diff options
-rw-r--r-- | include/config/SkUserConfig.h | 8 | ||||
-rw-r--r-- | src/core/SkPath.cpp | 4 |
2 files changed, 11 insertions, 1 deletions
diff --git a/include/config/SkUserConfig.h b/include/config/SkUserConfig.h index 93dda7090d..79fdc7a2a4 100644 --- a/include/config/SkUserConfig.h +++ b/include/config/SkUserConfig.h @@ -65,6 +65,14 @@ //#define SK_DEBUG //#define SK_RELEASE +/* Skia has certain debug-only code that is extremely intensive even for debug + builds. This code is useful for diagnosing specific issues, but is not + generally applicable, therefore it must be explicitly enabled to avoid + the performance impact. By default these flags are undefined, but can be + enabled by uncommenting them below. + */ +//#define SK_DEBUG_PATH + /* To assist debugging, Skia provides an instance counting utility in include/core/SkInstCount.h. This flag turns on and off that utility to allow instance count tracking in either debug or release builds. By diff --git a/src/core/SkPath.cpp b/src/core/SkPath.cpp index eb0e485ab3..9723db929a 100644 --- a/src/core/SkPath.cpp +++ b/src/core/SkPath.cpp @@ -1942,6 +1942,7 @@ void SkPath::validate() const { SkASSERT(this != NULL); SkASSERT((fFillType & ~3) == 0); +#ifdef SK_DEBUG_PATH if (!fBoundsIsDirty) { SkRect bounds; @@ -1990,8 +1991,9 @@ void SkPath::validate() const { } } SkASSERT(mask == fSegmentMask); +#endif // SK_DEBUG_PATH } -#endif +#endif // SK_DEBUG /////////////////////////////////////////////////////////////////////////////// |