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-rw-r--r--src/gpu/gl/GrGLGpu.cpp19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index b7901400fb..51fc42b995 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -1210,8 +1210,27 @@ bool GrGLGpu::createStencilBufferForRenderTarget(GrRenderTarget* rt, int width,
}
GL_CALL(ClearStencil(0));
+ // At least some versions of the SGX 54x driver can't handle clearing a stencil
+ // buffer without a color buffer and will crash.
+ GrGLuint tempRB = 0;
+ if (kPowerVR54x_GrGLRenderer == this->ctxInfo().renderer()) {
+ GL_CALL(GenRenderbuffers(1, &tempRB));
+ GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, tempRB));
+ GL_CALL(RenderbufferStorage(GR_GL_RENDERBUFFER, GR_GL_RGBA8, width, height));
+ GL_CALL(FramebufferRenderbuffer(fboTarget,
+ GR_GL_COLOR_ATTACHMENT0,
+ GR_GL_RENDERBUFFER, tempRB));
+ }
+
GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
+ if (tempRB) {
+ GL_CALL(FramebufferRenderbuffer(fboTarget,
+ GR_GL_COLOR_ATTACHMENT0,
+ GR_GL_RENDERBUFFER, 0));
+ GL_CALL(DeleteRenderbuffers(1, &tempRB));
+ }
+
// Unbind the SB from the FBO so that we don't keep it alive.
GL_CALL(FramebufferRenderbuffer(fboTarget,
GR_GL_STENCIL_ATTACHMENT,