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-rw-r--r--src/gpu/gl/GrGLCaps.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index a31b0c0daa..134692d7ac 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -365,14 +365,6 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
// but it doesn't clearly align with Pascal vs Maxwell vs Kepler.
fShaderCaps->fDisableImageMultitexturingDstRectAreaThreshold = 150 * 150;
break;
- case kImagination_GrGLVendor:
- // Two PowerVR Rogues, Nexus Player and Chromebook Cb5-312T (PowerVR GX6250), show that
- // it is always a win to use multitexturing.
- if (kPowerVRRogue_GrGLRenderer == ctxInfo.renderer()) {
- fShaderCaps->fDisableImageMultitexturingDstRectAreaThreshold =
- std::numeric_limits<size_t>::max();
- }
- break;
default:
break;
}