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-rw-r--r--include/core/SkFloatingPoint.h6
-rw-r--r--tests/MathTest.cpp35
2 files changed, 39 insertions, 2 deletions
diff --git a/include/core/SkFloatingPoint.h b/include/core/SkFloatingPoint.h
index 7c34706f7a..13e8963c14 100644
--- a/include/core/SkFloatingPoint.h
+++ b/include/core/SkFloatingPoint.h
@@ -151,6 +151,8 @@ static inline float sk_float_rsqrt(const float x) {
//
// We do one step of Newton's method to refine the estimates in the NEON and null paths. No
// refinement is faster, but very innacurate. Two steps is more accurate, but slower than 1/sqrt.
+//
+// Optimized constants in the null path courtesy of http://rrrola.wz.cz/inv_sqrt.html
#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE1
return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x)));
#elif defined(SK_ARM_HAS_NEON)
@@ -165,12 +167,12 @@ static inline float sk_float_rsqrt(const float x) {
#else
// Get initial estimate.
int i = *SkTCast<int*>(&x);
- i = 0x5f3759df - (i>>1);
+ i = 0x5F1FFFF9 - (i>>1);
float estimate = *SkTCast<float*>(&i);
// One step of Newton's method to refine.
const float estimate_sq = estimate*estimate;
- estimate *= (1.5f-0.5f*x*estimate_sq);
+ estimate *= 0.703952253f*(2.38924456f-x*estimate_sq);
return estimate;
#endif
}
diff --git a/tests/MathTest.cpp b/tests/MathTest.cpp
index 772bade185..3c2bc64407 100644
--- a/tests/MathTest.cpp
+++ b/tests/MathTest.cpp
@@ -382,6 +382,40 @@ static void unittest_half(skiatest::Reporter* reporter) {
}
+static void test_rsqrt(skiatest::Reporter* reporter) {
+ const float maxRelativeError = 6.50196699e-4f;
+
+ // test close to 0 up to 1
+ float input = 0.000001f;
+ for (int i = 0; i < 1000; ++i) {
+ float exact = 1.0f/sk_float_sqrt(input);
+ float estimate = sk_float_rsqrt(input);
+ float relativeError = sk_float_abs(exact - estimate)/exact;
+ REPORTER_ASSERT(reporter, relativeError <= maxRelativeError);
+ input += 0.001f;
+ }
+
+ // test 1 to ~100
+ input = 1.0f;
+ for (int i = 0; i < 1000; ++i) {
+ float exact = 1.0f/sk_float_sqrt(input);
+ float estimate = sk_float_rsqrt(input);
+ float relativeError = sk_float_abs(exact - estimate)/exact;
+ REPORTER_ASSERT(reporter, relativeError <= maxRelativeError);
+ input += 0.01f;
+ }
+
+ // test some big numbers
+ input = 1000000.0f;
+ for (int i = 0; i < 100; ++i) {
+ float exact = 1.0f/sk_float_sqrt(input);
+ float estimate = sk_float_rsqrt(input);
+ float relativeError = sk_float_abs(exact - estimate)/exact;
+ REPORTER_ASSERT(reporter, relativeError <= maxRelativeError);
+ input += 754326.f;
+ }
+}
+
static void test_muldiv255(skiatest::Reporter* reporter) {
for (int a = 0; a <= 255; a++) {
for (int b = 0; b <= 255; b++) {
@@ -521,6 +555,7 @@ DEF_TEST(Math, reporter) {
unittest_fastfloat(reporter);
unittest_isfinite(reporter);
unittest_half(reporter);
+ test_rsqrt(reporter);
for (i = 0; i < 10000; i++) {
SkFixed numer = rand.nextS();