diff options
-rw-r--r-- | bench/nanobench.cpp | 2 | ||||
-rw-r--r-- | src/gpu/GrContextFactory.h | 13 | ||||
-rw-r--r-- | tests/EGLImageTest.cpp | 223 | ||||
-rwxr-xr-x | tests/GLInterfaceValidationTest.cpp | 8 | ||||
-rw-r--r-- | tests/GrContextFactoryTest.cpp | 19 |
5 files changed, 111 insertions, 154 deletions
diff --git a/bench/nanobench.cpp b/bench/nanobench.cpp index 0987cb7cfe..99483ebd99 100644 --- a/bench/nanobench.cpp +++ b/bench/nanobench.cpp @@ -172,7 +172,7 @@ struct GPUTarget : public Target { this->surface.reset(SkSurface::NewRenderTarget(gGrFactory->get(this->config.ctxType), SkSurface::kNo_Budgeted, info, this->config.samples, &props)); - this->gl = gGrFactory->getGLContext(this->config.ctxType); + this->gl = gGrFactory->getContextInfo(this->config.ctxType)->fGLContext; if (!this->surface.get()) { return false; } diff --git a/src/gpu/GrContextFactory.h b/src/gpu/GrContextFactory.h index 6d17432318..c837e74a25 100644 --- a/src/gpu/GrContextFactory.h +++ b/src/gpu/GrContextFactory.h @@ -137,19 +137,6 @@ public: } return nullptr; } - - // Returns the GLContext of the given type. If it has not been created yet, - // nullptr is returned instead. - SkGLContext* getGLContext(GLContextType type) { - for (int i = 0; i < fContexts.count(); ++i) { - if (fContexts[i]->fType == type) { - return fContexts[i]->fGLContext; - } - } - - return nullptr; - } - const GrContextOptions& getGlobalOptions() const { return fGlobalOptions; } private: diff --git a/tests/EGLImageTest.cpp b/tests/EGLImageTest.cpp index 32e74f8e05..835f984013 100644 --- a/tests/EGLImageTest.cpp +++ b/tests/EGLImageTest.cpp @@ -37,133 +37,120 @@ static void cleanup(SkGLContext* glctx0, GrGLuint texID0, SkGLContext* glctx1, G } } -DEF_GPUTEST(EGLImageTest, reporter, factory) { - for (int glCtxType = 0; glCtxType < GrContextFactory::kGLContextTypeCnt; ++glCtxType) { - GrContextFactory::GLContextType type = (GrContextFactory::GLContextType)glCtxType; - if (!GrContextFactory::IsRenderingGLContext(type)) { - continue; - } - - // Try to create a second GL context and then check if the contexts have necessary - // extensions to run this test. +DEF_GPUTEST_FOR_RENDERING_CONTEXTS(EGLImageTest, reporter, context0, glCtx0) { + // Try to create a second GL context and then check if the contexts have necessary + // extensions to run this test. - GrContext* context0 = factory->get(type); - if (!context0) { - continue; - } - SkGLContext* glCtx0 = factory->getGLContext(type); - SkASSERT(glCtx0); - if (kGLES_GrGLStandard != glCtx0->gl()->fStandard) { - continue; - } - GrGLGpu* gpu0 = static_cast<GrGLGpu*>(context0->getGpu()); - if (!gpu0->glCaps().externalTextureSupport()) { - continue; - } + if (kGLES_GrGLStandard != glCtx0->gl()->fStandard) { + return; + } + GrGLGpu* gpu0 = static_cast<GrGLGpu*>(context0->getGpu()); + if (!gpu0->glCaps().externalTextureSupport()) { + return; + } - SkGLContext* glCtx1 = glCtx0->createNew(); - if (!glCtx1) { - continue; - } - GrContext* context1 = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)glCtx1->gl()); - const GrGLTextureInfo* backendTexture1 = nullptr; - GrEGLImage image = GR_EGL_NO_IMAGE; - GrGLTextureInfo externalTexture; - externalTexture.fID = 0; - - if (!context1) { - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); - continue; - } + SkGLContext* glCtx1 = glCtx0->createNew(); + if (!glCtx1) { + return; + } + GrContext* context1 = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)glCtx1->gl()); + const GrGLTextureInfo* backendTexture1 = nullptr; + GrEGLImage image = GR_EGL_NO_IMAGE; + GrGLTextureInfo externalTexture; + externalTexture.fID = 0; - if (!glCtx1->gl()->hasExtension("EGL_KHR_image") || - !glCtx1->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) { - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); - continue; - } + if (!context1) { + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + return; + } -///////////////////////////////// CONTEXT 1 /////////////////////////////////// - - // Use GL Context 1 to create a texture unknown to GrContext. - context1->flush(); - GrGpu* gpu1 = context1->getGpu(); - static const int kSize = 100; - backendTexture1 = reinterpret_cast<const GrGLTextureInfo*>( - gpu1->createTestingOnlyBackendTexture(nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig)); - if (!backendTexture1 || !backendTexture1->fID) { - ERRORF(reporter, "Error creating texture for EGL Image"); - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); - continue; - } - if (GR_GL_TEXTURE_2D != backendTexture1->fTarget) { - ERRORF(reporter, "Expected backend texture to be 2D"); - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); - continue; - } + if (!glCtx1->gl()->hasExtension("EGL_KHR_image") || + !glCtx1->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) { + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + return; + } - // Wrap the texture in an EGLImage - image = glCtx1->texture2DToEGLImage(backendTexture1->fID); - if (GR_EGL_NO_IMAGE == image) { - ERRORF(reporter, "Error creating EGL Image from texture"); - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); - continue; - } + ///////////////////////////////// CONTEXT 1 /////////////////////////////////// - // Populate the texture using GL context 1. Important to use TexSubImage as TexImage orphans - // the EGL image. Also, this must be done after creating the EGLImage as the texture - // contents may not be preserved when the image is created. - SkAutoTMalloc<uint32_t> pixels(kSize * kSize); - for (int i = 0; i < kSize*kSize; ++i) { - pixels.get()[i] = 0xDDAABBCC; - } - GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0)); - GR_GL_CALL(glCtx1->gl(), BindTexture(backendTexture1->fTarget, backendTexture1->fID)); - GR_GL_CALL(glCtx1->gl(), TexSubImage2D(backendTexture1->fTarget, 0, 0, 0, kSize, kSize, - GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, pixels.get())); - GR_GL_CALL(glCtx1->gl(), Finish()); - // We've been making direct GL calls in GL context 1, let GrContext 1 know its internal - // state is invalid. - context1->resetContext(); - -///////////////////////////////// CONTEXT 0 /////////////////////////////////// - - // Make a new texture ID in GL Context 0 from the EGL Image - glCtx0->makeCurrent(); - externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL; - externalTexture.fID = glCtx0->eglImageToExternalTexture(image); - - // Wrap this texture ID in a GrTexture - GrBackendTextureDesc externalDesc; - externalDesc.fConfig = kRGBA_8888_GrPixelConfig; - externalDesc.fWidth = kSize; - externalDesc.fHeight = kSize; - externalDesc.fTextureHandle = reinterpret_cast<GrBackendObject>(&externalTexture); - SkAutoTUnref<GrTexture> externalTextureObj( - context0->textureProvider()->wrapBackendTexture(externalDesc)); - if (!externalTextureObj) { - ERRORF(reporter, "Error wrapping external texture in GrTexture."); - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); - continue; - } + // Use GL Context 1 to create a texture unknown to GrContext. + context1->flush(); + GrGpu* gpu1 = context1->getGpu(); + static const int kSize = 100; + backendTexture1 = reinterpret_cast<const GrGLTextureInfo*>( + gpu1->createTestingOnlyBackendTexture(nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig)); + if (!backendTexture1 || !backendTexture1->fID) { + ERRORF(reporter, "Error creating texture for EGL Image"); + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + return; + } + if (GR_GL_TEXTURE_2D != backendTexture1->fTarget) { + ERRORF(reporter, "Expected backend texture to be 2D"); + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + return; + } - // Read the pixels and see if we get the values set in GL context 1 - memset(pixels.get(), 0, sizeof(uint32_t)*kSize*kSize); - bool read = externalTextureObj->readPixels(0, 0, kSize, kSize, kRGBA_8888_GrPixelConfig, - pixels.get()); - if (!read) { - ERRORF(reporter, "Error reading external texture."); - cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); - continue; - } - for (int i = 0; i < kSize*kSize; ++i) { - if (pixels.get()[i] != 0xDDAABBCC) { - ERRORF(reporter, "Error, external texture pixel value %d should be 0xDDAABBCC," - " got 0x%08x.", pixels.get()[i]); - break; - } - } + // Wrap the texture in an EGLImage + image = glCtx1->texture2DToEGLImage(backendTexture1->fID); + if (GR_EGL_NO_IMAGE == image) { + ERRORF(reporter, "Error creating EGL Image from texture"); cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + return; + } + + // Populate the texture using GL context 1. Important to use TexSubImage as TexImage orphans + // the EGL image. Also, this must be done after creating the EGLImage as the texture + // contents may not be preserved when the image is created. + SkAutoTMalloc<uint32_t> pixels(kSize * kSize); + for (int i = 0; i < kSize*kSize; ++i) { + pixels.get()[i] = 0xDDAABBCC; + } + GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0)); + GR_GL_CALL(glCtx1->gl(), BindTexture(backendTexture1->fTarget, backendTexture1->fID)); + GR_GL_CALL(glCtx1->gl(), TexSubImage2D(backendTexture1->fTarget, 0, 0, 0, kSize, kSize, + GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, pixels.get())); + GR_GL_CALL(glCtx1->gl(), Finish()); + // We've been making direct GL calls in GL context 1, let GrContext 1 know its internal + // state is invalid. + context1->resetContext(); + + ///////////////////////////////// CONTEXT 0 /////////////////////////////////// + + // Make a new texture ID in GL Context 0 from the EGL Image + glCtx0->makeCurrent(); + externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL; + externalTexture.fID = glCtx0->eglImageToExternalTexture(image); + + // Wrap this texture ID in a GrTexture + GrBackendTextureDesc externalDesc; + externalDesc.fConfig = kRGBA_8888_GrPixelConfig; + externalDesc.fWidth = kSize; + externalDesc.fHeight = kSize; + externalDesc.fTextureHandle = reinterpret_cast<GrBackendObject>(&externalTexture); + SkAutoTUnref<GrTexture> externalTextureObj( + context0->textureProvider()->wrapBackendTexture(externalDesc)); + if (!externalTextureObj) { + ERRORF(reporter, "Error wrapping external texture in GrTexture."); + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + return; + } + + // Read the pixels and see if we get the values set in GL context 1 + memset(pixels.get(), 0, sizeof(uint32_t)*kSize*kSize); + bool read = externalTextureObj->readPixels(0, 0, kSize, kSize, kRGBA_8888_GrPixelConfig, + pixels.get()); + if (!read) { + ERRORF(reporter, "Error reading external texture."); + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + return; + } + for (int i = 0; i < kSize*kSize; ++i) { + if (pixels.get()[i] != 0xDDAABBCC) { + ERRORF(reporter, "Error, external texture pixel value %d should be 0xDDAABBCC," + " got 0x%08x.", pixels.get()[i]); + break; + } } + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); } #endif diff --git a/tests/GLInterfaceValidationTest.cpp b/tests/GLInterfaceValidationTest.cpp index 7af34a7fe0..3632c255a6 100755 --- a/tests/GLInterfaceValidationTest.cpp +++ b/tests/GLInterfaceValidationTest.cpp @@ -16,14 +16,14 @@ DEF_GPUTEST(GLInterfaceValidation, reporter, factory) { for (int i = 0; i <= GrContextFactory::kLastGLContextType; ++i) { GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType)i; // this forces the factory to make the context if it hasn't yet - factory->get(glCtxType); - SkGLContext* glCtx = factory->getGLContext(glCtxType); + GrContextFactory::ContextInfo* contextInfo = factory->getContextInfo(glCtxType); + SkGLContext* glCtx = contextInfo->fGLContext; // We're supposed to fail the NVPR context type when we the native context that does not // support the NVPR extension. if (GrContextFactory::kNVPR_GLContextType == glCtxType && - factory->getGLContext(GrContextFactory::kNative_GLContextType) && - !factory->getGLContext(GrContextFactory::kNative_GLContextType)->gl()->hasExtension("GL_NV_path_rendering")) { + factory->getContextInfo(GrContextFactory::kNative_GLContextType) && + !factory->getContextInfo(GrContextFactory::kNative_GLContextType)->fGLContext->gl()->hasExtension("GL_NV_path_rendering")) { REPORTER_ASSERT(reporter, nullptr == glCtx); continue; } diff --git a/tests/GrContextFactoryTest.cpp b/tests/GrContextFactoryTest.cpp index 787f16c983..79209c719f 100644 --- a/tests/GrContextFactoryTest.cpp +++ b/tests/GrContextFactoryTest.cpp @@ -12,23 +12,6 @@ #include "GrContextFactory.h" #include "Test.h" -DEF_GPUTEST(GrContextFactory, reporter, factory) { - // Reset in case some other test has been using it first. - factory->destroyContexts(); - - // Before we ask for a context, we expect the GL context to not be there. - REPORTER_ASSERT(reporter, - nullptr == factory->getGLContext(GrContextFactory::kNull_GLContextType)); - - // After we ask for a context, we expect that the GL context to be there. - factory->get(GrContextFactory::kNull_GLContextType); - REPORTER_ASSERT(reporter, - factory->getGLContext(GrContextFactory::kNull_GLContextType) != nullptr); - - // If we did not ask for a context with the particular GL context, we would - // expect the particular GL context to not be there. - REPORTER_ASSERT(reporter, - nullptr == factory->getGLContext(GrContextFactory::kDebug_GLContextType)); -} +// TODO: test GrContextFactory. #endif |