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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-04-05 21:16:14 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-04-05 21:16:14 +0000
commit6dcf499d3578eff9ab5aead0d195fc0cb02c796b (patch)
treecbdbe53c8914639640496754f1c4a235c90ce83b /vs/core
parentc9aa587f4aa204b1af0665546d151f121ed0532b (diff)
Fix dangling ptr when GrRenderTarget outlives its GrTexture representation
Move management of fRenderTarget ptr from GL texture class to base class Minor: Remove redundant GrContext-per-frame debug code in SampleApp.cpp Add GrTexture.cpp to legacy VS2010 vcxproj Review URL: http://codereview.appspot.com/4352051/ git-svn-id: http://skia.googlecode.com/svn/trunk@1061 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'vs/core')
0 files changed, 0 insertions, 0 deletions