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-rw-r--r-- | gm/spritebitmap.cpp | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/gm/spritebitmap.cpp b/gm/spritebitmap.cpp index 6aac09fbce..b11763b5f9 100644 --- a/gm/spritebitmap.cpp +++ b/gm/spritebitmap.cpp @@ -223,3 +223,125 @@ private: }; DEF_GM( return new ApplyFilterGM; ) +////////////////////// + +#include "SkDisplacementMapEffect.h" +#include "SkMatrixConvolutionImageFilter.h" + +static SkImage* make_native_red_oval(SkCanvas* rootCanvas) { + SkImageInfo info = SkImageInfo::MakeN32Premul(160, 90); + SkAutoTUnref<SkSurface> surface(rootCanvas->newSurface(info)); + if (!surface) { + surface.reset(SkSurface::NewRaster(info)); + } + + SkPaint paint; + paint.setAntiAlias(true); + paint.setColor(SK_ColorRED); + surface->getCanvas()->drawOval(SkRect::MakeWH(160, 90), paint); + return surface->newImageSnapshot(); +} + + +static SkSurface* make_surface(SkCanvas* factory, const SkImageInfo& info) { + SkSurface* surface = factory->newSurface(info); + if (!surface) { + surface = SkSurface::NewRaster(info); + } + return surface; +} + +template <typename DrawProc> SkImage* snapshot(SkCanvas* canvas, const SkImageInfo& info, + DrawProc p) { + SkAutoTUnref<SkSurface> surface(make_surface(canvas, info)); + p(surface->getCanvas()); + return surface->newImageSnapshot(); +} + +/** + * Try drawing an image+imagefilter in two different ways + * 1. as drawSprite + * 2. as drawImage + clipped to image bounds + * The two should draw the same. To try to visualize this, we draw a 4th column of the difference + * between the two versions. If it is all black (where there is alpha), they drew the same! + */ +class DrawWithFilterGM : public skiagm::GM { +public: + DrawWithFilterGM() {} + +protected: + SkString onShortName() override { + return SkString("draw-with-filter"); + } + + SkISize onISize() override { + return SkISize::Make(780, 780); + } + + void onDraw(SkCanvas* canvas) override { + SkAutoTUnref<SkImage> image0(make_native_red_oval(canvas)); + SkAutoTUnref<SkImage> image1(make_native_red_oval(canvas)); + + const ImageFilterFactory factories[] = { + IFCCast([]{ return SkBlurImageFilter::Create(8, 8); }), + IFCCast([]{ SkAutoTUnref<SkColorFilter> cf(SkModeColorFilter::Create(SK_ColorBLUE, + SkXfermode::kSrcIn_Mode)); + return SkColorFilterImageFilter::Create(cf); + }), + IFCCast([]{ return SkDilateImageFilter::Create(8, 8); }), + IFCCast([]{ return SkErodeImageFilter::Create(8, 8); }), + IFCCast([]{ return SkOffsetImageFilter::Create(8, 8); }), + + IFCCast([]{ return (SkImageFilter*)SkDisplacementMapEffect::Create( + SkDisplacementMapEffect::kR_ChannelSelectorType, + SkDisplacementMapEffect::kG_ChannelSelectorType, + 10, nullptr); }), + IFCCast([]{ + const SkScalar kernel[] = { 1, 1, 1, 1, -7, 1, 1, 1, 1 }; + return (SkImageFilter*)SkMatrixConvolutionImageFilter::Create( + SkISize::Make(3, 3), + kernel, 1, 0, + SkIPoint::Make(0, 0), + SkMatrixConvolutionImageFilter::kClamp_TileMode, + true); }), + }; + + const SkScalar dx = 180; + const SkScalar dy = 110; + const SkImageInfo info = SkImageInfo::MakeN32Premul(image0->width(), image0->height()); + + canvas->translate(20, 20); + for (auto&& factory : factories) { + SkAutoTUnref<SkImageFilter> filter(factory()); + SkPaint paint; + paint.setImageFilter(filter); + + SkAutoTUnref<SkImage> snap0(snapshot(canvas, info, [&](SkCanvas* c) { + c->drawImage(image0, 0, 0, &paint); + })); + canvas->drawImage(snap0, 0, 0); + + SkAutoTUnref<SkImage> snap1(snapshot(canvas, info, [&](SkCanvas* c) { + SkBitmap bm; + image1->asLegacyBitmap(&bm, SkImage::kRO_LegacyBitmapMode); + c->drawSprite(bm, 0, 0, &paint); + })); + canvas->drawImage(snap1, dx, 0); + + SkAutoTUnref<SkImage> diff(snapshot(canvas, info, [&](SkCanvas* c) { + c->drawImage(snap0, 0, 0); + SkPaint p; + p.setXfermodeMode(SkXfermode::kDifference_Mode); + c->drawImage(snap1, 0, 0, &p); + })); + canvas->drawImage(diff, 2*dx, 0); + + canvas->translate(0, dy); + } + } + +private: + typedef GM INHERITED; +}; +DEF_GM( return new DrawWithFilterGM; ) + |