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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-03-03 13:54:13 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-03-03 13:54:13 +0000
commitd302f1401b3c9aea094804bad4e76de98782cfe8 (patch)
treeb46ec6c4de175842aef051d7b812785dacbd1d73 /vs/SampleApp
parent1d12b1fd66e5be27fb4769ee09ce4fcd6bcc5979 (diff)
Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL.
git-svn-id: http://skia.googlecode.com/svn/trunk@878 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'vs/SampleApp')
-rw-r--r--vs/SampleApp/SampleApp.vcxproj3
1 files changed, 3 insertions, 0 deletions
diff --git a/vs/SampleApp/SampleApp.vcxproj b/vs/SampleApp/SampleApp.vcxproj
index 8c6fe83ff9..8de34d018f 100644
--- a/vs/SampleApp/SampleApp.vcxproj
+++ b/vs/SampleApp/SampleApp.vcxproj
@@ -133,6 +133,7 @@
<ClInclude Include="..\..\gpu\include\GrRefCnt.h" />
<ClInclude Include="..\..\gpu\include\GrSamplerState.h" />
<ClInclude Include="..\..\gpu\include\GrScalar.h" />
+ <ClInclude Include="..\..\gpu\include\GrStencil.h" />
<ClInclude Include="..\..\gpu\include\GrStopwatch.h" />
<ClInclude Include="..\..\gpu\include\GrStringBuilder.h" />
<ClInclude Include="..\..\gpu\include\GrTArray.h" />
@@ -233,6 +234,7 @@
<ClCompile Include="..\..\gpu\src\GrPath.cpp" />
<ClCompile Include="..\..\gpu\src\GrPathRenderer.cpp" />
<ClCompile Include="..\..\gpu\src\GrRectanizer.cpp" />
+ <ClCompile Include="..\..\gpu\src\GrStencil.cpp" />
<ClCompile Include="..\..\gpu\src\GrTextContext.cpp" />
<ClCompile Include="..\..\gpu\src\GrTextStrike.cpp" />
<ClCompile Include="..\..\gpu\src\GrTextureCache.cpp" />
@@ -246,6 +248,7 @@
<ClCompile Include="..\..\samplecode\SampleBlur.cpp" />
<ClCompile Include="..\..\samplecode\SampleCamera.cpp" />
<ClCompile Include="..\..\samplecode\SampleCircle.cpp" />
+ <ClCompile Include="..\..\samplecode\SampleComplexClip.cpp" />
<ClCompile Include="..\..\samplecode\SampleCull.cpp" />
<ClCompile Include="..\..\samplecode\SampleDither.cpp" />
<ClCompile Include="..\..\samplecode\SampleDitherBitmap.cpp" />