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-rw-r--r--fuzz/Fuzz.h10
-rw-r--r--fuzz/FuzzParsePath.cpp115
-rw-r--r--fuzz/fuzz.cpp30
3 files changed, 153 insertions, 2 deletions
diff --git a/fuzz/Fuzz.h b/fuzz/Fuzz.h
index 0f34ef4b3e..26a8d429b3 100644
--- a/fuzz/Fuzz.h
+++ b/fuzz/Fuzz.h
@@ -16,10 +16,20 @@ class Fuzz : SkNoncopyable {
public:
explicit Fuzz(SkData*);
+ bool nextBool();
uint8_t nextB();
uint32_t nextU();
+ // This can be nan, +- infinity, 0, anything.
float nextF();
+ // Return the next fuzzed value [min, max) as an unsigned 32bit integer.
+ uint32_t nextRangeU(uint32_t min, uint32_t max);
+ /**
+ * Returns next fuzzed value [min...max) as a float.
+ * Will not be Infinity or NaN.
+ */
+ float nextRangeF(float min, float max);
+
void signalBug (); // Tell afl-fuzz these inputs found a bug.
void signalBoring(); // Tell afl-fuzz these inputs are not worth testing.
diff --git a/fuzz/FuzzParsePath.cpp b/fuzz/FuzzParsePath.cpp
new file mode 100644
index 0000000000..fe1355037d
--- /dev/null
+++ b/fuzz/FuzzParsePath.cpp
@@ -0,0 +1,115 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "Fuzz.h"
+#include "SkString.h"
+#include "SkParsePath.h"
+#include <stdlib.h>
+
+// Most of this is taken from random_parse_path.cpp and adapted to use the Fuzz
+// instead of SKRandom
+
+const struct Legal {
+ char fSymbol;
+ int fScalars;
+} gLegal[] = {
+ { 'M', 2 },
+ { 'H', 1 },
+ { 'V', 1 },
+ { 'L', 2 },
+ { 'Q', 4 },
+ { 'T', 2 },
+ { 'C', 6 },
+ { 'S', 4 },
+ { 'A', 4 },
+ { 'Z', 0 },
+};
+
+bool gEasy = false; // set to true while debugging to suppress unusual whitespace
+
+// mostly do nothing, then bias towards spaces
+const char gWhiteSpace[] = { 0, 0, 0, 0, 0, 0, 0, 0, ' ', ' ', ' ', ' ', 0x09, 0x0D, 0x0A };
+
+static void add_white(Fuzz* fuzz, SkString* atom) {
+ if (gEasy) {
+ atom->append(" ");
+ return;
+ }
+ int reps = fuzz->nextRangeU(0, 2);
+ for (int rep = 0; rep < reps; ++rep) {
+ int index = fuzz->nextRangeU(0, (int) SK_ARRAY_COUNT(gWhiteSpace) - 1);
+ if (gWhiteSpace[index]) {
+ atom->append(&gWhiteSpace[index], 1);
+ }
+ }
+}
+
+static void add_comma(Fuzz* fuzz, SkString* atom) {
+ if (gEasy) {
+ atom->append(",");
+ return;
+ }
+ size_t count = atom->size();
+ add_white(fuzz, atom);
+ if (fuzz->nextBool()) {
+ atom->append(",");
+ }
+ do {
+ add_white(fuzz, atom);
+ } while (count == atom->size());
+}
+
+static void add_some_white(Fuzz* fuzz, SkString* atom) {
+ size_t count = atom->size();
+ do {
+ add_white(fuzz, atom);
+ } while (count == atom->size());
+}
+
+SkString MakeRandomParsePathPiece(Fuzz* fuzz) {
+ SkString atom;
+ int index = fuzz->nextRangeU(0, (int) SK_ARRAY_COUNT(gLegal) - 1);
+ const Legal& legal = gLegal[index];
+ gEasy ? atom.append("\n") : add_white(fuzz, &atom);
+ char symbol = legal.fSymbol | (fuzz->nextBool() ? 0x20 : 0);
+ atom.append(&symbol, 1);
+ int reps = fuzz->nextRangeU(1, 3);
+ for (int rep = 0; rep < reps; ++rep) {
+ for (int index = 0; index < legal.fScalars; ++index) {
+ SkScalar coord = fuzz->nextRangeF(0, 100);
+ add_white(fuzz, &atom);
+ atom.appendScalar(coord);
+ if (rep < reps - 1 && index < legal.fScalars - 1) {
+ add_comma(fuzz, &atom);
+ } else {
+ add_some_white(fuzz, &atom);
+ }
+ if ('A' == legal.fSymbol && 1 == index) {
+ atom.appendScalar(fuzz->nextRangeF(-720, 720));
+ add_comma(fuzz, &atom);
+ atom.appendU32(fuzz->nextRangeU(0, 1));
+ add_comma(fuzz, &atom);
+ atom.appendU32(fuzz->nextRangeU(0, 1));
+ add_comma(fuzz, &atom);
+ }
+ }
+ }
+ return atom;
+}
+
+DEF_FUZZ(ParsePath, fuzz) {
+ SkPath path;
+ SkString spec;
+ uint32_t count = fuzz->nextRangeU(0, 40);
+ for (uint32_t i = 0; i < count; ++i) {
+ spec.append(MakeRandomParsePathPiece(fuzz));
+ }
+ SkDebugf("SkParsePath::FromSVGString(%s, &path);\n",spec.c_str());
+ if (!SkParsePath::FromSVGString(spec.c_str(), &path)){
+ fuzz->signalBug();
+ }
+}
diff --git a/fuzz/fuzz.cpp b/fuzz/fuzz.cpp
index 596000d408..dce9c8adbb 100644
--- a/fuzz/fuzz.cpp
+++ b/fuzz/fuzz.cpp
@@ -17,6 +17,7 @@
#include "SkPicture.h"
#include "SkStream.h"
+#include <cmath>
#include <signal.h>
#include <stdlib.h>
@@ -114,8 +115,8 @@ static void dump_png(SkBitmap bitmap) {
int fuzz_img(SkData* bytes, uint8_t scale, uint8_t mode) {
// We can scale 1x, 2x, 4x, 8x, 16x
scale = scale % 5;
- float fscale = pow(2.0f, scale);
- SkDebugf("Scaling factor: %d\n", fscale);
+ float fscale = (float)pow(2.0f, scale);
+ SkDebugf("Scaling factor: %f\n", fscale);
// We have 4 different modes of decoding, just like DM.
mode = mode % 4;
@@ -393,6 +394,31 @@ T Fuzz::nextT() {
}
uint8_t Fuzz::nextB() { return this->nextT<uint8_t >(); }
+bool Fuzz::nextBool() { return nextB()&1; }
uint32_t Fuzz::nextU() { return this->nextT<uint32_t>(); }
float Fuzz::nextF() { return this->nextT<float >(); }
+
+uint32_t Fuzz::nextRangeU(uint32_t min, uint32_t max) {
+ if (min > max) {
+ SkDebugf("Check mins and maxes (%d, %d)\n", min, max);
+ this->signalBoring();
+ }
+ uint32_t range = max - min + 1;
+ if (0 == range) {
+ return this->nextU();
+ } else {
+ return min + this->nextU() % range;
+ }
+}
+float Fuzz::nextRangeF(float min, float max) {
+ if (min > max) {
+ SkDebugf("Check mins and maxes (%f, %f)\n", min, max);
+ this->signalBoring();
+ }
+ float f = std::abs(this->nextF());
+ if (!std::isnormal(f) && f != 0.0) {
+ this->signalBoring();
+ }
+ return min + fmod(f, (max - min + 1));
+}