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authorGravatar Chris Dalton <csmartdalton@google.com>2018-04-25 12:28:03 -0600
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-04-25 19:59:59 +0000
commit218c29453f9f8aea98afef45ced2c151fe326a0f (patch)
treea2f04ff3e4dd20dfc58146c990124bcc39a52bb2 /tools/viewer
parent25af671a3d7d790b31b085172952df3867337431 (diff)
Remove the MSAA path renderer
Bug: skia: Change-Id: Ib18bede613c8d27fd6326f655dc2d638e35870ff Reviewed-on: https://skia-review.googlesource.com/123726 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
Diffstat (limited to 'tools/viewer')
-rw-r--r--tools/viewer/Viewer.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/tools/viewer/Viewer.cpp b/tools/viewer/Viewer.cpp
index 16a91fa08a..04426ffc7e 100644
--- a/tools/viewer/Viewer.cpp
+++ b/tools/viewer/Viewer.cpp
@@ -187,7 +187,6 @@ Viewer::Viewer(int argc, char** argv, void* platformData)
gPathRendererNames[GpuPathRenderers::kDefault] =
"Default Ganesh Behavior (best path renderer, not including CCPR)";
gPathRendererNames[GpuPathRenderers::kStencilAndCover] = "NV_path_rendering";
- gPathRendererNames[GpuPathRenderers::kMSAA] = "Sample shading";
gPathRendererNames[GpuPathRenderers::kSmall] = "Small paths (cached sdf or alpha masks)";
gPathRendererNames[GpuPathRenderers::kCoverageCounting] = "Coverage counting";
gPathRendererNames[GpuPathRenderers::kTessellating] = "Tessellating";
@@ -1328,9 +1327,6 @@ void Viewer::drawImGui() {
if (ctx->caps()->shaderCaps()->pathRenderingSupport()) {
prButton(GpuPathRenderers::kStencilAndCover);
}
- if (ctx->caps()->sampleShadingSupport()) {
- prButton(GpuPathRenderers::kMSAA);
- }
prButton(GpuPathRenderers::kTessellating);
prButton(GpuPathRenderers::kNone);
} else {
@@ -1667,9 +1663,6 @@ void Viewer::updateUIState() {
if (ctx->caps()->shaderCaps()->pathRenderingSupport()) {
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kStencilAndCover]);
}
- if (ctx->caps()->sampleShadingSupport()) {
- prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kMSAA]);
- }
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kTessellating]);
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kNone]);
} else {