWHITE);
+
+ SkPoint3 lightPos = { 175, -800, kDP * 600 };
+ SkScalar xPos = 230;
+ SkScalar yPos = 254.25f;
+ SkRect clipRect = SkRect::MakeXYWH(45, 75, 122, 250);
+ SkPoint clipDelta = SkPoint::Make(320, 0);
+ SkPoint3 zPlaneParams = SkPoint3::Make(0, 0, kDP * 2);
+
+ canvas->save();
+ canvas->clipRect(clipRect);
+ canvas->translate(xPos, yPos);
+ this->drawShadowedPath(canvas, fRRectPath, zPlaneParams, paint, kAmbientAlpha,
+ lightPos, kLightWidth, kSpotAlpha);
+ canvas->restore();
+
+ lightPos.fX += 320;
+ xPos += 320;
+ clipRect.offset(clipDelta);
+ zPlaneParams.fZ = kDP * 3;
+ canvas->save();
+ canvas->clipRect(clipRect);
+ canvas->translate(xPos, yPos);
+ this->drawShadowedPath(canvas, fRRectPath, zPlaneParams, paint, kAmbientAlpha,
+ lightPos, kLightWidth, kSpotAlpha);
+ canvas->restore();
+
+ lightPos.fX += 320;
+ xPos += 320;
+ clipRect.offset(clipDelta);
+ zPlaneParams.fZ = kDP * 4;
+ canvas->save();
+ canvas->clipRect(clipRect);
+ canvas->translate(xPos, yPos);
+ this->drawShadowedPath(canvas, fRRectPath, zPlaneParams, paint, kAmbientAlpha,
+ lightPos, kLightWidth, kSpotAlpha);
+ canvas->restore();
+
+ lightPos.fX += 320;
+ xPos += 320;
+ clipRect.offset(clipDelta);
+ zPlaneParams.fZ = kDP * 6;
+ canvas->save();
+ canvas->clipRect(clipRect);
+ canvas->translate(xPos, yPos);
+ this->drawShadowedPath(canvas, fRRectPath, zPlaneParams, paint, kAmbientAlpha,
+ lightPos, kLightWidth, kSpotAlpha);
+ canvas->restore();
+
+ lightPos.fX += 320;
+ xPos += 320;
+ clipRect.offset(clipDelta);
+ zPlaneParams.fZ = kDP * 8;
+ canvas->save();
+ canvas->clipRect(clipRect);
+ canvas->translate(xPos, yPos);
+ this->drawShadowedPath(canvas, fRRectPath, zPlaneParams, paint, kAmbientAlpha,
+ lightPos, kLightWidth, kSpotAlpha);
+ canvas->restore();
+
+ lightPos.fX += 320;
+ xPos += 320;
+ clipRect.offset(clipDelta);
+ zPlaneParams.fZ = kDP * 16;
+ canvas->save();
+ canvas->clipRect(clipRect);
+ canvas->translate(xPos, yPos);
+ this->drawShadowedPath(canvas, fRRectPath, zPlaneParams, paint, kAmbientAlpha,
+ lightPos, kLightWidth, kSpotAlpha);
+ canvas->restore();
+
+ }
+
+private:
+ typedef SampleView INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static SkView* MyFactory() { return new ShadowRefView; }
+static SkViewRegister reg(MyFactory);