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-rw-r--r--gn/tests.gni1
-rw-r--r--include/gpu/GrCaps.h5
-rw-r--r--include/gpu/GrContext.h3
-rw-r--r--include/gpu/GrShaderCaps.h3
-rw-r--r--include/gpu/gl/GrGLExtensions.h3
-rw-r--r--src/gpu/GrCaps.cpp109
-rw-r--r--src/gpu/GrContext.cpp39
-rw-r--r--src/gpu/GrGpu.cpp11
-rw-r--r--src/gpu/GrGpu.h4
-rw-r--r--src/gpu/GrShaderCaps.cpp116
-rw-r--r--src/gpu/gl/GrGLCaps.cpp120
-rw-r--r--src/gpu/gl/GrGLCaps.h5
-rw-r--r--src/gpu/gl/GrGLExtensions.cpp13
-rw-r--r--src/gpu/gl/GrGLGpu.cpp44
-rw-r--r--src/gpu/gl/GrGLGpu.h2
-rw-r--r--tests/GrContextFactoryTest.cpp6
-rw-r--r--tests/GrDrawTargetTest.cpp23
17 files changed, 227 insertions, 280 deletions
diff --git a/gn/tests.gni b/gn/tests.gni
index 26bdc94745..3edb3e3f49 100644
--- a/gn/tests.gni
+++ b/gn/tests.gni
@@ -89,6 +89,7 @@ tests_sources = [
"$_tests/GrAllocatorTest.cpp",
"$_tests/GrContextAbandonTest.cpp",
"$_tests/GrContextFactoryTest.cpp",
+ "$_tests/GrDrawTargetTest.cpp",
"$_tests/GrMemoryPoolTest.cpp",
"$_tests/GrMeshTest.cpp",
"$_tests/GrPipelineDynamicStateTest.cpp",
diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h
index 65df09251a..0990ecb105 100644
--- a/include/gpu/GrCaps.h
+++ b/include/gpu/GrCaps.h
@@ -16,7 +16,6 @@
struct GrContextOptions;
class GrRenderTargetProxy;
-class SkJSONWriter;
/**
* Represents the capabilities of a GrContext.
@@ -25,8 +24,7 @@ class GrCaps : public SkRefCnt {
public:
GrCaps(const GrContextOptions&);
- void dumpJSON(SkJSONWriter*) const;
-
+ virtual SkString dump() const;
const GrShaderCaps* shaderCaps() const { return fShaderCaps.get(); }
bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; }
@@ -240,7 +238,6 @@ protected:
private:
virtual void onApplyOptionsOverrides(const GrContextOptions&) {}
- virtual void onDumpJSON(SkJSONWriter*) const {}
bool fSuppressPrints : 1;
bool fWireframeMode : 1;
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 233a54f0b3..7a14a7d990 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -310,9 +310,6 @@ public:
void dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) const;
void printGpuStats() const;
- /** Returns a string with detailed information about the context & GPU, in JSON format. */
- SkString dump() const;
-
/** Specify the TextBlob cache limit. If the current cache exceeds this limit it will purge.
this is for testing only */
void setTextBlobCacheLimit_ForTesting(size_t bytes);
diff --git a/include/gpu/GrShaderCaps.h b/include/gpu/GrShaderCaps.h
index f2c6aaeccb..214d45e4c4 100644
--- a/include/gpu/GrShaderCaps.h
+++ b/include/gpu/GrShaderCaps.h
@@ -16,7 +16,6 @@ namespace SkSL {
class ShaderCapsFactory;
}
struct GrContextOptions;
-class SkJSONWriter;
class GrShaderCaps : public SkRefCnt {
public:
@@ -69,7 +68,7 @@ public:
GrShaderCaps(const GrContextOptions&);
- void dumpJSON(SkJSONWriter*) const;
+ SkString dump() const;
bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; }
bool geometryShaderSupport() const { return fGeometryShaderSupport; }
diff --git a/include/gpu/gl/GrGLExtensions.h b/include/gpu/gl/GrGLExtensions.h
index 0355ad292d..faf73fd36c 100644
--- a/include/gpu/gl/GrGLExtensions.h
+++ b/include/gpu/gl/GrGLExtensions.h
@@ -13,7 +13,6 @@
#include "SkString.h"
struct GrGLInterface;
-class SkJSONWriter;
/**
* This helper queries the current GL context for its extensions, remembers them, and can be
@@ -65,7 +64,7 @@ public:
void reset() { fStrings->reset(); }
- void dumpJSON(SkJSONWriter*) const;
+ void print(const char* sep = "\n") const;
private:
bool fInitialized;
diff --git a/src/gpu/GrCaps.cpp b/src/gpu/GrCaps.cpp
index 00475e63ca..67a8e6859b 100644
--- a/src/gpu/GrCaps.cpp
+++ b/src/gpu/GrCaps.cpp
@@ -8,7 +8,6 @@
#include "GrCaps.h"
#include "GrContextOptions.h"
#include "GrWindowRectangles.h"
-#include "SkJSONWriter.h"
static const char* pixel_config_name(GrPixelConfig config) {
switch (config) {
@@ -117,45 +116,44 @@ static SkString map_flags_to_string(uint32_t flags) {
return str;
}
-void GrCaps::dumpJSON(SkJSONWriter* writer) const {
- writer->beginObject();
-
- writer->appendBool("MIP Map Support", fMipMapSupport);
- writer->appendBool("NPOT Texture Tile Support", fNPOTTextureTileSupport);
- writer->appendBool("sRGB Support", fSRGBSupport);
- writer->appendBool("sRGB Write Control", fSRGBWriteControl);
- writer->appendBool("sRGB Decode Disable", fSRGBDecodeDisableSupport);
- writer->appendBool("Discard Render Target Support", fDiscardRenderTargetSupport);
- writer->appendBool("Reuse Scratch Textures", fReuseScratchTextures);
- writer->appendBool("Reuse Scratch Buffers", fReuseScratchBuffers);
- writer->appendBool("Gpu Tracing Support", fGpuTracingSupport);
- writer->appendBool("Oversized Stencil Support", fOversizedStencilSupport);
- writer->appendBool("Texture Barrier Support", fTextureBarrierSupport);
- writer->appendBool("Sample Locations Support", fSampleLocationsSupport);
- writer->appendBool("Multisample disable support", fMultisampleDisableSupport);
- writer->appendBool("Instance Attrib Support", fInstanceAttribSupport);
- writer->appendBool("Uses Mixed Samples", fUsesMixedSamples);
- writer->appendBool("Prefer client-side dynamic buffers", fPreferClientSideDynamicBuffers);
- writer->appendBool("Full screen clear is free", fFullClearIsFree);
- writer->appendBool("Must clear buffer memory", fMustClearUploadedBufferData);
- writer->appendBool("Sample shading support", fSampleShadingSupport);
- writer->appendBool("Fence sync support", fFenceSyncSupport);
- writer->appendBool("Cross context texture support", fCrossContextTextureSupport);
-
- writer->appendBool("Draw Instead of Clear [workaround]", fUseDrawInsteadOfClear);
- writer->appendBool("Prefer VRAM Use over flushes [workaround]", fPreferVRAMUseOverFlushes);
+SkString GrCaps::dump() const {
+ SkString r;
+ static const char* gNY[] = {"NO", "YES"};
+ r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport]);
+ r.appendf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport]);
+ r.appendf("sRGB Support : %s\n", gNY[fSRGBSupport]);
+ r.appendf("sRGB Write Control : %s\n", gNY[fSRGBWriteControl]);
+ r.appendf("Discard Render Target Support : %s\n", gNY[fDiscardRenderTargetSupport]);
+ r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]);
+ r.appendf("Reuse Scratch Buffers : %s\n", gNY[fReuseScratchBuffers]);
+ r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSupport]);
+ r.appendf("Oversized Stencil Support : %s\n", gNY[fOversizedStencilSupport]);
+ r.appendf("Texture Barrier Support : %s\n", gNY[fTextureBarrierSupport]);
+ r.appendf("Sample Locations Support : %s\n", gNY[fSampleLocationsSupport]);
+ r.appendf("Multisample disable support : %s\n", gNY[fMultisampleDisableSupport]);
+ r.appendf("Instance Attrib Support : %s\n", gNY[fInstanceAttribSupport]);
+ r.appendf("Uses Mixed Samples : %s\n", gNY[fUsesMixedSamples]);
+ r.appendf("Prefer client-side dynamic buffers : %s\n", gNY[fPreferClientSideDynamicBuffers]);
+ r.appendf("Full screen clear is free : %s\n", gNY[fFullClearIsFree]);
+ r.appendf("Must clear buffer memory : %s\n", gNY[fMustClearUploadedBufferData]);
+ r.appendf("Sample shading support : %s\n", gNY[fSampleShadingSupport]);
+ r.appendf("Fence sync support : %s\n", gNY[fFenceSyncSupport]);
+ r.appendf("Cross context texture support : %s\n", gNY[fCrossContextTextureSupport]);
+
+ r.appendf("Draw Instead of Clear [workaround] : %s\n", gNY[fUseDrawInsteadOfClear]);
+ r.appendf("Prefer VRAM Use over flushes [workaround] : %s\n", gNY[fPreferVRAMUseOverFlushes]);
if (this->advancedBlendEquationSupport()) {
- writer->appendHexU32("Advanced Blend Equation Blacklist", fAdvBlendEqBlacklist);
+ r.appendf("Advanced Blend Equation Blacklist : 0x%x\n", fAdvBlendEqBlacklist);
}
- writer->appendS32("Max Vertex Attributes", fMaxVertexAttributes);
- writer->appendS32("Max Texture Size", fMaxTextureSize);
- writer->appendS32("Max Render Target Size", fMaxRenderTargetSize);
- writer->appendS32("Max Color Sample Count", fMaxColorSampleCount);
- writer->appendS32("Max Stencil Sample Count", fMaxStencilSampleCount);
- writer->appendS32("Max Raster Samples", fMaxRasterSamples);
- writer->appendS32("Max Window Rectangles", fMaxWindowRectangles);
+ r.appendf("Max Vertex Attributes : %d\n", fMaxVertexAttributes);
+ r.appendf("Max Texture Size : %d\n", fMaxTextureSize);
+ r.appendf("Max Render Target Size : %d\n", fMaxRenderTargetSize);
+ r.appendf("Max Color Sample Count : %d\n", fMaxColorSampleCount);
+ r.appendf("Max Stencil Sample Count : %d\n", fMaxStencilSampleCount);
+ r.appendf("Max Raster Samples : %d\n", fMaxRasterSamples);
+ r.appendf("Max Window Rectangles : %d\n", fMaxWindowRectangles);
static const char* kInstancedSupportNames[] = {
"None",
@@ -169,7 +167,8 @@ void GrCaps::dumpJSON(SkJSONWriter* writer) const {
GR_STATIC_ASSERT(3 == (int)InstancedSupport::kMixedSampled);
GR_STATIC_ASSERT(4 == SK_ARRAY_COUNT(kInstancedSupportNames));
- writer->appendString("Instanced Support", kInstancedSupportNames[(int)fInstancedSupport]);
+ r.appendf("Instanced Support : %s\n",
+ kInstancedSupportNames[(int)fInstancedSupport]);
static const char* kBlendEquationSupportNames[] = {
"Basic",
@@ -181,32 +180,30 @@ void GrCaps::dumpJSON(SkJSONWriter* writer) const {
GR_STATIC_ASSERT(2 == kAdvancedCoherent_BlendEquationSupport);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kBlendEquationSupportNames) == kLast_BlendEquationSupport + 1);
- writer->appendString("Blend Equation Support",
- kBlendEquationSupportNames[fBlendEquationSupport]);
- writer->appendString("Map Buffer Support", map_flags_to_string(fMapBufferFlags).c_str());
+ r.appendf("Blend Equation Support : %s\n",
+ kBlendEquationSupportNames[fBlendEquationSupport]);
+ r.appendf("Map Buffer Support : %s\n",
+ map_flags_to_string(fMapBufferFlags).c_str());
SkASSERT(!this->isConfigRenderable(kUnknown_GrPixelConfig, false));
SkASSERT(!this->isConfigRenderable(kUnknown_GrPixelConfig, true));
- SkASSERT(!this->isConfigTexturable(kUnknown_GrPixelConfig));
-
- writer->beginArray("configs");
- for (size_t i = 1; i < kGrPixelConfigCnt; ++i) {
+ for (size_t i = 1; i < kGrPixelConfigCnt; ++i) {
GrPixelConfig config = static_cast<GrPixelConfig>(i);
- writer->beginObject();
- writer->appendString("name", pixel_config_name(config));
- writer->appendBool("renderable", this->isConfigRenderable(config, false));
- writer->appendBool("renderableMSAA", this->isConfigRenderable(config, true));
- writer->appendBool("texturable", this->isConfigTexturable(config));
- writer->endObject();
+ r.appendf("%s is renderable: %s, with MSAA: %s\n",
+ pixel_config_name(config),
+ gNY[this->isConfigRenderable(config, false)],
+ gNY[this->isConfigRenderable(config, true)]);
}
- writer->endArray();
-
- this->onDumpJSON(writer);
+ SkASSERT(!this->isConfigTexturable(kUnknown_GrPixelConfig));
- writer->appendName("shaderCaps");
- this->shaderCaps()->dumpJSON(writer);
+ for (size_t i = 1; i < kGrPixelConfigCnt; ++i) {
+ GrPixelConfig config = static_cast<GrPixelConfig>(i);
+ r.appendf("%s is uploadable to a texture: %s\n",
+ pixel_config_name(config),
+ gNY[this->isConfigTexturable(config)]);
+ }
- writer->endObject();
+ return r;
}
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index efa8e8c610..a0cf5f5da8 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -26,7 +26,6 @@
#include "GrTracing.h"
#include "SkConvertPixels.h"
#include "SkGr.h"
-#include "SkJSONWriter.h"
#include "SkUnPreMultiplyPriv.h"
#include "effects/GrConfigConversionEffect.h"
#include "text/GrTextBlobCache.h"
@@ -994,41 +993,3 @@ void GrContext::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
ASSERT_SINGLE_OWNER
fResourceCache->dumpMemoryStatistics(traceMemoryDump);
}
-
-//////////////////////////////////////////////////////////////////////////////
-
-SkString GrContext::dump() const {
- SkDynamicMemoryWStream stream;
- SkJSONWriter writer(&stream, SkJSONWriter::Mode::kPretty);
- writer.beginObject();
-
- static const char* kBackendStr[] = {
- "Metal",
- "OpenGL",
- "Vulkan",
- "Mock",
- };
- GR_STATIC_ASSERT(0 == kMetal_GrBackend);
- GR_STATIC_ASSERT(1 == kOpenGL_GrBackend);
- GR_STATIC_ASSERT(2 == kVulkan_GrBackend);
- GR_STATIC_ASSERT(3 == kMock_GrBackend);
- writer.appendString("backend", kBackendStr[fBackend]);
-
- writer.appendName("caps");
- fCaps->dumpJSON(&writer);
-
- writer.appendName("gpu");
- fGpu->dumpJSON(&writer);
-
- // Flush JSON to the memory stream
- writer.endObject();
- writer.flush();
-
- // Null terminate the JSON data in the memory stream
- stream.write8(0);
-
- // Allocate a string big enough to hold all the data, then copy out of the stream
- SkString result(stream.bytesWritten());
- stream.copyToAndReset(result.writable_str());
- return result;
-}
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index 50a05c86c9..f237cce360 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -26,7 +26,6 @@
#include "GrSurfacePriv.h"
#include "GrTexturePriv.h"
#include "GrTracing.h"
-#include "SkJSONWriter.h"
#include "SkMathPriv.h"
////////////////////////////////////////////////////////////////////////////////
@@ -539,13 +538,3 @@ GrSemaphoresSubmitted GrGpu::finishFlush(int numSemaphores,
return this->caps()->fenceSyncSupport() ? GrSemaphoresSubmitted::kYes
: GrSemaphoresSubmitted::kNo;
}
-
-void GrGpu::dumpJSON(SkJSONWriter* writer) const {
- writer->beginObject();
-
- // TODO: Is there anything useful in the base class to dump here?
-
- this->onDumpJSON(writer);
-
- writer->endObject();
-}
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
index cc55a05722..fa5f372e14 100644
--- a/src/gpu/GrGpu.h
+++ b/src/gpu/GrGpu.h
@@ -40,7 +40,6 @@ class GrStencilAttachment;
class GrStencilSettings;
class GrSurface;
class GrTexture;
-class SkJSONWriter;
namespace gr_instanced {
class InstancedOp;
@@ -459,7 +458,6 @@ public:
};
Stats* stats() { return &fStats; }
- void dumpJSON(SkJSONWriter*) const;
/** Creates a texture directly in the backend API without wrapping it in a GrTexture. This is
only to be used for testing (particularly for testing the methods that import an externally
@@ -621,8 +619,6 @@ private:
virtual void onFinishFlush(bool insertedSemaphores) = 0;
- virtual void onDumpJSON(SkJSONWriter*) const {}
-
void resetContext() {
this->onResetContext(fResetBits);
fResetBits = 0;
diff --git a/src/gpu/GrShaderCaps.cpp b/src/gpu/GrShaderCaps.cpp
index 03495e98c3..5055b24887 100644
--- a/src/gpu/GrShaderCaps.cpp
+++ b/src/gpu/GrShaderCaps.cpp
@@ -9,7 +9,6 @@
#include "GrShaderCaps.h"
#include "GrContextOptions.h"
-#include "SkJSONWriter.h"
////////////////////////////////////////////////////////////////////////////////////////////
@@ -96,36 +95,33 @@ GrShaderCaps::GrShaderCaps(const GrContextOptions& options) {
fAdvBlendEqInteraction = kNotSupported_AdvBlendEqInteraction;
}
-void GrShaderCaps::dumpJSON(SkJSONWriter* writer) const {
- writer->beginObject();
+SkString GrShaderCaps::dump() const {
+ SkString r;
+ static const char* gNY[] = { "NO", "YES" };
+ r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]);
+ r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]);
+ r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport]);
+ r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]);
+ r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupport]);
+ r.appendf("Integer Support : %s\n", gNY[fIntegerSupport]);
+ r.appendf("Texel Buffer Support : %s\n", gNY[fTexelBufferSupport]);
+ r.appendf("Image Load Store Support : %s\n", gNY[fImageLoadStoreSupport]);
- writer->appendBool("Shader Derivative Support", fShaderDerivativeSupport);
- writer->appendBool("Geometry Shader Support", fGeometryShaderSupport);
- writer->appendBool("Path Rendering Support", fPathRenderingSupport);
- writer->appendBool("Dst Read In Shader Support", fDstReadInShaderSupport);
- writer->appendBool("Dual Source Blending Support", fDualSourceBlendingSupport);
- writer->appendBool("Integer Support", fIntegerSupport);
- writer->appendBool("Texel Buffer Support", fTexelBufferSupport);
- writer->appendBool("Image Load Store Support", fImageLoadStoreSupport);
-
- writer->appendBool("Variable Precision", fShaderPrecisionVaries);
+ r.appendf("Shader Float Precisions (varies: %s):\n", gNY[fShaderPrecisionVaries]);
for (int s = 0; s < kGrShaderTypeCount; ++s) {
GrShaderType shaderType = static_cast<GrShaderType>(s);
- writer->beginArray(SkStringPrintf("%s precisions",
- shader_type_to_string(shaderType)).c_str());
+ r.appendf("\t%s:\n", shader_type_to_string(shaderType));
for (int p = 0; p < kGrSLPrecisionCount; ++p) {
if (fFloatPrecisions[s][p].supported()) {
GrSLPrecision precision = static_cast<GrSLPrecision>(p);
- writer->beginObject();
- writer->appendString("precision", precision_to_string(precision));
- writer->appendS32("log_low", fFloatPrecisions[s][p].fLogRangeLow);
- writer->appendS32("log_high", fFloatPrecisions[s][p].fLogRangeHigh);
- writer->appendS32("bits", fFloatPrecisions[s][p].fBits);
- writer->endObject();
+ r.appendf("\t\t%s: log_low: %d log_high: %d bits: %d\n",
+ precision_to_string(precision),
+ fFloatPrecisions[s][p].fLogRangeLow,
+ fFloatPrecisions[s][p].fLogRangeHigh,
+ fFloatPrecisions[s][p].fBits);
}
}
- writer->endArray();
}
static const char* kAdvBlendEqInteractionStr[] = {
@@ -140,41 +136,47 @@ void GrShaderCaps::dumpJSON(SkJSONWriter* writer) const {
GR_STATIC_ASSERT(3 == kSpecificEnables_AdvBlendEqInteraction);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kAdvBlendEqInteractionStr) == kLast_AdvBlendEqInteraction + 1);
- writer->appendBool("FB Fetch Support", fFBFetchSupport);
- writer->appendBool("Drops tile on zero divide", fDropsTileOnZeroDivide);
- writer->appendBool("Bindless texture support", fBindlessTextureSupport);
- writer->appendBool("Uses precision modifiers", fUsesPrecisionModifiers);
- writer->appendBool("Can use any() function", fCanUseAnyFunctionInShader);
- writer->appendBool("Can use min() and abs() together", fCanUseMinAndAbsTogether);
- writer->appendBool("Can use fract() for negative values", fCanUseFractForNegativeValues);
- writer->appendBool("Must force negated atan param to float", fMustForceNegatedAtanParamToFloat);
- writer->appendBool("Must use local out color for FBFetch", fRequiresLocalOutputColorForFBFetch);
- writer->appendBool("Must implement geo shader invocations with loop",
- fMustImplementGSInvocationsWithLoop);
- writer->appendBool("Must obfuscate uniform color", fMustObfuscateUniformColor);
- writer->appendBool("Must guard division even after explicit zero check",
- fMustGuardDivisionEvenAfterExplicitZeroCheck);
- writer->appendBool("Flat interpolation support", fFlatInterpolationSupport);
- writer->appendBool("No perspective interpolation support", fNoPerspectiveInterpolationSupport);
- writer->appendBool("Multisample interpolation support", fMultisampleInterpolationSupport);
- writer->appendBool("Sample variables support", fSampleVariablesSupport);
- writer->appendBool("Sample mask override coverage support", fSampleMaskOverrideCoverageSupport);
- writer->appendBool("External texture support", fExternalTextureSupport);
- writer->appendBool("texelFetch support", fTexelFetchSupport);
- writer->appendBool("sk_VertexID support", fVertexIDSupport);
-
- writer->appendS32("Max VS Samplers", fMaxVertexSamplers);
- writer->appendS32("Max GS Samplers", fMaxGeometrySamplers);
- writer->appendS32("Max FS Samplers", fMaxFragmentSamplers);
- writer->appendS32("Max Combined Samplers", fMaxFragmentSamplers);
- writer->appendS32("Max VS Image Storages", fMaxVertexImageStorages);
- writer->appendS32("Max GS Image Storages", fMaxGeometryImageStorages);
- writer->appendS32("Max FS Image Storages", fMaxFragmentImageStorages);
- writer->appendS32("Max Combined Image Storages", fMaxFragmentImageStorages);
- writer->appendString("Advanced blend equation interaction",
- kAdvBlendEqInteractionStr[fAdvBlendEqInteraction]);
-
- writer->endObject();
+ r.appendf("--- GLSL-Specific ---\n");
+
+ r.appendf("FB Fetch Support: %s\n", (fFBFetchSupport ? "YES" : "NO"));
+ r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO"));
+ r.appendf("Bindless texture support: %s\n", (fBindlessTextureSupport ? "YES" : "NO"));
+ r.appendf("Uses precision modifiers: %s\n", (fUsesPrecisionModifiers ? "YES" : "NO"));
+ r.appendf("Can use any() function: %s\n", (fCanUseAnyFunctionInShader ? "YES" : "NO"));
+ r.appendf("Can use min() and abs() together: %s\n", (fCanUseMinAndAbsTogether ? "YES" : "NO"));
+ r.appendf("Can use fract() for negative values: %s\n", (fCanUseFractForNegativeValues ?
+ "YES" : "NO"));
+ r.appendf("Must force negated atan param to float: %s\n", (fMustForceNegatedAtanParamToFloat ?
+ "YES" : "NO"));
+ r.appendf("Must use local out color for FBFetch: %s\n", (fRequiresLocalOutputColorForFBFetch ?
+ "YES" : "NO"));
+ r.appendf("Must implement geo shader invocations with loop : %s\n",
+ (fMustImplementGSInvocationsWithLoop ? "YES" : "NO"));
+ r.appendf("Must obfuscate uniform color: %s\n", (fMustObfuscateUniformColor ? "YES" : "NO"));
+ r.appendf("Must guard division even after explicit zero check: %s\n",
+ (fMustGuardDivisionEvenAfterExplicitZeroCheck ? "YES" : "NO"));
+ r.appendf("Flat interpolation support: %s\n", (fFlatInterpolationSupport ? "YES" : "NO"));
+ r.appendf("No perspective interpolation support: %s\n", (fNoPerspectiveInterpolationSupport ?
+ "YES" : "NO"));
+ r.appendf("Multisample interpolation support: %s\n", (fMultisampleInterpolationSupport ?
+ "YES" : "NO"));
+ r.appendf("Sample variables support: %s\n", (fSampleVariablesSupport ? "YES" : "NO"));
+ r.appendf("Sample mask override coverage support: %s\n", (fSampleMaskOverrideCoverageSupport ?
+ "YES" : "NO"));
+ r.appendf("External texture support: %s\n", (fExternalTextureSupport ? "YES" : "NO"));
+ r.appendf("texelFetch support: %s\n", (fTexelFetchSupport ? "YES" : "NO"));
+ r.appendf("sk_VertexID support: %s\n", (fVertexIDSupport ? "YES" : "NO"));
+ r.appendf("Max VS Samplers: %d\n", fMaxVertexSamplers);
+ r.appendf("Max GS Samplers: %d\n", fMaxGeometrySamplers);
+ r.appendf("Max FS Samplers: %d\n", fMaxFragmentSamplers);
+ r.appendf("Max Combined Samplers: %d\n", fMaxFragmentSamplers);
+ r.appendf("Max VS Image Storages: %d\n", fMaxVertexImageStorages);
+ r.appendf("Max GS Image Storages: %d\n", fMaxGeometryImageStorages);
+ r.appendf("Max FS Image Storages: %d\n", fMaxFragmentImageStorages);
+ r.appendf("Max Combined Image Storages: %d\n", fMaxFragmentImageStorages);
+ r.appendf("Advanced blend equation interaction: %s\n",
+ kAdvBlendEqInteractionStr[fAdvBlendEqInteraction]);
+ return r;
}
void GrShaderCaps::initSamplerPrecisionTable() {
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index b90eefb19a..04559c3dbd 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -12,7 +12,6 @@
#include "GrGLTexture.h"
#include "GrShaderCaps.h"
#include "GrSurfaceProxyPriv.h"
-#include "SkJSONWriter.h"
#include "SkTSearch.h"
#include "SkTSort.h"
#include "instanced/GLInstancedRendering.h"
@@ -1249,23 +1248,18 @@ void GrGLCaps::initStencilSupport(const GrGLContextInfo& ctxInfo) {
}
}
-void GrGLCaps::onDumpJSON(SkJSONWriter* writer) const {
+SkString GrGLCaps::dump() const {
- // We are called by the base class, which has already called beginObject(). We choose to nest
- // all of our caps information in a named sub-object.
- writer->beginObject("GL caps");
-
- writer->beginArray("Stencil Formats");
+ SkString r = INHERITED::dump();
+ r.appendf("--- GL-Specific ---\n");
for (int i = 0; i < fStencilFormats.count(); ++i) {
- writer->beginObject();
- writer->appendS32("stencil bits", fStencilFormats[i].fStencilBits);
- writer->appendS32("total bits", fStencilFormats[i].fTotalBits);
- writer->endObject();
+ r.appendf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n",
+ i,
+ fStencilFormats[i].fStencilBits,
+ fStencilFormats[i].fTotalBits);
}
- writer->endArray();
-
static const char* kMSFBOExtStr[] = {
"None",
"Standard",
@@ -1304,59 +1298,55 @@ void GrGLCaps::onDumpJSON(SkJSONWriter* writer) const {
GR_STATIC_ASSERT(3 == kChromium_MapBufferType);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kMapBufferTypeStr) == kLast_MapBufferType + 1);
- writer->appendBool("Core Profile", fIsCoreProfile);
- writer->appendString("MSAA Type", kMSFBOExtStr[fMSFBOType]);
- writer->appendString("Invalidate FB Type", kInvalidateFBTypeStr[fInvalidateFBType]);
- writer->appendString("Map Buffer Type", kMapBufferTypeStr[fMapBufferType]);
- writer->appendS32("Max FS Uniform Vectors", fMaxFragmentUniformVectors);
- writer->appendBool("Unpack Row length support", fUnpackRowLengthSupport);
- writer->appendBool("Unpack Flip Y support", fUnpackFlipYSupport);
- writer->appendBool("Pack Row length support", fPackRowLengthSupport);
- writer->appendBool("Pack Flip Y support", fPackFlipYSupport);
-
- writer->appendBool("Texture Usage support", fTextureUsageSupport);
- writer->appendBool("GL_R support", fTextureRedSupport);
- writer->appendBool("Alpha8 is renderable", fAlpha8IsRenderable);
- writer->appendBool("GL_ARB_imaging support", fImagingSupport);
- writer->appendBool("Vertex array object support", fVertexArrayObjectSupport);
- writer->appendBool("Direct state access support", fDirectStateAccessSupport);
- writer->appendBool("Debug support", fDebugSupport);
- writer->appendBool("Draw indirect support", fDrawIndirectSupport);
- writer->appendBool("Multi draw indirect support", fMultiDrawIndirectSupport);
- writer->appendBool("Base instance support", fBaseInstanceSupport);
- writer->appendBool("RGBA 8888 pixel ops are slow", fRGBA8888PixelsOpsAreSlow);
- writer->appendBool("Partial FBO read is slow", fPartialFBOReadIsSlow);
- writer->appendBool("Bind uniform location support", fBindUniformLocationSupport);
- writer->appendBool("Rectangle texture support", fRectangleTextureSupport);
- writer->appendBool("Texture swizzle support", fTextureSwizzleSupport);
- writer->appendBool("BGRA to RGBA readback conversions are slow",
- fRGBAToBGRAReadbackConversionsAreSlow);
- writer->appendBool("Intermediate texture for partial updates of unorm textures ever bound to FBOs",
- fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO);
- writer->appendBool("Intermediate texture for all updates of textures bound to FBOs",
- fUseDrawInsteadOfAllRenderTargetWrites);
-
- writer->beginArray("configs");
-
+ r.appendf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO"));
+ r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]);
+ r.appendf("Invalidate FB Type: %s\n", kInvalidateFBTypeStr[fInvalidateFBType]);
+ r.appendf("Map Buffer Type: %s\n", kMapBufferTypeStr[fMapBufferType]);
+ r.appendf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
+ r.appendf("Unpack Row length support: %s\n", (fUnpackRowLengthSupport ? "YES": "NO"));
+ r.appendf("Unpack Flip Y support: %s\n", (fUnpackFlipYSupport ? "YES": "NO"));
+ r.appendf("Pack Row length support: %s\n", (fPackRowLengthSupport ? "YES": "NO"));
+ r.appendf("Pack Flip Y support: %s\n", (fPackFlipYSupport ? "YES": "NO"));
+
+ r.appendf("Texture Usage support: %s\n", (fTextureUsageSupport ? "YES": "NO"));
+ r.appendf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO"));
+ r.appendf("Alpha8 is renderable: %s\n", (fAlpha8IsRenderable ? "YES" : "NO"));
+ r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO"));
+ r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO"));
+ r.appendf("Direct state access support: %s\n", (fDirectStateAccessSupport ? "YES": "NO"));
+ r.appendf("Debug support: %s\n", (fDebugSupport ? "YES": "NO"));
+ r.appendf("Draw indirect support: %s\n", (fDrawIndirectSupport ? "YES" : "NO"));
+ r.appendf("Multi draw indirect support: %s\n", (fMultiDrawIndirectSupport ? "YES" : "NO"));
+ r.appendf("Base instance support: %s\n", (fBaseInstanceSupport ? "YES" : "NO"));
+ r.appendf("RGBA 8888 pixel ops are slow: %s\n", (fRGBA8888PixelsOpsAreSlow ? "YES" : "NO"));
+ r.appendf("Partial FBO read is slow: %s\n", (fPartialFBOReadIsSlow ? "YES" : "NO"));
+ r.appendf("Bind uniform location support: %s\n", (fBindUniformLocationSupport ? "YES" : "NO"));
+ r.appendf("Rectangle texture support: %s\n", (fRectangleTextureSupport? "YES" : "NO"));
+ r.appendf("Texture swizzle support: %s\n", (fTextureSwizzleSupport ? "YES" : "NO"));
+ r.appendf("BGRA to RGBA readback conversions are slow: %s\n",
+ (fRGBAToBGRAReadbackConversionsAreSlow ? "YES" : "NO"));
+ r.appendf("Intermediate texture for partial updates of unorm textures ever bound to FBOs: %s\n",
+ fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO ? "YES" : "NO");
+ r.appendf("Intermediate texture for all updates of textures bound to FBOs: %s\n",
+ fUseDrawInsteadOfAllRenderTargetWrites ? "YES" : "NO");
+
+ r.append("Configs\n-------\n");
for (int i = 0; i < kGrPixelConfigCnt; ++i) {
- writer->beginObject();
- writer->appendHexU32("flags", fConfigTable[i].fFlags);
- writer->appendHexU32("b_internal", fConfigTable[i].fFormats.fBaseInternalFormat);
- writer->appendHexU32("s_internal", fConfigTable[i].fFormats.fSizedInternalFormat);
- writer->appendHexU32("e_format",
- fConfigTable[i].fFormats.fExternalFormat[kOther_ExternalFormatUsage]);
- writer->appendHexU32(
- "e_format_teximage",
- fConfigTable[i].fFormats.fExternalFormat[kTexImage_ExternalFormatUsage]);
- writer->appendHexU32("e_type", fConfigTable[i].fFormats.fExternalType);
- writer->appendHexU32("i_for_teximage", fConfigTable[i].fFormats.fInternalFormatTexImage);
- writer->appendHexU32("i_for_renderbuffer",
- fConfigTable[i].fFormats.fInternalFormatRenderbuffer);
- writer->endObject();
- }
-
- writer->endArray();
- writer->endObject();
+ r.appendf(" cfg: %d flags: 0x%04x, b_internal: 0x%08x s_internal: 0x%08x, e_format: "
+ "0x%08x, e_format_teximage: 0x%08x, e_type: 0x%08x, i_for_teximage: 0x%08x, "
+ "i_for_renderbuffer: 0x%08x\n",
+ i,
+ fConfigTable[i].fFlags,
+ fConfigTable[i].fFormats.fBaseInternalFormat,
+ fConfigTable[i].fFormats.fSizedInternalFormat,
+ fConfigTable[i].fFormats.fExternalFormat[kOther_ExternalFormatUsage],
+ fConfigTable[i].fFormats.fExternalFormat[kTexImage_ExternalFormatUsage],
+ fConfigTable[i].fFormats.fExternalType,
+ fConfigTable[i].fFormats.fInternalFormatTexImage,
+ fConfigTable[i].fFormats.fInternalFormatRenderbuffer);
+ }
+
+ return r;
}
static GrGLenum precision_to_gl_float_type(GrSLPrecision p) {
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
index 1ce6094a6b..104308a9ce 100644
--- a/src/gpu/gl/GrGLCaps.h
+++ b/src/gpu/gl/GrGLCaps.h
@@ -348,7 +348,10 @@ public:
bool srgbDecodeDisableAffectsMipmaps() const { return fSRGBDecodeDisableAffectsMipmaps; }
- void onDumpJSON(SkJSONWriter*) const override;
+ /**
+ * Returns a string containing the caps info.
+ */
+ SkString dump() const override;
bool rgba8888PixelsOpsAreSlow() const { return fRGBA8888PixelsOpsAreSlow; }
bool partialFBOReadIsSlow() const { return fPartialFBOReadIsSlow; }
diff --git a/src/gpu/gl/GrGLExtensions.cpp b/src/gpu/gl/GrGLExtensions.cpp
index c4f6475293..29f7799462 100644
--- a/src/gpu/gl/GrGLExtensions.cpp
+++ b/src/gpu/gl/GrGLExtensions.cpp
@@ -9,7 +9,6 @@
#include "gl/GrGLDefines.h"
#include "gl/GrGLUtil.h"
-#include "SkJSONWriter.h"
#include "SkMakeUnique.h"
#include "SkTSearch.h"
#include "SkTSort.h"
@@ -147,10 +146,12 @@ void GrGLExtensions::add(const char ext[]) {
}
}
-void GrGLExtensions::dumpJSON(SkJSONWriter* writer) const {
- writer->beginArray();
- for (int i = 0; i < fStrings->count(); ++i) {
- writer->appendString((*fStrings)[i].c_str());
+void GrGLExtensions::print(const char* sep) const {
+ if (nullptr == sep) {
+ sep = " ";
+ }
+ int cnt = fStrings->count();
+ for (int i = 0; i < cnt; ++i) {
+ SkDebugf("%s%s", (*fStrings)[i].c_str(), (i < cnt - 1) ? sep : "");
}
- writer->endArray();
}
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index 2ce2995021..c20cdf048f 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -27,7 +27,6 @@
#include "GrTexturePriv.h"
#include "GrTypes.h"
#include "SkAutoMalloc.h"
-#include "SkJSONWriter.h"
#include "SkMakeUnique.h"
#include "SkMipMap.h"
#include "SkPixmap.h"
@@ -209,6 +208,8 @@ GrGpu* GrGLGpu::Create(const GrGLInterface* interface, const GrContextOptions& o
return nullptr;
}
+static bool gPrintStartupSpew;
+
GrGLGpu::GrGLGpu(GrGLContext* ctx, GrContext* context)
: GrGpu(context)
, fGLContext(ctx)
@@ -257,6 +258,26 @@ GrGLGpu::GrGLGpu(GrGLContext* ctx, GrContext* context)
}
GrGLClearErr(this->glInterface());
+ if (gPrintStartupSpew) {
+ const GrGLubyte* vendor;
+ const GrGLubyte* renderer;
+ const GrGLubyte* version;
+ const GrGLubyte* glslVersion;
+ GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
+ GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
+ GL_CALL_RET(version, GetString(GR_GL_VERSION));
+ GL_CALL_RET(glslVersion, GetString(GR_GL_SHADING_LANGUAGE_VERSION));
+ SkDebugf("------------------------- create GrGLGpu %p --------------\n",
+ this);
+ SkDebugf("------ VENDOR %s\n", vendor);
+ SkDebugf("------ RENDERER %s\n", renderer);
+ SkDebugf("------ VERSION %s\n", version);
+ SkDebugf("------ SHADING LANGUAGE VERSION %s\n", glslVersion);
+ SkDebugf("------ EXTENSIONS\n");
+ this->glContext().extensions().print();
+ SkDebugf("\n");
+ SkDebugf("%s", this->glCaps().dump().c_str());
+ }
}
GrGLGpu::~GrGLGpu() {
@@ -4403,24 +4424,3 @@ int GrGLGpu::TextureToCopyProgramIdx(GrTexture* texture) {
return 0;
}
}
-
-void GrGLGpu::onDumpJSON(SkJSONWriter* writer) const {
- // We are called by the base class, which has already called beginObject(). We choose to nest
- // all of our caps information in a named sub-object.
- writer->beginObject("GL GPU");
-
- const GrGLubyte* str;
- GL_CALL_RET(str, GetString(GR_GL_VERSION));
- writer->appendString("GL_VERSION", (const char*)(str));
- GL_CALL_RET(str, GetString(GR_GL_RENDERER));
- writer->appendString("GL_RENDERER", (const char*)(str));
- GL_CALL_RET(str, GetString(GR_GL_VENDOR));
- writer->appendString("GL_VENDOR", (const char*)(str));
- GL_CALL_RET(str, GetString(GR_GL_SHADING_LANGUAGE_VERSION));
- writer->appendString("GL_SHADING_LANGUAGE_VERSION", (const char*)(str));
-
- writer->appendName("extensions");
- glInterface()->fExtensions.dumpJSON(writer);
-
- writer->endObject();
-}
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index aafcc37a57..7ff822fdec 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -409,8 +409,6 @@ private:
// Must be called if bindSurfaceFBOForPixelOps was used to bind a surface for copying.
void unbindTextureFBOForPixelOps(GrGLenum fboTarget, GrSurface* surface);
- void onDumpJSON(SkJSONWriter*) const override;
-
sk_sp<GrGLContext> fGLContext;
bool createCopyProgram(GrTexture* srcTexture);
diff --git a/tests/GrContextFactoryTest.cpp b/tests/GrContextFactoryTest.cpp
index 098b2d61a9..d4d5667152 100644
--- a/tests/GrContextFactoryTest.cpp
+++ b/tests/GrContextFactoryTest.cpp
@@ -139,10 +139,4 @@ DEF_GPUTEST(GrContextFactory_sharedContexts, reporter, /*factory*/) {
}
}
-DEF_GPUTEST_FOR_ALL_CONTEXTS(GrContextDump, reporter, ctxInfo) {
- // Ensure that GrContext::dump doesn't assert (which is possible, if the JSON code is wrong)
- SkString result = ctxInfo.grContext()->dump();
- REPORTER_ASSERT(reporter, !result.isEmpty());
-}
-
#endif
diff --git a/tests/GrDrawTargetTest.cpp b/tests/GrDrawTargetTest.cpp
new file mode 100644
index 0000000000..c8492bc3ad
--- /dev/null
+++ b/tests/GrDrawTargetTest.cpp
@@ -0,0 +1,23 @@
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "Test.h"
+#if SK_SUPPORT_GPU
+
+#include "GrCaps.h"
+#include "GrContext.h"
+#include "GrGpu.h"
+
+DEF_GPUTEST_FOR_ALL_CONTEXTS(GrDrawTargetPrint, reporter, ctxInfo) {
+ // This used to assert.
+ SkString result = ctxInfo.grContext()->caps()->dump();
+ SkASSERT(!result.isEmpty());
+ SkString shaderResult = ctxInfo.grContext()->caps()->shaderCaps()->dump();
+ SkASSERT(!shaderResult.isEmpty());
+}
+
+#endif