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-rw-r--r--src/animator/SkDisplayNumber.cpp2
-rw-r--r--src/animator/SkDrawGradient.cpp4
-rw-r--r--src/animator/SkScriptRuntime.h2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/animator/SkDisplayNumber.cpp b/src/animator/SkDisplayNumber.cpp
index ed24ce861c..82b658f7be 100644
--- a/src/animator/SkDisplayNumber.cpp
+++ b/src/animator/SkDisplayNumber.cpp
@@ -67,4 +67,4 @@ bool SkDisplayNumber::getProperty(int index, SkScriptValue* value) const {
#if defined _WIN32
#pragma warning ( pop )
-#endif \ No newline at end of file
+#endif
diff --git a/src/animator/SkDrawGradient.cpp b/src/animator/SkDrawGradient.cpp
index 2cad72253b..4f7fbb6be8 100644
--- a/src/animator/SkDrawGradient.cpp
+++ b/src/animator/SkDrawGradient.cpp
@@ -13,7 +13,7 @@
#include "SkGradientShader.h"
#include "SkUnitMapper.h"
-SkScalar SkUnitToScalar(U16CPU x) {
+static SkScalar SkUnitToScalar(U16CPU x) {
#ifdef SK_SCALAR_IS_FLOAT
return x / 65535.0f;
#else
@@ -21,7 +21,7 @@ SkScalar SkUnitToScalar(U16CPU x) {
#endif
}
-U16CPU SkScalarToUnit(SkScalar x) {
+static U16CPU SkScalarToUnit(SkScalar x) {
SkScalar pin = SkScalarPin(x, 0, SK_Scalar1);
#ifdef SK_SCALAR_IS_FLOAT
return (int) (pin * 65535.0f);
diff --git a/src/animator/SkScriptRuntime.h b/src/animator/SkScriptRuntime.h
index 5de7b301c9..7721bd2c3f 100644
--- a/src/animator/SkScriptRuntime.h
+++ b/src/animator/SkScriptRuntime.h
@@ -47,4 +47,4 @@ private:
SkScriptRuntime& operator=(const SkScriptRuntime&);
};
-#endif // SkScriptRuntime_DEFINED \ No newline at end of file
+#endif // SkScriptRuntime_DEFINED