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-rw-r--r--src/core/SkPathRef.cpp12
-rw-r--r--tests/PathOpsOpTest.cpp4
2 files changed, 8 insertions, 8 deletions
diff --git a/src/core/SkPathRef.cpp b/src/core/SkPathRef.cpp
index e5efefcceb..844c40a505 100644
--- a/src/core/SkPathRef.cpp
+++ b/src/core/SkPathRef.cpp
@@ -677,6 +677,9 @@ uint8_t SkPathRef::Iter::peek() const {
}
#ifdef SK_DEBUG
+
+#include "SkNx.h"
+
void SkPathRef::validate() const {
SkASSERT(static_cast<ptrdiff_t>(fFreeSpace) >= 0);
SkASSERT(reinterpret_cast<intptr_t>(fVerbs) - reinterpret_cast<intptr_t>(fPoints) >= 0);
@@ -700,11 +703,13 @@ void SkPathRef::validate() const {
if (!fBoundsIsDirty && !fBounds.isEmpty()) {
bool isFinite = true;
+ Sk2s leftTop = Sk2s(fBounds.fLeft, fBounds.fTop);
+ Sk2s rightBot = Sk2s(fBounds.fRight, fBounds.fBottom);
for (int i = 0; i < fPointCnt; ++i) {
+ Sk2s point = Sk2s(fPoints[i].fX, fPoints[i].fY);
#ifdef SK_DEBUG
if (fPoints[i].isFinite() &&
- (fPoints[i].fX < fBounds.fLeft || fPoints[i].fX > fBounds.fRight ||
- fPoints[i].fY < fBounds.fTop || fPoints[i].fY > fBounds.fBottom)) {
+ ((point < leftTop).anyTrue() || (point > rightBot).anyTrue())) {
SkDebugf("bounds: %f %f %f %f\n",
fBounds.fLeft, fBounds.fTop, fBounds.fRight, fBounds.fBottom);
for (int j = 0; j < fPointCnt; ++j) {
@@ -717,8 +722,7 @@ void SkPathRef::validate() const {
#endif
SkASSERT(!fPoints[i].isFinite() ||
- (fPoints[i].fX >= fBounds.fLeft && fPoints[i].fX <= fBounds.fRight &&
- fPoints[i].fY >= fBounds.fTop && fPoints[i].fY <= fBounds.fBottom));
+ (!(point < leftTop).anyTrue() && !(point > rightBot).anyTrue()));
if (!fPoints[i].isFinite()) {
isFinite = false;
}
diff --git a/tests/PathOpsOpTest.cpp b/tests/PathOpsOpTest.cpp
index b480700d26..4244fd7caf 100644
--- a/tests/PathOpsOpTest.cpp
+++ b/tests/PathOpsOpTest.cpp
@@ -6298,10 +6298,6 @@ static void fuzz763_1b(skiatest::Reporter* reporter, const char* filename) {
}
static void fuzz763_1a(skiatest::Reporter* reporter, const char* filename) {
-// FIXME: fails on Nexus5 by generating a path with points that are not inside the path bounds
-#if DEBUG_UNDER_DEVELOPMENT
- return;
-#endif
SkPath path;
path.setFillType((SkPath::FillType) 0);
path.moveTo(SkBits2Float(0x00000000), SkBits2Float(0x00000000)); // 0, 0